The Yoshi games have carved a niche for themselves as colourful, mostly frictionless experiences well-suited to younger gamers or anybody after some cute low-pressure platforming. Completionists may find challenge in hunting down every last collectible, but these games are built to be approachable and Yoshi’s Crafted World walks the same path that made the dinosaur’s last home console solo outing, Yoshi’s Woolly World, such a joy. It does feel, however, that the rich vein of charm found in these material worlds has been fully mined now.
Crafted World comes once again courtesy of Good-Feel, the developer behind Woolly World and the wonderful Wii original Kirby’s Epic Yarn (recently released in updated form on 3DS). For this particular low-stakes, high-colour adventure, the craft box has been raided for inspiration and as you can see from the screenshots, the team has nailed that junk modelling aesthetic just as it did the yarn-and-wool look in its previous games.
Once again, Baby Bowser and Kamek are up to no good, trying – however ineptly – to rob the Yoshi’s of Dream Gems shaken from a ceramic base called the Sundream Stone. With the gems scattered across the world map, it’s up to you to retrieve them all and get the Yoshi clan back to doing what they love – loitering around big stone on a small island.
If you’ve ever played a game in the series, you’ll know more-or-less what to expect. Each level contains three primary objectives – collect 100 coins, finish the level with full health and find all 20 hidden red coins. Completing each of them rewards you with Smiley Flowers, the currency that unlocks new ’worlds’ (there’s also a whole bunch of them to find in the levels themselves).
The overworld map may seem small to begin with, but it opens up with over 20 areas to unlock, each with 2 to 3 levels, plus a boss battle (entertaining, if predictable three-hit affairs) for each of the six missing gems and a gumball machine in each zone that spits out a total of 10 ‘costumes’ in exchange for coins. Costumes – cardboard constructions that Yoshi carries ‘around’ himself – provide extra protection according to their ‘rarity’, with amiibo costumes equal to the five extra hits of the Super Rare variety. Beyond looking cute, protection is their only function. The Super Mario and Woolly World series amiibo offer bespoke outfits related to Mario and the gang while any other figure gets you a generic amiibo ‘box’ that Yoshi hauls about around him in adorable fashion.
Half of the game’s magic comes from spotting the various household objects recycled and repurposed throughout the environment; it’s a joy to see plastic bottle rockets, bamboo made of straws and cardboard rhinos popping balloons. It channels a similar sense of scale to Pikmin, with each building, animal and contraption you encounter feeling like something that was physically created in Good-Feel’s offices and now occupies some vast lobby display case.
The glorious physicality of all those crafty objects goes a long way to obscuring the fact that, gameplay-wise, there’s not much you haven’t seen before. Some novel additions stand out, whether gobbling horseshoe magnets and depositing them on metal surfaces to climb or donning a giant Triceratops skull to barge your way through obstacles and enemies, but the aesthetic does the heavy lifting in terms of inventiveness.
Most levels feature multiple planes at certain points and some neat depth-of-field effects are employed, but again, it doesn’t alter much from a gameplay perspective. The paths to move between planes are set and only elementary puzzles are built around them – the game remains very much ‘on the rails’.
Everything about the world and gameplay is as reassuringly solid as you’d expect. All the stages are modelled beautifully in three dimensions and can be temporarily flipped by firing an egg at special clock clouds when you find them, although they’re almost exclusively used for timed egg-firing challenges. You’ll have 10 to 15 seconds to shoot some coin-carrying Shy Guys or spot the real Smiley Flower in a crowd of doppelgangers, but that’s it.
After completing a level, a second mode opens enabling you to revisit the diorama levels on the ‘flip side’, journeying from the end to the start in search of Poochy Pups. This lets you appreciate the 360° design for longer, but while Shy Guys sleeping behind scenery look cute, it doesn’t change the level in any fundamental way – you’re just going the other way now. The ability to flip the stage could have been a special, game-defining mechanic and feels like a slightly missed opportunity to give the game a strong identity beyond the art style.
Beautifully-rendered scenery and enemies in the foreground and background can be targeted, with egg-able objects outlined in yellow when the crosshair touches them. Bushes or dangling cut-outs may be hiding red coins or other goodies. The egg shooting is the same as previous games, available on the face or right shoulder buttons with one press activating the cursor and a second launching an egg. It’s possible to switch the configuration of the face buttons between three presets and egg-throwing can be sped up to a simple press-hold-release. You can also activate Mellow Mode, giving Yoshi a set of wings for unlimited flutter and reducing damage taken.
