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MoonKnight7

MoonKnight7

Male, United States

Umbreon, now and always.

Joined:
Mon 18th November, 2013

Recent Comments

MoonKnight7

#1

MoonKnight7 commented on Nintendo Region Locks Consoles To Get More Har...:

Nah I don't buy it. Not to mention that the interview comes off as a little odd.

There is obviously a trade off. Sure region locked consoles require multiple systems if people really want the exclusive games from that region. However, most people don't have any part of that. How many people do that honestly? That question is rhetorical by the way, I know a lot of NL users do this, but I'm talking the general public. It has to be a very small number. If they were region free, then they would obviously sell more software since people are more inclined to buy a game as opposed to a game and new hardware.

For instance, if the Wii U was region free I would buy the crap out of Fatal Frame when it releases later this year. I certainly cannot afford a Japanese Wii U as well as the one I already have from NA, so there's some lost software sales potential. You could argue that Nintendo won't get all the profits from 2nd and 3rd party games, but even so, I think either decision balances itself out money-wise.

I believe it has more to do with ESRB boards, or something along those lines.

MoonKnight7

#4

MoonKnight7 commented on Review: ZombiU (Wii U):

@Spoony_Tech
It wasn't the demo, a friend let me borrow it, so it should have been up to date when it installed. I dunno, maybe my head shots weren't as perfect as I'm imagining, but I definitely hit them in the head/face. Perhaps there's a sweet spot on the head. That aside, running was too much of an issue for me to play it again, but I'm happy to hear you enjoy it.

MoonKnight7

#5

MoonKnight7 commented on Review: ZombiU (Wii U):

@Spoony_Tech
Hmm. Perhaps I just needed some sort of high powered weapon? I was a couple missions in when I got the head shots, but yeah they just kept coming at me. Their brains were basically falling out but they were still chomping away.

If they fixed some things, I certainly wouldn't mind if they did a sequel for this. As you said the sense of dread was very present, since anything you do is dangerous. I loved how they used the game pad, but running was an issue. Pressing down and forward on the thumb-stick was a horrible idea. I died a couple of times because I kept false starting. If I am to run away from a situation, the last thing I want is to fumble around with controls. A shoulder button would have been better and easier to use.

As far as the zombies go, it was just the fact that they were so "hulk" like. If higher ground is not an option, I don't think it should be required of me to whack a decaying creature 5 or 6 times before it finally goes down. It just kind of breaks the illusion for me.

Glad you like it though. As for me, I'm glad I tried it, but I'm going to have to pass on this one. I'll cross my fingers for you to get a sequel, even if it goes multi-platform.

MoonKnight7

#6

MoonKnight7 commented on Review: SPIKEY WALLS (Wii U eShop):

Wow, there's a lot of hate here, lol.

For the record, I have to side with @Platypus101 on this one. This is no different than when we see boxed shovelware in the stores. Do you really think that the people who made Hello Kitty Racing never played Mario Kart? This is part of the free market. What's so interesting is that @RCMADIAX actually came out and said it's a clone. The conversation was completely transparent, there was no misleading information. Leave the plagiarism talk to the lawyers. If you don't like it, don't buy it. This whole notion of downgrading the eshop is just silly. Even the Wii U has shovelware, just like the Wii did before that. It's just that now, this shovelware is cheaper than ever. Take it as it is.

That quote about The Letter and IQ Test doing so well really stuck out to me. These people have to keep their businesses alive so sometimes these moves, while controversial, are necessary to keep the lights on. Talking about the greater good of gaming only goes so far when you have bills to pay.

MoonKnight7

#7

MoonKnight7 commented on Nintendo Reveals Details on the Third Week of ...:

@gabopr75

Yeah, it's obvious that retailers are just trying to get rid of their excess amounts, but Nintendo and third parties really should keep up on that better. All it takes is a little communication between the developers/producers and Nintendo, but obviously, it seems that doesn't happen as often as it should.

MoonKnight7

#8

MoonKnight7 commented on Review: SPIKEY WALLS (Wii U eShop):

That quote about the Letter and IQ Test is fascinating. It has to be entirely frustrating to see mediocrity do so well. Personally, I'm not going to bite, but I'm very interested to see how successful this venture is. At the price point of $1 I'm sure it will do very well.

