News Article

Ubisoft's Child of Light Set to Shine on the Wii U

Posted by Thomas Whitehead

Slated for a 2014 release

During GDC Europe Ubisoft's Patrick Plourde, the director of Far Cry 3, announced that his next project would be a downloadable title called Child of Light. It's a sidescrolling RPG that utilises the exceptional UbiArt engine, which was most recently used in Rayman Legends; it promises to be the perfect tool for a fairytale fantasy.

The good news is that Ubisoft has now announced this title for a wide range of home console systems, including the Wii U. Nintendo gamers will have the chance to take on the role of Aurora as she works through a waking dream, while the co-op player Igniculus can retrieve items and interrupt enemies — with the Wii Remote pointer or GamePad touchscreen options, it's possible that the second character could be particularly intuitive to use on Nintendo's system.

You can check out the announcement trailer for this title below, which shows some interesting gameplay that includes turn-based battles — take a look and let us know what you think.

[via eurogamer.net]

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User Comments (52)

Tuurtledove

#2

Tuurtledove said:

Looks like a genuinely lovely game. And I seem to be getting quite the "Limbo-esque" feel from it, though that may well merely be me. And I'm suddenly rather interested in it, may have to look out for future updates on this. Even if I'm not admittedly the greatest fan of the RPG genre

antonvaltaz

#3

antonvaltaz said:

That's good news - didn't Ubisoft say a few months back that they didn't have anything coming for Wii U after the currently-announced titles?

Peach64

#4

Peach64 said:

That looks gorgeous. I'll definitely follow it's progress closely. Nice to see Ubisoft let him do such a passion project after the success of Far Cry 3.

Kirk

#6

Kirk said:

Well it's certainly quite a lovely visual style. It pushes it into slightly niche territory probably but it's nice. Hopefully it's not just a very "indie" feeling game and it's actually more like a stylized but still AAA experience, if you get what I mean, which is often the case with games that tend to look quite "arty" and "stylistic" like this.

cookiex

#7

cookiex said:

That's very nice of you Ubisoft.

But y u no bring Trials Fusion to WiiU too?

cookiex

#9

cookiex said:

@antonvaltaz

The said that they were considering scaling back their WiiU support if their current line-up doesn't do well. They never said they were going to abandon it entirely.

citizenerased

#13

citizenerased said:

Looks great, not a fan of turn-based either, but it can be done well I suppose. No grinding in artsy indie titles, please.

bizcuthammer

#17

bizcuthammer said:

This isnt an indie title. People seem confused about what makes a game an indie title. Just cause a game is artsy or has a retro feel or is a download-only game do NOT make them indie. Indie games are named as such because they are developed by independent developers. This game is being made by Ubisoft, a major company, not a small group of hopeful devs on a tight budget making something because they truly want to share it with the world. This is an artsy, retro-inspired, eshop title, yes, but it isnt an indie game.

dumedum

#19

dumedum said:

Good. This should have been the only article about the subject, not about those other games.

Captain_Toad

#21

Captain_Toad said:

Platforming/rpg turn based game with gorgeous 2d art style fantasy setting? Heh, I'm looking out for this one.

FiveDigitLP

#22

FiveDigitLP said:

Wow. This is really beautiful looking. I love the watercolor effect and how it reminds me of old children's books like the original Winnie the Pooh books.

Also, I think the turn-based gameplay looks fascinating. It has a very organic and fluid feel, unlike most games of this genre where you go through various menus. Not that the traditional method is wrong, mind you, but I think this looks quite refreshing!

Shambo

#23

Shambo said:

This looks like something I'd truely enjoy. UbiArt has been earning its name. Luckily this one comes to Wii U. Any word on a retail version?

TheRealThanos

#25

TheRealThanos said:

@FiveDigitLP That's exactly what came to my mind as well when I saw the graphics, I simply LOVE this art style. And imho they should keep the storyteller as well for the intro and cut scenes for the final game, she has a very good voice that seems to fit very well with the music and imagery.
Also good points on the flow of the turn-based combat. Ignoring a beautiful game like this simply because it's turn based is very short sighted, seeing as there are many flavors in turn-based and this one does indeed seem to offer a very organic and fluid feel like you said.

