Comments 1,009

Re: PSA: You Only Have A Few Days To Buy This Bithell Games Title Before It's Gone

silverdamascus

@HingryHuppo Hollywood still takes way more care of making sure music and license rights will not stop a movie from being sold in the future, their contracts are way more future-proof.

There are many older shows from a time before DVDs and streaming services that failed to have a contract that covered them, but overall, they still take more care than the videogame industry.

Re: PSA: You Only Have A Few Days To Buy This Bithell Games Title Before It's Gone

silverdamascus

@silverdamascus GoldenEye 007 took decades to be rereleased after the license expired, aside from piracy, it was only available on the original N64 carts, carts that are very sturdy but do not last forever, while most people who use emulators just want free games, unintentionally, they are preserving videogame history.

Physical media existing didn't allow GoldenEye 007 to have physical copies for the GameCube, Wii, Wii U and Xbox 360, that game stayed locked to the N64, even in a hypothetical situation where physical copies last forever, demand eventually makes them very expensive.

This could be prevented with a clause where once the contract with MGM expires, Nintendo/Rare cannot make another 007 game, but they could still sell GoldenEye 007 since that game was already released.

Re: PSA: You Only Have A Few Days To Buy This Bithell Games Title Before It's Gone

silverdamascus

This is when people come to say how physical media is better since it doesn't have this problem, but they are ignoring the real problem.

Videogame companies that make licensed games are still dumb enough to sign a contract where when it expires, the game cannot be sold anymore and has to be removed from stores, this model should have been abandoned when digital stores were invented, and was already a bad model during the physical only times of the 1980s and 1990s.

Videogame companies should demand the same contract used for movie studios, where when it expires, they can't make a movie with the license anymore, but they can still sell and distribute the movies that were already released.

Re: Random: Guilty Gear Strive's Latest Update Apparently Censors "Inappropriate Angles"

silverdamascus

The worst part is not the censorship.

What annoys me the most is people on the internet that would usually complain about the censorship, actually defending it, and shifting the blame by saying it's not them who are crybabies for censoring, the ones complaining about the censorship are the crybabies.

I'm not talking just about this game, I'm talking about censorship overall.

Re: Californian Law Dictates Storefronts Be Honest About Digital Game Ownership

silverdamascus

Remember that even with physical media, technically you're not buying the game, you're just buying a license to use it, if buying a Mario game meant you own the game, it not only meant you could make your own copies and sell them, but you could also make your own Mario games.

Internet just allowed ways for the companies to actually take the game away from us after they were sold, and now, while they can't get into your house and take away the physical copy of your game (yet), they can press a button to make your physical copy useless.

Re: Californian Law Dictates Storefronts Be Honest About Digital Game Ownership

silverdamascus

Remember that for many modern games, buying physical media is not the solution:

  • The box only has a digital code to download the game.
  • There's a disc, but it only has a few files, the actual game must be downloaded and the disc is only a key.
  • Sometimes, only parts of the game are available on disc, you can play without internet, but not the full game.
  • You can play the game without internet with just a disc, but not the good version of the game, because at launch, the game is full of problems and you need to download a patch later or there's a patch since the launch day.
  • Sometimes, the patch is so big that you are almost downloading the whole game.
  • You still need to connect to the internet to buy and download DLC.
  • To play online, you need to download the most recent version.
  • Many games are online-only, require a constant connection to the internet, even on single-player, and to make things worse, the servers often close, making your physical copy a paperweight.

Re: Nintendo Issues Multiple DMCAs On The Modding Site 'GameBanana'

silverdamascus

@NatiaAdamo USA also has the death of the author + 70 years copyright.

It's just that corporate works have a 95 years copyright after publication, the death + 70 rule is only when the authors keep the copyright of their creations, when the copyright is owned by a company, which is the case with the biggest IPs, then it's 95 after launch.

Also, works in USA released before 1978, have the 95 years after launch even when not corporate-owned, that's why the works of George Orwell are public domain in Europe, but not in USA.

Re: Nintendo Issues Multiple DMCAs On The Modding Site 'GameBanana'

silverdamascus

@Dr_Lugae I say better, people should use public domain characters and ideas, but still be creative, come up with something good that couldn't be made when the IP was private, not just throwing the characters in something cheap and designed for shock value.

Creativity is not just creating something from scratch, taking something that someone else made, but making changes and additions to make it different or even better is why public domain is a good thing.

