We've all been waiting a good long while now for a brand new WarioWare game to dive into as, in terms of a proper fully-formed entry in the series — one that isn't a greatest hits compilation or experimental spin-off — it's been well over a decade since the last mainline addition to the franchise dropped. However, the long wait is finally over and WarioWare: Get It Together! has been worth the extended downtime. Nintendo has gone ahead and really shaken things up with this outing, and it's a shake-up that's paid off handsomely. This may well be the very best WarioWare yet.
Of course, if you've been following the pre-release hype or jumped into the game's demo on the eShop, you'll undoubtedly already know all about the biggest change that has taken place with this one. For the first time ever in the series, WarioWare's colourful cast of characters — who up until this point have been restricted to cheering from the sidelines — are now fully playable. Yes, instead of controlling the bonkers micro-games directly, in WarioWare: Get It Together! you'll now have to pluck underarm hairs, squeeze toothpaste, plug nostrils, dance around toilet bowls and so on by utilising the unique skills of all twenty of the game's playable crew members.
It's a change that instantly adds layers to the established core gameplay of the franchise, but it's also one that's been introduced and balanced perfectly so as not to spoil the magical mayhem that makes this subversive series tick. Add to this the fact that co-operative play has now been sewn into the very fabric of the micro-games on offer here, and you've got a WarioWare that ups the ante in terms of the series' signature screwiness and the number of ways you've got to engage with it.
Kicking off with the core story mode and Wario and the rest of his crew have been sucked inside his latest homemade video game console where they need to play through 200 madcap micro-games in order to squash the nasty bugs that have got them trapped in there. The campaign here is laid out on a map that leads to various worlds, each of which pertains to a different flavour of micro-game. You've got 9-Volt's Nintendo Classics, Dribble and Spitz's Fantasy-themed offerings and Jimmy-T's sports games, for example, as well as plenty of remix modes and a boss battle for each and every area.
The story mode here is playable in either solo or two-player co-op and does a neat job of introducing you to each and every one of the game's selectable characters and the various skills they bring to the table. Whether it's Wario's charging dash attack, Mona's boomerang, 9-Volt's yo-yo or Orbulon's tractor beam, you'll need to familiarise yourself with the movement and attack styles of each crew member in order to achieve the best results and keep going as the game's tempo is upped.
Luckily, as much as there's a surprising amount of variety in how each character goes about their business, the clever decision has been made to keep the controls ultra-simplified, meaning you only ever have to worry about moving with the left stick (unless you're 18-Volt, who can't move at all!) and attacking with the 'A' button. Yes, there's no motion control specific stuff to deal with, no touchscreen implementation or shaking your console around to shave someone's stubble, but we reckon the depth that's added via the variety of character moves more than makes up for the loss of these elements here.
It also adds a delightful layer of confusion and tension as microgames kick off — especially if you've chosen to randomise which characters the game selects, rather than pick your own bespoke squad — as there's always that split second where you need to consider the aim of whatever challenge has just been thrown at you whilst simultaneously trying to remember how your current character moves and attacks. In single player it's hectic; in co-op it's utter bedlam. Trying to co-ordinate success with a friend here while you both struggle with the quirks of your current crew member makes for constant, hilarious carnage, and it's carnage that's just so wonderfully accessible thanks to those super simple controls (this writer's seven-year-old was blazing a trail through the story mode within minutes of picking up a Joy-Con).
Any worries we had about how different characters would be at a disadvantage in various microgames were also immediately extinguished as the game adapts stages on the fly depending on who you've chosen to play as. Take 18-Volt, for example: he can't move around but he can shoot, so any level he plays that requires locomotion is kitted out with gold rings that he can shoot and hook onto in order to make his way to the finish line. It's super clever stuff that makes every crew member a viable option — although some are definitely more useful than others in certain scenarios.
You can also jump into the game's Break Room area in order to select a character and practice their moves to your heart's content, and even pick any stage from the Play-O-Pedia mode, choose a crew member and get busy mastering every detail of how you go about attacking things.
