Puritans don't want the option for either a censored or uncensored version, they want the censored version to be the only one, give them an option, they will want their option to be the only option.
While in this case, it's just an option that won't affect players, there are other cases where no, "It's just an option" is not an excuse, the option will harm everyone else, even those who don't pick that option, like Netflix having commercials.
Options are usually good, but this right above is a case where we don't want options, one option would be better for everyone.
Another example is Netflix having commercials in a cheaper subscription, this will harm everyone that subscribes to Netflix, even those who are not going to watch commercials, when paid TV started, it had no commercials, later, cable TV started having more commercials than free TV.
@MS7000 The problem is that when this kind of censorship was invented, the intention was making an option for people, but the original is still there for those who wanted.
Eventually, people made sure to make the censored version the only one you can have, this is why we need to be careful, make one step, and do not make another step.
The Sonic movie was a good example of how criticism is important, if the people who made it just claimed "Cry some more" or "Haters gonna hate" or "You are just complaining because it's different", and released the movie with that hellspawn that was Ugly Sonic, the movie would likely have failed and no sequel becoming the highest-grossing movie based on a videogame of all time.
Complain about the product, avoid insulting the people who make it.
I hated the art style, but there's no need to attack Ron Gilbert and his team, he is still talented.
Plus, it's Monkey Island, Monkey Island is like a pizza, even when it's bad, it's good, I can ignore the terrible art style if the puzzles are fun, the story is interesting, the jokes are funny and the soundtrack is good to hear.
@Andy77mk I'm not that much of a fan of physical media, while I get that it became important again, unfortunately, physical media has problems:
It can be lost, broken or stolen.
Even if you take care of it, it does not last forever, cartridges and discs will someday stop working.
Recent discs are not made to last, made with cheap plastic.
Preserving the software means nothing without the hardware to run it, many classic consoles and computers are breaking down and can't be fixed, not all consoles can have those clones.
It takes space, not everyone can have shelves full of games, imagine arcades, most people can't have them at home.
Older games can have physical copies around, but they may cost a fortune, maybe even more than a new current gen console, in recent years, videogame collecting became a very expensive hobby.
In many cases nowadays, physical media is just a fancy digital purchase, you still need to make a download to play the good or complete version of the game, get DLC, play online, or just play at all, many games require a download even if you buy physical.
I decided to buy some digital games on GOG, and I am going to save them on USB Drives, homemade physical media, even if GOG shuts down, I still own those games.
Thankfully, many of these problems do not apply to movies, but still.
In the end, neither physical or digital media are good for preservation, the only option is piracy.
@Snatcher Super Mario 64: A game that while it was surpassed by others, it's still fun to play today, it aged well, and some people claim that there are still games that need to learn from it, even ones made by Nintendo.
GoldenEye 007: A game that many people claim it was good and revolutionary at the time, but it was surpassed by other FPS games and it's hard to come back to it without nostalgia.
Sonic Adventure: A game that not only people claim it aged poorly, but others claim it was never good to begin with and people overlooked all the problems that were bad game design even in 1999, all because it was the first truly 3D Sonic.
Sonic Adventure aged poorly, at the time, many people liked it, but now, it's a divisive game that many people claim that it wasn't even good back then and was surpassed, it was never good and people were just fooled.
In recent years, DVDs and Blu-Rays became important again, thanks to so many movie companies screwing customers, so many movies and shows removed from streaming services thanks to legal issues, and thanks to so many classic movies and shows getting censored or even removed entirely, and streaming services only showing the censored versions.
They wanted to remove Donald Trump from Home Alone II, it didn't happen, but it could have happened, it doesn't matter if you like him or not, the movie is from 1992, Trump was president from 2017-2021, if that happened, there would be still millions of VHS tapes, DVDs and Blu-Rays with him.
Although I still defend that DVDs should have died already and completely replaced with Blu-Rays, just like VHS tapes were replaced with DVDs.
