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Male, United States

Umbreon, now and always.

Mon 18th Nov 2013

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MoonKnight7 commented on Review: Xenoblade Chronicles X (Wii U):


That's good to know, thanks. I would still rather play the Wii one first anyway. Besides, my wife will be hogging the main tv with this coming out, so maybe that will be my que to play the old one on a different tv.



MoonKnight7 commented on Review: Xenoblade Chronicles X (Wii U):

My wife will be absolutely thrilled. She's been looking forward to this since its initial announcement. Me personally, I haven't gotten to the first one yet, but I swear on my life that I will do it one day. Too many games to play, so it's hard to fit in such a massive one, lol.



MoonKnight7 commented on Review: Animal Crossing: Amiibo Festival (Wii U):

The game almost unanimously given the title, "The game no one wanted."

Of which I agree with. When we got that pointless Wii U app, that did nothing more than tell the time, we were hoping it was at least a stepping stone for an actual Animal Crossing game. What I was hoping for was a game that would complement New Leaf in some way, like Monster Hunter 3 app that lets you trade items back and forth.

But alas here we are. We have a pointless spin-off that no one wanted.



MoonKnight7 commented on Editorial: It's Not Fun to Criticise Nintendo ...:


Yeah I get that. I am merely speaking in terms that we know the Wii U is almost dead and buried. I do wish too, they could have just stuck it out and committed like their E3 in 2014. If they were lucky, they might have gotten close to GameCube numbers. But ever since the mentality changed somewhere in the beginning of this year, Nintendo deserves the bad press with such lackluster efforts. No one wanted amiibo festival, they wanted a real HD Animal Crossing game. Hopefully there's one being worked on for NX, that, and many other tentpole titles (and with third party support). I agree though, I think everyone's confidence remains pretty shaken.



MoonKnight7 commented on Editorial: It's Not Fun to Criticise Nintendo ...:

Thomas, if I may,

You're doing a fine job. You are the mainstay as to why I come to this site. Your writing is always fantastic and well thought-out. Maybe it's because before this, I regularly read IGN's piss poor articles for too long (and they've only gotten worse), but you guys have a great thing going at NL. The reviews are typically pretty great, whatever the score.

I wholeheartedly agree about what was said. Nintendo is very stretched right now. It's obvious. The fact that Star Fox was their "big title" for the Holidays was pretty alarming, then that didn't even happen. We've got an Animal Crossing spin-off that no one wanted, and a Tennis game that (based on reviews) didn't seem ready for release, and Nintendo just needed to shove something out the door to have something for the holidays. Yes, yes, there's Xenoblade, but I'm rather curious as to how far it can fly. I don't anticipate very good sales from this holiday season.

2015 wasn't great for the Wii U, but I guess it depends on who you ask. Sure we had some winners, as I just got done playing a round of Splatoon, and Mario Maker is still a delight. Woolly World and Fatal Frame are great in their own right, but apart from that, there wasn't much going for the Nintendo crowd this year.

I really hope Nintendo can right the ship, I really do. I think we all feel a little shaken by how hard the Wii U flopped. I mean, sure, we did have some fantastic games over the Wii U years, but man, Nintendo did not have the stamina to keep up. This is why third parties (or deals like Bayonetta) are absolutely essential going forward. 2016 doesn't look much better either, apart from a few standouts. What I'm really hoping is that Nintendo really brings out some big games and partnerships next year. Let's cut the crap like amiibo festival, please and thank you Nintendo. E3 2016 needs to show that the NX is the real deal.

Oh and btw Thomas, Jurassic World was fine. Not as good as Jurassic Park, but fine nonetheless. Despite the fact that Universal is sledding down mountains of money right now doesn't exclude the fact that Jurassic World was simply "good" and nothing more. Quite frankly I don't think it deserved the huge piles of money, but hey, I don't make the rules. I base this off of the fact that it had a completely stupid and cliche plot regarding InGen, but it at least had some crowd pleasing moments.



MoonKnight7 commented on SNES Title Super Star Wars Coming to PS4 and Vita:


I have to comment here, fully knowing that you'll probably reply with something belligerent, given the history of this thread, but nonetheless:

Your list, as pointed out by @ReigningSemtex only shows how the PS4 has a larger install base than the Xbox One. What you're trying to prove is damn near impossible, and better yet, is hampered by the fact that the PS4 has almost double the sales of X1. If you doubled the statistics of 3 of your 5 examples, the X1 takes the lead (2 of which by very large margins). Of the remaining two, one of them gets incredibly close to a tie. How does that argument hold any weight whatsoever?

I'm pretty sure I know what you're referencing when you say 360 people went to PS4, but that that also included people switching over from the Wii, and people who did not own a console in the last generation:

If that's the statistic you're referencing, it's flawed already.