Re: Nintendo Issues Multiple DMCAs On The Modding Site 'GameBanana'

silverdamascus

When nothing is in the public domain, everything is in the public domain.

We could be so better if copyright laws worked like they were in the past, with a 28 years duration and the option to renew for 28 more years, if companies wanted long copyrights so much, they could have lobbied for the option to renew two or three times, but they just killed the renewal option to extend copyright to 95 years even when the work is used for nothing.

Mickey just joined the public domain this year, the first taste of something important entering the public domain after decades, and not much was done and it still feels like the character is owned by Disney.

Videogames will only start entering the public domain in 2067, and at first, only stuff like Pong, in a more fair world, a huge chunk of the 1980s and 1990s videogames would be now in the public domain due to abandonment.

Re: F-Zero 99's New Update Is Now Live (Version 1.3.0), Here Are The Full Patch Notes

silverdamascus

@Not_Soos First they claim "Nothing will change in your life, an easy mode will not affect you in any way, just don't pick it", then they add an easy mode into the online modes that will totally affect those who don't want to pick it for a bigger challenge, seems they won't even add a speed handicap or something.

Games are all about variety, there are many situations where the whole charm was having only one difficulty mode and no easy option, there are also easy games where I want only one difficulty, I don't want a hard mode.

Next step is those "inclusivity options" not affecting even achievements and trophies, making sure they are worthless for achievement hunters, they are not about including disabled people and young kids, there are people without arms finishing games with their feet, and I managed to beat some hard games when I was a kid, it's all about pleasing people who just suck.

Re: Sega Cools On Blockchain Games As Executive Calls Them 'Boring'

silverdamascus

When NFT games first appeared:

"What do you mean these games are stupid?!!! I got a bunch of money from them!!! Since when getting money is being stupid?!!! LOL! Have fun staying poor!!! HAHAHAHAHAHAHAHAHAHA!!!!"

To be fair, like any pyramid scheme, if you managed to play these games early and sell these items early, you could earn a lot of money from them, ways to earn easy money actually exist, but when everyone learns about a way to earn easy money, it stops being easy money.

Re: Sega Cools On Blockchain Games As Executive Calls Them 'Boring'

silverdamascus

Even before NFT games existed, players were already able to earn money selling videogame items, NFT games were not the invention of games you can play to earn money.

Do you know why NFT games crashed and burned while popular games like Team Fortress 2 and Counter-Strike still allow players to earn a fortune with items? Because these games are fun and have people playing them for love, and there are players willing to buy these items for a big price and not sell them, keep them.

If the only reason people buy something is in hopes of selling it for an even bigger price, it's a bigger fool scheme, a bubble waiting to burst.

Re: Random: Mortal Kombat Co-Creator Knows Who He'd Add To Smash Bros., If Nintendo Was To Ask

silverdamascus

@Serpenterror Sakurai already said that only videogame characters are allowed, it's the only official rule, not a rule made by fans who is destined to be broken in the future when more characters start coming again.

Although Sakurai needs to specify that rule better, the Shin Megami Tensei franchise started as a book but quickly abandoned the source material and became a strictly videogame franchise, and Sora is in the game, while he is a videogame character, Kingdom Hearts is too tied with non-videogame characters.

Re: Random: Mortal Kombat Co-Creator Knows Who He'd Add To Smash Bros., If Nintendo Was To Ask

silverdamascus

"Ryu will never be in Smash, characters from traditional fighting games don't fit in."

"Cloud will never be in Smash, he has no relation to Nintendo, his game was never released on Nintendo hardware."

"Bayonetta will never be in Smash, she is too sexy, her game is too violent and she uses guns."

"Snake is never going to come back, Konami only cares for pachinkos, and Kojima was fired, same goes for Simon Belmont, he will never be in Smash."

"Ridley will never be in Smash, he is too big, he can't work as a Fighter."

"K. Rool will never be in Smash, he is dead and irrelevant, he is missing for over a decade, he was removed from his own franchise and replaced."

"Erdrick or Luminary will never be in Smash, the Dragon Quest series is only popular in Japan."

"Banjo will never be in Smash, he is dead, irrelevant, literal who, he is missing for over a decade, only boomers care about him, and don't compare him with K. Rool."

"Terry will never be in Smash, no one knows who he is and no one asked for him."