@Serpenterror The problem with Sonic games is not money.
Stop thinking that you can solve all your problems with money, it's the same argument people use that "US$[X] billion could solve world hunger yet [rich guy] spends US$[X + Y] billion on [something trivial]", the problem of hunger is not money.
@BlackGift At least they are adding more content later, and for free, and at least the game at launch is playable, unlike those Ubisoft games where buying at launch is being the beta-tester thanks to so many glitches, but that's still not the Nintendo I knew.
Like I already said, people complain that so many franchises become stale, that franchise got boring because it's always the same thing, not only people get sick of playing the same game again and again, but also the franchise refuses to evolve and use the advancements of the videogame industry to its benefit, the franchise declined because it never changes.
Sonic is a rare case where the franchise declined because it changes too much, every game has to reinvent the wheel, every game needs to have new stuff, that often no one asked, instead of just getting the stuff that worked on previous games and just improving and expanding on them, they need to make a completely different game, they could take risks if the franchise was doing well on 3D, but it isn't, they can't even do corridor stages properly, and they are already trying to make an open world.
I should be happy, but awards like Oscar, Golden Globes, Grammy, Emmy and The Game Awards are a scam, they are pretty much this:
Also, this may be just like when Beauty and the Beast almost won the Oscar for best movie, they created a category for best animated movies just to make sure they won't compete against the "real movies", this category may not be a proof that they are taking videogame music seriously, this may prove the contrary.
Games made in 2022 are still having those copyright issues that make sure games cannot be rereleased or will have to be rereleased with changes.
When the videogame industry will learn that videogames based on a license not be treated the same way as toys, T-shirts and coffee mugs? This is a rare case where they need to learn from Hollywood, where even after their licensing contracts expire, not allowing them to use copyrighted content they don't own in new movies, the old movies that were already released with that content can still be sold with no problems.
@SteamEngenius Most of the voice actors that are still alive and working came back, but many of them were replaced due to retirement, their voices changing, or death.
Also, there are cases where the original voice actor was already replaced in the cartoons, Jim Cummings done the voice of Shredder when James Avery was alive but not available, Frank Welker is the main voice of Garfield since 2007, and Billy West took over the voice of Ren when the creator John K. was fired.
For the people still complaining that they should have added this since launch, they had a small budget, they weren't expecting the game to go viral and have so much hype, it probably sold more than they estimated, and they got a lot of constructive criticism about things that they should improve, that's why they didn't have voices at launch.
I'm surprised they decided to have actual new voices instead of just reusing old recordings.
What they need now is a sequel with a much bigger budget than the original, while also recycling almost everything from the first game.
People keep complaining that emulation is piracy and that piracy is "stealing games", but pirates keep doing a better job than Nintendo and other companies.
A wise fat man said that piracy is not a problem of price, it's a problem of service, start treating pirates like competitors.
Even if Nintendo decided to finally add their music on the internet, they would probably charge money for each individual song, albums would have bad sound quality, would have missing tracks, and wouldn't have those unreleased tracks that dataminers found hidden in the code.
People complain that so many franchises become stale, that franchise got boring because it's always the same thing, not only people get sick of playing the same game again and again, but also the franchise refuses to evolve and use the advancements of the videogame industry to its benefit, the franchise declined because it never changes.
Sonic is a rare case where the franchise declined because it changes too much, every game has to reinvent the wheel, every game needs to have new stuff, that often no one asked, instead of just getting the stuff that worked on previous games and just improving and expanding on them, they need to make a completely different game, they could take risks if the franchise was doing well on 3D, but it isn't, they can't even do corridor stages properly, and they are already trying to make an open world.
@jrt87 Yes, people keep talking about how digital distribution sucks, because there's no way to preserve your games into the future, but physical media is not perfect either.
It can be lost, broken or stolen.
Even if you take care of it, it does not last forever, cartridges and discs will someday stop working.
Recent discs are not made to last, made with cheap plastic.