A breezy drop-in/out two-player co-op mode also makes things easier. One player can literally carry the other, making the combined pair more powerful; the ground pound creates a visible shockwave which will destroy piranha plants that would otherwise require an egging. It’s a fun way to pass the time, especially with kids or inexperienced gamers.
While the art direction is undeniably top-notch, the actual picture on the TV is a tad softer than we remember with Woolly World. Menus are immaculate (and navigable via touchscreen in handheld mode, where the softer picture is less obvious) but elsewhere there’s some noticeable dithering in shadows and a fuzziness to the visuals that appears to come from scaling – everything looks better when the camera occasionally zooms in.
We’re being extremely picky here – it’s a lovely looking game. Interestingly for Nintendo IP, this is an Unreal Engine 4 title and we get the impression that the team has struggled to get it running as smoothly as it would like. Crafted World certainly gets the console’s fan spinning and the framerate can dip a touch if you run flat-out through some of the more complex levels. The world map also cuts the framerate in half in the same way Splatoon 2 does in the hub.
Boss Challenges and other tougher tests await once you’ve beaten the final boss. There’s plenty to go back and find: cardboard inhabitants of the world map request souvenirs (collectables accumulate and needn’t be collected in one run) and there’s even a spot of hide-and-seek, all for extra Smileys.
The music is the icing on this particularly colourful cake, with an endearingly puffy and slightly out-of-tune pipe accompanying many of the ear-wormy tunes. It’s very pleasant, although perhaps a tad more repetitive than Woolly World’s soundtrack. Over the 8 to 9 hours we spent reaching the final boss, we started to crave a little more variety.
And that sentiment sums up the whole game rather well – lovely, but not quite as good as its predecessors. Don’t get us wrong, we went through the entire game wearing a big smile, but Crafted World doesn’t offer quite enough novelty to make us really grin like Woolly World or the unimpeachable Epic Yarn did; Kirby’s first venture into these material worlds remains the benchmark, the most coherent, satisfying game in the ‘series’. While this is still a fine platformer, we can’t help thinking that another game in the same vein – ‘Yoshi’s Beadwork Bonanza’, ‘Floral Fantasy’ or ‘Cartoon Caper’ – would need some significant mechanical innovation to avoid feeling like a retread.
Conclusion
If you’re new to the series, Yoshi’s Crafted World has colour and charm to spare, even if its inventiveness is largely limited to its looks. For Yoshi fans, it does exactly what you expect it to, which is perhaps the worst thing we can say about it; it contains few genuine surprises. It’s delightfully presented, though, and makes for another very solid entry in Nintendo’s ever-growing pantheon of material-based platformers – it takes extreme discipline to not overuse that word ‘charm’ while discussing it. So, if you’re looking to share a light-hearted platformer with the family, or simply relax in a big chair with a cup of something warm and a comfy pair of socks, be sure to have a spare pair ready – Yoshi's Crafted World will charm the ones you’re wearing right off.
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Comments 110
This review touches the fuzzy of my heart and gets me dizzy. Looking forward to jumping into this game.
Being on the easy side, I'm not sure if it'll hold my attention the whole way through or not but I look forward to finding out when my copy arrives on launch day.
Day one just for the fact Woolly World was so good. This looks like it will at least be just as.......charming, yep, I had to use that word too!
@JHDK I see what you did there.
I think Yoshi games lately are full of artistic value but game play wise, doesn't have enough meat to interest me.
This is one of the most charmingly beautiful games I've ever had the pleasure of seeing.
8/10 sounds generous. Review reads like 7/10. Think I'll go for Mortal Kombat 11 instead.
Can you turn off the music in the settings? I hope so because I plan on overlaying my own music from Yoshi's Island since it is far superior.
Yoshi’s Woolly World was so good on Wii U, I absolutely adored it and Yoshi’s Island on SNES is just one of those truly special games. I’m really looking forward to this, maybe in May for my birthday. Not too often I can treat myself to a full price new release these days sadly lol
@Jokerwolf I'm waiting for the same information. If this horrible music can be turned off, I will play it. If not, I will pass (there's so many games to play anyway)
yeah while playing the demo I felt that this game would be a 7-8/10 game
"we get the impression that the team has struggled to get it running as smoothly as it would like. Crafted World certainly gets the console’s fan spinning and the framerate can dip a touch if you run flat-out through some of the more complex levels. The world map also cuts the framerate in half in the same way Splatoon 2 does in the hub."
