News Article

Talking Point: Wii U's Beginnings and Challenges For 2013

Posted by Thomas Whitehead

Convincing sceptics is one

Recent sales figures and industry conversations have given us a fair old glut of analytical articles focused on Wii U in recent days. For a system that's barely a couple of months old, there's been a temptation in some quarters to either predict doom and a major loss of market share, or to put faith in Nintendo's relatively recent track record — with the Wii and DS era — of defying expectations and selling millions of units. With so many varied opinions on the system, we thought we'd highlight some of the viewpoints of recent days and try to add some context.

Context is important right now for Nintendo. Even raw sales figures have no definitive truth, as they can be twisted and debated in endless ways. With that in mind, we're not planning to make too many predictions of our own in this article — though it's hard to avoid them completely — but to try and reason why there's such conflicting opinion on Wii U's early performance and future prospects.

Sales and revenues

There is a saying in business — or maybe something we heard on a TV show — "revenue is vanity, profit is sanity". With that in mind, we'll be watching with interest at the end of January when Nintendo publishes its latest financial results to cover the Q3 period. While share prices jumped a little over 5% with recent news of U.S. sales, thanks to the flighty knee-jerk nature of the investment industry poor results could see shares fall once again. Nintendo's overall target this financial year is to make a modest — by its standards — profit, and the Q3 results will do much to indicate whether it's still on course to do so, or whether the outlook is more negative. There's little sense that disaster is on the way, especially with the profitable 3DS going on an impressive run, so we don't expect dramatic headlines of crushing losses or soaring profits.

When it comes to Wii U, specifically, Nintendo isn't exactly singing from the rooftops and dancing along the street clicking its heels. It's managing expectations to an extent, with Satoru Iwata referring to "steady" sales earlier this year — we hope this isn't steady in the same sense that Vita sales were supposedly so at its launch, which actually translated as "below expectations". The recent NPD results for U.S. sales of Wii U, which prompted that boost in share prices, were also spun by Nintendo of America with the headline that its revenue surpassed that of Wii in the equivalent period. As we've already said, revenue is vanity, and reportedly low software attach rates suggest that profits for Wii U could be very modest.

Yet let's make an important point about the Wii U sales figures coming out of the United States. If you look at the first week U.S. sales of 400,000 and then the combined total of 890,000 units, some have pointed at higher sales of other systems in that period — particularly Xbox 360 — as some sort of stick with which to beat the early days as a failure. The problem with that logic is that it defies the norm for any recent console generation launches that you care to name. It's important to note that brand new consoles on the market often get out-gunned by their predecessors or older rivals in the early days (as highlighted in this article on IGN). Consoles with significant back catalogues and a cheaper price will inevitably perform well during the Holiday season particularly — look at the strong numbers for the practically abandoned Wii — so time is needed for new systems to actually take over and gain momentum.

If you want to make a fairer comparison, for U.S. sales, then Wii U's first week results of 400,000 sales compare favourably to the launches of Xbox 360 (326,000 in first two weeks) and PS3 (197,000 in the last two weeks of November 2006). There are a lot of variables in there that make that comparison tenuous, but then that's the point. To quote two more examples from Ars Technica, the PlayStation 2 sold more that 500,000 on its first day, yet the SEGA Dreamcast also did just fine with 372,000 units in its first four days — the latter console eventually flopped and ended SEGA's time in the hardware market.

January's financial report should give us an indication of where Wii U is in terms of worldwide sales, which will enable some guess work in terms of whether it'll reach its target of 5.5 million units shipped by the end of March. The numbers we have for the U.S. and Japan so far put sales in those territories at over 1.5 million units, which doesn't include the rest of North America, Europe or other regions. Perhaps the target is tough and much depends, arguably, on Europe's results, but it isn't impossible to reach.