Therefore, while you are right in some capacity; your assumption that everyone of those 360 owners were "dudebros" as you put it, is an incredibly silly argument, even if it was meant in jest initially. What's even less plausible is that you believe that those people significantly altered that list of games. Altered, yes, but not significantly. Given that the PS4 total grew from a variety of places, and by a variety of players, your argument is incredibly flawed.



MoonKnight7 commented on RCMADIAX Announces Avoider, Due Out on the Wii...:


Yeah, he was going to, claiming that there was a "cheap stigma" against his studio (gee I wonder how that happened?), but alas here we are, he changed his mind a little while ago. I honestly don't remember when he announced it.

I seem to remember him telling us that the "new normal" was garbage bin cheap games on the eshop. So I guess he feels the need to embrace that more again.

Remember that gem of a statement (#54)? That comment still aggravates me to this day.



MoonKnight7 commented on Gallery: Image & Form Shows Off More SteamWorl...:


First of all, much love from the States. I loved SteamWorld Dig, so much so, that I bought it twice (3DS and Wii U versions). You guys have a great thing going over there, and this spin on your prior release is even more up my ally. I love building teams, swapping weapons, etc. I am just curious. Is there currently an aim to make the two versions different from each other (3DS and Wii U), or are they going to be the same experience (meaning no extra features, and just an HD upgrade)? Also, do you have a rough idea (not looking for anything overly specific) when the Wii U one will release? If I recall, when you made SteamWorld Dig, your team had to essentially rebuild characters and animations, etc. Is this release going to involve those same requirements?

Again, this is merely for the sake of curiosity. You can consider this game bought by me already.



MoonKnight7 commented on Humour: The Pain Of Being A Wii U Owner This C...:


"Wow, I didn't know that Iwata statement regarding Wind Waker HD. Then I admit, you were right, and I think it wasn't smart of them to say that at that point."

Haha, let's go a little easy on Iwata here, I don't think anyone could have predicted what was going to happen; and to be fair, Nintendo even just recently said it's still coming to Wii U. It sounds like the promise will be fulfilled, even though it's late.

I guess the only string attached is your comment about TP and SS. Yes, TP was also at the end and beginning of the GameCube and Wii, respectively. However, the reason why I believe what I do is because the Wii U is only 3 years old, and it already has a shadow from the next console. The Wii was incredibly successful at launch, and by the time SS was ready, the Wii had almost 90 million consoles out there. The Wii U, has just over 10 million at the time of writing. That's why it makes sense to have Zelda U become a duel release like Twilight Princess, to not only get sales from the Wii U base (and fulfill their promise), but to set up the NX the best it can to be successful. I'm not saying that's what will happen, but history supports the theory. Maybe Zelda got delayed cause they simply needed more time, but maybe NX wheels are turning. It's hard to say.

I wouldn't worry about Nintendo losing it's "soul" anytime soon. I think it'll be there for a very long time. However, no one can deny that the Wii U was a pretty big whoops. It makes sense to rely on board members and investors in times of trouble. Yes, they're in it to make money, and I don't think all of them are necessarily "good people," looking out for us gamers, but they all want Nintendo to succeed. A lot of those people do have business experience, and I think Nintendo needs a little of that right now to get them out of trouble. That's why Kimishima's temporary appointment makes sense (though there's always the possibility that it could become permanent, it really depends on how well he does). I think Miyamoto and Takeda's new titles of Creative Fellow and Technology Fellow (such odd titles, lol) are supposed to make you and I feel better that Nintendo's soul remains intact.

NX is certainly an interesting development, quite frankly this hasn't happened before in Nintendo's history (a stop-gap console I mean), so I am cautiously optimistic that they can right the ship, and learn from the Wii U's mistakes. That said, it is an uphill battle coming out mid-gen, especially since the PS4 and Xbox seem to have very good footholds. Don't judge me, but I just got my wife a PS4 for Xmas. Shhh, don't tell! Haha.

The only fear I have is that if NX does release next year, that Nintendo won't have enough games ready for launch and it will be the same thing that immediately plagued the Wii U, eventually causing it's demise. What I'm hoping is that Nintendo comes back strong with next year's E3 with a lot of games for the NX, to make up for their lackluster one this year. That's why the third parties are so incredibly important going forward. It is incredibly frustrating when I hear from people (and I don't mean you, you seem to have good outlook on things) that Nintendo doesn't need third parties. They do. The Wii U is obvious proof that they need them. Even though they aren't always stellar games, Nintendo needs games like Assassin's Creed and Call of Duty to fill in the gaps from Nintendo's great games. The Wii U tried that initially but faltered due to a lot of other factors. The NX needs to be easily accessible for third parties to port the games over, and above all, people need to buy them. This won't be an easy fix, given that the Wii and Wii U were more difficult to develop for, and that a lot of the games third parties made, weren't bought by a lot of people, especially on Wii U. That's why we saw so many cases of games lacking certain features, as the game developers didn't want to waste the time on a market that won't buy their game. This is not an easy fix going forward, but Nintendo can start with a machine that makes things easier to port to.