And people wonder why a more powerful Switch is coming out this year.
Too expensive for what it is, but definitely interested when it reaches Labo prices.
might get it after i finish super phamtom cat, which is also adorable but much cheaper
8 or 9 hours to the final boss and $60? Hrm.
Played the demo with my kids and we had a great time with it. Really seems like another platforming gem!
@redd214 That is my approach also. Great game to play with my kiddos!
Since wooly world Yoshi took over Kirby's reign as gaming's cutest platformer serie.
Grabbing it day 1 as its one of the last few Amazon pre order discounts I had. Only bayo 3 and prime 4 are left. Looking forward to it but not jumping out of my seat to play it. I'll probabaly start on this once i finish darksiders when that launches next week. Having barely played yoshi games this seems like a good starting point. Plus, I'm sure ill be playing this around the same time as cuphead.. I think these two will compliment each other greatly when cuphead has me raging into oblivion and I want a nice easy platformer 😆
@smashboy2000 @Jokerwolf Nope, there's no option to mute the music at the moment.
This game never struck me as anything that was going to revolutionize the genre, just another solid entry. It sounds good to me, sometimes it's nice to have a simple platformer that you can play with your family.
A few years ago I would have looked down my nose at games like this and Wooly World. Now that my kids are old enough to play coop games and be half decent at them these "family" games are a lot more fun.
Minus 1 point, because this website is biased as all hell. So it’s a 7/10, as expected. A good game, but nothing special.
I haven’t bought a Yoshi game since the N64, so I’m not bothered by the price or comparisons to more recent entries. I enjoyed the demo, and my friends and family are interested in playing with me as well. I didn’t expect this to be some earth shattering title, just a fun game to play.
I’m picking up my copy Friday.
Looking forward to some cute easy co op platforming with my honey
A nice little Yoshi game, I'll buy it once I got money to spare.
I'll pass on this, like I passed on Kirby, despite how wonderful they looked. On the gameplay side, they felt flat and unchallenging. April will be expensive anyway.
Never liked the gameplay of Yoshi games. Easy pass for me
Looking forward to this. It’s the first non-remake/port from Nintendo since Smash, and that was nearly four months ago...
Not going to read this review (yet) to avoid potential spoilers but the summary and score certainly do please me. Can't wait for this game to come in.
Doesn't seem like my type of game, hope the people that pick it enjoy it though.
Getting Friday can't wait unlike this generation of kids I care less about reviews
Looks better than Kirby Star Allies at least.
I wasn't feeling this throughout the previous two years it got announced, but this year it looked good enough for me to prepurchase it. Hopefully it ends up being good in the end.
If Kirby Star Allies could wow me, why not Yoshi's Crafted World?
@waluigifan1 I dunno, man. Star Allies gave me enough info to get me hyped for it near launch while Crafted World barely did any of that for me. Hopefully the latter ends up being good.
I haven’t bought one (retail) game yet this year and it sounds like I’m skipping this, to be honest, for the same reasons I skipped Kirby last year - focus on co-op multiplayer and seems boring to play alone. I wish they’d have just made a proper Woolly World sequel instead.
@dartmonkey That is unfortunate, I thought I saw music volume in the options but it must have been another game.
Just not enough to justify a purchase.
Think I'd get a Switch port of Woolly World before I got this.
@hihelloitsme
I'm pretty sure no one is 'wondering' that.
I knew this would game would score 8/10, it seems to be the going rate for games on this site
@dartmonkey Turn volume down to zero then make 'yadum' or 'hhhhhhnnnnnnnnnn' noises when and where applicable.
Normally I'd be all over this, Yoshi's Island is my all time favourite game and I loved Wooly World, however I was slightly disappointed by the demo. I had hoped this was going to top WW and come close to the greatness of Island but the criticisms in the review confirm what I feared, it plays it too safe. I know I'll still have fun with it though but I think I'll wait until it becomes a Select in 2 or 3 years from now.
Another Switch game I just do not feel worth the $60 price tag. I want to play it, but I'll wait for a sale.
I thought I would need something "easy" to take a break from Sekiro - but I have gotten the hang of it now.
