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MoonKnight7

MoonKnight7

Male, United States

Umbreon, now and always.

Joined:
Mon 18th November, 2013

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MoonKnight7

#4

MoonKnight7 commented on Code Name S.T.E.A.M. Fails to Chart in Week of...:

@Dpishere

I'm with you there. I thought it was pretty ambitious of them to go for this kind of style. I love it, especially in the cut-scenes.

It was a big selling point for me too, as I bought it on day one. I also don't understand all the hate it has gotten. It certainly doesn't deserve it. It's a shame because I was really hoping for a sequel, and I'm sure it will never happen.

MoonKnight7

#6

MoonKnight7 commented on Code Name S.T.E.A.M. Fails to Chart in Week of...:

Not that I was expecting Code Name STEAM to do really well in Japan, with so much American influence, but man, to not even chart... I'm so sad for the crew of that game. It's a really good game, and I was really hoping for a sequel. It's pretty apparent that it will not happen.

It didn't even do that well in the U.S., where I was expecting at least decent sales. I swear Nintendo fans are their own worst enemies sometimes. We finally got a great new IP, and no one bought it. That certainly sends the right message to Nintendo... I hope Splatoon at least sells ok.

MoonKnight7

#10

MoonKnight7 commented on Feature: A Nintendo Fan's Guide to E3 2015:

@CreativeWelshman

"Well isn't that what they all do at E3, beg us to buy their products by talking them up and show off some flashy trailers while they are at it."

Lol! Well yes, of course. What was funny was you were blunt and direct. It just made me laugh, so just take the compliment. :P

"Also I'm just guessing with these predictions, now give me Michel Patcher's job."

Haha, I don't think you want that job.

MoonKnight7

#11

MoonKnight7 commented on Feature: A Nintendo Fan's Guide to E3 2015:

I really hope Retro has been working on a Metroid. I know that Japan doesn't really buy into Metroid, but there is more of an install base in NA (not sure about Europe) so it would at least sell pretty well, and go off of the small amount of momentum the Wii U has in that area.

The loss of Zelda is a punch in the gut, and it will be difficult to top last year's E3 because it was such a hit. Not only that, but Nintendo has a couple of obstacles to overcome. Even though this E3 is for the Wii U and 3DS, there still will be the looming presence of smart device gaming and the NX. No doubt, people are going to bombard them with questions about that instead of talking about Star Fox, Mario Maker, etc.

In other words Nintendo needs to pull a rabbit out of their hat so people don't resort to talking about that, rather than what's directly in front of them. We'll see, I hope for the best.

MoonKnight7

#12

MoonKnight7 commented on Feature: A Nintendo Fan's Guide to E3 2015:

@CreativeWelshman

Haha, you have a lot listed for Nintendo, I wouldn't expect at least half of those if you want my complete honesty. That is unless you have some sort of inside scoop! :O

EDIT:

After you edited your post, that first one is hysterical. "Begging us to buy a Wii U" hahaha, I love that.

MoonKnight7

#13

MoonKnight7 commented on Monochroma For Wii U Scrapped Due To Technical...:

"We have serious performance problems that we can't overcome without developing the whole game from scratch again."

Yikes, this completely ruins their reputation. I get that they were trying to be truthful and honest, but man, I can't see anyone backing them up the next time they need money.

MoonKnight7

#16

MoonKnight7 commented on Feature: A Fit-To-Burst History Of Kirby Games:

Loved Kirby's Adventure as his copy ability was just so fun to play around with. But for this, I'm gonna have to say Kirby Mass Attack. It was one of my favorite DS games. Who doesn't have fun throwing a bunch of Kirby's everywhere with a stylus?

MoonKnight7

#17

MoonKnight7 commented on Talking Point: Is Konami About To Exit The Con...:

@Quorthon

"I don't think it's just Nintendo fans--this seems to be a standard of human nature, to seek the security blanket, to seek the familiar and safe. I'd think there's a psychological element to it, but I don't know enough about that to go into it."

I think there is some truth to that, however, before Nintendo's E3 last year, all I kept hearing from both Nintendo fans, and non-Nintendo fans alike was "Nintendo just trots out a Mario, they never have new IPs."

