@phartsy Nintendo's service has a lot of potential, Game Pass is already doing great as a Netflix of videogames, Nintendo could do the same as a Netflix of retro games.
But with the games coming on a dropper, it will take years until this service is finally good, plus, it's likely that Nintendo will just have to start the library of this service from scratch when another Nintendo console comes.
At first, we will get games we care, like Super Mario Land 1 and 2, Link's Awakening, Golden Sun and Metroid Fusion.
Then, Nintendo will somehow run out of games even though there are still hundreds of Game Boy and GBA games not on the service, and there are still a few of Nintendo's own games missing, and then we will only get boring reveals that are not necessarily bad games, it's just games that no one cared, even back in in the 1980s, 1990s and 2000s, even the bad games we want to play like Castlevania: The Adventure may not come.
People spent years complaining about paid DLC in so many games, but in this case, making this a DLC for the first game made so much more sense.
DLC is a tool, there's a right time to use it and the right time to not use it, and there's a good way to use it, a bad way to use it, during the PS3/360/Wii era, paid DLC was constantly misused, and people only stopped complaining because we got stuff that is even worse like microtransactions and Loot Boxes.
The movie is pretty good, but once again, my biggest disappointment is the same as the previous movie.
The Sonic franchise has so much great music, so many great vocal tracks like Open Your Heart, Escape From The City and Live and Learn, yet Hollywood insists on making the movie full of the popular songs, giving the casual masses that don't play Sonic games the same songs they already know instead of giving them the classics by Masato Nakamura and Crush 40.
@TonyTyga90 Then these N64 releases will slow down after Nintendo runs out of most of the titles that they own and are easy to port.
When they reach games that they can't rerelease thanks to copyright reasons or thanks to emulation reasons like Pokémon Stadium, that requires a peripheral, soon these releases will slow down, even though there are still many N64 games missing, or they will just start giving us N64 games no one asked and no one cared even around 1996-2002.
At the time, Pac-Land was very innovative, it paved the way for Super Mario Bros., but now, the only reason to play it is for having a trip down memory lane.
Hoping that this game will be Monkey Island 2.5, showing how Guybrush escaped from the Carnival of the Damned, where he became a prisoner in the end of the second game:
And the game ends with him escaping on a bumper car, the same he is in the beginning of the third game:
@FragRed I have mixed feelings, on one hand, I want to see what was the planned story for Monkey Island 3 before Ron Gilbert left and the people who stayed at LucasArts finished the game in a different way, but I don't want The Curse of Monkey Island to become non-canon, and even though Escape From Monkey Island has many continuity errors, keep it canon and find explanations to fix the plot holes, same goes for the Telltale entry, Tales of Monkey Island, keep it canon.
Ron Gilbert should have at least released his plans on the internet, and I still hope that this is a Monkey Island 2.5 that makes the bridge between Monkey Island 2 and 3, making both still canon.
@Kochambra Monkey Island fans are divided in which of the three games is the best, The Secret of Monkey Island, Monkey Island 2: LeChuck's Revenge and The Curse of Monkey Island, they can't decide which of the three first games is the best.
The only thing most of them agree is that Escape from Monkey Island is the worst, some like it, some hate it, but it's no one's favorite, before Tales of Monkey Island, pretty much everyone agreed is the worst.
Hoping that at least the game is Monkey Island 2.5, showing how Guybrush escaped the Carnival of the Damned, leading to the events of The Curse of Monkey Island.
I was happy, until they confirmed that Monkey Island 3, 4 and 5 will become non-canon and the game will be the "real" Monkey Island 3, following the events of Monkey Island 2.
While Ron Gilbert left LucasArts without finishing Monkey Island 3, and the actual plans for it were never made on his intention, Curse of Monkey Island has a story that wasn't his actual plans for the series, who cares, Curse of Monkey Island is still widely considered the best in the series, the story is good and makes sense to the controversial ending of the second game.
I should be happy about this, videogame music is getting recognized as something serious, just as good as mainstream music, but awards like Oscar, Golden Globes, Emmy, Grammy and The Game Awards are basically this:
Less and less people are interested in those awards, they no longer trust them, these shows are losing ratings, The Game Awards must be the only one that keeps getting bigger ratings every year, if it wasn't for Will Smith slapping Chris Rock, many people wouldn't even know the Oscars were happening.