Captain_Gonru

#26

Captain_Gonru said:

Interesting. I would want to hear more about the co-op before I completely committed, though. If it's a fun addition, but not essential, I'm in.

FiveDigitLP

#28

FiveDigitLP said:

@TheRealThanos
Yeah, man. Growing up I always thought I didn't like RPGs because I associated it with turn-based battles and I could never understand the appeal to it (I perfered the action!) Later, I realized that RPGs covered a wider spectrum than just turn-based games, so I would say that (for the most part, as Pokemon was an exception) I just didn't like turn-based RPGs.

These days, I'd say I still prefer RPGs that aren't turn-based over ones that are, but I own Xenoblade Chronicles (although one could argue it's not exactly turn-based) and have been going through SMTIV. Also, I've really grown to enjoy tactical RPGs. They're generally turn-based, but their larger scale makes them a really satisfying experience for me.

jrob23

#31

jrob23 said:

pretty but the game mechanics look meh. I guess I am not a fan of turn based at all

Jahir

#34

Jahir said:

@Kirk "Hopefully it's not just a very "indie" feeling game and it's actually more like a stylized but still AAA experience,"

This. I hope the game doesn't lack substance. They have pretty nice visuals and I hope they put gameplay on par of that.

Captain_Balko

#37

Captain_Balko said:

Oh my, this looks gorgeous! And I'm a big fan of turn based battles, so YES PLEASE. Definitely something to keep an eye on.

element187

#38

element187 said:

@gurtifus It wouldn't run on the 3DS.. Ubiart framework requires at least a modern processor... it would run on the Vita at the minimum. But wouldn't sell worth beans on the Vita because the lack of space marines.

Pod

#39

Pod said:

"Child, touch yourself in bed."

Sorry...

The art here is stellar, but I'm not fully sold on the side-scroll exploration with turn based battles. Mite b cool.

Looking forward to seeing more.

@Element187

Rayman Origins ran in Ubi Art on 3DS.

But with the low resolution, I'm sure they'd feel people buying a game like this on 3DS would be cheated on the art quality.

CanisWolfred

#41

CanisWolfred said:

Depending on price and how the tablet's used, I might get the Wii U version this time. But this definitely looks like a game to check out either way.

FiveDigitLP

#43

FiveDigitLP said:

@TheRealThanos
Oh yeah, definitely! That's mainly what I was referring to when I said I like tactical RPGs. It started with me getting Ghost Recon: Shadow Wars at launch with my 3DS. It's not a true TRPG, but it certainly has plenty of strategy involved! I'd heard of Fire Emblem for a while, but didn't know what it was like. When I discovered it was similar to Shadow Wars, I decided I was going to give it a try. Luckily for me, about that same time the ambassador games came along and I got Sacred Stones for free!

Needless to say, I picked up Awakening at launch and have spent over a hundred hours on it.

TheRealThanos

#44

TheRealThanos said:

@FiveDigitLP Well, then if you liked Shadow Wars (as I do too) then you might also want to step into the retro machine and play the pre-DS Advance Wars games. (that is, if you have an old Gameboy Advance, Advance SP or Nintendo DS/DS Lite still lying around) Another nice GBA game that is similar to Advance Wars but is more RPG-like is Yggdra Union - We'll Never Fight Alone. And on DS you of course have all the Dragon Quest games, and some other nice ones are the Mana games (Knights of Mana & Children of Mana), Disgaea, Lunar Genesis, Lunar Knights (NOT turn-based!), Mage Knight: Destiny's Soldier, Magical Starsign, Mystery Dungeon: Shiren the Wanderer and Orcs & Elves. (3D dungeon crawler) Check 'em out on YouTube to see what they're about and how they play.
Some of them may be hard to find, so I hope those happen to be the ones that you like... ;)

FiveDigitLP

#46

FiveDigitLP said:

@TheRealThanos
Thanks for the recommendations, man! I've been meaning to pick up Advance Wars at some point. I've heard very good things about it. I picked up Battalion Wars thinking it would be of that style, but later heard it's actually more action based. Of course, I still have yet to give it a try myself as I have such a giant backlog. Lol.

