Comments 323

Re: Talking Point: Which Nintendo Console Has The Best Start-Up Sound?

Clarice

I wanted to vote Wii first, but it's the background music in the menu that is the most memorable not the start-up sound.

And while the Gamecube intro is iconic it's a bit too long making me want to skip it the more I played just to get to the games quicker.

So my vote goes to the Switch, clean, elegant, direct, articulate and the cherry on a perfectly executed marketing concept.

Re: Nintendo Changed The Culture At Retro Studios Following Metroid Prime Crunch

Clarice

@AnnoyingFrenzy thanks for asking.

I didn't care for Prime 2 because of the drab atmosphere. The dark world especially sucked all the fun out, it felt depressing for me to move around in and I quit. The gameplay was still great, although I felt some of the bosses were too challenging to be fun anymore.

Prime 3 turned me off because of the 'federation' storyline. I liked some of the motion controls but some felt forced and detracting from the gameplay. Again the gameplay was still great but the storyline especially with all the odd characters made it less of a Metroid game - it completely lost the sense of suspenseful isolation I seek in a Metroid game.

Re: Talking Point: As The Fan-Made 2D Metroid Prime Game Is Shut Down, Where Do You Stand On Nintendo's Takedowns?

Clarice

@cookepuss perfect. Everybody needs to read your reply:

"As a professional game developer who's also been a programmer and working artist for the past nearly 30 years years, I look at it this way:

Such things are good EXERCISES, as they can teach you quite a bit. However, one does not make said exercises available for public consumption - especially if you've attempted 1:1 copies.

Put aside the issue of copyright for a moment. If you're riffing off of Picasso then that's one thing. What you're doing may well fall into the realm of fair use as it might be a form of parody or satire of some sort.

If your message or ultimate work stands on its own two feet then that's both technically and legally fine. TONS of works like that. In the game world, there are countless indie Metroidvania games that come dangerously close to being Castlevania sequels. However, they never claim to be and even put in the bare minimum effort to distance themselves from that property. That's the key difference here.

These fan project aren't riffing or parodying this material. They're presenting themselves as legitimate, albeit unapproved sequels, spinoffs, or remakes. THAT is the problem. Forget the ones who use or 1:1 copy preexisting assets. Those fellas are just straight up stupid.

That said, you can learn something from copying. Style can even grow from that point. Just don't put it out there until it can stand on its own."