How will Wii U do? Depends on your choice of analyst

With launch figures and details that can be twisted to suit almost any agenda or opinion, it's inevitable that business analysts will arrive at varied conclusions. While it's tempting to look at the contradictory predictions and argue that analysts are pulling ideas out of thin air, it's worth acknowledging that these are often individuals and organisations paid very well to assess trends and industry data that many of us simply can't see or access. That doesn't make them right beyond any doubt, which is obvious as they so rarely agree, but it at least makes their opinions valid and worth respecting. Their interpretation of the industry does, at the very least, highlight how unstable and in-flux it truly is.

Games sell systems, so that'll be a big priority for the latter half of 2013, but perhaps the biggest question will be whether the system is desirable enough at current prices to sell big numbers.

On the one hand we have Baird Equity Research sharing a concern that Wii U will lack broad appeal, and will face a price cut this year; on the flip-side we have International Data Corporation, which expects the system to find an audience and ship 50 million units by the end of 2016. Doug Creutz, analyst at Cowen & Company has weighed in with hard facts for his part, with the potentially troubling news that Wii U software sales “remained well behind launch levels for the original Wii and GameCube in December”.

The poor figures for game sales seem to be fairly well enforced by various statistics, so that's likely to be an area highlighted by Nintendo for improvement at the end of the month. Satoru Iwata has recently spoken to Nikkei and stated, once again as part of a message without much celebration, that it'll take time for consumers to "understand" Wii U. If you'll allow us to indulge in a bit of comparison — which we've admittedly highlighted can be unreliable — a pattern similar to 3DS is emerging.

While Wii U is still in its early days and sales haven't statistically gone off a cliff as they did for 3DS, the handheld also had an issue communicating to the masses what made it new and why it was better than DS. Of course its improvement in fortunes ultimately came from an arrival of must-have software titles — which Wii U needs time to deliver — but also a major price cut. Nintendo will be watching Wii U's sales momentum very closely, and if it stalls the same revival options will be needed. Games sell systems, so that'll be a big priority for the latter half of 2013, but perhaps the biggest question will be whether the system is desirable enough at current prices to sell big numbers. Will Nintendo cut prices, appease early-adopters with some goodies and rely on reducing manufacturing costs — in other words will it be 3DS all over again?

In summary

What we know so far for Wii U is that, in terms of hardware, the figures that we have can be interpreted as representing various levels of success, but they're not disastrous; comparisons to other system's Holiday sales are also, largely, not worthwhile. Software sales are a concern, however, and the worldwide figure at the end of January will reveal much in terms of whether the system can hit its sales targets. Let's not forget that some titles may still arrive in Q1 that could help sales along in time for Nintendo's financial year results, particularly targeting keen gamers not yet drawn in: major releases either expected or confirmed to arrive before 31st March include The Wonderful 101, Monster Hunter 3 Ultimate, Game and Wario, Wii Fit U and LEGO City: Undercover.

With the gaming industry where it is right now, with platforms such as PC and Android planning to muscle into the living room as well as upcoming systems from Microsoft and Sony, it's the long game upon which Nintendo must focus. It'll ultimately need a games library and price that shows much of the Wii generation, and hopefully others, that it's a system worth owning. And that's exactly where predictions become so difficult; with Nintendo revealing very little of what games to expect — first or third-party — in the second half of the year, it's borderline impossible to predict where the system will stand at this time in 2014. Trends and statistics may predict doom or triumph, but it's the unpredictability of what experiences are coming to Wii U that keeps us on edge, while the optimists among us may just allow a bit of excitement as well.

From the web

User Comments (51)



jayblue said:

its to early yet,but nintendo needs to pull its finger out with releases,no eshop games for two weeks running for a new console thats a joke,why are they not putting wii eshop games onto wii u right now.



EvilLucario said:

I'm sure the Wii U will do just fine for Nintendo. No one will expect it to sell as much as the PS1/PS2/Wii, especially in this economy sucking.

Hell, I think Nintendo is really trying to avoid many leaks just so they can deliver hard-hitting announcements like Retro Studios, Monolith Soft, and EAD making triple-A games that will end all games.