As for the other games you mentioned, there's actually several in that list I haven't heard of. I'll try to look into them, though I can't guarantee I'll ever get to play them! I do have Dragon Quest IX already because I found it on sale. I've always gotten the impression it's a standard party-based RPG much like Final Fantasy (never actually played, just watched!) or SMT. Is that accurate?

Anyway, feel free to add me through one of my many contact methods under my profile. I'd like to continue to talk to you about games in the future! It's always nice finding like-minded gamers...

TheRealThanos

#47

TheRealThanos said:

@FiveDigitLP Funny by the way, that you picked Shadow Wars as one of your first games, it was actually my very first 3DS purchase, and after that some must-have Mario titles and of course the previously mentioned Fire Emblem Awakenings, from which I have every available title on every Nintendo platform.
Battalion Wars is great too, both games by the way: there's one on GameCube and one on the Wii in case you didn't know. Dragon Quest is indeed a party based RPG, but the stories are good and there is both diversity and continuity to be found in all of the titles, sort of like in Final Fantasy. I can understand your backlogging problem; I have quite a stack of games to work through for my consoles and handhelds as well...
As for adding you: would be cool for an old guy like me, keeps the mind fresh and all and games kind of gather people of all ages in my humble opinion, but having said that, I only have an Xbox Live account besides my account here. It is a damn pity that NLife doesn't offer private messaging. I do not game online with handhelds because I like the fact that it can offer me an escape to a place where I can be alone. Even Xbox Live sometimes irritates me because of all the requests and consequential hurt feelings I get in messages because I want to do single player games instead of multi-player online. Sometimes it's just a better experience to play alone and being my age, online gaming has only been in my live since the Xbox 360, since I never had the previous model, so most of my gaming live (starting with the Atari 2600) was offline.
But you can send me a message if you want via Xbox Live, just use the same name as here on NLife.

TheRealThanos

#48

TheRealThanos said:

@FiveDigitLP Wow, how confusing life can be when you mix up NLife, Xbox Live and live itself. Makes for a lot of typo's... Either that or I'm really getting old...

TheRealThanos

#49

TheRealThanos said:

Making a comment on my own typo's and STILL getting it wrong. It's official:
time to make a reservation at Shady Acres...

FiveDigitLP

#50

FiveDigitLP said:

@TheRealThanos
No worries, man. I completely understand. I actually rarely play online myself, and when I do, it's usually just so I can play with friends who live out of town. You should consider creating a Backloggery account sometime, though. It hasn't really helped me decrease the size of my backlog...but at least it does help me keep track of everything I own. If you ever do join there, feel free to add me there.

TheRealThanos

#52

TheRealThanos said:

@FiveDigitLP Well, I've looked into it and I fear that I have come to the same conclusion as you: it will definitely NOT help me in getting rid of my backlog, and besides that I have so many games (probably about 50 to 70) that I haven't finished completely yet, so making a list of that would be more like a painful reminder than a big help, contrary to what the people from Backloggery seem to think. I rather forget that there are some games that I'll unfortunately never finish, either because I simply do not have the time or just don't feel like finishing them because I'm not into the story or game anymore. Especially on Xbox 360 titles I do play some co-op but I'm mostly behind on buying titles because Nintendo comes first, so when all of my friends have long finished some of the latest games, I finally get around to buying them and then it's quite a chore to get them to play co-op with me to get all the achievements. (one of the main reasons I kind of hate achievements or anything similar; when I was a kid the 'achievement' was your name in the top 3 list on an arcade cabinet or showing your friends the last level of a game that they couldn't get through)

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