I appreciate the feedback. You have good thoughts as well, and I appreciate the open dialogue. This was a good back and forth. Funny that this whole thing stemmed from a simple misunderstanding about two guys rapping, lol. We're all on the same team here, and want Nintendo to succeed. It will be interesting to see what happens going forward.



MoonKnight7 commented on Humour: The Pain Of Being A Wii U Owner This C...:


"Ok, so youre saying the Investors intervened and are the cause for the postponing of Zelda U? I gotta admit, from the "evidence" presented, it's definitely a possiblity (one out of a few, I think). As you're rightfully saying yourself, it could be a coincidence or maybe not."

Yes, that's correct. I am merely stating it as a possibility. Obviously it is impossible to really know what was said at that time, but it is within the realm of possibility that that's what happened.

"Regarding the changed stance on smartphone games, yes I also wondered if that decision was investor-driven, although I always had the impression that Nintendo is a company that runs pretty much indepent from their investors."

Yes and no. Nintendo largely does what they want, but they are incredibly large, they are not bullet proof to bad times, nor are they bullet-proof in having to listen to "influential people" when the times get rough.

"Although that deicison regarding smartphone games didn't come as surprising to me, I think mainly because I hadn't heard a lot about Nintendo's saying no to it before. Were they actually that strongly against smartphone games or did they just make some vague statements that you could also read differently?"

Yes. Nintendo repeatedly said on numerous occasions that they were not going to be involved with smart phone games. Even Reggie said, "At Nintendo we prefer to have games with buttons." If I recall, this was said at E3 2014, but I honestly cannot find a source for you, and I'm going off my memory. It's difficult to find Nintendo's past references about this, especially since the internet is flooding with DeNA news and whatnot; however, right after DeNA's announcement, Iwata came under fire and I think this article states the 180 perfectly:

This line in particular: "While that statement didn’t come from Iwata itself, his statement at the latest investor Q&A session does mention that he’s been opposed to creating smartphone games in the past. In fact, Iwata has seemed reluctant right up until this announcement of the partnership, so it could be that he was overruled by Nintendo’s board of directors and is trying to save face."

Iwata talked about making apps, but not games. Even though he denied it at the last investor meeting, he took a pretty hard stance against it a year prior, and well after. He was resilient right up to the end, so I think that paragraph states what happened perfectly.

"After all, Nintendo does this a lot and yes, they're secretive (they're also not the only ones), and although that might be outdated, I somehow like that about them. I like to try to solve their riddles."

Haha, I love riddles too, that's why I come here, so we can figure them out together. However, as much as I love surprises, I think Nintendo could use some more transparency on some things. Not everything, but some. For instance, Game Informer gets complaints all the time from their readers that they don't cover enough Nintendo news. Their representative is constantly saying that Nintendo does not share much with them, so they can't report on it. Would it kill them to throw them a bone? Even if it essentially says nothing, the sort of "free advertising" could only benefit, I think. The smart phone app was an example of Nintendo not realizing that some things don't need to be wrapped with a ribbon and a bow. Sometimes, the announcement is more practical as Miitomo was, and that isn't something that deserves a "huge announcement." Hopefully they learned that lesson when their company lost 4 billion in shares.

In regards to the first link I sent you (in the prior post), Miyamoto says, "You're sure this is a Wii (oddly forgot the U) release next year?" Aonuma says, "Yes, (pause) all the staff members are working together and doing their best". If Nintendo wanted to dodge the question, they wouldn't have asked it. Don't forget this video was produced by Nintendo. You can interpret it the way you did, but I think about where we were at the time when it was made. Knowing what you know now, yeah, you can interpret it that way, but that was a pretty concrete answer. He did in fact say, "yes..."

What I am trying to say, and I don't think I was overly clear on this in the last post, is that something happened. Something pretty drastic in those 3 months or so. Nintendo's 2014 E3 presentation was an incredible success. They brought out Super Mario Maker, Splatoon, Code Name Steam, Zelda, even Star Fox got a nod. There was a sense of hope, despite their dismal sales for Wii U, that Nintendo was simply going to dig it's heels and just muscle through the hard times until it was time for new hardware. Then this video came out, solidifying that Star Fox and Zelda were well on their way, and soon.

