User Profile

antonvaltaz

antonvaltaz

Male, 33, United Kingdom

Joined:
Fri 17th April, 2009

Recent Comments

antonvaltaz

#1

antonvaltaz commented on Project: Nintendo 64x64:

Maybe the authors know something we don't and this is all hype for an imminent announcement of N64 on Wii U VC... well, we can dream...

antonvaltaz

#4

antonvaltaz commented on Talking Point: A History of the Sexualisation ...:

@TheClockworkB Ad hominem attacks rather than addressing the issue at hand? FWIW I have been gaming since the mid-1980s, am very familiar with the Metroid series and own Super Metroid, Prime 3 and Other M, as well as SSB Brawl. Am I allowed to have an opinion now?

Whether something is "canon" or not (and for goodness sake, this is just a computer game series, not some piece of great literature) is completely irrelevant. What IS relevant is whether this is objectifying women in order to help sell videogames to men - and it clearly is, and as a Nintendo fan I am allowed to be disappointed with that.

@DarkKirby I suggest you read up on your history. Centuries of women being kept-in-their-place through all sorts of direct and indirect social and political means, does actually require some more proactivity. There is a huge weight of history that is being struggled against.

antonvaltaz

#5

antonvaltaz commented on Talking Point: A History of the Sexualisation ...:

@mastermp2 But those are not exclusively, or even primarily, for the titillation of women. They are aspirational for the men/boys who play those games / watch those shows.

So it's not even vaguely the same thing.

EDIT: i.e. men are not, in your examples, being objectified for the benefit of women.

antonvaltaz

#6

antonvaltaz commented on Talking Point: A History of the Sexualisation ...:

Look. There is NO reason for Samus to be dressed in those suits other than to titillate men. None.

Therefore it is an example - agreed, only one of many, and by no means the worst in videogames - of the objectification of women for the benefit of men.

If you can't see why that is a problem, then there really is little help for you.

(Addressed to most of the commenters in this thread, not anyone in particular).

antonvaltaz

#12

antonvaltaz commented on Hardware Classics: Sega Master System:

I loved my Master System! Wanted one through the late '80s as my wealthier friends seemed to all have one. Eventually upgraded my ZX Spectrum to an SMS... in 1992! Yeah, we weren't exactly cutting edge in our house...

antonvaltaz

#24

antonvaltaz commented on Nintendo Confirms The Mario Kart 8 Premium Pac...:

@Peach64 I expect it will be available for that much pretty soon. Nowhere except the official Nintendo site ever sells things at full RRP.

In fact the original Nintendo Land bundle is still at £299.99 on Ninty's site, presumably as that was its original price and they couldn't be bothered to change it....

antonvaltaz

#28

antonvaltaz commented on Feature: The Castlevania That Konami Doesn't W...:

@TheRealThanos Oh I agree completely. Big Amiga fan here. Which is why it was such a travesty that most arcade and console ports on the machine were so awful... companies like Capcom and Konami generally farmed out conversion duties to rubbishy UK development teams and the results were usually atrocious.

antonvaltaz

#30

antonvaltaz commented on Job Cuts Hit Sega's London Office:

Somewhat tangential bit of pointless trivia:

I recently discovered that Sega Europe was actually the successor company of Mastertronic, pioneers of the cheapie £1.99 budget games for 8-bit computers in the UK in the early 1980s.

True story.

antonvaltaz

#31

antonvaltaz commented on Video: This LEGO The Hobbit Launch Trailer Pre...:

"The game features events from the first two films of the trilogy, and we'd bet all of Smaug's gold that another title will follow to cash in on this years final cinema release."

Nintendo Force magazine claimed that the third film content would be in the form of DLC.

antonvaltaz

#34

antonvaltaz commented on Nintendo of Europe Confirms Upcoming Game Boy ...:

@Warruz My guess is that Yoshi's Island on the SNES used the Super FX chip, which would be a load more emulation programming work for very few games.

Whereas the GBA version of Yoshi's Island probably runs on the 'standard' GBA emulation they've developed for the Wii U. So no extra programming work required.