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MoonKnight7

MoonKnight7

Male, United States

Umbreon, now and always.

Joined:
Mon 18th November, 2013

Recent Comments

MoonKnight7

#1

MoonKnight7 commented on One Of The Most Successful Nintendo Games Of 2...:

@Donjwolf

We're on the same page my friend. I actually forgot about Ernest et Celestine. I'm going to put that on my to-do list. Thank you for the reminder.

It is a shame, often times the Academy goes for the "safe" option when it comes to picking the award winners.

I just found Frozen to have sub-par animation qualities, poor directing and just "ok" music.

As far as what Disney used to be, yeah I agree. They've kind of lost some of that Disney magic. I think this is largely because they've had a major shift to CG animation and their "talented-core" animators had a hard time adjusting. A lot of their talent has left like Andreas Deja, the man responsible for some of the best Disney villains in the 90s (Gaston, Jafar, Scar, etc.).

It's assumed that 2D just isn't popular anymore, so I don't think we'll be seeing Disney do it anytime soon.

MoonKnight7

#4

MoonKnight7 commented on One Of The Most Successful Nintendo Games Of 2...:

@Morpheel

"It's funny how many people here seem to dislike the movie only because it's popular."

It's only because it is undeserved. Disney animators are some of the most talented artists in the world, but I never saw such a blatant animation error during "Let It Go." You can spot it a mile away.

https://www.youtube.com/watch?v=ZN7mWHvwlBg

You don't need to watch the whole thing, but at 1:30 is the one I'm referencing. Was the director even watching?? Some of the other "mistakes" in the video are a little harsh I think, as it's impossible to get everything perfect in any movie, with layout, etc. But some of them however, are warranted and is sub par Disney quality, like with Anna's hair during the sleigh scene. If you had told me that Disney would make so many blatant mistakes 10-15 years ago, I would have laughed in your face, yet here we are.

Your "Disney Hipster" line did make me laugh though. I've never heard of such a thing, haha.

MoonKnight7

#5

MoonKnight7 commented on One Of The Most Successful Nintendo Games Of 2...:

@JasonAnArgoNOT64

No one except for you is referencing 00s movies. You are right, the 00s were not part of the Disney Renaissance, and were not musicals, however no one is saying that they were. I'm not sure why you keep referencing them. The reference was to movies from the 90s. They were musicals, hence it is a fair comparison.

My exact quote was:

"It is a perfectly fair comparison with anything from the 90s. All those films were considered part of the Disney Renaissance and the Post Disney Renaissance and were therefore "Musicals." The only exception was The Rescuers Down Under, which was started before the Little Mermaid."

MoonKnight7

#6

MoonKnight7 commented on One Of The Most Successful Nintendo Games Of 2...:

@camerica1618

"Nostalgia often blinds people when it comes to Disney movies. Frozen is a million times better than the garbage that was Brother Bear, Home on the Range, Chicken Little, and Bolt."

Who on earth is saying that Frozen was worse than Chicken Little and Home on the Range???

Unless you are referencing the nostalgic 90s movies, yet you say in your own comment that the music in the 90s was better. Either way, I'm confused.

MoonKnight7

#8

MoonKnight7 commented on One Of The Most Successful Nintendo Games Of 2...:

@SteveButler2210

Yes, thank you. I'm so happy to hear my wife and I are not the only ones who think this. I thought that movie fit right in with the other Disney classics. It's a shame Disney considered it "underwhelming" in terms of box office performance.

It's also a shame that in order for a film to be "successful" it has to be CG. Hence you have Frozen. A movie that was supposed to be hand drawn but switched to CG after the Princess and the Frog failed to capitalize. I love CG in all, I even do animations from time to time at work, but nothing compares to the love and handcrafted detail in 2D animation. Disney used to be so good at it too, and a large part of their 2D staff is gone. Such a shame.

MoonKnight7

#9

MoonKnight7 commented on One Of The Most Successful Nintendo Games Of 2...:

@Spoony_Tech

I know that ultimately it doesn't matter, as the movie made bank. I'm just saying that in terms of music, directing, animation errors (in particular the one during "Let It Go") and reusing the same engine they made for Tangled; Frozen does not deserve the overwhelming positive attention it is getting. But I understand that life isn't fair and the children enjoy it, so I will just have to get over it.

Undoubtedly there will be 10 sequels, I just don't like the focus it has gotten as being the "return-to-form" or a "Second Disney Renaissance". It is inaccurate to say so. That title belongs to the Princess and the Frog.

MoonKnight7

#11

MoonKnight7 commented on One Of The Most Successful Nintendo Games Of 2...:

@Ryu_Niiyama

I assume this is directed at my post since you referenced the Princess and the Frog. My wife and I certainly feel alone with this view sometimes, so I'm glad there's some agreement, it makes me feel better.

Message aside, I just thought the Princess and the Frog had a lot more going for it. I thought the music was more inspired and the animation was gorgeous. Most of all, I was so happy to see Jim Cummings get a sizable role rather than his typical couple lines in every movie that's ever existed, haha.