"ARMS will never get a character in Smash, that game failed in sales and no one plays it anymore."

"Steve will never be in Smash, he is just a meme chararacter, something people ask only as a joke, Minecraft is cringy and zoomer trash."

"Xenoblade 2 will never get a character in Smash, that game is old news at this point."

"Tekken will never get a character in Smash, you can't adapt a 3D fighting game to a 2D game like Smash, Sakurai already said it was too hard."

"Sora will never be in Smash, he is not a videogame character, and Disney will never allow him."

"Mortal Kombat will never get a character in Smash, the game is still too violent, and banned in Japan."

Re: Friday 13th: The Game License Expires This December, Will Be Delisted

silverdamascus

@zbinks My point is that licensing contracts should allow perpetual distribution for works that were already released, the license expires, the company can still sell the games that were already released in their original format, they just can't make a brand new game.

Movies are often made with this in mind since reselling old movies is important for studios, nowadays, selling older games became more important for videogame companies, but they still make that mistake.

Re: Friday 13th: The Game License Expires This December, Will Be Delisted

silverdamascus

People blame digital games and claim how physical media is superior, but the real problem here is how companies keep making the mistake of buying temporary licenses.

When a company buys a license to use characters or music they don't own, when the contract expires, they should be still allowed to sell the game, they just can't use the license in another game, that's how Hollywood movies work, Sony doesn't have the rights to Ghost Rider anymore, but they just can't make another movie, they can still sell DVDs of the Nicolas Cage movies.

Re: UK Charts: Advance Wars 1+2: Re-Boot Camp Tumbles Out Of The Top Ten

silverdamascus

I have a hard time understanding why Crash Bandicoot N. Sane Trilogy keeps selling so well even though it's a game from 2017, yet Crash Bandicoot 4 never appears in the Top 40.

Some say that's because that game only sold thanks to nostalgia, when they made a new game, people didn't want it because the franchise was never good, but no, Crash 4 is still faithful to the PS1 trilogy but with a lot of improvements.

Re: Microsoft's Activision Blizzard Acquisition Has Been Officially Blocked In The UK

silverdamascus

90% of the movie and TV industry is in the hands of 5 conglomerates (Disney, Warner, Paramount, Universal and Sony), this is a major reason why Hollywood sucks, even when they release good movies, they don't want to create new things and want to just keep recycling what they already have, and these conglomerates also own journalism companies, making things even worse.

Disney buying Marvel, Lucasfilm and Fox didn't go well, for the people who liked the franchises Disney bought and for the people who liked Disney before those acquisitions.

Warner Bros. and Discovery merger caused many projects to be cancelled, including some of them that were finished, and even works that were already released were removed from distribution.

Activision and Blizzard merging was terrible for Blizzard fans.

20 years later, most people agree that SquareSoft and Enix becoming Square-Enix allowed us to play some great games and there are franchises that stayed well, but overall, the merger was bad for those who liked what both companies had to offer.

EA has a history of buying smaller companies, ruining them and their franchises, and shutting them down.

Before Konami became a terrible company, they bought and absorbed Hudson, not only ruining the Castlevania, Contra and many other Konami franchises, but also ruining Bomberman, Adventure Island and other Hudson franchises.

But relax, Microsoft buying Activision is going to be good for us and Blizzard will be fixed, trust me bro, everyone who complains is a whiny and envious Sony fanboy.

Re: Microsoft's Activision Blizzard Acquisition Has Been Officially Blocked In The UK

silverdamascus

Being against Disney buying Marvel, Lucasfilm and Fox = Caring about the quality of movies and series

Being against Warner and Discovery merging = Caring about the quality of movies and series

Being against Universal buying DreamWorks = Caring about the quality of movies and series

Being against Activision and Blizzard merging = Caring about the quality of videogames

Being against SquareSoft and Enix merging = Caring about the quality of videogames

Being against EA buying small studios = Caring about the quality of videogames

Being against Konami buying Hudson = Caring about the quality of videogames

Being against Take-Two buying Zynga = Caring about the quality of videogames

Being against Sony buying Bungie = Caring about the quality of videogames

Being against Sony buying Square-Enix even though it's just a rumor = Caring about the quality of videogames

Being against Sega buying Rovio = Caring about the quality of videogames

Being against Microsoft buying Activision Blizzard = Being a whiny and envious Sony fanboy