Yet we were graced with not one-but two new IPs, three if you count Captain Toad, though for me personally I just consider it a spinoff rather than a new IP.

When Code Name STEAM was announced, I was excited by what I saw, and it was extremely disappointing that I was in the minority. All I kept hearing was complaints about the art style. The complaints were so vocal, that I remember Intelligent Systems had to defend it while showing it off at E3. I personally don't understand the hate, I liked the old-school comic feel. I guess I shouldn't be surprised it didn't sell.

Don't feel bad about not buying it yet, but I do recommend you give it shot at some point. I'd be curious to see how you feel about it.

MoonKnight7

#18

MoonKnight7 commented on Fire Emblem If Box Art Confirms amiibo Support...:

@Quorthon

"I had basically the same thought. It supports figures that cannot be purchased in any store anywhere. I think I saw Marth once before it turned into fanboy/reseller bait, and that was it. I have never seen the others, and I'm pretty sure they don't exist."

It's crazy how accurate that statement is. I have never seen any of the Fire Emblem amiibos on a shelf, I don't even recall seeing Marth on the first day, but I was only in one store on day one. I got very lucky with Ike, because I actually was able to pre-order him from GameStop. He is my favorite character in Smash, so this was a priority for me. That said, I narrowly almost didn't get him, because GameStop screwed up, and gave my Ike away to someone else. I don't know what happened. I wasn't angry or anything, because the employees felt really bad about it, plus I don't get mad at people who make minimum wage (or not much better). They told me I would be first on the list if they got more of him. They kept their promise and I got one of the very last Ikes before he disappeared entirely.

I've tried to get Lucina and Robin (my wife is a huge fan of both), but it's been a horrible mess. They sell out in minutes online, and I'll never find them in the store. I'm sure you can relate, we have jobs, and commitments not involving spamming retailer sites looking for amiibos. Apparently a lot of wave 3 never even made it to store shelves, because the pre-orders even took all of the extra stock they received for the launch day. I've pretty much given up at this point. My next real hurtle is Olimar. I love the Pikmin series, and Nintendo is making me dread his release. I'm pretty sure that the closest I'll get to having an Olimar amiibo, is typing it into Google Images.

"Still not a big fan of the "two versions" nonsense. I know the 3DS is struggling with growing its library, but this is not the way to pad it out."

You may hate me for saying this, but I actually don't mind the duel release. My wife will get the easier one, and I'll get the more difficult one. I can understand the concern though, but for me personally, I kind of like the idea of giving the casual audience a game, and the hardcore fans a game.

MoonKnight7

#19

MoonKnight7 commented on Talking Point: Is Konami About To Exit The Con...:

@Quorthon

Aw man that's terrible. I'd believe it though based on what I saw and what you just said. It's really a shame. Switching MM with Code Name STEAM probably would have given it more of a chance, not to mention that it made good use of the c-stick as well, so it would have gone nicely with the launch of the new 3DS.

The biggest shame though is, and we've talked about this before, that Nintendo fans just seem content of the same IPs over and over again. Why does no one want to give Code Name STEAM a chance?

It isn't a perfect game, sure, but it was an ambitious one, but more importantly, it was really fun. I loved it's absolutely bizarre mix of fictional and non-fictional characters, thrown into a blender with a topping of an alien invasion. It was bananas, and I loved it.

That said, the comments that I read just couldn't get over either the art style (which I actually liked) or the long "alien movement" times. It's a shame that those two things literally crippled it's chances, one of which was corrected about a month later with a fast-forward feature.

Looks like we'll just be getting more Zelda and Mario, which is fine, but Nintendo fans can never complain again about no new IPs, because of what happened to Code Name STEAM. I guess the real test is just how well Splatoon will do.