In short, the Wii U will still be successful. Stop worrying and start playing some games.



New_3DaSh_XL said:

Before there are even more peope yelling at the eShop here, Nintendo put everything they got onto day 1. They don't have anything to put on the Wii U eShop. Stop your complaining already.

Anyway, Wii U's doing fine. When Zelda and a 3D Mario and Smash hit the Wii U, they'll sell super fast.



NintyMan said:

The Wii U is doing fine. No one expected it to fly off shelves like the Wii did. What is going to get it going is a robust line-up of good games that will get people's attention and stir up hype. The Wii U's launch was better than the 3DS' because it had a very big number of launch titles with some quality first and third party mixed in. The 3DS didn't even have a Mario game launch with it. Ultimately, the Wii U will pick up steam as more games are announced at E3 and the uncertainty over Fall 2013 is cleared up.



rjejr said:

Nice summary, and needed after yesterday's gloomy news day.

I think the Wii U unit sales at this point can be interpreted in just about any way you want, but it is troublesome that the Vita has to even be used for comparison. And the 3DS sold well after a one-two punch of a SIGNIFICANT price cut and new game releases and announcements. Who could have guessed the 3DS would go from $249 to $169 just 4 months after release? That's nuts. They skipped right over $199 which would have been a 20% cut.

The future of the Wii U is uncertain, the 3DS has X+Y in October so it's fine. This really begs the question though, why does Nintendo announce Pokemon 10 months in advance on the 3DS which is selling well but I can't think of a single game release beyond Q2?

Nintendo may not be worried about Wii U sales, but I don't see a reason to buy 1 right now. There are hardly any games on the horizon, but a price cut could very well be coming. And if not a price cut, stop making the Basics and clearance out the remaining stock for $249, the boxes are getting dusty, taking up space.

I still want one, and I will get one, but Nintendo needs to make the effort. I already own 1 Dreamcast, I don't want another one.



cornishlee said:

So, in summary: it's too early to say anything about Wii U and E3 has to be big for Nintendo. Let's see where we are twelve months down the line.

Exactly what I, and plenty of others, have been saying. I guess maybe it needed an official piece to emphasise it...



Haywired said:

It seems to be doing pretty well in most places. In any case, early sales aren't always everything (here in the UK, both the GameCube and PSP were the "fastest selling consoles of all-time" on their respective releases. Didn't exactly help them much in the long run...)

Maybe the Wii U launch line-up wasn't quite as strong as it looked on paper, given that a) the big third-party games were ports that came out a while ago on other consoles, b) even though I prefer Nintendo Land to Wii Sports, it doesn't have the same instant/universal/casual/novelty appeal for the masses and c) maybe the market is getting slightly bored of NSMB games. After all, they're not exactly that "new" anymore and the previous entry in the series came out just 3 months prior! Plus I suppose it is a bit odd to launch a brand new console with what is essentially a retro game. As much as I love the NSMB games, perhaps they don't really have the "wow factor" needed for a launch title of a next-gen console.



WingedSnagret said:

I predict Nintendo is keeping the really big hitters all hush hush until the right moment, via a Nintendo Direct or (more likely) E3. But in terms of how the Wii U is doing at the moment, it's doing fine all considering. Not as good as it COULD be doing perhaps, but not bad either.



star-fox said:

I just registered on this site today to make a point.

This site like some others such as wiiudaily, gonintendo e.t.c. are oasis for the average nintendo fan in a gun filled-graphic loving videogame world. However, it is increasingly becoming depressing to come to this site and read such article as above and some others on this site.

This site is increasingly playing the devils advocate and trying to 'balance' opinions about the WiiU. However, it is sounding more like IGN everyday (to me at least). I come to this site to escape the vitriol of N4G, cynicism of Neogaf, indifference of Gamespot, sacarsm of IGN and the likes.