MoonKnight7

#14

MoonKnight7 commented on Sakurai Explains Reasoning Behind Removal Of I...:

Me personally, I'm alright with this as I didn't typically use the Ice Climbers too much. I can certainly understand the frustration with other people if they used them often.

That said, I wouldn't count them out yet. I think it is very possible SSB4 will get DLC, and perhaps they will be able to sort out the issues. It might be possible with the "New 3DS." I don't want to build any hopes up, but just keep it in the back of your mind.

MoonKnight7

#17

MoonKnight7 commented on Retailer Lists Super Smash Bros. Wii U for 21s...:

@gage_wolf

"Ubisoft really boned Wii U owners with this late of a release."

For me personally, Ubisoft killed any excitement I had. Since the game hasn't really had great word of mouth by Xbox and PS players, I'm just not interested anymore. We were all hoping for the gamepad to be utilized to the fullest, but it sounds like there's nothing more than an interactive map and off tv play. Great thanks for spending those 6 months so well.

In reference to the release date of Smash. Ubisoft had to know that it was coming around this date, so really the fault is on them.

MoonKnight7

#18

MoonKnight7 commented on Retailer Lists Super Smash Bros. Wii U for 21s...:

Regardless, I'm certain it's going to be somewhere around that date. I've been saying this until I get blue in the face. They need to get this out before Black Friday, they just have to.

@rjejr

In reference to the Pokemon comment:
Sure you can say the games compete for shelf space, but it's a 3DS and a Wii U game, so I don't see a problem with it. It's not a bad thing to blitz the market, especially around Black Friday, Americans are crazy around that time of the year. They are so crazy, that I just stay indoors and hermit until the chaos is over.

MoonKnight7

#20

MoonKnight7 commented on Impending Japanese Launch Of Super Smash Bros....:

"Needless to say, if you want to find out for yourself which fighters have been hidden away within the game then you'll want to navigate away from this page right now to avoid potential spoilers. It might also be prudent to live in a cave until the western launch, as this news is going to be everywhere."

Lol! I love that. I think we've waited long enough to see the full roster, so it's ok NL. Also, the Duck Hunt Dog! Amazing. I can't wait to test that character out.

MoonKnight7

#21

MoonKnight7 commented on Yokai Watch 2 Back at Number One in Japan - Wi...:

@unrandomsam

Sure, because the 360 took off so well, right? Arguably, iOS has changed the market to mostly handheld gaming so that argument counters your point; given that Xbone isn't a handheld machine. Whether they give up or not, Japan clearly isn't interested in Xbone going by those launch numbers.

MoonKnight7

#23

MoonKnight7 commented on Watch Dogs Wii U Release Dates Confirmed:

"...the only Wii U-specific features cited so far are an interactive map on the touch screen and off-TV play."

Thanks for the solid 6 month effort...

Also, if it's true that Smash Bros is coming out around the same time...um... good luck with that.

MoonKnight7

#31

MoonKnight7 commented on Nintendo Download: 4th September (North America):

I'm happy to see the Smash Bros sale is happening for NA, at least to some degree. I complained about that a few weeks ago. :)

Obviously Jett Tailfin is selling well since they've already issued a permanent discount. ::sarcasm::

MoonKnight7

#33

MoonKnight7 commented on Resident Evil Revelations 2 Confirmed By Capco...:

@Einherjar

"Well, i bet any WiiU owner is also a 3DS owner and thus, probably already had the 3DS version of the game"

That may be somewhat true. But if a game doesn't even sell 100k (vgchartz) it's really hard to justify a sequel. No business person would agree it"s the right decision regardless of what it was on beforehand. To be quite frank, I really don't think the 3DS double dipping effected it's sales that much, and if it did, how many more sales do you think it would have gotten? We know mature games haven't been selling well, so maybe 150-200k (we certainly can't assume that the 3DS sales would transfer sales for sale)? Is that enough sales to go through the extra work that the Wii U naturally brings?

MoonKnight7

#34

MoonKnight7 commented on Resident Evil Revelations 2 Confirmed By Capco...:

@LegatoSkyheart

"I just can't see the justification. I was pretty sure that all of Capcom's Offerings on WiiU have sold decently."