MoonKnight7

#12

MoonKnight7 commented on One Of The Most Successful Nintendo Games Of 2...:

This has nothing to do with the game, but has anyone else been kind of "meh" about the Frozen film? I'm prepared to be in the minority here, but I was just kind of lukewarm about it. Sure it was "good", but I wasn't blown away like many others were. It just screamed "Disney Magic!" to me, and more of a ploy at theme park fodder.

People claim that it was a "return-to-form" for Disney, but I believe that belongs to the Princess and the Frog, both in terms of songs and their directors. Not to mention that Frozen just reused the same engine from Tangled.

MoonKnight7

#13

MoonKnight7 commented on Weirdness: Sony Uses Art From Super Smash Bros...:

@Takerkaneanite6

"...as long as maybe Sony state what game it is from...

See that's just it though. I don't see any copyright text on this image at all. Not to mention, how does the Mega Man from Smash Bros. promote Playstation? It doesn't.

Their friendly rivalry does not apply here. Since the image seems to be lifted from the internet that's where the problem is. Nintendo didn't provide the image itself, they won't be happy with that since they do not know the source, as images from the internet become distorted over time, i.e. images become skewed, improper colors arise, pixelation occurs, etc.

Because they were never asked, I'm certain Nintendo will ask them to politely remove it. Above all, it inadvertently associates Smash Bros. with Playstation.

MoonKnight7

#14

MoonKnight7 commented on Platinum Games’ Producer Thanks Wii U Owners...:

"Let us know in the comments if you’re still enjoying your copy of Bayonetta 2, and if you think there is a possibility of a sales spike for the Wii U exclusive over the holiday period."

Yes, it's amazing, however I am still working through the first one. I have so many games to play right now, it's a good problem to have.

Honestly, they probably won't sell much more. This seems like one of those games that has a sharp spike in the beginning, but I think that is over and we're close to whatever they're final total will be. It's a shame they think the reception was underwhelming, despite the sincere thank you. Quite frankly, I think it did about as well as it could have despite the Wii U's circumstances.

MoonKnight7

#20

MoonKnight7 commented on Super Smash Bros. Grabs Third Place in NPD Cha...:

@Chubblings

"I thought Nintendo reported a few months ago that they were selling Wii U's without loss now, but I may be mistaken."

I know what you are referencing. It was back in April or May I believe. Iwata told investors that the Wii U price cut from $350 to $300 caused them to lose money at first. While they did that, they looked into cutting costs on the production line, cheaper parts, labor, etc.

As I understand it the Wii U is presently very close to the break even mark, and trying to make the money up with software.

MoonKnight7

#21

MoonKnight7 commented on Super Smash Bros. for Wii U Sold to Over Ten P...:

I was hoping for 300K this week, but still, it's a solid start. Hardware wise, I believe this is pretty close to what MK8 had, but we are closer to the Holidays. I guess I'm trying to say, it could have been better, but we'll take it.

MoonKnight7

#22

MoonKnight7 commented on New Mario Maker Footage Shows Off Multi-Genera...:

@WaveWarlock

I fully agree with you my friend. Pikmin 3 was actually the reason I bought a Wii U. Why it isn't more popular is beyond me. It has everything I like, strategy, adventure and puzzle solving all wrapped up in one package. Any time a pikmin dies onscreen, I feel like my soul is being crushed, haha. It just has a lot of heart and fun.

MoonKnight7

#24

MoonKnight7 commented on Nintendo Reveals New Wii U Footage and Details...:

@rjejr

The lack of a Smash Bros bundle is quite baffling. They might make one for the next holiday season, but by then it's too late to fully capitalize. I agree with you, I doubt there will be a Zelda bundle next year, just going off they're recent pattern.

MoonKnight7

#25

MoonKnight7 commented on New Mario Maker Footage Shows Off Multi-Genera...:

@minotaurgamer

"I see this title a way for "the untouchable god" to get rid of 2D Mario and he can keep making more Pikmin crap, 3D Mario games that don't sell hardware and so on."

Ah, you're so preen and proper when it comes to insulting people. Miyamoto is really close to retirement so get off your high horse. He really hasn't been involved with Mario development for a long time now, he's just been sitting as a producer for most of the Mario games today. In fact he was barely involved with Mario 3D World, so quit the act and get your facts straight before your next rage spout.

I know you hate Pikmin and all, but it is my favorite franchise, and I can't be the only one who thinks that. At least Pikmin adds diversity to Nintendo.

MoonKnight7

#29

MoonKnight7 commented on Omega Ruby & Alpha Sapphire Enjoy Biggest UK P...:

As I understand the Wii U presence is pretty much gone in the UK, so I guess it isn't overly surprising. To not crack the top 10 with one of the biggest games of the year is incredibly disappointing though. I am curious about the actual numbers however, since it's a busy week.