Preserving the software means nothing without the hardware to run it, many classic consoles and computers are breaking down and can't be fixed, not all consoles can have those clones.
It takes space, not everyone can have shelves full of games, imagine arcades, most people can't have them at home.
Older games can have physical copies around, but they may cost a fortune, maybe even more than a new current gen console, in recent years, videogame collecting became a very expensive hobby.
In many cases nowadays, physical media is just a fancy digital purchase, you still need to make a download to play the good or complete version of the game, get DLC, play online, or just play at all, many games require a download even if you buy physical.
Piracy is the only way to actually preserve videogames for the future.
I said it before and I will say it again: Stop asking for Game Boy, GBA, GameCube or others, because in the end, this will be like putting a band-aid on the problem, you asked for SNES games, you got it, the service still sucks, you asked for N64 games, you got it, the service still sucks.
First, we need games coming faster and Nintendo giving us the NES and SNES games we want, then we move to other consoles, soon, the N64 games will start sucking and they will only give us the N64 games no one cared even back in the 1990s.
I'm sick of big companies buying small companies, for the whole videogame market, this is bad, but for this game, all we need is Embracer Group / THQ Nordic buying the studio, making a sequel with 30x the budget of the original, while also recycling everything from the original, improving a lot and adding more content, and that's it.
Again, a big advantage Smash Bros. has over these clones, is not just the team, the money and the characters available, it's the previous games, 23 years of history that they can recycle for new games.
People complained that Ultimate felt like a microwaved meal, too much from the previous games was reused, but I think that's what made the game so good.
Platform fighters are a genre now, there's nothing wrong in making one, especially since Smash Bros. took ideas from other more traditional fighting games like Street Fighter and King of Fighters.
Like many other Nickelodeon productions, the people making it tried, they added a lot of love to it, they wanted to make something good, but in the end, the reason why it didn't turn out the way they wanted is the tie-wearing executives that not only didn't give them a proper chance, but maybe even sabotaged their own product.
This game should have gotten a bigger budget and voice actors since Day 1.
Plus, in order to be a proper Smash competitor, this game needs a sequel, a sequel recycling all the content from the previous game but adding a lot of improvements and content, but most of those Smash clones did not have a sequel.
People are still complaining that games like Nickelodeon All-Star Brawl and MultiVersus are clones of Super Smash Bros., it's called a genre, you can't own a genre, it's just like all those FPS games, all of them took from Wolfenstein 3D and Doom.
Imagine if id Software patented FPS games after releasing Doom in 1993? We wouldn't have Duke Nukem 3D, GoldenEye, Half-Life, Unreal, Halo, Call of Duty, Battlefield, Bioshock...
Imagine if Chuck Berry patented Rock and Roll? We wouldn't have Elvis, The Beatles, Rolling Stones, Led Zeppelin, Aerosmith, AC/DC, Queen, Deep Purple...
Hey, while Yuji Naka was screwed by Square-Enix, I don't think he has a case to win, I don't think Square-Enix did anything illegal when he screwed up his project and didn't let him finish it the way he wanted.
If they did, I want to know what Square-Enix did that could make him win a lawsuit.
Thanks to a series of transfers, you an still catch a Pokémon in one of the GBA games, and send it all the way to the recent games like Pokémon Sword/Shield, but not only the service will soon be out of reach, it won't be able to be downloaded anymore on the 3DS eShop, but it may close forever.
It's just like when the GBA games were released, and the Pokémon from Gen I and II couldn't be transfered and were lost, if that happens again, it will be much, much worse.
@Crockin I'm not even comparing the Monkey Island game to the Sonic movie directly, I'm just saying how "The complainer is always wrong" is a terrible way of thinking.
@Crockin Hey, imagine if the people who made the Sonic movie followed that advice.