MoonKnight7

#20

MoonKnight7 commented on Nintendo of America Apologises for amiibo Shor...:

It won't happen. Sorry to be pessimistic about it, but it's the truth. I was actually in NYC over the weekend and I went to Nintendo World and the giant Toys R Us while there. I might as well have just stuck with my hometown GameStop because they had nothing different. Never in my life did I see so many amiibos, and yet, never did I see so many of the same amiibos. There was an entire aisle (Toys R Us) dedicated to just amiibos and roughly 80% of it was Mario Party, minus Toad of course. More and more do I just not understand the need to make a Mario Party line, as they are taking up valuable space, and apparently no one wants them. That line was a waste of time.

MoonKnight7

#21

MoonKnight7 commented on Talking Point: Is Konami About To Exit The Con...:

@Quorthon

"Poor sales of Codename STEAM, and the yet-questionable sales statuses of Splatoon and XCX (XC did not sell particularly well), but monumental sales of endless Zelda remakes only back up to Nintendo that they should just "stick with the familiar" in a desperate big to make money."

Oh no. Did Code Name STEAM do that badly? I was afraid of that, because I had pre-ordered it and apparently only one other person pre-ordered as well at my local store. I check miiverse occasionally and there's a post maybe every hour or so. I had assumed it didn't look good given those two things.

There's a great new IP out there and no one will give it a chance. It's not perfect, but I loved the ambition of it. It's really a shame.

MoonKnight7

#24

MoonKnight7 commented on amiibo tap: Nintendo's Greatest Bits Bringing ...:

Maybe others have said this, so sorry if I'm parroting other comments (I didn't read a lot of them), but I feel like amiibo tap is kind of a waste. I mean I get it. It's free, and it's not designed for veteran gamers. Having said that, I feel like these short demos just won't hook many people. I think amiibos and VC would truly benefit if certain VC games came at a discount from certain amiibos. Just the main ones like Mario, Link, DK, etc.

Got a Mario amiibo? Then you can buy Super Mario Bros. for half the price. Something like that. Maybe they could have a "games of the month" list where certain amiibos unlock discounts on various VC games. I just think that would be more of an incentive to buy both amiibos and VC games, while also appealing to new and veteran gamers.

MoonKnight7

#25

MoonKnight7 commented on Nintendo Marketing Boss Says amiibo Expectatio...:

@rjejr

I'm with you there. Making the Mario Party line was a mistake. It would be different if amiibos were in great supply. They could have used those machines to re-make some of the more high demand amiibos like Little Mac, Captain Falcon, Rosalina, etc. Just like you said.

What's worse is that only Japan is getting more of the rare ones. I know they are getting Captain Falcon, Villager, and the third one is escaping me. If you have the machines set up, why wouldn't you pump out more for everyone?! People in the west will just import them from Japan anyway! It's insanely illogical to me.

MoonKnight7

#26

MoonKnight7 commented on Nintendo Marketing Boss Says amiibo Expectatio...:

@JLPick

"It's not like pressing buttons on a machine to make them is that hard..."

I'm going to have to disagree with the "hitting a couple buttons" part of your comment. Factory work, depending on what you have at your disposal, is very taxing. It's great once everything is setup, but changing equipment to do other amiibos has to cost a fortune, and takes up a considerable amount of time and man-power. It simply isn't as easy as just flicking a switch.

Having said that, the rest of your comment is accurate. Despite the complications of their factory efforts, they have had ample time to adjust for the demand. It's obvious that they just need more machines, and more people to hire, etc. Nintendo needs to do whatever it can to make more of these, but it seems like they are just going about it as usual.

The worst sin though, is their handling of the pre-orders. Their strategy of just making "X" amount and then shrugging their shoulders when they sell out in minutes is a very poor business strategy. I feel like they cover this kind of stuff in Business 101. It would be better to open pre-orders up at stores, let people order them, then go all out and make the correct number while the machines are set up. It may take a little longer, but it's the right way to do it.

I was willing to give them the benefit of the doubt in the beginning. I understand that they underestimated the demand, and I also understand that you may want to limit some supplies to create demand and "sold-out" headlines in the beginning of a business venture. However, having said that, Nintendo has found themselves in a sticky situation.