Also, apparently after a bunch of reviews - this is beyond "easy" 🙄
I need to play Wolly World as soon as possible. I bought it day one and started playing it with my wife, but she's not into video games and the game started collecting dust because I felt playing without her was wrong... and she never asked about it anymore. So I'll have to play it alone. Or I GET to play it alone. After that I'm diving into Crafted World, which I have preordered. Just in case. It's Nintendo we're talking about. Games don't usually go on sale and waiting doesn't make sense the way it does with disk-based system's games. Heck, they didn't drop prices with the disk-based Wii U either.
I'm glad I read the review, though: I'm prepared to face a very easy game, after the disappoinment it was Kirby Star Allies coming from Triple Deluxe -which was easy but no that easy, and had a lot of extra content and replayability for completionists-.
I enjoyed the demo, but it felt like something was missing that I couldn’t put my finger on. Not Day 1 for me, but maybe down the road if there is ever a Nintendo Selects line for Switch.
Visually the game just looks incredible but i agree with the review in that the novelty of the hand-crafted feel has just about been exhausted now, i can't really see what else could be done with it now, which makes me hope that Nintendo will at least consider the idea of making the next Yoshi, Kirby, DK and Wario games 3D platformers.............yeah i know, not going to happen but i can dream lol
Only good feel can make me feel great about yoshi. Will pick up next month
Sounds ideal. Something light, relaxing and fun. Might be the first new game I buy this year (I played Crackdown 3 but didn’t buy it-was through Game Pass)
Arms, Kirby and yoshi all on my I'll buy when 50% off list. Also this frame rate and resolution screams for a pro switch model. It's worse than wii u... that doesn't even meet the "good enough" standards some people on here hold to. At least Kirby and arms were both 1080p
Same here too, too expensive for full price - so many games to buy when discount, though.
A beautiful Duwang that is too easy
Got burned by Kirby (and less so by Pokemon Go!) as far as "I'm way too old for how lacking in challenge this is. Feel like I know better now.
This looks like a great game for my kids. The Switch really is a great family console and my son is saving up his coins (and stickers — so cute to get it one day. Looking forward to playing co-op with him.
Having never played a Yoshi game before (there, I said it!!), this looks like a good time to jump in! I actually enjoy the music I've heard so far, and it seems like a perfect game for relaxing.
The $60 price tag is a bit of a bummer though, because it feels more like a solid $40 AA title. As it is, I need to save my $60 splurges for catching up with the must-haves like BotW, Smash Bros, etc.
@sixrings Kirby wasn't 1080
Sure, Yoshi games are always Cute and Kiddie.
But, sorry Yoshi...
I have to delay to buy you due to my priority right now to get Pokemon Black 2 & White 2, Pokemon SoulSilver ASAP due to its rarity. 😅
...
...
...
And also I have pre-ordered YouTubers Life OMG Switch in physical last Sunday. 😅
These games of recent years, Kirby, Yoshi Mario are built up so much by hype that they inevitably don't meet expectations.
What used to be games for adults and older children are now reviewed as games for children and family.
Not all games have to be multi player or family games, unless they are a Mario Party type of game. Yoshi is a single player game that should be aimed at a 'normal' gamer, with a hard challenge option, maybe less lives, for the hard core games.
I dont like hard games where it takes 50 attempts to jump across a platform only to be eaten by some monster, or a game that does not give adequate save points just to make it hard. But a moderate challenge with some exploration and value for money is good.
The score of 8 is a safe score. But is it value for money? The review fails to tell us.
Based on my experience of Wolly World (which I prefer the aesthetics of), this game is not worth a full price purchase, not while I've got a thousand other games to play.
@sixrings If the full game is the same as the demo, Yoshi is actually standard definition (according to Digital Foundry) it doesn't even scrape 720p. Ouch.
@sword_9mm
https://www.nintendolife.com/news/2019/03/rumour_nintendo_is_releasing_two_new_versions_of_switch_this_year
Feel free to peruse the comments section yourself.
Really looking forward to co-op play with my Wife on this game. Yoshi Wooly World was amazing fun and the demo for crafted world was awesome. Love the arts aesthetic!
@Kalmaro honestly, I think it's been like this since the first SNES game
I was disappointed with the Kirby demo but ended buying it anyway and I'm having a blast playing with my 8yo girl – it's ZERO challenge but still, loads of fun
for the Yoshi demo I was much less hyped, and ended just loving it... it's even better fit for co-op play with a kid - thank you Nintendo <3
@eRaz0r I myself will save the 80 dollars and just play Yoshi’s Island on the SNES mini. I think Good feel is better suited to co developing a pikmin game. I played woolly world and it was fine but I believe that their creativity is wasted on Yoshi
@hihelloitsme
meh. just a bunch of 'i just got one' and 'why make a new one so fast'.
i read it. it's going to take a while for console folks to come around to a 2 - 3 year cadence on consoles. it's happening though so no reason to fight it.
long gone are the days of 6-8-10 year cycles.