People on the internet are horrible, but they are your customers, the original Sonic trailer was a clear case of customers being right and complaining the correct way, and doing what they asked worked, if they gone "Cry some more, we are not changing anything" or "It's not for you, it's for a different audience" or "You are just nostalgic, you are only complaining because it's different from the original", the first movie would have likely failed and no sequel becoming the highest-grossing videogame movie of all time.
Plus, people didn't complain about that original Sonic design because he was different, that Sonic was ugly like a hellspawn.
People in the internet are horrible, so much love put into this game, and people still complain, going back to 2D was already a big improvement since 3D was supposed to be the future but didn't work that well for the series and many others, and seems like people want to go back even further by having pixel-art graphics.
However, it should be noted that if you can't handle people hating you, you should avoid fame, it's not your fault, but it's like locking your door to stop burglars, internet didn't create bad people, they always existed, you can't change human nature.
Comments 1,009
Re: Nintendo To Acquire Dynamo Pictures, Will Rename It 'Nintendo Pictures'
Predicted in Elite Beat Agents?
Re: Bayonetta 3 Has A "Naive Angel Mode" For People Who Don't Want To See Bums
@Dinglehopper The problem is:
Re: Bayonetta 3 Has A "Naive Angel Mode" For People Who Don't Want To See Bums
Also:
Options are usually good, but this right above is a case where we don't want options, one option would be better for everyone.
Another example is Netflix having commercials in a cheaper subscription, this will harm everyone that subscribes to Netflix, even those who are not going to watch commercials, when paid TV started, it had no commercials, later, cable TV started having more commercials than free TV.
Re: Bayonetta 3 Has A "Naive Angel Mode" For People Who Don't Want To See Bums
@MS7000 The problem is that when this kind of censorship was invented, the intention was making an option for people, but the original is still there for those who wanted.
Eventually, people made sure to make the censored version the only one you can have, this is why we need to be careful, make one step, and do not make another step.
Re: Bayonetta 3 Has A "Naive Angel Mode" For People Who Don't Want To See Bums
Now "It's just an option, it won't affect you."
Next: "We don't want an option, not having nudity should be the only option."
Re: "Screw This Game" - Sonic Origins Modder Halts Development On Massive Patch
The saving grace is that this is not the worst example of Sega screwing up the Genesis/Mega Drive classics:
Re: First 4 Figures Reveals Crash Team Racing Statue, Pre-Orders Now Open
@Lordplops Counting the remakes and the originals as one thing, there are more Crash Bandicoot games on Nintendo hardware than on Sony hardware.
Re: Nintendo Launches Subscription Service For Switch Repairs In Japan
Nintendo was known for being a company that despite all their problems, they genuinely care about making products that are built to last.
Until the Joy-Cons came along.
Re: Monkey Island's Creator Seemingly Shuts Down Blog After Personal Attacks
The Sonic movie was a good example of how criticism is important, if the people who made it just claimed "Cry some more" or "Haters gonna hate" or "You are just complaining because it's different", and released the movie with that hellspawn that was Ugly Sonic, the movie would likely have failed and no sequel becoming the highest-grossing movie based on a videogame of all time.
Complain about the product, avoid insulting the people who make it.
Re: Monkey Island's Creator Seemingly Shuts Down Blog After Personal Attacks
I hated the art style, but there's no need to attack Ron Gilbert and his team, he is still talented.
Plus, it's Monkey Island, Monkey Island is like a pizza, even when it's bad, it's good, I can ignore the terrible art style if the puzzles are fun, the story is interesting, the jokes are funny and the soundtrack is good to hear.
Re: Random: Pokémon Scarlet And Violet Characters Reimagined As Previous Gen Sprites
Since there's a huge community of sprite animations, there are people around making fanmade sprites of newer Pokémon in the style of older games.
Re: Sonic The Hedgehog 2 Movie Speeds Past $400 Million At The Global Box Office
@Andy77mk I'm not that much of a fan of physical media, while I get that it became important again, unfortunately, physical media has problems:
I decided to buy some digital games on GOG, and I am going to save them on USB Drives, homemade physical media, even if GOG shuts down, I still own those games.