I can't change my mind and start praising those awards just because something I like won.
@PtM So first, reform copyright to allow more fair use and shorten the duration, 95 years is too long, then you allow short dances with no music to be fully copyrighted.
What people in the comments are defending that should happen in theory: People who make dances should get money from their work, it's not fair that they create a dance, and big companies make millions out of them, dances should be copyrighted.
What would happen in practice: Big companies would own thousands of popular dances that came from their huge catalogue of movies, shows, cartoons, music videos, videogames and many other media, whenever one employee created a dance, the company would own it, not the employee, and they would sue the hell out of everyone doing these dances in public exhibition, millions of YouTube videos could be taken down thanks to this, even if they are not actually making money from these dances.
Because that's how the entertainment industry is already working, adding dances to the mix would make the mess even bigger.
@BabyYoda71 Also, you can't "steal" an idea, because if I "steal" your idea, you still have your idea.
If you make something, and I take it away without your consent, that's stealing because you don't have it anymore, but if you make something and I make a copy of it, you still have the original, nothing was stolen.
Copyright is important to make it illegal to make copies of the work of other people, so the creator can live from their creations, but creativity is not just creating something from scratch, taking stuff other people made and making them different, or even better, is also creativity, copyright laws are too restrictive and hindering creativity instead of fostering it.
@WoomyNNYes @BabyYoda71 I get your points, but the problem is that originally, copyright laws were meant to protect the small guy from the big guy, you create something, and someone is making millions of it, you deserve a share.
Then, copyright laws were completely destroyed to protect the big guy from the small guy, what would actually happen is that big companies would own thousands of popular dances from their huge catalogue of movies, shows, music videos and other stuff, and sue the hell of anyone that uses them even if it's just a reference, even if it's just some kids posting something on YouTube, and we would have to wait decades until those dances lost their copyright, if they proved that these dances are important to make an actual product, they could even trademark those dances and own them forever, in the end, copyright would not be used to foster creativity, it would be used to hinder creativity, like it happens now.
Copyright laws became a big mess, at this point, even if you think it's fair that people should copyright their dances, allowing dances to be copyrighted would open another floodgate and I don't want it.
Imagine if today, they decided that you can copyright a dance, not just a long coreography tied to music, but a short dance move with no music, and that decision is retroactive, it will not just apply to dances made in the future, but for dances made previously, because famous dances from a lot of media from the past are the ones powerful people want to monetize.
Enjoy all the legal trouble of editing past content to remove all the dances that were copied from somewhere else, enjoy all the justifications that these were just fun references that they won't care, enjoy millions of YouTube videos removed because they contained copyrighted dances, enjoy people who may not even have created the dance, using this to censor opinions they disagree, enjoy another power that big companies have over us, enjoy waiting 95 years to dance the same dance someone else created, but at least Fortnite got BTFO'd.
People are still trying to sue Fortnite over dances?
You can't copyright a short dance move, it's like copyrighting words and letters.
Copyright laws are already a big mess, copyright is being used to censor people, things may get even worse if dances became eligible for copyright, and they want Epic Games to lose those lawsuits just because they hate Fortnite.
@InkIdols To be fair, people at Activision Blizzard who did that, deserve to be arrested, but you can't arrest an actual company, you can't be abused by a company, only by people who work at the company.
In order to do something against the actual company, you need to give them a fine, the problem here is that if a small company that only has a few millions has to pay the same fine than a big company that has many billions, then the law only exists for small companies.
@Wexter I get your point, but this is a motte and bailey situation, companies destroyed copyright, but every time people complain, they pull the card that copyright is important to help artists and creators to live and you wouldn't want people copying your work.
Since Nintendo abandoned this guide, they aren't selling it for years, and sharing it on the internet is not making Nintendo lose anything, we need copyright laws not to be abolished, but reformed, allowing this, making sure that Nintendo can only take down the guide if they reprint it.
For the people defending Nintendo, how many people pirated this strategy guide because they wanted to see hints about Super Mario 64 without paying for the guide?
Internet has many free guides around that are better for those who want to finish the game, the real value this guide has is artistic and historical, people want to see this because it has cool artworks and they want to see a piece of Nintendo history.