I liked the demo quite a bit and I'm glad the game reviewed well.
I'm looking for a relaxing game and I think this will fit that bill nicely.
@kepsux Not too bad considering you can blow through a shooter in just as much time.
I had zero interest in this game, but the demo was available so I figured "what the heck" and played it in co-op with my 4-year-old daughter. In that context it became clear very quickly that this was a must-buy, as a sort of My First Platformer that I can play with her.
@buxner did the same with my 4 yr old daughter this morning, she loved it !! Same with Kirby demo too.
@nagash I dunno. The one on super Nintendo was really fun and still holds up well. Partially because the difficulty and level design worked well together.
The new games are almost walking simulators.
The demo was boring as hell
Nice, I enjoyed the demo, so I knew the final product was going to be solid too. Will be getting this later down the road when I clear some of the backlog.
I never played Wooly World, and only played the earlier installments including Yoshi's Island o SNES.
Demo was a 7/10 but what kept me back was the fact that you can't aim AND move at the same time. This just accentuates the games slow overall speed.
Jumping while aiming and moving laterally (and sometimes holding the jump to flutter) was part of the challenge of earlier games. You HAD to do it to get out of sticky situations. I'm sure the later levels are harder than the Demo in Crafted World, but I can't justify spending full game price if I don't know the difficulty.
Not a day 1, buy if the price is lowered...
@MJInnocent Hearted because username=truth
It's rare that I get a launch game at full price these days but Yoshi's Crafted World manages to bring the platforming goods I need. I know I will love it (demo was way too short) and I'm itching to play more. I don't know if I will like it more than Yoshi's Island or Yoshi's Woolly World, but it should at least be somewhere in my Yoshi Top 3.
Getting it on Friday for sure, but yea... I think this should be the last of these games. Either go back toward Yoshi's Island in terms of difficulty or give it a rest for a long while.
It's fun to chill with a non-expletive-inducing game every now and then.
Picking it up this Friday as it was one of the last games I pre-ordered before my Best Buy Gamers Club expired. I loved Woolly World so naturally I'm looking forward to playing this. The demo didn't impress me much (seemed worse than Woolly World in most ways) but it was just the first level so hopefully it'll get better.
Adorable game that I look forward to playing.
I could play Yoshi’s Island from the SNES a million times over without it feeling stale, but this game (when I played the demo) just felt a bit gimmicky and overly cutesy to me.. I wanted it to be fantastic but it just feels like they made it in this style, purely to try and be different, rather than just to make a good game (think Starfox WiiU)... not to mention.. why can’t Yoshi hold an enemy anymore, without swallowing them into an egg?
@akennelley1 thank you for that you’ve made my evening, honestly
Getting the physical version of this that way if i feel i haven't got my money worth i can sell it. Going to get as good as completion rate as i can before so though.
I want to buy this game but I have yet to beat wooly world on 3DS.
If I may be frank, I lose interest with these Yoshi and Kirby games after doing 1 or 2 levels. The levels are sooooo long and a bit lacking in the excitement department which would help keep my attention. I think if the difficulty was increased a tad and there was a bit more to do I would like them a bit more.
I played the demo and it looks and plays awesome I just can’t spend $60 for another game of the same type that I already have; even if I desperately want to support the team and Nintendo.
Can't wait to play tomorrow, but I just started FF VII. What to do!!
Really hard to pull the trigger on such a simple game.
This looks very relaxing. I'll probably get it.
@eRaz0r This is gonna be far better than anything done with NSO.
@Jokerwolf Muting it via the TV is a good alternative.
Played the demo...so boring
Can’t wait to play this with my son. Co-op with your kids is the way to go with a title like this.
There are five missing gems, not six.
"plus a boss battle (entertaining, if predictable three-hit affairs) for each of the six missing gems"
@eRaz0r
YI is still easily the gretest Yoshi game for me. Been a huge Yoshi fan for over 20 years and the demo was kinda disappointing.
@Jokerwolf
Best Yoshi soundtrack was indeed made back in 1995 which is both awesome and sad.