Thankfully, many of these problems do not apply to movies, but still.
In the end, neither physical or digital media are good for preservation, the only option is piracy.
Re: Rumour: Sonic Origins Datamine Hints At A Returning Character For Sonic Frontiers
@Snatcher Super Mario 64: A game that while it was surpassed by others, it's still fun to play today, it aged well, and some people claim that there are still games that need to learn from it, even ones made by Nintendo.
GoldenEye 007: A game that many people claim it was good and revolutionary at the time, but it was surpassed by other FPS games and it's hard to come back to it without nostalgia.
Sonic Adventure: A game that not only people claim it aged poorly, but others claim it was never good to begin with and people overlooked all the problems that were bad game design even in 1999, all because it was the first truly 3D Sonic.
Re: Rumour: Sonic Origins Datamine Hints At A Returning Character For Sonic Frontiers
Sonic Adventure aged poorly, at the time, many people liked it, but now, it's a divisive game that many people claim that it wasn't even good back then and was surpassed, it was never good and people were just fooled.
But even in 1999, everyone hated playing as Big.
Re: Sonic The Hedgehog 2 Movie Speeds Past $400 Million At The Global Box Office
In recent years, DVDs and Blu-Rays became important again, thanks to so many movie companies screwing customers, so many movies and shows removed from streaming services thanks to legal issues, and thanks to so many classic movies and shows getting censored or even removed entirely, and streaming services only showing the censored versions.
They wanted to remove Donald Trump from Home Alone II, it didn't happen, but it could have happened, it doesn't matter if you like him or not, the movie is from 1992, Trump was president from 2017-2021, if that happened, there would be still millions of VHS tapes, DVDs and Blu-Rays with him.
Although I still defend that DVDs should have died already and completely replaced with Blu-Rays, just like VHS tapes were replaced with DVDs.
Re: Sonic The Hedgehog 2 Movie Speeds Past $400 Million At The Global Box Office
@Serpenterror The problem with Sonic games is not money.
Stop thinking that you can solve all your problems with money, it's the same argument people use that "US$[X] billion could solve world hunger yet [rich guy] spends US$[X + Y] billion on [something trivial]", the problem of hunger is not money.
Re: UK Charts: A Quiet Week Sees Mario Strikers: Battle League Slip Into Third
@BlackGift At least they are adding more content later, and for free, and at least the game at launch is playable, unlike those Ubisoft games where buying at launch is being the beta-tester thanks to so many glitches, but that's still not the Nintendo I knew.
Re: UK Charts: A Quiet Week Sees Mario Strikers: Battle League Slip Into Third
@StarPoint The game is now having official bundles.
Re: Video: We're Confused About Sonic Frontiers
Like I already said, people complain that so many franchises become stale, that franchise got boring because it's always the same thing, not only people get sick of playing the same game again and again, but also the franchise refuses to evolve and use the advancements of the videogame industry to its benefit, the franchise declined because it never changes.
Sonic is a rare case where the franchise declined because it changes too much, every game has to reinvent the wheel, every game needs to have new stuff, that often no one asked, instead of just getting the stuff that worked on previous games and just improving and expanding on them, they need to make a completely different game, they could take risks if the franchise was doing well on 3D, but it isn't, they can't even do corridor stages properly, and they are already trying to make an open world.
Re: Atari Goes WarioWare In Microgame Collection 'Atari Mania' Out This Summer
@BlueGBAMicro Nintendo cannot sue people for copying basic ideas for games, they never patented the idea for microgames.
Re: Sega Confirms Sonic Frontiers Won't Be Delayed, Says Fans "Don't Understand" It
I want this game to be good, but they can't even deliver corridor stages properly, and are already trying to make an open-world.