If I were a new person to gaming, I will hardly be convinced to buy a WiiU from articles such as these and the 'Patcher' articles featured on this site especially as this is a Nintendo fan site. e.g.,

Come on guys, I have already read my fill of such piece on other mentioned site. I want to come here and be told that regardless of current situation, Nintendo is still on top and not to come and read the latest Patcher commentary.

The body of the articles might be balanced but the headings scream 'tabloid' to me. I really loved this site and others during the build up to WiiU's launch but now it has become depressing. It seems the editors have lost the energy to push Nintendo enthusiasm.

Forgive my rant. I just want this site to be like Miiverse, positivity all the way.




ClassicJetterz said:

Granted, they need to push themselves and other developers to make quality software. It needs to also come out in a reasonable time. We can't survive another drought like the 3DS did.

But advertising can't be done by Nintendo and affiliates alone. It's also up to the fans to get the word out. We've also got a responsibility to show how cool their new console is.

I regularly have little parties for friends, coworkers, etc to try out the Wii U. I'll have myself and some other friends prepare snacks, drinks, and whatnot and have the invited guests (and they can invite too!) try out the new console. Nintendo Land, New Super Mario Bros. U and Sonic and Sega All Stars Racing are great games for multiplayer.

So go on, show everyone you can.



Rapadash6 said:

The reason Wii U is having such a rocky start is simple: Nintendo didn't give the broader audiences any reason to get excited about the system, and its sales reflect that.

3rd Parties: Nintendo promised us better support, but what we have is mostly B-Team ports of games, at a higher price, that were first available on competing systems months or even over a year ago. Looking at all the major releases in the first half of 2013, MOST of them are not coming to Wii U at all.

1st Party: Every Nintendo system ever has given us glimpses of future titles upon its initial unveiling, so for the Wii U to buck that trend most likely isolated some of even the most faithful Nintendo fans. Our new hardware is an investment and there is no GOOD reason for Nintendo to keep thier major titles for the following year a secret. To many, the scilence is taken to mean nothing is on the way, and I can't really blame people for thinking that. This behavior is unprecedented for the company, especially with the initial 3DS lineup still fresh in our minds.

Advertising: Almost none to speak of really. In the US, we got some TV commercials, featuring the most obnoxious music you've ever heard, which probably acted more as a deterrant than as an informative message. What happened to the talk show plugs, celebrity endorcements and clever commercials of the Wii era? Why not here too? It's also possible the Wii U just isn't as inviting of an experience as the Wii, and Nintendo relied too much on word of mouth.

Not to be completely negative, I do think Nintendo can turn things around with Wii U, however. It's a very capable console with an input system that offers much potential, while holding on to the tried and true controls gamers are comfortable with. I really don't think its power, or what some might argue as a lack of, is an issue at all, because I feel the days of "AAA" gaming ruling the roost are dwindling. I also think the rumors of the next gen consoles from Microsoft and Sony don't stand as evidence of both the final products, or when they'll be released. In the end, I think Nintendo messed up this launch bad, but I think we could see a different situation come Wii U's first anniversary, barring Nintendo opens up more within that time.



Shrapmo said:

Seriously, how can analysts predict anything about Nintendo when the company keeps so many of it's cards hidden until the last minute? You simply can't, and they are just trying their best to do so.



Mahe said:

"the 3DS also had an issue communicating to the masses what made it new and why it was better than DS"

That's because the DS was better. The 3DS has slowly turned around, but it's still not reaching the depth and variety of games that DS did. Unfortunately, the same will probably hold true for Wii U - it seems that it will remain a lesser offering than the original Wii, yet priced higher.