If this was all that WarioWare: Get It Together! brought to the party, we'd have been more than happy with our lot, but there's much more to feast on across the game's other modes here, the tastiest morsels of which can be found in Variety Pack, a selection of longer form games for up to four players that make for much delightful multiplayer madness. There's some quite straightforward stuff here, Gotta Bounce, for example, sees you and your pals keep a ball in the air for as long as possible, while High Five is basically WarioWare's take on volleyball. However, there's a handful of really unique efforts, too, such as Daily Grind, a side-scrolling platform affair that sees up to four people co-operate in order to make it through levels, collecting contracts, taking out rivals and constantly switching up characters as they make their way to Wario's offices.
There's also Rising Star, which sees two players judged on their performance in a random microgame, earning a gold star for contributing most to victory or having one whipped away for a poor showing, with the first to five stars emerging victorious. Then there's our own personal favourite so far, Puck'er-Up, where between two and four players indulge in a madcap game of table hockey, with the player who manages to score first tasked with partaking in a microgame inside a tiny screen while the other players attack said screen in order to hinder their pal's chances of success. It's hilarious stuff that really leans into the multiplayer aspect of proceedings and makes for some hugely entertaining fun with friends.
The game's only online offering, Wario Cup, does seem like a bit of a missed opportunity though, we have to say. We'd love to have been able to jump into all the microgames here with friends and random players across the world at any time but, alas, this is a weekly challenge/online leaderboards type affair only. However, while it may not be exactly what we wanted, it does at least offer up some pretty entertaining shenanigans that see microgame rules and mechanics subverted as you attempt to rack up a qualifying score, get on the leaderboards, and win a prize for your efforts.
Those prizes, by the way, come in the form of trinkets — which can also be purchased using coins in the game's Emporium — that are used in order to upgrade your crew member's job titles. Everyone starts out as a free spirit here but can be levelled up through various stages by gifting them trinkets in order to unlock bonus customisation options (new colour palettes) and gallery artwork. In terms of collectibles, it's all pretty basic stuff but, for those who dig it, there's plenty to get your mitts on here and it'll take you a good long while to unlock each colour palette option and piece of artwork for every character.
With returning Missions rounding out the package — here expanded to challenge the full roster of characters to perform all manner of specific (and tricky) feats within microgames — there's a ton to get stuck into completing in WarioWare: Get It Together! Whether you're coming to this solo or plan on playing through with a bunch of friends, what Nintendo has added to the core mechanics results in our favourite entry in the franchise to date, one that retains the madcap mayhem the series is known for whilst bringing new levels of depth and choice in how you get together to play through it's superb selection of microgames.
The game performs perfectly in both docked and handheld modes, and with only a slightly disappointing online offering — and a curious lack of voice-acting for Wario himself in cutscenes — to complain about, WarioWare: Get It Together! is a triumphant debut for the series on Switch.
Conclusion
WarioWare: Get It Together! is a triumphant Switch debut for the subversive series that makes some daring changes to core gameplay, resulting in the best entry in the franchise to date. With a generous roster of playable characters, lots of solo and multiplayer modes to dig into, and stages that cleverly adapt to your choices on the fly, this is a superb compilation of hilarious microgames that delivers more ways to play than ever before. You'll laugh, you'll cry, you'll dodge bird droppings on a skateboard. So grab a few friends or family members, break out the controllers, and gather round the TV — WarioWare: Get It Together! is essential stuff.
Comments 126
I don't know why but it hasn't really been on my radar despite the fact that I do enjoy the series. I won't be grabbing it straight away but I'm sure I will at some point down the line when I'm in the right mood for it.
So barring the online that intend to ignore and my indifference for voice acting, this really is the perfect WarioWare game
Consistently one of Nintendo's best series. The fact that its ambition is modest means that gameplay is the focus. Warioware is a toy. And I mean that in the BEST sense. It invites you to laugh, have fun, and play. It matches Iwata's belief that "everyone is a gamer."