Re: Best Video Game Soundtrack Category Added To The Grammy Awards
I should be happy, but awards like Oscar, Golden Globes, Grammy, Emmy and The Game Awards are a scam, they are pretty much this:
Also, this may be just like when Beauty and the Beast almost won the Oscar for best movie, they created a category for best animated movies just to make sure they won't compete against the "real movies", this category may not be a proof that they are taking videogame music seriously, this may prove the contrary.
Re: Jun Senoue To Adapt Some Of Sonic 3's Music For Sonic Origins
Games made in 2022 are still having those copyright issues that make sure games cannot be rereleased or will have to be rereleased with changes.
When the videogame industry will learn that videogames based on a license not be treated the same way as toys, T-shirts and coffee mugs? This is a rare case where they need to learn from Hollywood, where even after their licensing contracts expire, not allowing them to use copyrighted content they don't own in new movies, the old movies that were already released with that content can still be sold with no problems.
Re: Nickelodeon All-Star Brawl's Voice Acting Update Is Now Live On Switch
@SteamEngenius Most of the voice actors that are still alive and working came back, but many of them were replaced due to retirement, their voices changing, or death.
Also, there are cases where the original voice actor was already replaced in the cartoons, Jim Cummings done the voice of Shredder when James Avery was alive but not available, Frank Welker is the main voice of Garfield since 2007, and Billy West took over the voice of Ren when the creator John K. was fired.
Re: Nickelodeon All-Star Brawl's Voice Acting Update Is Now Live On Switch
Many classic voice actors couldn't come back thanks to reasons like growing up, retirement or death:
James Avery, voice of Shredder: Dead
Christine Cavanaugh, voice of Oblina: Dead
Tim Curry, voice of Nigel: Had a stroke and retired
Jessie Flower, voice of Toph: Grew up
Zack Tyler, voice of Aang: Grew up
Renae Jacobs, voice of April: Retired
Lorenzo Music, voice of Garfield: Dead
John Kricfalusi, show's creator and voice of Ren: Unhirable thanks to anger issues and sexual harassment
Gary Owens, voice of Powdered Toast Man: Dead
Reptar and Lincoln Loud: Had multiple voices in the show
Re: Nickelodeon All-Star Brawl's Voice Acting Update Is Coming To Switch "Soon"
@Fizza The original voice of Shredded was James Avery, mostly known as Uncle Phil, but now he is dead.
Re: Nickelodeon All-Star Brawl's Voice Acting Update Is Coming To Switch "Soon"
For the people still complaining that they should have added this since launch, they had a small budget, they weren't expecting the game to go viral and have so much hype, it probably sold more than they estimated, and they got a lot of constructive criticism about things that they should improve, that's why they didn't have voices at launch.
I'm surprised they decided to have actual new voices instead of just reusing old recordings.
What they need now is a sequel with a much bigger budget than the original, while also recycling almost everything from the first game.
Re: Sega Has Considered Dreamcast & Saturn Mini But Is Worried About Extreme Costs
If they made a Saturn Mini, it would probably suck even if they had 100 games and almost all the major classics, the emulator would probably suck.
Re: Rumour: A New Crash Bandicoot Game Could Be Revealed Very Soon
@Serpenterror Microsoft is a third-party now.
Plus, Activision's games will probably not be converted to Xbox exclusives just like Minecraft wasn't.
Re: New N64 Emulator Plugin Adds Ray Tracing, Widescreen, 60FPS (And More) To Classics Like Zelda & Paper Mario
People keep complaining that emulation is piracy and that piracy is "stealing games", but pirates keep doing a better job than Nintendo and other companies.
A wise fat man said that piracy is not a problem of price, it's a problem of service, start treating pirates like competitors.
Re: Another Popular YouTube Channel Pulls Nintendo Music After 500+ Copyright Claims
Even if Nintendo decided to finally add their music on the internet, they would probably charge money for each individual song, albums would have bad sound quality, would have missing tracks, and wouldn't have those unreleased tracks that dataminers found hidden in the code.