LavaTwilight said:

I don't see any problems with the WiiU. What can MS or Sony truly offer that would make people spend on a new console, unless they A) rip off the WiiU or B) improve the hardware so much that the cost inflates astronomically? Besides that, next year same time there would be a larger library for the WiiU with a reasonable price-drop so that even if we do see new consoles from MS or Sony, the WiiU would still be a prettier option!



cornishlee said:

I've been visiting Nintendo Life regularly for about five years for the precise reason that, despite the name, it is not a bland fan site. I value responsible, balanced, unbiased opinions and reviews, all of which promote a more friendly, adult community. If every article and game review proclaimed "TEN OUT OF TEN - NINTENDO IS THE BEST THING EVER!!!!!" then I would stop coming back in an instant. As you say, there are plenty of places I can go if I do want more nakedly prejudiced articles.



Jaco said:

I dont get why there needs to be a price cut. When sonys and microsoft new consoles are revieled they are bound to be more expensive than the wii u unlesstthy want to sell at a loss



DrKarl said:

I wouldn't be upset if there was a large price cut coupled with an Ambassador program similar to the 3DS.

Also, Nintendo MUST fix the virtual console transfer issues from Wii to Wii U. As it stands now, those who transfer give up a lot of functionality (5 player games, Gamecube controllers & Club Nintendo coins), only gaining game consolidation to one console.



MarioKenny1992 said:

the Wii U just needs more games announced and some things fixed, but knowing Nintendo, those two things WILL happen eventually. give it time, people I'm loving the Wii U so far, by the way



zeldazero said:

Definitely, the reason thw Wii U is getting such flack is because Nintendo lost momentum, they had a great launch with a couple dozen games and then barely anything for 2 months...They need to throw in some good 1st and 3rd party titles quick. Get off your butts and release Pikmin 3, Bayonetta 2, Dragon Quest X, and get the Wii U virtual console released. Get some downloadable gamecube games available and things will turn around quick, or even better, pay Squareenix to release a Remade HD Final Fantasy 7 and Wii U's will fly off the shelves faster than you can make them just like the Wii did. Why is it we are just stupid poor consumers and they are a multimillion dollar company but we know what they need to succede but they don't listen...



IsawYoshi said:

I'm still wondering why there isn't a "wii would like to play with u" ad campaign, they need to actually make the public aware of the product! (and make retro make some kinda skyrim-like game)



Varia01 said:

If only the successful NES and SNES days would come back...

Why can't people just give Nintendo some time to repair some mistakes or other problems like that. Much games aren't even released yet and people still complain! Developers still need to get use to the Wii U. I am utterly confused about the fact that people are complaining too early.

Like NL said, the Wii U is still in diapers and doesn't have much yet. Some online features maybe a little disappointing about the Wii U, but the sales are too young to be judged. I for one think that the Wii U is absolutely awesome so far! The outcome of the Wii U is hard to determine, but yet I trust that Nintendo will make its fans proud.



ThomasBW84 said:

I actually thought, even after reading through again, that I focused on positives for the most part. I highlighted how Wii U's launch sales are higher than the equivalents (in the U.S.) for Xbox 360 and PS3, and why comparisons to Holiday sales of older systems weren't fair. I also highlighted optimism about upcoming releases, stated that Nintendo's financial results were unlikely to be anything disastrous, and even ended that optimists among us can probably be excited about what's yet to be announced.

So yeah, I don't feel that this was a negative article. Balance is a key word, generally, with a lot of news stories. We report a lot of positives and get excited about things, but likewise don't ignore stories that aren't relentlessly positive. It's my personal view, meanwhile, that the best way to support Nintendo as gamers is to hope it can be as good as possible. There's nothing wrong with loving Nintendo but pointing out where it can be better because, I think, continual improvement (which it's showing) is the only way for long term success.

While many of us are enjoying our Wii U systems — which wasn't even the point of this article — Nintendo knows it needs to sell millions of them to succeed. Nintendo won't deny the challenges it faces or think it's cruising to success with no danger, because it knows that's not the case, and surely it's our job to be aware of and discuss these challenges. Nintendo isn't perfect so we won't pretend it is, but that doesn't mean we're not passionate and supportive.



star-fox said:


I agree with you. It's a point I felt should be raised as I have also read someone complain about such on another beloved site. We should not allow media sound bites distract the focus of the Nintendo community.