Glad this continues that tradition.
I'm totally buying this for my daughter and I to plow through when she stays over tomorrow night. I'm so excited!
Ah, the Japanese voice acting for Wario in cutscenes is really good! Is there an option for Japanese audio?
Wario doesn't dissapoint. I'm not getting it day one, it's a good game for Christmas.
Loved that this game reviewed well but I have always been hesitant to try the series because I was not sure there is enough bang for your buck for people who just like to play alone, I wonder if the game has enough longevity to be worth the price. I am very tempted though, this game looks so incredibly wacky and fun, something we need more of in games.
yes!!! i loved the demo and will buy it day 1! cant wait, its just so much fun:)
Great review. Probably not day one for me, but I'm looking forward to playing this one with my little sister.
@PJOReilly I think there's a typo in the Cons list, shouldn't that be Wario Cup?
Best WarioWare yet. Good to hear. Looking forward to diving into this on Friday.
I was skeptical about this one, because I felt like there was nowhere left for the series to go after Wario Ware Gold.
but I played the demo with my girlfriend, and we were both sold immediately.
it feels fresh, and the co-op feels like such a light bulb moment. really looking forward to it!
@BanjoPickles Did the same with my son whilst reviewing and it was absolutely hilarious stuff. So much fun.
@Leuke Hahaha! Yes! Will get it sorted. Forgive me.
Awesome! I just can’t decide between physical or digital….leaning toward digital….
I'm vibrating with excitement.
No 10/10? WAAAA?
(Read in a wario voice)
"Wario doesn't say much in cutscenes"
That really sucks. He said so many funny things in Warioware Gold, it was easily one of the highlights of the game. It won't keep me from getting this game, but that puts a real damper on this for me.
In terms of the story mode, do you just complete the characters levels and move on or is there multiple stars or anything for each level depending on how many points you get? (Like in Overcooked 2 story-mode for instance)
Seems like you're giving it's bad online multiplayer too much of a pass since it's an "official title". As someone with nobody to play in person with that's more of a -5 instead of just a -1 and I'm sure quite a few will agree.
Don't think it will be my favourite in the series, because the Gamecube game's multiplayer modes are just too good. But having played the demo for this, it's gonna be a hella lot of fun either way.
Also, one of the cons says "Mario Cup", shouldn't it be "Wario Cup" instead?
I loved Game and Wario and I played the demo of this and I’m not so keen on downloading it so soon but maybe a discount will get me to download it
@Chamver Nintendo seems to cut corners wherever they can these days. :-/ Probably wanted to save money on paying Charles Martinet? I'm still gonna get it. The demo is so addictive!
I've Day 1'd the s.o.b.
Couldn't resist the keyring!
Best one so far you say.....? Obviously I want this anyway
Just what the doctor ordered! And it's only $49.99... I honestly would've gladly paid full price for a game of this quality.
It seems fun and I'll definitely pick it up one day, but not for the price it's currently available for. This game just isn't worth that to me. Glad to see it's so good though!
This was the first demo i ever tried. I was immediately hooked. This game is utterly brilliant, and I will be picking it up day 1. WARIO TIME! (And the lack of voice acting can be attributed to the pandemic, no problem there)
I was in regardless, but this review still surprises me. Wow! I can't wait!
Cannot wait for this! So glad that it reviewed so well. Based on the demo and past experience, I knew I’d love it, but it’s great to see Wario get the praise he deserves!
Day 1. Got it for a great price too
Can someone tell me which multiplayer modes allow NOT local or same wifi co op with friends? We were planning to buy a multiplayer game but we are in two different countries. The review doesn’t distinguish between multiplayer modes….
A 9? LMFAO get out of here
What is the approximate run time for the story mode? A couple hours? Are there any rewards for using the different characters that aren’t simply new color palettes or artwork?
Consistently the best platformers back in the 90s and 00s, and consistently the best minigame compilations from the 00s to today. He may be a cheapskate, but Wario always delivers.
Except Master of Disguise, that was pretty crap. Eh, nobody's percect.