Their fans are mad. Really mad. I have heard so many people say, "I'm done with these things, I don't want them anymore." That's not the language you want to hear. They really need to figure this out, and this article at least shows that they understand they really need to step up and do better. Me personally, I'm not going to hold my breath. I think it's more likely that little Jimmy won't get his favorite character because Nintendo just dropped the ball, and just shrugs their shoulders. If this continues as usual, Nintendo loses a lot of money and opportunities. But the fans will lose even more, cause all little Jimmy wanted a Ness amiibo.

MoonKnight7

#27

MoonKnight7 commented on Nintendo Marketing Boss Says amiibo Expectatio...:

@JLPick

Amen, you said it!

Do you live in NA? Those are exactly the ones I see too. I never see anyone else besides, maybe, yoshi. When the wave 3 preorders we're going around, I had asked a worker at GameStop when they were hitting the store shelves. His response was that wave 3 was never going on the shelves, and that the preorders even took his extra stock for their first day on sale. I have to imagine a lot of other stores had to do the same thing.

Amiibo is the worst thing Nintendo has done in a long time. It's embarrassing really.

MoonKnight7

#28

MoonKnight7 commented on Nintendo Marketing Boss Says amiibo Expectatio...:

"We hope to do a better job of satisfying these needs in the future with more stock, and, while there are always going to be some times when we can't on certain characters..."

Well I guess it's at least a good thing that they recognize its a problem.

"I suspect that is also part of the appeal."

Oh wait, never mind.

"What we hadn't anticipated was the number of collectors wanting to get them all – this has seen demand exceed supply in some areas."

What were you expecting?? Did you really think we'd be cool just collecting Link and Mario??

"Although, if you search around, you can still find some of the more hard-to-find Amiibo sitting on shelves."

That's bull. I'm not driving to another state to look for amiibos.

MoonKnight7

#29

MoonKnight7 commented on Best Buy Nabs Exclusive Splatoon Wii U Hardwar...:

@rjejr

"Splatoon isn't your typical Nintendo game - it doesn't have Mario, Link or Samus - this is a game Nintendo is hoping will appeal to non-Nintendo fans, they call it "blue ocean", hence the bundle."

First of all, I don't disagree here. I'm happy Splatoon is getting a bundle. It's ambitious that a new IP is getting a big push like this, even if it's only exclusive to one store. I agree that it's trying to pursue the old Wii audience.

Having said that:

"SSBU didn't need a bundle, all the Nintnedo fans who were going to buy that game already owned a Wii U. Well except for those waiting for Zelda and Metroid Prime 4, but this isn't for them either. Its for the casual Wii owners, and PS3 and Xbox360 owners, looking to try something new."

I can't say that I agree with this. Since the 3DS iteration came out well before the Wii U, there needed to be a big push around the Holidays. Many more Nintendo fans had a 3DS, before a Wii U, and it became too much of a burden to buy a Wii U for Smash, when the 3DS was so accessible to begin with. I have said this from the beginning when Nintendo announced the 3DS one was coming out first. The 3DS version hampered the sales of the Wii U version, and it's chances were hurt even more without a major incentive in place. If you didn't have a Wii U by that point, and really wanted Smash, you had to spend well above $350, which was right in line with a new Xbox. If you wanted amiibos with it, that price was even higher.

Smash sold a lot of consoles, but not nearly enough to have a competitive edge against MS and Sony during the Holiday rush. Nintendo needed to be aggressive with Smash, but never did so, and instead placed 3D World in their bundles. 3D World was great and all, but no one cared when Smash was around the corner. They tried to go for the "bright and fun" angle again from the Wii days, and it was a missed opportunity. Nintendo fell way behind the competition.

It's fair to assume that a lot of Smash fans have a Wii U console already, but that doesn't mean that all of those 10 million consoles have Smash fans in their households. There is still fans to pursue, and even more to convert for the first time. If anything was going to get someone purchase a Wii U over an Xbox or PS4, I think Smash had the best chance to do so.

MoonKnight7

#30

MoonKnight7 commented on Best Buy Nabs Exclusive Splatoon Wii U Hardwar...:

It's a good bundle, though it's obvious Nintendo Land just didn't hit the mark, so a different game would have been better, IMO. I still find it shocking that Smash never got a bundle, yet Splatoon will. Very strange Nintendo, very strange.