In that 3 month span of time, I think it's pretty evident that Nintendo simply had to bend to the wishes of investors and board members. It was obvious to them that Nintendo needed to ditch the plans and start over. It's debatable as to if that's right or wrong, but I honestly cannot blame them for weighing in heavily. That's why Nintendo's last E3 was basically a disaster, simply focusing on "upcoming games," adding fuel to the flames that the Wii U was basically dead. There was no further vision like the last E3, which is why that was such a success.

Now that timeline you've listed is of course possible. I think you've got a good grasp as to how things could play out, and could very possibly turn out that way. My only issue with that timeline is that the NX releasing in 2017 further hinders it's chances at being a success. Nintendo needs to release it as soon as possible, otherwise no one will care as they will have already bought an Xbox or PS4.

I'm not saying your timeline couldn't happen, but the NX becomes a riskier move with each passing day. Holiday 2016 would be better with the hopes of trying to get a few of those Xbox and PS4 sales, before people switch over entirely and not care what Nintendo does. Particularly, I'm talking about family audiences, ones who haven't switched over from last generation due to strapped incomes.

What I do believe, and your timeline agrees, is that Zelda U will be seen on both consoles, at some point, be it immediately or soon after. Nintendo needs to get the dedicated fans over to NX too, what better way than with an updated Zelda?

You're right about TP being the only time a duel release happened. If I may though, look how similar the GameCube and Wii U are. Nintendo said that if they ever had a console with sales like the GameCube, that console would be a failure. The Wii U has under half the sales of the GameCube, so I find it very possible for history to repeat itself. I honestly don't think the one Zelda per console is a relevant rule here. The GameCube had Wind Waker 1.5 - 2 years into it's lifespan. The game was already well under way even before the GameCube released. Now look at the Wii U game, it wasn't started until Skyward Sword wrapped at the very end of the Wii's life. It's not an apples to apples comparison. If Nintendo would have been able to start production sooner, then I don't think we'd be having this conversation. A Zelda would have already been out for Wii U. The difference is, the Wii U wasn't blessed with having the Zelda team start sooner.

In regards to my friends, yes they played other games in the meantime, but their reasoning was because Zelda was coming and games like MK8 were out already. So yes, there's things to play, but it was cause Zelda was on the way, and they were going to have fun in the meantime. It's not outlandish, I don't think. That's why I said "(somewhat) wasted."

Haha, you are wise to not believe the internet, sure, Nintendo is the ones holding the keys. I've thought about my opinion very carefully to come to this conclusion, but yes, I could end up being totally wrong. These are all based on observations. However, I do think I'm right in at least a few aspects.



MoonKnight7 commented on Amazon Lists Pokémon Red, Yellow And Blue At ...:

It could be two reasons for this. One, greed cause they know it would sell. Or two, it did probably take considerable time to get the software to work on the 3DS to trade Pokemon back and forth. Either way, yeah, 10 bucks is steep.

I could see, 7 bucks or so, but 10 does seem like a push.



MoonKnight7 commented on Humour: The Pain Of Being A Wii U Owner This C...:


"First of all, I really don't want to start a flaming discussion here, because I don't think the delay of a game is worth it and I also don't think that we're that far away from each other. Just to be clear."

I agree. I appreciate the open dialogue, now. Saying things like "child" and "entitled" do not help the discussions along, but in fact, close them off. Yes, I agree that you and I are not far away from each other from the base of the argument. It's really specifics and observations now.

"Correct me if I'm wrong, you're basically saying Nintendo should've released an unfinished Legend of Zelda U in 2015?"

Not at all. If Zelda needed more time, then they should by all means do it. However...

"And I think you're also wrong about the claim "Zelda U [was] still on track for Holiday 2015, only to completely reverse that decision in a span of 3 months." Was it? How do you know it was still on track, unless you're part of the developing team? Just because they haven't stated it publicly yet, doesn't mean it's automatically on track."

I hate to be the bearer of bad news, but this video was pretty damn public and straight from the horse's mouth. You can choose to watch it, at the end, or read Mr. Whitehead's article.

Then this, a little more than 3.5 months later:

Now here's the interesting part:

Notice the date? Maybe it's just a coincidence, but maybe it isn't. Remember when Nintendo repeatedly beat us over the head saying, "no" to smartphone games? They changed their mind pretty quick, and what happened? The stockholders meeting was right around the corner. It is within the realm of possibility that investors are pulling the strings here to give the NX a fighting chance by having Zelda as a duel release. Who can blame them? It could all be working parts to prop up the NX.

Wind Waker HD's main purpose for existing was to be the appetizer before the "main course," and now Twilight Princess joins the ranks in the form of an apology. Nintendo's "2016" is their way of saying Holiday, so you're right about that. It makes me a little nervous cause I know there isn't a lot of time left for the Wii U. I'm honestly surprised they couldn't get TP out in time for Xmas. They sure as hell need as much help as they can get.