Great to hear, but Metacritic looks rather mixed at this point
Removed - unconstructive feedback
I loved the demo. Can't wait to play the full game.
@Yosher same but with it being a first party Nintendo game the chances of it getting a decent sale is very slim
@JasonLee99 : Story modes in the WarioWare series have always been relatively brief, but even more so if you intend to breeze through to the end credits, but each stage comes with additional microgames that can only be experienced by playing through them repeatedly, not to mention to the plethora of unlockables and replay value.
@Would_you_kindly You never know. Depending on how well it will sell it might drop in price at one point. Though I doubt it too.
@UglyCasanova Where did they say it was "bad"? It may not be as fully fleshed out as some would like but it definitely sounds far from bad
@InkIdols It sounds like Wario doesn't talk as much as the other characters, doesn't sound like there's a lack of voice acting though
Might get it once it hits a discount. It looks fun, just not for that price.
My kids loved the demo, I love the series! I can't wait to pick this up. Might have to wait until Christmas, but it'll be worth the wait.
I hate it when you praise a Nintendo game so much! Your words make me want to spend money I don't want to spend! The game sounds so fun though.
Already preloaded on my switch.Love me some WarioWare.
@Dpishere Do it, if you like games, I doubt you’ll regret it!
I can't wait to get this game. I played the Warioware Gold demo on 3DS, and I'm hooked on the franchise now. This game looks like a ton of fun.
This sounds like it's packed with a lot more content than I was expecting, especially for a $40 game. I can't wait to play this. I've been a huge fan of Warioware since Smooth Moves, and haven't played an entry in years. Haven't had the chance to download the demo since I moved over the weekend and haven't had internet at home, but I'm so looking forward to getting sucked into this with friends!
Really looking forward to this one!
I applied for a review code at the minor site I write for. Key word, minor site.
Today we got mail from Nintendo of Italy... it was a press release detailing who Wario is.
Not complaining given I might end up reviewing the game anyway, just... says a lot about the gap in game journalism.
Biased score again. Don't fall for it. The real unbiased scores are on other sites. No way its a 9. 🤣
Charles Martinet sounded off in the reveal trailer as well. Maybe he's not doing so well?
Wow, there is a ton of content in this game. I am really looking forward to it
I think I finally cracked the scoring system of Nintendolife, if it’s a game made by Nintendo it’s an automatic 10, then you substract point for the negative like bad online content, for games from third party it’s an automatic zero then you add a point for the positive stuff great graphics one point, great audio one point, great conttols one point etc. Games are not reviewed equally depending who made it, voilà!
@munstahunta Or, and hear me out, I reviewed the game in isolation, really enjoyed it and had loads of fun playing co-op with my kids and filed a 9/10 review! No conspiracies or systems!
For all the geniuses complaining about the score: read the review. I rate your comments 5 out of 10.
@PJOReilly
Definitely! She loves games that are easy to get into, and it doesn't get any more accessible than a good Wario Ware game! Thanks for the great read! You sold me!
Yes, I hope more people support this release and so that we may get more Wario Land games in the future and maybe even a Wii remaster of that amazing Wario Land Shake It/Shake Dimension.
It's probably one of Wario's greatest achievements.
@PJOReilly I just wanted to say that I am very disappointed you gave Ninja Gaiden Master Collection a 4/10 when other similar minimal compilations like Super Mario 3D All-Stars got higher scores. It just doesn't seem fair, is all I have to say.
@Thatsalie Bias is always in play when reviewing something, because you are listening to a reviewers own personal take. One can be as objective as possible, but there always be a bias based on personal tastes.
With that said ,the game on metacritic is currently sitting at 76, with the majority of reviews being positive. The game is is a high 7 to a solid 8. The reviewers score lines up just fine next to the others.
@russell-marlow All Stars was reviewed by Chris Scullion. Your complaint is invalid.