Anyway, I really like their package design, it's quite eye catching.

MoonKnight7

#32

MoonKnight7 commented on Fire Emblem: If Special Edition Bundle Sold Ou...:

@Frank90

Haha. Yeah I know. I mean I understand the concern, I do, but I think people are taking this to the extreme. Are gamers just that unhappy with everything nowadays? We are getting a new Fire Emblem, so we should be celebrating, but instead people are so worried about the unknown that it is hampering the joy.

Me personally, I'm thrilled. It's FE and FE: Awakening was my favorite 3DS game so far. I'm even happy if I can only play one side of the game, I don't care, and I actually appreciate that there is more content if you want it.

@Olmectron has a very good point in saying there is a big reason why Nintendo has different Directs in different countries.

MoonKnight7

#33

MoonKnight7 commented on Fire Emblem: If Special Edition Bundle Sold Ou...:

@Kyranosaurus
"You know what? Yes. We will wait until we have more western information.But I am amazed with all the somersaults people have done over the FACT that content is locked off. My main point in the first place was stating that they lock content away from you yet somehow you've embraced that argument as "Well that's okay because it's their game"... alright. Yup okay."

I fail to see what the problem is with this statement. It is their game, and they can do with it how they please. That said, I think it is unreasonable to believe they are going to rip you off. If you believe that to be the case when you know more, then by all means, bash the hell out of it. Then it is perfectly understandable to do so.

@JaxonH said:
"It's much cooler to make a choice that permanently affects the rest of the game."

@Kyranosaurus said:
"This is amazing. I want Intelligent System's next game to just self destruct when you die in game. Just buy another copy if you want to try that level again. I seriously wouldn't see it past people do defend Nintendo to that extent if it actually happens."

Lol, what a weird thing to say in relation to JaxonH's comment.

"What's EVEN cooler than making a choice that permanently effect the rest of the game is replaying the game to see what different outcomes you could make had you done something different. Brilliant."

I said this before and I'll say it again, it just may not have been possible to warrant a $40 price tag with any or all of these options:

The amount of content.
The work ethics and man-hours involved.
That all the data may not have fit normal 3DS cartridges.

MoonKnight7

#34

MoonKnight7 commented on Fire Emblem: If Special Edition Bundle Sold Ou...:

@Kaze_Memaryu

I'll bend on the Pokemon example, given the connectivity part, as I'm sure FE won't have anymore connectivity other than what they do with Streetpass. Bad example on my part, so I apologize.

"@MoonKnight7 Have you even considered that it may not have been possible to put it all on one cartridge?"
"They do exactly that with the Limited Edition, so no, I didn't."

How do you know that the Limited Edition cartridge has the same data size as normal 3DS cartridges? Prime example is when RE: Revelations was ready for production, it didn't fit on the normal data size cartridge. They had double the size of it to get it to fit and they were going to charge $50 instead of $40. Then people got their panties in a bunch so they backed off and just ate the cost. Porting it over to home consoles could have been an indirect result of this decision to make some of that money back. I'm not saying you're wrong, but all I ask is that you consider it as a possibility.

"Besides, when thinking this through, they use one world, and reverse the roles of the available characters. Don't forget that all characters show up in both versions, either as allies or enemies, as well as the same locations, just in different order. Only the (not voiced) dialogue and the missions themselves differ between games, so I'm not buying that this couldn't just be one game."

So your stance is that even though there's 2 separate story lines, that somehow doesn't add more data? So just because the characters are already there, having two different outcomes for said character doesn't add more data? So if on one side the final outcome is sunshine and puppies, and the other is a circle of Hell, that somehow doesn't add more data? How? Please enlighten me, cause I'd certainly like to learn something new today.

Even if what you say is true, you're still not considering man-hours. Doing two stories takes double the time, logcially, yes? I hardly doubt that this is a simple copy and paste. Meaning this character says the same thing another character says in the other game. I don't believe that for a second, and it's not going to be that simple. Sure the characters are the same, but they behave differently. How do you think that was done?