This is another reason to prove why copyright laws are too restrictive.
@Trikeboy This isn't about taking things that don't belong to them, public domain is not about mooching the work other people made, it's about improving the work other people made, ideas are not supposed to be owned, they are supposed to be expanded and improved, since in this case, the guide is out of print and expensive on the second-hand market, just uploading it on the internet is a great improvement over the original.
While legally, Nintendo did nothing wrong, this shows how copyright laws are wrong and need to be reformed.
@Trikeboy In 2091, we may not have physical copies of the guide around anymore, since even now they are rare.
Organizations like these need to be allowed to make copies for preservation, not for easy money, and since in this case, Nintendo is doing squat to preserve the guide themselves, allowing anyone to read it for free is not going to take away any money from Nintendo.
People who support eternal copyrights and keep defending companies when they copyright strike things: "Stop mooching the work other people made, go make your own stuff."
This is a strategy guide from 1996 that is not only out of print and extremely rare, meaning that it can disappear forever, if people don't upload it on the internet, all the physical versions of the guide may disappear and the guide will be lost forever, but out of print means Nintendo is not going to lose a penny if people read it on the internet instead of buying it second-hand.
The Internet Archive is not about mooching the work of other people so they can get money from things they didn't made, it's about preserving things for the future generations.
When a mobile game, or any service-based game, is going to close the servers, companies should work to make the game available offline and allow people to just purchase the game, turning the game into a product, no longer a service.
@1UP_MARIO Many Wii games were released exclusively on digital stores.
Not only the store was half-closed, not allowing us to purchase those games, and many of these games never had ports to other platforms, meaning that if you never bought them, you can only play them with piracy, but it's time to completely close the store, not allowing you to redownload your purchases.
@Tasuki Because you could still download the games you bought.
Seems that the time has come, you can't download the games you bought anymore, the only saving grace is that if you downloaded them before, you can still play them, but if something happens, you can't download them again.
N64 emulation is very hard to do, and often, it's not real emulation.
A good emulator works in a way where if you finish an emulator, then later, a brand new game gets released for the console, you don't have to go back and make changes to the emulator to run this new game, it will run just fine, because it's imitating the original console, but N64 emulators are often programmed with tweaks made for each individual game, in the Wii virtual console, every game had a different emulator.
Saying this will kill the Switch is going too far, especially since this looks expensive, big and heavy.
But remember that the reason why portables like Game Gear, N-Gage, PSP, and Vita failed to defeat Nintendo, is because while those were more powerful than the Game Boy and DS portables, they lacked games, power is nothing without games.
This is where the Steam Deck shines, it was just released, and it already has a better library than the Switch.
For the people who complain that this should be a remake, not a remaster, no, we need a remaster.
People demanded FFVII Remake for years and it was a disappointment, even for the people who liked it, it is not a replacement for the original FFVII, the original needs to be preserved and sold.
And the original had very little release outside the original PS1 version, now it's coming to everything.
This is not the time to run to the 3DS and Wii U eShops and buy everything before it closes.
It's the time to never buy anything on a Nintendo digital store again, not even the Nintendo Switch eShop, if you keep buying, Nintendo won't have anything to learn, they can get away with this.
Unfortunately, I will have to buy DLC for some games, but aside from that, no game purchases, not even for games that are digital-only.
For the people who claim that physical media is the solution for this, nope, it's not perfect:
It can be lost, broken or stolen.
Even if you take care of it, it does not last forever, cartridges and discs will someday stop working.
Recent discs and cartridges are not made to last, made with cheap plastic.
Preserving the software means nothing without the hardware to run it, many classic consoles and computers are breaking down and can't be fixed.
It takes space, not everyone can have shelves full of games.
Older games can have physical copies around, but they may cost a fortune, more than a new current gen console, in recent years, videogame collecting became a very expensive hobby.
In many cases nowadays, physical media is just a fancy digital purchase, you still need to make a download to play the good or complete version of the game, play online, or just play at all, many games require a download even if you buy physical.
Neither physical or digital media is good for videogame preservation, the only option is piracy.
Also, when you buy physical, technically you still don't own the game, only a license to use it, because if you buy a Mickey Mouse T-shirt, you can't make your own Mickey cartoons, if you buy a Star Wars DVD, you can't make your own Star Wars movies, if you buy a Mario game, not only you can't make your own Mario games, but that copy cannot be copied and shared unless it's just your own backup copies.