The Wii U version of Revelations had pitiful sales. If we were going to get anything, it would have been on the 3DS. Since it seems there won't be a handheld version, I can see why the Nintendo is missing out. It's still disappointing of course, as the first one on 3DS was fantastic.

MoonKnight7

#36

MoonKnight7 commented on New Nintendo 3DS Models Announced:

@Doge

"why make micro sd cards when nintendo knows we all bought amazing 32 GB sd cards?"

Yeah, that part really confuses me too. A normal SD card doesn't take up that much space. Was it really necessary?

MoonKnight7

#38

MoonKnight7 commented on New Nintendo 3DS Models Announced:

@Hy8ogen

"Also Nintendo really needs to be careful with this...you wouldn't really want to alienate your 50 million install base."

Yes, careful is the key word there and not just with alienation either. Having Xenoblade be exclusive automatically drops it's sales potential. It has essentially become a launch game.

MoonKnight7

#39

MoonKnight7 commented on New Nintendo 3DS Models Announced:

@Hy8ogen

The only one within that list I'd like to discuss further is #3. Those others are just silly complaints. :P

I said this above, but I think it's going to really confuse both retailers and customers. Just the word "New" isn't enough to differentiate it with the other models.

Child with a regular 3DS wants Xenoblade (or something that's exclusive).
Parent buys Xenoblade, not fully understanding that it's only for the "New" models
Child tries to play, but cannot.
Now both the child and parent are upset, and they can't return it because it's been opened.

You can slap as many "new" stickers on it as you like, but the fact remains that people will still buy it by mistake. I think you're right, there will probably only be a few exclusives, but with a new CPU involved, I wonder what "few" means exactly. I mean, they have to make it worth their while right? We definitely need more information.

MoonKnight7

#41

MoonKnight7 commented on New Nintendo 3DS Models Announced:

@Vrael

"As long as they make it clear on the box that it only works for the new 3ds, I don't think there will be THAT big of a deal."

You can slap as many stickers on there as you want, but when a parent walks into Wal-Mart looking to buy a 3DS (or games), along with a salesman that doesn't really know anything about what they're selling, its a mixture for bad results. The only difference is the word "New." To me, that doesn't differentiate it enough from the other models, nor the games that will work on said system.

MoonKnight7

#42

MoonKnight7 commented on New Nintendo 3DS Models Announced:

@Vrael

A bundle would help solve that no doubt, but there would still be used copies floating out there, unless they do it digitally of course. The only way I see it not confusing people, would be to do it just on the eshop, for just those new models.

But, I'm sure that won't happen.

MoonKnight7

#43

MoonKnight7 commented on New Nintendo 3DS Models Announced:

I'm not fully sure how I feel about this. It's great and all, adding the second circle pad, extra buttons, etc. But this is going to be confusing as hell to customers who pick up Xenoblade thinking it will work on the other 3DS models, and who knows if there are any other games in the works relating to this. Even if they slap a sticker on that says "will only work on New 3DS models." People don't pay attention to that kind of stuff. I just foresee a lot of confusion at retail.

MoonKnight7

#49

MoonKnight7 commented on The Last of Us Fails to Overtake Yokai Watch 2...:

The Wii U drop is expected, but I am a little surprised that it took the hit that it did. It's almost back to the level it was at before Hyrule Warriors released, and only a week later.

In terms of the PS4, I find the results even more surprising. Almost everywhere else in the world, the PS4 had a pretty sizable increase with the LoU re-release. Yet, in Japan, they dropped. The Japanese market really has changed. I guess the Wii U should be thankful for the numbers they've been getting lately there.

MoonKnight7

#50

MoonKnight7 commented on Mario Kart 8 DLC Coming In November, Features ...:

@vio

Yeah, you and I are on the same page. I'm perfectly fine with DLC if it's done right. In this case, it's done right. 16 courses (among other things) is a huge amount of extra content and the price really isn't bad at all. Nintendo is smart to attach DLC to this game around the holidays. If the DLC is good enough, it really can help give a game sturdy legs to sell for years to come.