I would ordinarily get this day one, but I go away a week after its launch and I don't usually find the time to play new purchases for a few days after I've bought them, so figured I might as well just wait until I get back. Definitely a purchase for me.
@eRaz0r It gets better, the levels are actually really varied, and only the first half hour plods a bit. In the end there's more level and gameplay variety than Woolly World, but on the whole WW was the slightly cleaner platformer imo.
The music is a real let down though, after WW had brilliant songs throughout. This isn't all terrible, but quite often it's like a kid is playing a recorder with his nostrils.
Nice review. It also gets a 8 average on Metacritic. I found the demo to be boring, but watching some videos it does look pretty cool. I ordered it, so I can find out for myself.
My older brother wanted to buy a console that would be well suited to his little daughter and himself alike. It's hard to recommend the Switch when there's so few language options and Sony actually does support Polish on their consoles. Which is too bad, because this game looks perfect for them.
I wish Nintendo would treat localization a bit more seriously.
@MJInnocent Everyone, everywhere needs to know the truth like we do. Grew up watching him, not only in regards to music, but every interview, every candid moment. He was a real inspiration growing up, and I feel like I knew him in a very real way. He was odd...strange...and a product of the messed up world he loved so much...but he is innocent.
I can't wait for Yoshi’s Beadwork Bonanza in '020!!!
@akennelley1 So, how do we be friends in real life?! Lol I became a fan early 90’s just before the first allegations. People think, oh you just defend because you love his music... no, I’m sorry, do not insult me thank you very much, I can live without Billie Jean if he’s THAT guy. But he’s not, and there is so much more than what the general public know. I’m glad you understand, take care!
@MJInnocent I'll check out your website and social media
Got my copy a day early and as the review says its really easy but also fun, its the perfect game to get a few levels done on a train/bus journey 👍
-2 for Nintendolife over-scoring mediocre titles.
@sixrings @gungho_trucker does it really matter with the art style though?
A pro model wouldn't change anything.
@Trajan Part of me thinks it shouldn't matter. Part of me thinks it's a first party Nintendo game and they're charging £45 for it, I've every right to expect more.
I tried the demo and didn’t like what I played. Too easy, too slow, boring, just like the previous entries since Yoshi’s Story (Woolly World was visually impressive, but just as shallow and easy in the gameplay side).
I’m confident the franchise will never return to the SNES greatness.
I got bored playing the demo and didn't even finish it.
This is a really well-written review. Thanks, Gavin!
Weird that Yoshis Island was pretty hardcore and everything since Yoshi Story has been very mellow.
Eh, I was personally disappointed with this game. Though it isn't overly bad by any means, there were a lot of problems I had with it.
For one, the new aiming system is...not good. It does let you manually aim your shots easily and shooting stuff in the background is pretty neat, but behind all of that, you can't move around while aiming like in Yoshi's Island (and even Woolly World) and whenever an enemy or object comes in range of your aiming cursor your target switches over to that instead of your first target. This can especially become a problem when trying to shoot things while you're avoiding damage. One of the boss fights and many of the stages that are set in the sky are key examples to this flaw.
Another problem I had with the game is that I found the first 2/3rds of the game too easy to the point that I felt exhausted by the time I reached to the last 1/3rd of the game where the difficulty started to (kind of) ramp up from there, and I was using Classic Mode; not Mellow Mode. I know that Yoshi games were meant to appeal to players of (for the most part) lower skill levels, but in Yoshi's Island SNES and Woolly World, their difficulties got better gradually and noticeably, whereas Crafted World was basically Stage 1 of any Kirby game until after the fourth Dream Gem, where the difficulty started to (kind of) increase from there for me.
There are other problems I had with Crafted World, but these two are the major things I wanted to point out. While I wouldn't label Crafted World as a terrible game, there were a lot of design decisions that I wasn't fond with at all.
Regardless, this is a good review and is nothing for me to bash by any means, but the game? Hoo boy, I expected a lot better. I'm gonna have to boot up Yoshi's Woolly World on my Wii U once I have enough dough to buy it again (I 100%ed the game before trading it in).
I love a good Yoshi game. This will be next to my Kirby Star Allies!!!
I have played nearly 30 hours of Yoshi Crafted World and I love it so much. It is an amazing game. A 10 for me.
Just bought this today. Totally awesome game.
@hihelloitsme How do you feel about this comment a year later?
@hihelloitsme nope!
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