One thing reviewers fail to mention, and I guess it’s because they don’t pay for the games but is it actual value for money
@Pikman I have never played much of one other than the one for GBA, but I love the concept of it, it's wacky, much like the Wario Land games.
@HamatoYoshi I'm going to say that's ok. At the end of the day unless a game is 100% broken, a reviewer can't determine it's monetary value as that's only something a consumer can decide.
It could be worth 60$ to you, but not me. Or vice versa.
Removed - inappropriate
@Frailbay30 It's just the general principle of the matter, he seems to not have given it a fair review like how IGN gave God Hand for PS2 a 3/10 because neither of the reviewers didn't care about the game.
Not to mention, Nintendo Life gave Sonic Colors Ultimate a high review score even though everyone else mentioned how glitchy the game is and the lack of online features.
@GoshJosh
By that logic. A 6 would also be fine. We all know how that score would sit on this site. A 9 is very misleading visually. Its not just a point higher.
@UglyCasanova It's more of a single player game anyway.
@russell-marlow Sorry that you're disappointed, I really am, bit I had a lot of issues with the performance of that game. Massive resolution drops and unsteady framerates in a game of that age when you've got Bayo 2 running beautifully. It felt lazy to me. But, it's just my opinion!
Not so sure about the trinkets, normally you unlock bigger games, music-pieces and stuff. Is it really worth it for a single-player?
@PJOReilly Ok so you are telling me that you have no system to guide you with your reviews and that they are only based on subjectivity and feelings about the game and that is what is wrong with the reviews here,the lack of objectivity, thank you for clarifying this with us.
@Dpishere I'm sure your mileage may vary, but the earlier games were built with solo play in mind so I'd think you'd have lots of fun on your own. I played through the Wii version and greatly enjoyed it and the challenge that came with trying to get through each section with the crazy pace that comes with these microgames. There was multiplayer on there, but it was only a small selection of the game.
That being said, there is a demo for this so certainly download it and give it a shot to decide for yourself!
@munstahunta Isn't that what reviews ultimately are--subjective opinions of an individual? I mean, that's why ratings can vary so much on any given piece of media because what one person may love another may hate. Obviously, there are some aspects that one could argue are "objective" that one can take into consideration, but for the most part this stuff is mostly going to be subjective.
The lack of serious online play is a huge bummer, especially nowadays when almost all Nintendo games with multiplayer have online play.
Otherwise, sounds like a great WarioWare game to me.
Glad this seems to be reviewing pretty well across the board. While I slightly prefer the Wario Land platformers, the WarioWare series is perfect for diving in and out of in either short chunks or longer sessions. I've been in love ever since playing WarioWare: Touched! in the DS era.
@FiveDigitLP Since the reviews here are based on feelings and subjectivity they should stop giving a score out of ten and instead a « like »or » dont like » to the game it would be less controversial than trying to rate their feelings.
The demo was my first Warioware experience, and the kids and I were pretty entertained for a few minutes - it’s just such manic weirdness! I’m thinking of picking it up as a Xmas present for them.
Give me a new Warioland game!
Day one for me
@munstahunta It's only controversial because emotional gamers get upset over an opinion they don't agree with, and can't express said disagreement with any other emotion except rage.
@munstahunta read the review. You're focusing on the mark, which is meaningless and just there for clickbait / attention reasons. You can't quantify games like it's some sort of knowledge quiz.
Read. The. Review.
No motion or touchscreen. That is such great news, I get my fill of that from the warioware gold game on 3ds.
I can't wait!
@munstahunta You really question the fun level of a warioware game that much? Are you new to Nintendo?
@doctorhino No I just question the rating system or lack of that they use here, I am 44 years old and play Nintendo games since I am 12 so I am not new to Nintendo.
@PJOReilly The performance of those games, aside from the second game, are fine and play roughly at 60fps. And besides, Bayonetta 1 and 2 were released separately but you get three NG games in one package. So it's not really an apt comparison and 4/10 is an outrageously low score.
@russell-marlow Welp you can dwell on that score for the rest of your days, or just ignore it and enjoy the game. No amount of arguments is going to make him go back and re-review it and change it to make others feel good.