Keep up the good work and more power to your elbow.



Slapshot said:

Unless something drastic happens within the next year - I don't think we'll see a clear picture of Wii U's future until around this time next year. The current games line-up is good, but nothing that I would consider to be "system sellers." With that said, we all know that Nintendo has big-hitters coming. The only question that remains is: will people pay the high cost of the Wii U for a few games?

That remains to be seen. Until then - predictions are little more than guesswork.



Aran said:

It´s the same story over and over again, This happened with Wii, and honestly, I had a lot of gerat moments with my Wii, even if it didn´t had the most wonderful graphics and HD and all those things that most people think has a good game these days. Nintendo has always been doing the things in their own way, and they had never disappointed, because every Nintendo game has something special, every Zelda, every Metroid, every Mario game has something that makes them special and nice to play.
I´m sure Nintendo is gonna make the Wii U a great console, just like they did with 3DS and Wii. Third Parties just have to get used to the new game system, and take advantage of all the great things Wii U offers, Just give Nintendo some time, I´m sure they are preparing great news.



baba_944 said:

For the advertising part: should the "who are you?" commercials make a comeback for both the 3DS and Wii U?



RotYN7 said:

Retro Studios Will blow us away in the coming E3. they have been so Quiet for so long. something big is coming from them i can feel it.



Mahe said:

@Aran This certainly didn't happen with the Wii. It was a completely different console than the Wii U at launch, and it got completely different press. That is the Wii U's problem: it's not enough like the Wii. The name is just a scam until better games like hopefully Wii Sports U arrive.



Slapshot said:

@Mahe But isn't that exactly the issue with Wii U? Its tablet-like controller isn't something new and innovative, like the Wii Remote was before it.



Hokori said:

@Mahe Like a million units less, that's not bad considering most people think all WiiU is, is a Gampad add on



NinGamer said:

As much as I want this to succeed, I really don't care. As long as I can get a Wii U. xD



CharbroiledEwok said:

"...but [we'll] try and reason why there's such conflicting opinion on Wii U's early performance and future prospects."

Could it be that the internet has created an echo chamber for Nintendo haters? I swear, sometimes I read comments that make it seem like Nintendo has been slaughtering people's families for years... O_o



defrb said:

Sinds you need a wiiu to play wiiu exclusives, all will be allright, its just a matter of time.
Though,.. i see dark clouds above the headquarters of big N.
They need some serious releases wich make the system a battle machine for the future.



Mahe said:

@Hokori You also need to look at how it's trending. After launch, Wii was trending up. Wii U is trending down. Nintendo now needs to break this trend and turn it up with better games.



datamonkey said:

Nintendo's stock is today trading at near a 52 week low. They need good financials for Q3 2012 though I'm not sure how positive it will be, if at all.

Saying the WiiU is selling at a "steady" pace is a definite positive spin. It could be selling 5 units worldwide per day and that is still "steady". The fact that WiiU took more revenue than that of Wii is also irrelevant when considering inflation adjustments, lack of Wii stock at launch and the higher price of WiiU.

Nintendo are need of a real boost but it's fortunate they are a cash-rich company. They need to invest more of that on promoting what they've got and much more on game development to increase the apparent low WiiU output.



strongest_link said:

Really excellent article. This is a nice summary of how the Wii U has performed so far, as well as everyone's spin on that performance and what it means for Nintendo's future.

I think it's worth mentioning that the Wii U is the first console to have a digital sales option at launch. If the supposed low software sales numbers don't include digital sales, then I don't think that those numbers tell the whole story.