In regards to your GTA reference. You kind of inadvertently sunk your own point, if two versions exist. By your own logic, you said the PC version was the best, and I don't doubt that. However, it's not a reasonable comparison to Zelda U, other than the delay. If the NX does have a hand in the delay, the Wii U version suffers for it. Quite the opposite, from GTA. They at least released 2 versions of it before the PC release. That sucks for people like yourself who were waiting for it, but at least many people had access to it prior to the "best version." For Zelda, if it's strictly cause they needed to fix some (apparently a lot) of things, well then, sure, just a delay then. As you can see in my links though, Nintendo does not instill confidence that Zelda U is strictly for Wii U. What I hope is that Nintendo at least has the decency to tell us what's going on soon.

That's always been a huge problem for them. They're always so damn secretive about everything. Even their first smart phone game (hardly a game) was a secret. It didn't have to be, and their shares wouldn't have taken a nosedive if they just let the cat out of the bag.

My point to my ramble is that that would be a sucky thing to do to people who bought a Wii U to play Zelda. 3 of my friends bought the system to play it, and now it seems possible that their purchase was (somewhat) wasted. Meaning, the NX version will get better X, Y and Z. Yes, there's still great things to play on Wii U, no one argues that, but they would have waited for NX if they had known a superior Zelda was coming.

Sure, everything is a wait and see, and arguably it's their fault for buying it without the game physically existing, but Nintendo was so confident. Really confident. Then it disappeared with literally no explanation, and remaining MIA until the latest Direct. Interestingly missing E3 cause Nintendo suddenly wanted to focus on just "upcoming games." Funny how they suddenly think that with NX right around the corner.

Sure Nintendo can do whatever they want, it's their business, but it's borderline bad business if it turns out to be true.


I'm honestly a little disappointed with your response. You simply bailed out of the conversation.



MoonKnight7 commented on Humour: The Pain Of Being A Wii U Owner This C...:


"You're really revealing yourself to be incredibly self-entitled."

Haha, once again, rude.

At least Blizzard cited a technical issue. As you said, these things happen. All Aonuma said was:

"to make it the ultimate and most complete Zelda game." That's about as helpful as broken-down car. Hasn't that always been the case with major installments? Or any game, really?

What argument are you trying to make? It's out within the year at least. Zelda U has only officially now just revealed that the game is coming in 2016. This isn't as simple as a delay, that's all I'm saying. Zelda U was MIA for way, way too long.

Listen, I could care less when it comes out, so this "entitled" bit you're running on is irrelevant to me; but sure, keep saying it if it makes you feel better. I'll play it in my own time, I've got too much of a backlog to get to it right away. For others, though, they've been waiting very patiently, with Nintendo remaining tight-lipped for unknown reasons. They deserve all the rumors that run around, if they're not going to do anything to disprove them.



MoonKnight7 commented on Humour: The Pain Of Being A Wii U Owner This C...:

@Vandy @shani

"Rightfully" meaning that Nintendo was the one who put out a demo video claiming that Star Fox and Zelda U were still on track for Holiday 2015, only to completely reverse that decision in a span of 3 months. So much so, that Zelda fell off the face of the planet for nearly a year. Ironically, that decision was made after Nintendo's announcement with DeNA, and the very first mention of NX.

It's not really being winy, it's more of calling out Nintendo's crap. Rude, that one of you called it "child"like. Rude, that the other agreed. What happened to Star Fox fits your category of, "it's just a delay, so just deal with it, cause the game will be better." Something more drastic is going on with Zelda U. You're both right, Nintendo doesn't owe us squat, that's why Zelda U pulling a duel release is within the realm of possibility. I think that's crappy thing to do to Wii U owners, if a better version is made for the NX, but I can understand why Nintendo would do it. Childlike? No. Bull*hit from previous mentions? Yes.

So, in the meantime, yes, they "rightfully" deserve to be poked fun at for their delay.



MoonKnight7 commented on Humour: The Pain Of Being A Wii U Owner This C...:


Lol, hilarious. Your context was addressed in the video. I'm not sure you watched it:

"No good games coming out." Addressed by the video of Nintendo's tragic Holiday releases schedule. It's at 1:01 in the video.

"The final nail in the Wii U's coffin!" Addressed by the video with the mention of Zelda U going to NX, while also mentioning that it is probably coming in 2016. First mentioned at 2:05 in the video.

Don't forget your opening line too, like I mentioned before. Opening lines are important as they dictate where the rest of your thoughts are going. No where did you say that you were addressing everyone in the comments section, while further not noticing that the people who made this video could be called "fans," as evidenced by their pajama pants.