It’s getting to the point where a review can’t even exist without the age-old argument of subjectivity vs objectivity vs conspiracy jive. I’m so over it. Nintendo has a high threshold of quality control. Their games score well. Ta-da!
Read the review, conclude your own opinion on whether the game might suit you and move on.
How hard is it for people to read the effin' review?!
@PJOReilly Great read! Got me more hyped for Friday!
@RobotReptile Well said!
@Bratwurst35 At the very least I'm offering some criticism in order for him to maybe think about it and not rush a review next time he decides to make one. Again, I have not seen anyone else give a game like that a 4/10, that's the type of score you give shovelware games.
I'm glad to see this going well with Nintendo Life staffers.
Unfortunately for me, as much as I like Wario Ware myself, Get It Together! (or as I like to call it: "Get It Outta Here!") didn't leave me wanting for it due to its gimmicky multiple characters thing and the demo further honed down the reasons for me to skipping this entry altogether.
I do hope the others have a blast with it, though.
@StephenYap3 I just want Wario land back..
@russell-marlow : IGN gave Jerry Rice's DOG FOOTBALL 7/10
I dont really trust their reviews.
(Sarcasm is hard in text.. see my next post for my actual feelings)
@munstahunta : UGH! Stop looking at the number.. Read the blooming words!
The number is pointless, read the words to discover why they liked/disliked game.
Grow up ffs.
@Vapeguy i was comparing to Gold
@RobotReptile Yeah! They get good scores cause they make good games. Easy buy for me
Do you need a Switch Online membership to play in the Wario Cup?
@doctorhino well, he must be. like you said, it's WARIOWARE
I always like reading NL reviews because they're usually pretty fun to read through, and what scores games receive never affected my choices of purchase. That being said, I do like the Scoring Policy Nintendo Life has, as it completely admits to being subjective and shows that it should never be a basis for comparison between other reviews. Because, like any art, people have their own views on what they do and don't like. Weird concept, huh? For example, let's see what a 9 is in their Scoring Policy, as this game got it:
"A game that scores a nine should be considered a must buy for fans of the genre. Of course if we give a nine to a racing game and you only enjoy RPGs then this probably won't change your mind."
At the rate these comments go, it almost feels like reading the Scoring Policy should be mandatory before seeing what the actual score is. That, and actually reading the review proper, not focusing on an arbitrary number placed by a random assortment of reviewers with their own unique tastes and takes.
Thanks for the great review. Everyone seems to be praising this game! That's what I expected based on my playtime with the awesome demo. Can't wait to play the full game soon! But I'm also wondering, where's Pyoro?! If there's no version of Pyoro/Bird and Beans in this game then I hope a separate digital release or something is on the way!
Looks really low effort for some reason
I’m disappointed that there aren’t any motion controls. I always thought that the best part of the ds offerings were the unique control mechanics that took advantage of all the hardware offered. Not having motion controls (or the option) seems lazy to me. This game could/ should have been spectacular.
I'm glad to see such a glowing review for this game! I don't have a ton of WarioWare experience, but it's a series I've wanted to get more into, and I really love how this one looks. I'm definitely planning to pick it up on Friday.
@UsurperKing This is why I don't like review scores as a concept personally. They're helpful when paired with a scoring policy like NL, but they're generally incredibly subjective and people tend to have wildly different opinions on what different scores mean. For example, a lot of people believe that anything below an 8 is a bad score, but many reviewers (NL included) use it for games that are still good and worth playing, they just aren't amazing masterpieces. It's become impossible to get people to understand that scales are subjective, and the average person doesn't want to analyze a review with the reviewer's own scale in mind. They simply match it up to theirs so they can skip to the end, read the number, and make an immediate opinion regarding the quality of the game as well as the quality of the reviewer.
@120frames-please I don't think there's a new Pyoro game, but he is an unlockable character.