Re: Sonic Frontiers Gameplay Showcases A Pretty, But Sparse Open World
People complain that so many franchises become stale, that franchise got boring because it's always the same thing, not only people get sick of playing the same game again and again, but also the franchise refuses to evolve and use the advancements of the videogame industry to its benefit, the franchise declined because it never changes.
Sonic is a rare case where the franchise declined because it changes too much, every game has to reinvent the wheel, every game needs to have new stuff, that often no one asked, instead of just getting the stuff that worked on previous games and just improving and expanding on them, they need to make a completely different game, they could take risks if the franchise was doing well on 3D, but it isn't, they can't even do corridor stages properly, and they are already trying to make an open world.
Re: Embracer Games Archive Is Striving To Preserve And Celebrate Gaming Culture
@jrt87 Yes, people keep talking about how digital distribution sucks, because there's no way to preserve your games into the future, but physical media is not perfect either.
Piracy is the only way to actually preserve videogames for the future.
Re: Embracer Games Archive Is Striving To Preserve And Celebrate Gaming Culture
@johnvboy Nope, even bad games like Superman 64 and Atari E.T. need to be preserved for future generations.
Re: Nintendo Expands Its Switch Online SNES And NES Service With Three More Titles
I said it before and I will say it again: Stop asking for Game Boy, GBA, GameCube or others, because in the end, this will be like putting a band-aid on the problem, you asked for SNES games, you got it, the service still sucks, you asked for N64 games, you got it, the service still sucks.
First, we need games coming faster and Nintendo giving us the NES and SNES games we want, then we move to other consoles, soon, the N64 games will start sucking and they will only give us the N64 games no one cared even back in the 1990s.
Re: Random: Stop Calling Nickelodeon All-Star Brawl A 'Smash-Killer', Pleads Lead Artist
I'm sick of big companies buying small companies, for the whole videogame market, this is bad, but for this game, all we need is Embracer Group / THQ Nordic buying the studio, making a sequel with 30x the budget of the original, while also recycling everything from the original, improving a lot and adding more content, and that's it.
Re: Random: Stop Calling Nickelodeon All-Star Brawl A 'Smash-Killer', Pleads Lead Artist
Again, a big advantage Smash Bros. has over these clones, is not just the team, the money and the characters available, it's the previous games, 23 years of history that they can recycle for new games.
People complained that Ultimate felt like a microwaved meal, too much from the previous games was reused, but I think that's what made the game so good.
This is why games like this need sequels.
Re: Random: Stop Calling Nickelodeon All-Star Brawl A 'Smash-Killer', Pleads Lead Artist
@RupeeClock Eventually, a Halo-killer wasn't needed, Halo fell by itself.
Re: Random: Stop Calling Nickelodeon All-Star Brawl A 'Smash-Killer', Pleads Lead Artist
@wanghosom See above.
Platform fighters are a genre now, there's nothing wrong in making one, especially since Smash Bros. took ideas from other more traditional fighting games like Street Fighter and King of Fighters.
Re: Random: Stop Calling Nickelodeon All-Star Brawl A 'Smash-Killer', Pleads Lead Artist
Like many other Nickelodeon productions, the people making it tried, they added a lot of love to it, they wanted to make something good, but in the end, the reason why it didn't turn out the way they wanted is the tie-wearing executives that not only didn't give them a proper chance, but maybe even sabotaged their own product.
This game should have gotten a bigger budget and voice actors since Day 1.
Plus, in order to be a proper Smash competitor, this game needs a sequel, a sequel recycling all the content from the previous game but adding a lot of improvements and content, but most of those Smash clones did not have a sequel.
Re: Random: Stop Calling Nickelodeon All-Star Brawl A 'Smash-Killer', Pleads Lead Artist
People are still complaining that games like Nickelodeon All-Star Brawl and MultiVersus are clones of Super Smash Bros., it's called a genre, you can't own a genre, it's just like all those FPS games, all of them took from Wolfenstein 3D and Doom.