Dogpigfish said:

If I was MS I would be paying people to spin negative articles about Nintendo too. This is a competitive landscape. In the meetings, however, they see this as a respectable piece of technology and their reputation exceeds themselves.



strongest_link said:

@Jaco The next Xbox and Playstation will both be sold at a loss and still be more expensive than the Wii U. Consoles in general are typically sold at a loss. Nintendo has been the exception to that rule, but even the Wii U is being sold at a loss and the upcoming Xbox and Playstation consoles will almost certainly be more powerful and more expensive to produce.



shake_zula said:

There is absolutely no reason for most people to buy a Wii U right now. Personally, I got one at launch and absolutely love it, but I'm a Nintendo fanboy. Who else is the system meant to appeal to? There's no draw for the casual crowd, especially not at this price point, and only ZombiU and NSMBU in terms of solid exclusive titles to attract 360/PS3 gamers. NSMB isn't really a big draw anymore, and ZombiU quickly went off the radar with mixed reviews. Anyone interested in Mass Effect, Assassin's Creed, Arkham City or Darksiders will already own a PS3 or 360, not to the mention the fact that all of those titles, excluding ACIII, can be found considerably cheaper on the other consoles. I saw them all going for £10 each during the recent Steam sales, which hardly makes me feel happy about paying £45 for the privilege of playing them on my Wii U.

I have no doubt that once a couple of strong first party games are released (Zelda in particular), ideally along with a small price cut, sales will pick up. Until then, there's really no reason for most people to purchase the console. 2D Mario and Pikmin are both franchises that I like, but I'm pretty surprised that those are the two that Nintendo chose to try and sell their new console. Of course, they might simply be waiting for the Nextbox and PS4 to be ready for release before they start dropping the big guns, in an attempt to sway people away from those consoles.



fortius54 said:

I think this is a well written article, and most all of your points are valid. I have to say I have been more back and forth on this system than any other I have thought of purchasing. The price is a question mark for me, but when I looked at the list of launch games I thought I had to have there just was not that many.

Plus, I thought Nintendo did not do a real good job advertising to the masses. They waited way too long to try to get people excited, and since the launch, I have sen very little in advertising to the masses. I think the initial launch probably could have been handled better.

As a parent, I really only have a place in my house for one new home console, and the next six will go a long way for me on deciding which next gen to purchase.



New_3DaSh_XL said:

@star-fox You realize MiiVerse has a lot of cussing, inappropriate images, and people saying that such and such in a game is so terribly hard? I get your point there, but bad comparison. Also, I have to agree with @cornishlee, if everywhere on NL said OMG NINTENDO IS DA BEST 11/10 I would stop reading their articles, even if I consider myself a fanboy to some extent.



carlocunanan said:

The software released this year will probably be the determining factor if the Wii U's first year will be a successful one...



DePapier said:

As a Nintendo fan and a Wii U owner, I really do not see anything wrong with the Wii U. I actually made sure to buy the Wii U at launch just to experience how wrong all the haters were, and after paying 350 for the Deluxe Set, I definitely AM pretty proud of my decision.

The thing is, Nintendo doesn't need to just appeal to me as a fan, but also to a broader audience. Yet it still DOES, first and foremost, need to appeal to fans such as I who will lay the foundations for Miiverse to be a great community and who will promote the console to their friends with ease through the lovable NintendoLand.



DePapier said:

I think there is a MAJOR opportunity for a price drop, though. Sell the Basic Set for 250 and keep the Deluxe Set at 350, but give more Nintendo-fan-friendly incentives for the Deluxe Set — I would love to have hopefully the following 5 Wii U VC launch titles please... (Zelda Wind Waker, Super Mario Sunshine, Super Smash Bros. Melee, Mario Kart Double Dash and F-Zero GX) — all round up in a more streamlined and exclusive way. This way, non-Nintendo fans could get their Wii Us with the one first game they want at around 300, while Nintendo fans are greeted with the prime version of the console bundled with the NintendoLand they can't miss.



DePapier said:

... After seeing the Wii U Direct, I have to apologize for how dumb my idea was.

Leave A Comment

Hold on there, you need to login to post a comment...