If Nintendo and Intelligent Systems believes that the cost warrants the content, then that's their decision to make. If you really have a problem with this, then don't buy it, but I think it's an unwarranted stance to take until more is known. I personally believe that people are theorizing way too deeply just because of Japan's choices, where FE is massively more popular than in the west.

I'd suggest we table this discussion until AFTER we find out what's going to happen in the other territories.

MoonKnight7

#38

MoonKnight7 commented on Fire Emblem: If Special Edition Bundle Sold Ou...:

@Kaze_Memaryu

"It's really annoying how readily people jump for this rip-off. The game is simply cut in half and sold separately, without any incentive beyond this. You either buy full price for half a game, or you buy double-time for one game."

I also find it really annoying that people jump to the conclusion that it is a rip-off, with no real knowledge of just how much content this FE will have. Have you even considered that it may not have been possible to put it all on one cartridge? Maybe there was so much work involved that it financially made sense charge more than usual. We simply don't know. Just because it is split into two games doesn't mean they are ripping us off. Even if your thinking of a rip-off comes true, need I remind you that Pokemon gets away with this all the time. There is literally no difference between the games other than about 6 pokemon, yet people roll out the red carpet for the new Pokemon games.

There are also rumblings, that we can get the second half for around $15 as DLC. What is so wrong with that? FE Awakening had over $50 in DLC and that didn't even pertain to the story in any reasonable way. This sounds like much more bang for you buck if you ask me.

Let's not forget that everything we are discussing is simply extra content. You DO NOT have to buy more than just the one game. Some people will be content with one side of the story, and that fine, but the offer is there for more. We just do not know how it will translate once it gets to us.

I dunno man, be mad if you want to, but I think you are jumping to conclusions and taking this too much at face value.

MoonKnight7

#40

MoonKnight7 commented on International StreetPass Week Details Confirme...:

@khaosklub

Yeah, I've tried my local Best Buy before, but alas, it didn't work. When it appeared nothing happened, I asked an employee about it, but he just looked at me like a deer in the headlights. Not that I was expecting him to know, but I just thought I'd ask on the off chance he knew something about it.

Home Depot is one I've never heard of before, so thanks for that update. If I go there for any reason, I'll test it out.

MoonKnight7

#41

MoonKnight7 commented on International StreetPass Week Details Confirme...:

@Captain_Gonru

Yikes. I'm sorry to hear that. Are you referencing getting a new 3DS and doing the transfer? If so, that is by far the scariest thing that is keeping me from upgrading. It just seems like a nightmare.

In reference to Streepass locations. That is a fair comment to make, but I do not like doing that. I come from an old school of thought, that if I walk into a place, I should at least intend to buy something. Again, it's no one's fault but my own, because it's my own personal beliefs.

MoonKnight7

#42

MoonKnight7 commented on International StreetPass Week Details Confirme...:

@dkxcalibur

If I am to be completely honest with you, I don't really go for fast food often. It's because of political/personal reasons, but I appreciate the input though. I had not known Burger King had AT&T.

As far as Ruby Tuesday is concerned, that is a more likely outcome for me, but again, I do not visit often. My wife and I usually stay home to cook.

MoonKnight7

#43

MoonKnight7 commented on International StreetPass Week Details Confirme...:

@ultraraichu

Yeah, some people have filled me in on this as well. I don't get Streetpasses anymore at Starbucks, and I assume that Google is the reason. It kind of stinks because the only other place I can get them is McDonald's and I have a personal vendetta against them. So these Streetpass events are all well and good, but it means nothing to me personally now that Starbucks is out.

MoonKnight7

#44

MoonKnight7 commented on Nintendo Download: 16th April (North America):

I really enjoy the streetpass games, so I'll be getting those. It's usually pretty difficult for me to get Streetpass hits on a normal day, but I'm visiting New York City soon, so I'll certainly get some hits there.

MoonKnight7

#48

MoonKnight7 commented on Sales Fall Away in Japan as Xenoblade Chronicl...:

@ikki5

Not only that, but it is only on one specific 3DS family member. It's essentially a launch title, so it hurts it's chances even more. Realistically, how much better could it have done?

Edit: I realize now that is essentially what you said. Haha, sorry for that, it's been a long day for me.