Thanks for accepting my apology. You're quite the gentlemen (or gentlewoman? Your profile doesn't say). Again, I'm so sorry for misunderstanding that everything you said was mentioned in the video.



MoonKnight7 commented on Humour: The Pain Of Being A Wii U Owner This C...:


Please excuse the fact that your opening line was...

"People who claim to be Nintendo fans are so god damn weird sometimes."

... placed in an article about 2 Nintendo fans rapping about Nintendo's horrible Holiday release schedule. I don't know how I could have misunderstood. Excuse me then.



MoonKnight7 commented on Humour: The Pain Of Being A Wii U Owner This C...:


"They ignore the fact that there are so many quality, unique titles offered by the system and are always quick to cry about something being "the final nail in the Wii U's coffin!" and whine about how there are 'no good games coming out'."

You're kinda sounding like a Nintendo Rep. here. They are mostly poking fun at the fact that Nintendo's Holiday lineup is a Tennis game, an Animal Crossing spin-off that no one wanted; while rightfully poking fun at Zelda U's current situation.

I wouldn't read into it any more than that.



MoonKnight7 commented on Feature: The Big Nintendo Direct Summary - 12t...:

It was a good Direct. A lot of it was expected, not that that's bad. I'm still not certain I can accept Nintendo's apology, called Twilight Princess HD, but we'll see. The nice surprise for me was Pokemon coming to VC. Awesome, and it's about freaking time! It's really nice that you can still trade pokemon.

Also, Typoman looked awesome, I need to research more about this title.



MoonKnight7 commented on The Legend of Zelda: Twilight Princess Is Rece...:


It's upsetting because this is yet another apology from Nintendo for the delayed Zelda U/NX. Remember the days when they said Wind Waker HD was going to be the appetizer before the main course? Well, we just got another basket of breadsticks. I think this all but confirms Zelda U is coming to the NX too.



MoonKnight7 commented on The Next Nintendo Direct is on 12th November:


Yeah I'm with you there. The Wii's last few years were incredibly disappointing. So disappointing infact, that I went out and got a PS3 at that time. I don't see the Wii U being a different story. Nintendo obviously has their resources pretty stretched right now. They have to "try" to satisfy Wii U, 3DS and build up software for the NX. Obviously the former will get the short end of the stick.

I agree wholeheartedly with you. I don't regret my Wii U purchase at all. I play it a lot. That said, I'm not going to shield my eyes from the obvious. The Wii U is coming to an end, and very soon. I hope we get some good surprises tomorrow, but I'm not going to get overly excited. I know where Nintendo's focus is, and it isn't so much on the Wii U anymore.



MoonKnight7 commented on The Next Nintendo Direct is on 12th November:


From your first link:

“The NX is new hardware, and will start from zero,” he said to shareholders. “However, the 3DS and Wii U have install bases. Immediately cutting off software for previous hardware upon the release of a new machine is inefficient.”

Direct contradiction? Why? Cause Iwata said it? I hate to break it to you, but I never found Iwata's word as solid proof of anything (may he rest in peace of course). Just like they almost immediately doubled back on smartphone games, after repeatedly saying, "no" once investors had them against the wall. They could release SMTxFE, Pokken Tournament, Star Fox and Zelda U/NX and consider that making Wii U owners 'happy.' It's such a empty statement. That is not proof to me nor a direct contradiction. Your argument is that they'll release games until we're happy? I'm sorry, but what the hell does that even mean? That's hardly proof, it's just Iwata making a PR spin, because the fanbase had torches and pitchforks at the time. I'd pay attention to the date more than the words.

"That maybe true but not everyone has money to throw at a new console. Especially if they cut a consoles life down if it doesn't perform the way they thought."

Sure I understand that. I certainly couldn't get a Wii U right away, but are you understanding what I'm saying? Most of them will get one, especially if they have strong games in the launch window. It's better to cut ties on the Wii U as soon as possible before people shift their attention to PS4 and Xbox, of which, it may already be too late. So yes, Nintendo's last priority is making us happy. They need to secure a broader base first with the NX.

In regards to Zelda, I am one of those that strongly believes that Zelda U will become the next Twilight Princess. Thanks for the ridiculous smart*ss history lesson btw, but I am familiar with Wikipedia too.

What I fail to understand with some people is that they believe that a 'Zelda per console' is apparently in Nintendo's Ten Commandments. What could realistically happen is that Zelda U could become a duel release, just like Twilight Princess. Doesn't that technically fit into one 'Zelda per console?' It does, just not the way you want it to. The Wii U just doesn't have the blessing of a prior installment on the system like the GameCube did. Wind Waker released 1.5 - 2 years into the GameCube's lifespan. It was already well into production when the GameCube released. Zelda U on the other hand, wasn't started until the end of the Wii's lifespan. The history you listed is irrelevant here. Look at where the Wii U is, and where Zelda U is, it's MIA; has been for almost a year now. The only breadcrumbs we've gotten was from:

One line that is particularly curious is this one:

"We're doing our best. Everyday we improve it bit by bit. It is something that requires plenty of time, however, so please believe in us and wait."