But with physical copies, companies can't take them away if they go bankrupt.
Comments 1,009
Re: Rumour: Nintendo Has Apparently Tested N64 And Game Boy Connectivity For Switch Online
Pokémon Stadium is useless without the Transfer Pak, without it and a Pokémon for Game Boy, you won't enjoy not even 10% of the game.
Re: It Looks Like Nintendo's Game Boy Emulator For Switch Online Just Leaked
@phartsy Nintendo's service has a lot of potential, Game Pass is already doing great as a Netflix of videogames, Nintendo could do the same as a Netflix of retro games.
But with the games coming on a dropper, it will take years until this service is finally good, plus, it's likely that Nintendo will just have to start the library of this service from scratch when another Nintendo console comes.
Re: It Looks Like Nintendo's Game Boy Emulator For Switch Online Just Leaked
At first, we will get games we care, like Super Mario Land 1 and 2, Link's Awakening, Golden Sun and Metroid Fusion.
Then, Nintendo will somehow run out of games even though there are still hundreds of Game Boy and GBA games not on the service, and there are still a few of Nintendo's own games missing, and then we will only get boring reveals that are not necessarily bad games, it's just games that no one cared, even back in in the 1980s, 1990s and 2000s, even the bad games we want to play like Castlevania: The Adventure may not come.
Re: Capcom Arcade 2nd Stadium Announced For Switch, Will Include 32 Classic Games
People spent years complaining about paid DLC in so many games, but in this case, making this a DLC for the first game made so much more sense.
DLC is a tool, there's a right time to use it and the right time to not use it, and there's a good way to use it, a bad way to use it, during the PS3/360/Wii era, paid DLC was constantly misused, and people only stopped complaining because we got stuff that is even worse like microtransactions and Loot Boxes.
Re: Playtonic Celebrates 5 Years of Yooka-Laylee, Teases Some "Surprises"
The best thing about Yooka-Laylee: They released a N64 game in 2017.
The worst thing about Yooka-Laylee: They released a N64 game in 2017.
Re: Nintendo Highlights Another N64 Title Coming Soon To Switch Online's Expansion Pack In Japan
Member when Nintendo was trying to make Custom Robo a big franchise?
Re: Sonic 2 Movie Speeding Towards $65 Million In Its US Opening Weekend
The movie is pretty good, but once again, my biggest disappointment is the same as the previous movie.
The Sonic franchise has so much great music, so many great vocal tracks like Open Your Heart, Escape From The City and Live and Learn, yet Hollywood insists on making the movie full of the popular songs, giving the casual masses that don't play Sonic games the same songs they already know instead of giving them the classics by Masato Nakamura and Crush 40.
Re: Mario Golf Is Being Added To Switch Online's Expansion Pack Next Week
@TonyTyga90 Then these N64 releases will slow down after Nintendo runs out of most of the titles that they own and are easy to port.
When they reach games that they can't rerelease thanks to copyright reasons or thanks to emulation reasons like Pokémon Stadium, that requires a peripheral, soon these releases will slow down, even though there are still many N64 games missing, or they will just start giving us N64 games no one asked and no one cared even around 1996-2002.
Re: Pac-Land Is The Next Arcade Archives Game Coming To Switch
Another game that is just a piece of history.
At the time, Pac-Land was very innovative, it paved the way for Super Mario Bros., but now, the only reason to play it is for having a trip down memory lane.
Re: As 'Power Instinct' Approaches 30, The Chances Of A Re-Release Seem Slim
Removed
Re: As 'Power Instinct' Approaches 30, The Chances Of A Re-Release Seem Slim
Removed
Re: Ron Gilbert Is Back With Return To Monkey Island, Out This Year
@wrb357 Good.
Hoping that this game will be Monkey Island 2.5, showing how Guybrush escaped from the Carnival of the Damned, where he became a prisoner in the end of the second game:
And the game ends with him escaping on a bumper car, the same he is in the beginning of the third game:
Re: Ron Gilbert Is Back With Return To Monkey Island, Out This Year
@Grogro Monkey Island fans are divided in which of the three first games is the best.