Good news for Pokemon though.

MoonKnight7

#31

MoonKnight7 commented on Digital Foundry Gives Its Take on Watch Dogs f...:

But guys! We get to use a half baked touchscreen concept that took 6 months to complete!

Ubisoft is banned from me for a long time. I won't even support them on the Playstation. @rejr and I talked about this yesterday. This is exactly what Ubisoft wants so they can say they supported the platform but "it just wouldn't sell on the Wii U." They just want out, and they're literally willing to throw this game under the bus to do it.

MoonKnight7

#33

MoonKnight7 commented on Weirdness: April Fools Comes Early As Amazon F...:

@rjejr

"They'll get what they wanted, low sales to justify no further support."

I couldn't have said it better myself. That's exactly what the plan was for watch_dogs U. They would say, yeah we supported the platform, but it just doesn't sell on the U.

But the fact of the matter is, it would have sold much better if it released with the other platforms. It would have had the lowest sales regardless, but they certainly would have been better releasing in May. Like you said, the combination of no marketing, the wait and Smash Bros stealing the show gimps any potential. Most of us said that from the beginning when it got delayed.

I was told by a friend that we're not missing much, as he didn't care for the game. Even so, it's still a shame.

MoonKnight7

#42

MoonKnight7 commented on Reggie Fils-Aime Says Super Smash Bros. for Wi...:

@SwaveSays

Haha thanks. I think it's important for a reporter to look into what others have said in the past, and to build questions on top of what is already common knowledge. It's ok if they want to briefly touch on it, but to ask such a softball question is a missed opportunity. This makes me believe they want to go the "safe" route, rather than asking them something that might make them slightly uncomfortable. It's a news reporter flaw that seems to be happening more and more, and I feel like I'm watching a show more than a news channel. Even if we wouldn't get a straight answer to my questions, and I doubt we would, I'd be happier if the reporter at least tried to ask.

MoonKnight7

#44

MoonKnight7 commented on Reggie Fils-Aime Says Super Smash Bros. for Wi...:

I know this reporter was just asking general questions, but I hate it where they have valuable time with the COO of NA, and they ask such a generic question like, "What are your thoughts on smartphone gaming?"

We all know this answer cause it's been asked since 2011, when 3DS sales tanked at launch. I think a better question would have been, "Is amiibo your answer to shareholders who want to move to mobile? And how much of a positive impact do you think amiibo will have on Nintendo once it hits the market?"

I dunno, I just wouldn't waste valuable time on such generic questions we already know the answer to.

MoonKnight7

#45

MoonKnight7 commented on Talking Point: The amiibo Range Grows, Yet Key...:

Like many others have said, I believe there is an ultimate goal in mind with amiibo, and I believe that to be a sandbox game similar to skylanders/Disney infinity.

I personally don't care so much for the functionality, but maybe the save/rewrite issue could be resolved if they made a special app on the Wii U that you could get for free from the eshop. From there you could store/access all your save data, rather than just deleting it and starting over again, which just seems like a horrible mess.

Good article nonetheless, there were some good points about amiibo's disjointed nature.

MoonKnight7

#48

MoonKnight7 commented on Pikmin Short Movies Available to Buy Now on Wi...:

@minotaurgamer

Such an aggressive tone over something that doesn't deserve the hate. If Pikmin wasn't profitable, Nintendo wouldn't have made 2 sequels and there's been rumblings of a 4th game in very early development, so your logic is flawed by the red in your eyes. It's true that Pikmin 3 will probably make less than it's predecessors but it far from "bombed", I would suggest you research what "bombed" actually means. Regardless, the Pikmin shorts are a fun idea, even if it ends up as a one-off event.

Your last paragraph is hilariously misplaced, just like @Zombie_Barioth said. Do your homework next time before your next rage spout.

MoonKnight7

#49

MoonKnight7 commented on Pikmin Short Movies Available to Buy Now on Wi...:

@rjejr

Don't worry I understand your point too. If you're not an animation buff, then they're not going to appeal to you enough to buy them. I'm sure you'll see them soon enough though. You could probably find them on youtube unless Nintendo has stripped them away by now.

"Nintendo should show 1 of them on National tv during the parade."

That's a great idea actually.

MoonKnight7

#50

MoonKnight7 commented on Pikmin Short Movies Available to Buy Now on Wi...:

@Sforzando

Yeah, don't let the Disney Co. fool you. They always paint Disney as this fantastic artist with wonderful ideas. The truth is only the second half is true, and was a bit of an a**hole along the way, but that's a discussion for another day. Mickey Mouse was Disney's idea, but he was actually fully fleshed out by a guy named Ub Iwerks, and I'm sure you've never heard of him.

Disney was a master at getting people to do things for him and he would usually get full credit for it. It's one of the reasons why in today's movies, the credits are so long, cause everyone gets recognized now. More than anything he just had an extremely talented team, and was just really good at managing them.

Sorry for the tangent, but this is an area I know a lot about, haha.