I'm sorry, I have a question. Shouldn't Zelda U be close to completion? That comment makes it sound like it's being rebuilt "bit by bit." It's a muddy comment for sure, but lets look at the 'history of Zelda U' for a moment:

In E3 2014, they show the first footage of the game saying it will be out Xmas 2015, with plenty of people shouting "Eeeek! Is it 2015 already?!" Fast forward to December 2014:

This is a strange one given what happened after just 3 months later:

After such blatant confidence too. 3 months is not a lot of time to completely double back on something, so much so, that Zelda completely went off the grid. So the question is what happened? Was something so broken in the game and there was no possible way to release on time or... What's rather curious about this is that this is right around the time the NX was first mentioned because of the smartphone game deal with DeNA. That's rather interesting isn't it?

The signs are there if you pay attention to them. As a lover of history, you should know better than I that the GameCube was considered a failure by Nintendo's standards, so what happened? They moved TP from GameCube to the Wii and flipped the map for the Wii-mote. Why would they do that? To prop up the Wii as much as possible for a good launch, because the prior system failed to meet expectations.

Now look at the Wii U. It has under half the sales of the GameCube, and you believe backers of Nintendo will let a Zelda out the door on a failing console because they owe it to the fans? Nintendo doesn't owe us squat. Nintendo investors could have easily twisted Iwata's arm to pull the same strategy for the NX. They got him to cry mercy for smart phone games, why stop there?



MoonKnight7 commented on The Next Nintendo Direct is on 12th November:


Oh you mean like they supported the Wii? A console that actually had a substantial base, and was dead almost a year before the Wii U launched. Yet you believe that a failing console with 10% of that base will somehow be different? Pardon me while I remain skeptical. Keeping Wii U owners happy is literally the last thing on Nintendo's checklist right now. Most Wii U owners are Nintendo die-hards who will begrudgingly buy the NX anyway, and Nintendo knows it, as evidenced by high game attach rates.

Don't be surprised if "continuing support" is 2 or 3 games after the NX, with yearly installments of Just Dance.



MoonKnight7 commented on The Next Nintendo Direct is on 12th November:


It's hard to say, I think we'll get a few dates from the previously announced games and more footage, though I don't believe for a second that Zelda U will be part of the discussion. They're waiting until the NX gets an official announcement. Aside from that. I'd say the smash ballot, amiibo and more DLC. Probably two surprises, one that you can download right away, and one that you can't.

Pikmin 4 is possible, but I've always been skeptical of that theory. It really depends how far along they got. Half way through development they could have shifted it over to the NX. I personally don't see why they would burn more games on the Wii U at this point, unless it can't run on other hardware. I imagine a couple remakes are in the works. Blah, blah, blah in HD. If that's the case, you might as well order a tombstone for the Wii U. Nothing new is coming until the NX.

Case in point, Twilight Princess HD would be an apology from Nintendo for Zelda U being MIA.



MoonKnight7 commented on The Next Nintendo Direct is on 12th November:

The Smash Ballot is pretty likely, as they've had "results" for a long time now. I know it says, "focused on upcoming games..." but I'm sure a good chunk of time will be plugging recently released games for the Holiday season.

As for the surprises? I'm always cautiously optimistic for these. As always, it could be anything, but it better be good after such a long time. I know Iwata passed away and all, but good grief, they certainly took their time.



MoonKnight7 commented on Reaction: Nintendo's First Mobile App, Miitomo...:

I don't know why people keep saying everyone was expecting Mario or Zelda, we weren't. What we were expecting was something that could actually drive console sales and games. Something like the streetpass games. Games that have a simple hook, with the intent of, 'hey, the 3DS has even better games, go check those out too.' Any of those streetpass games could work on a phone. What we got instead was an app for people who don't know how to communicate. I blame the internet and texting for this.



MoonKnight7 commented on Nintendo Download: 29th October (North America):


Resident Evil 3DS is one of my favorite games on the system. It's easily one of the best looking games on the portable, and achieves terrific sound as well as fantastic controls while in tight corridors. The only downside? The ending chapters of the story are incredibly dumb, lol. If you can get over that though, I'd download this in a heartbeat for 5 bucks. I can't vouch for the Wii U one, but reviews were solid for it as well.