Maybe most of them prefer Monkey Island 2, but Monkey Island 3 is also the favorite of many.
Re: Ron Gilbert Is Back With Return To Monkey Island, Out This Year
@FragRed I have mixed feelings, on one hand, I want to see what was the planned story for Monkey Island 3 before Ron Gilbert left and the people who stayed at LucasArts finished the game in a different way, but I don't want The Curse of Monkey Island to become non-canon, and even though Escape From Monkey Island has many continuity errors, keep it canon and find explanations to fix the plot holes, same goes for the Telltale entry, Tales of Monkey Island, keep it canon.
Ron Gilbert should have at least released his plans on the internet, and I still hope that this is a Monkey Island 2.5 that makes the bridge between Monkey Island 2 and 3, making both still canon.
Re: Ron Gilbert Is Back With Return To Monkey Island, Out This Year
@Kochambra Monkey Island fans are divided in which of the three games is the best, The Secret of Monkey Island, Monkey Island 2: LeChuck's Revenge and The Curse of Monkey Island, they can't decide which of the three first games is the best.
The only thing most of them agree is that Escape from Monkey Island is the worst, some like it, some hate it, but it's no one's favorite, before Tales of Monkey Island, pretty much everyone agreed is the worst.
Re: Ron Gilbert Is Back With Return To Monkey Island, Out This Year
Hoping that at least the game is Monkey Island 2.5, showing how Guybrush escaped the Carnival of the Damned, leading to the events of The Curse of Monkey Island.
Re: Ron Gilbert Is Back With Return To Monkey Island, Out This Year
I was happy, until they confirmed that Monkey Island 3, 4 and 5 will become non-canon and the game will be the "real" Monkey Island 3, following the events of Monkey Island 2.
While Ron Gilbert left LucasArts without finishing Monkey Island 3, and the actual plans for it were never made on his intention, Curse of Monkey Island has a story that wasn't his actual plans for the series, who cares, Curse of Monkey Island is still widely considered the best in the series, the story is good and makes sense to the controversial ending of the second game.
Re: 'The 8-Bit Big Band' Wins Grammy For Kirby Arrangement
I should be happy about this, videogame music is getting recognized as something serious, just as good as mainstream music, but awards like Oscar, Golden Globes, Emmy, Grammy and The Game Awards are basically this:
Less and less people are interested in those awards, they no longer trust them, these shows are losing ratings, The Game Awards must be the only one that keeps getting bigger ratings every year, if it wasn't for Will Smith slapping Chris Rock, many people wouldn't even know the Oscars were happening.
I can't change my mind and start praising those awards just because something I like won.
Re: Epic Games Faces Lawsuit Over The 'It's Complicated' Fortnite Dance
@PtM So first, reform copyright to allow more fair use and shorten the duration, 95 years is too long, then you allow short dances with no music to be fully copyrighted.
Re: Epic Games Faces Lawsuit Over The 'It's Complicated' Fortnite Dance
What people in the comments are defending that should happen in theory: People who make dances should get money from their work, it's not fair that they create a dance, and big companies make millions out of them, dances should be copyrighted.
What would happen in practice: Big companies would own thousands of popular dances that came from their huge catalogue of movies, shows, cartoons, music videos, videogames and many other media, whenever one employee created a dance, the company would own it, not the employee, and they would sue the hell out of everyone doing these dances in public exhibition, millions of YouTube videos could be taken down thanks to this, even if they are not actually making money from these dances.
Because that's how the entertainment industry is already working, adding dances to the mix would make the mess even bigger.
Re: Epic Games Faces Lawsuit Over The 'It's Complicated' Fortnite Dance
@BabyYoda71 Also, you can't "steal" an idea, because if I "steal" your idea, you still have your idea.
If you make something, and I take it away without your consent, that's stealing because you don't have it anymore, but if you make something and I make a copy of it, you still have the original, nothing was stolen.
Copyright is important to make it illegal to make copies of the work of other people, so the creator can live from their creations, but creativity is not just creating something from scratch, taking stuff other people made and making them different, or even better, is also creativity, copyright laws are too restrictive and hindering creativity instead of fostering it.