@iambobthebush That's sick! I'm excited to try him out. Now we just need a Pyoro RPG, Pyoro in Smash, and a Pyoro theme for Tetris 99 and Pacman 99.
Is worth money for singleplayer only? How much % of game is singleplayer content?
Love the series so this was already a pre-load. I think I have played & enjoyed all the warioware games, even the lesser rated ones. The household is looking fwd to it. Thanks for the review.
@rockodoodle I have the same struggle as well. I guess it depends how often you can see yourself returning to the game. Given that the review has stated that there is "Lots of missions to complete and unlockables to chase after" I'll probably get it digital.
Great stuff. Wario Ware is almost always great (Wii game aside) so really looking forward to this.
@UsurperKing
“ reading the review proper, not focusing on an arbitrary number placed by a random assortment of reviewers with their own unique tastes and takes.”
Agreed. It’s really strange how hung up Gamers get on scores. It doesn’t happen with other forms of entertainment. Read the review!
Loved the demo , but just don’t know about full price for it
@JJ_64 I went digital. I think I will play it more. I bought some eShop cards at Costco and got $10 off. Plus I am registered in Oregon where there is no sales tax. That saves me about $3.50. Get $2 or so for buying digital in gold coins, so this turned out to be a decent deal. And also get 4% off with CC and executive membership…
@Mamabear this would have been tricky on switch lite so that's probably why the went in this direction
@Fangleman32 Don't we all?
So the campaign is max two-player only? I'm thinking of getting it to play with some friends, so is there a four-player mode available off the bat? Or do I have to play the campaign first to unlock all the levels?
@Dpishere Wario Ware is fun, but most of the games in the series can be completed in an afternoon.
Just finished the story and it was quick, but I totally agree with the 9/10 ranking. Two hours of absolutely bonkers fun already! Can’t wait to play this as a party game! Absolutely one of the best games this year and definitely my favorite game yet to come out on Switch for the year so far. If you’ve come to this game expecting what usually makes a great game, turn away now, but if you are looking to turn off your mind and smile, what a utopia we have here!
While Wario is a more noticeable example, pretty much all of the voice acting is kinda half-baked, emphasis on the half. It seems like they could only voice one sentence, if there are two it's only the first one.
This will be providing Christmas Day family gaming in this house for sure.
@electrolite77
That's definitely not true, the same happens with movie reviews for certain and to a lesser extent tv shows.
@Rosona
I spend a lot of time online discussing other things, Music especially, and it’s totally different. You get links to reviews, quotes from reviews, people will say ‘it generally seems to be getting good/bad reviews.’ But it’s never ‘I’m going to watch this show because it has a Metascore of 89% and this other show I like got 87% so this new one must be better’ or ‘I can’t believe the new Chvrches album got 81 when the Big Red Machine LP only got 76 the latter is clearly better.’ The desire to quantify how good something is by using a single number and use that score to compare examples of the medium which are very different is pursued with unique enthusiasm by Gamers.
I love this series and I enjoyed the demo, but I'm a bit apprehensive because the review's most positive commentary seems to be about the plethora of multiplayer options, which is fine if you care about that sort of thing, but I don't feel like paying full price for a game when I won't be experiencing more than half of its content.
I know waiting for sales on Nintendo first party games is an exercise in frustration, but I think that's what I'm going to do for this one. Besides, Metroid Dread is just around the corner, and that one definitely comes with me.
I. Want. A. Wario. 99. Game.
Tetris 99, but microgames. Instant GOTY.
9/10 yet NWR gives it a 5.5.
According to a gamer friend it arrived last Friday, they played it over the weekend and ebayed it Sunday.
@zool Yeah after I played the demo I quickly lost interest. The character mechanics just mess with the pick up and play simplicity that made micro-games appealing to me in the first place. I guess it's more focused on multiplayer with this approach, but it still doesn't come off as a game I would play after the new factor wears off. A lot of critics were very critical of this game, and this happens to be one of the most positive reviews for it.
We see what you did there. Announce the game at a discount from Amazon, then link your review with a click button back to Amazon.
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