Imagine if id Software patented FPS games after releasing Doom in 1993? We wouldn't have Duke Nukem 3D, GoldenEye, Half-Life, Unreal, Halo, Call of Duty, Battlefield, Bioshock...
Imagine if Chuck Berry patented Rock and Roll? We wouldn't have Elvis, The Beatles, Rolling Stones, Led Zeppelin, Aerosmith, AC/DC, Queen, Deep Purple...
Re: Nickelodeon All-Star Brawl Reveals Three New Characters, Jenny Available Now
Cartoons often have lessons.
The lesson of My Life as a Teenage Robot: If you have a good idea for a cartoon, don't send it to Nickelodeon.
Re: Square Enix Declines To Comment On Yuji Naka's Balan Wonderworld Lawsuit
Hey, while Yuji Naka was screwed by Square-Enix, I don't think he has a case to win, I don't think Square-Enix did anything illegal when he screwed up his project and didn't let him finish it the way he wanted.
If they did, I want to know what Square-Enix did that could make him win a lawsuit.
Re: Sonic Fan Content Flagged As "Made For Kids" On YouTube, Harming Creator Income
YouTube screwed creators in both ways.
If your video has too much adult content like cursing, blood, violence and lewdiness, you will lose sponsors.
But if your video is too family friendly, you will get marked as a video for kids and lose views.
YouTube is like an abusive relationship, you hate it, but you can't just leave.
Re: Pokémon HOME Will Soon Be Compatible With Diamond & Pearl Remakes And Legends: Arceus
The real problem here is Pokémon Bank.
Thanks to a series of transfers, you an still catch a Pokémon in one of the GBA games, and send it all the way to the recent games like Pokémon Sword/Shield, but not only the service will soon be out of reach, it won't be able to be downloaded anymore on the 3DS eShop, but it may close forever.
It's just like when the GBA games were released, and the Pokémon from Gen I and II couldn't be transfered and were lost, if that happens again, it will be much, much worse.
Re: It's Official: EA Drops The 'FIFA' Brand In Favour Of 'EA Sports FC'
It's not a simple name change, the end of the FIFA x EA partnership will be bad for both of them.
Thankfully the partnership ended.
Re: Negative Fan Reaction To 'Return To Monkey Island' Made Its Creator 'Sad'
@Crockin I'm not even comparing the Monkey Island game to the Sonic movie directly, I'm just saying how "The complainer is always wrong" is a terrible way of thinking.
Re: Negative Fan Reaction To 'Return To Monkey Island' Made Its Creator 'Sad'
@Crockin Hey, imagine if the people who made the Sonic movie followed that advice.
People on the internet are horrible, but they are your customers, the original Sonic trailer was a clear case of customers being right and complaining the correct way, and doing what they asked worked, if they gone "Cry some more, we are not changing anything" or "It's not for you, it's for a different audience" or "You are just nostalgic, you are only complaining because it's different from the original", the first movie would have likely failed and no sequel becoming the highest-grossing videogame movie of all time.
Plus, people didn't complain about that original Sonic design because he was different, that Sonic was ugly like a hellspawn.
Re: Negative Fan Reaction To 'Return To Monkey Island' Made Its Creator 'Sad'
People in the internet are horrible, so much love put into this game, and people still complain, going back to 2D was already a big improvement since 3D was supposed to be the future but didn't work that well for the series and many others, and seems like people want to go back even further by having pixel-art graphics.
However, it should be noted that if you can't handle people hating you, you should avoid fame, it's not your fault, but it's like locking your door to stop burglars, internet didn't create bad people, they always existed, you can't change human nature.
Re: Nickelodeon All-Star Brawl Teases Character News
@RubyCarbuncle I personally liked the game, but it's like a good skeleton with no meat.
The gameplay works, inferior to Smash, but works, but when you look at the content, it's severely lacking.