Comments 146

Re: Talking Point: The Crowded Toys To Life Market Cut Its Weakest Link in Disney Infinity, Yet amiibo Should Be Safe

DaCh33f

Skylanders definitely felt a drop from that attempt at mixing platforming and racing into the same game. With the more expensive item generally being a bigger, cooler character, the switch to making that more expensive item vehicles damaged the interest to some degree. Skylanders is pretty big with my cousins and younger siblings, and their usual interest was still directed primarily at the characters over the vehicles, leaving them with maybe 2 or 3 in total each.

I still think Giants and Trap Team were their best work when it came to figure size, subject and quality. The games were just as platform based as the original, without the nonsense Swap Force mini games or Supercharger's weird racing bits, and were genuinely more fun.

Hopefully they lean more towards that again or else they'll really start to wane in sales next to their competition, not that they don't have to innovate too, it just they have their niches and specific aspects that allow for less constant innovation. Lego has hundreds, if not thousands of IPs at their disposal, while Nintendo has a fanbase that buys their products like hotcakes.

RIP DI

Re: Research Highlights That Older Gamers Drift Away From Competitive Gaming But Still Enjoy Strategy

DaCh33f

As a young little babbu I was a hardcore fighting and racing game player. I was one of those kids who dominated the elementary school circuit. I was super hyped for a challenge. As time had gone on I've become gradually less interested in being such a competetive butt, and have recently hit 2000 hours in Team Fortress 2 as a Bird headed fat man that only uses his slow fists. Life is both calmer and more fun in many ways these 10ish years later XD

Re: Nintendo Shows Off the Continuing Growth and Popularity of amiibo

DaCh33f

Despite their use of already existing IPs and use across multiple systems and games, and the supposed shortages generating a ridiculous demand for amiibos as a whole, 40 million in 13 ish months still doesn't seem all that impressive next to the 30 million figure sales skylanders figures received in their first 6 months as a completely new IP. I'm not the hugest fan of Skylanders, but it just doesn't bode well in my eyes that what is supposedly a the hottest range of toys to life figures on the market is paling in comparison to a new idea back in 2011.

Re: Poll: Are You Excited About Minecraft: Wii U Edition, Or Is It Too Late?

DaCh33f

It's a little late in the game. The Wii U is on the top of a slow incline at this point. Considering the higher price than the PC or Pocket editions, less overall content, a lack of gamepad use, payed skins, restrictions on building and exploring space, and no ability to use custom content or play custom online game modes with more than 8 people, it's simply not worthwhile. It's a straight port pretty well designed so microsoft could claim the honorary title as the competetor that got on a nintendo system. If you have any other version of minecraft, I'd say don't go with this particular version.