MoonKnight7 commented on Nintendo Has Unannounced Wii U And 3DS Titles ...:

Lol, I wouldn't get my hopes up, everybody. This isn't going to be retail releases as the holiday season is upon us. I do find it likely that Twilight Princess is in the mix here. That's great for those of you who want it, but it is obviously an apology for their complete silence on Zelda U/NX.



MoonKnight7 commented on Details Emerge on How Nintendo Accounts Will Work:

Lol, so much for releasing at the end of the year. Nintendo blows another promise out the window. We literally can't believe them on anything these days.

At least this seems to be worth the wait, as opposed to Miitomo... As many others have already reiterated. I am very curious if Nintendo will reward current Wii U and 3DS users, or if they're just get a heartfelt 'thank you.'



MoonKnight7 commented on This Is How Nintendo's First Smartphone Game M...:


"To me, this is the perfect example of how Internet is ruining real life communications."

Amen. I work in an office as a graphic designer, and it is literally amazing how people (even through email) have no idea how to communicate. Sometimes it's just fragmented sentences, and I have to call Sherlock Holmes to come in and figure out what the hell they want me to do. This just plays right into that, it seems. This is among the most underwhelming announcements from Nintendo.

I have no idea why they didn't go down the road of what the streetpass games are. Those are actually fun and addicting as long as you get streetpass hits.



MoonKnight7 commented on This Is How Nintendo's First Smartphone Game M...:

Lol, no wonder their shares plummeted. No one was expecting this at all. It's like dating for the awkward who don't know how to talk to people. I fail to understand why they couldn't go for what the streetpass games were. Those are really addicting, yet, I rarely get "hits" these days on my 3DS. I would have been on board if it was stupid little games like that. This... I just don't know what else there is to say other than, lame.



MoonKnight7 commented on The Legend of Zelda: Tri Force Heroes Launches...:


"sure. Sure. Whatever u say."

Why did you even reply back to me if you had nothing to say to defend your point?

I find it hilarious that people are so upset about this that they are willing to drum up irrelevant points to make themselves feel better.

You said that it DID make a considerable difference that this title uses download play. I'm telling you that the number is so low, that point is completely irrelevant. Hyrule Warriors even sold better on a failing home console, and being an actual spin-off.

You may like it, but my point of view was the exact opposite. Nintendo didn't sell me on it in the slightest. Nintendo didn't put their best foot forward by not allowing friends to play together in the demo. I have no idea if Japan got a demo, but if they did, these numbers don't surprise me at all.

If you like it go ahead and enjoy it, but don't embellish on irrelevant details that literally make no differece, just to make yourself feel better. These are mediocre sales (at best) for a Zelda game. Leave the PR spins to the people who actually get paid to do it.



MoonKnight7 commented on The Legend of Zelda: Tri Force Heroes Launches...:


"meaning you right cause i heard my fans wanted a sequel to 4 swords."

I have no idea what this sentence is supposed to mean, but 'your fans'??

"And yes that can still be the consider that either just need 2 other 3ds to play. If it saves you money, you be surprised many people will go that route. And far from mediocre espically since a lot of reviews very positive about this game. This game was meant for co-op and it does great at it."

This is just damage control if I've ever seen it. Let's just say that this statement is true and that 20K 3DS owners (and I do think I'm being generous) went over to a friends house and used download play. Then that total is 74K. Yay?

Metacritic has the game with 24 positive reviews (14 of which are at scores between 70-80), 16 mixed and one negative. That's a pretty mixed bag for a Zelda title, so I don't know where you're getting this "very positive" line from. I would have accepted medicore, ok or even just positive, but 'very positive'?

I don't think Nintendo was expecting it to do very well, hence we got those demo codes. This is only made worse in Japan, as Zelda isn't as big of a draw as it is in the west.

I tried it, and it was awful. The demo code email I got from Nintendo even gave me codes to give to my friends, yet, when we all went to play together the friends feature was not accessible in the demo. So I got stuck with random people who kept purposely killing themselves. Way to sell it Nintendo.

Just take it for what it is, it's just not a big seller, even with Zelda slapped on the title. It's just too much of a hassle to find normal thinking local players for this to be a hit with wider audiences.



MoonKnight7 commented on Nintendo Reports Profits as System Sales Show ...:


"And I don't know how anyone can say it's just dedicated fans buying Wii U for Splatoon, a completely new IP, or even buying at all right now. What kind of dedicated fan buys a console almost 3 years into its life?"

I'm a dedicated fan, and I couldn't buy the Wii U right away. Just cause you're a dedicated fan does not just throw out that particular question. Not everyone can buy it on day one. So the question remains then, who is buying it? Well, certainly not many other people, looking at those dreadful numbers. The high game attach rate, does spell out that very scenario that it really is mostly dedicated Nintendo fans. Really though, without any third party support, what else could they be?