Re: Epic Games Faces Lawsuit Over The 'It's Complicated' Fortnite Dance
@WoomyNNYes @BabyYoda71 I get your points, but the problem is that originally, copyright laws were meant to protect the small guy from the big guy, you create something, and someone is making millions of it, you deserve a share.
Then, copyright laws were completely destroyed to protect the big guy from the small guy, what would actually happen is that big companies would own thousands of popular dances from their huge catalogue of movies, shows, music videos and other stuff, and sue the hell of anyone that uses them even if it's just a reference, even if it's just some kids posting something on YouTube, and we would have to wait decades until those dances lost their copyright, if they proved that these dances are important to make an actual product, they could even trademark those dances and own them forever, in the end, copyright would not be used to foster creativity, it would be used to hinder creativity, like it happens now.
Copyright laws became a big mess, at this point, even if you think it's fair that people should copyright their dances, allowing dances to be copyrighted would open another floodgate and I don't want it.
Re: Epic Games Faces Lawsuit Over The 'It's Complicated' Fornite Dance
Imagine if today, they decided that you can copyright a dance, not just a long coreography tied to music, but a short dance move with no music, and that decision is retroactive, it will not just apply to dances made in the future, but for dances made previously, because famous dances from a lot of media from the past are the ones powerful people want to monetize.
Enjoy all the legal trouble of editing past content to remove all the dances that were copied from somewhere else, enjoy all the justifications that these were just fun references that they won't care, enjoy millions of YouTube videos removed because they contained copyrighted dances, enjoy people who may not even have created the dance, using this to censor opinions they disagree, enjoy another power that big companies have over us, enjoy waiting 95 years to dance the same dance someone else created, but at least Fortnite got BTFO'd.
Re: Epic Games Faces Lawsuit Over The 'It's Complicated' Fornite Dance
People are still trying to sue Fortnite over dances?
You can't copyright a short dance move, it's like copyrighting words and letters.
Copyright laws are already a big mess, copyright is being used to censor people, things may get even worse if dances became eligible for copyright, and they want Epic Games to lose those lawsuits just because they hate Fortnite.
Re: Activision Blizzard Reaches $18 Million Settlement For Sexual Harassment Lawsuit
@InkIdols To be fair, people at Activision Blizzard who did that, deserve to be arrested, but you can't arrest an actual company, you can't be abused by a company, only by people who work at the company.
In order to do something against the actual company, you need to give them a fine, the problem here is that if a small company that only has a few millions has to pay the same fine than a big company that has many billions, then the law only exists for small companies.
Re: Activision Blizzard Reaches $18 Million Settlement For Sexual Harassment Lawsuit
Re: Random: Chilean Boy Recycles 500kg Of Cans To Buy Himself A Nintendo Switch (And Zelda)
It's time to stop using plastic bottles and use aluminium cans, or even better, glass bottles.
Plastic cannot be recycled, aluminium can be recycled infinitely, and glass bottles only need to be cleaned and refilled.
Shame that in poor countries like mine, recycling caught on thanks to poor people living from trash.
Re: FIFA Reportedly Being Rebranded 'EA Sports Football Club'
The end of the partnership between EA and FIFA is not going to be good for any of them.
Hope it ends.
Re: Nintendo Issues Copyright Strike Against Scanned Super Mario 64 Guide From 1996
@Wexter I get your point, but this is a motte and bailey situation, companies destroyed copyright, but every time people complain, they pull the card that copyright is important to help artists and creators to live and you wouldn't want people copying your work.
Since Nintendo abandoned this guide, they aren't selling it for years, and sharing it on the internet is not making Nintendo lose anything, we need copyright laws not to be abolished, but reformed, allowing this, making sure that Nintendo can only take down the guide if they reprint it.
Re: Nintendo Issues Copyright Strike Against Scanned Super Mario 64 Guide From 1996
For the people defending Nintendo, how many people pirated this strategy guide because they wanted to see hints about Super Mario 64 without paying for the guide?
Internet has many free guides around that are better for those who want to finish the game, the real value this guide has is artistic and historical, people want to see this because it has cool artworks and they want to see a piece of Nintendo history.
This is another reason to prove why copyright laws are too restrictive.
Re: Nintendo Issues Copyright Strike Against Scanned Super Mario 64 Guide From 1996
@Trikeboy This isn't about taking things that don't belong to them, public domain is not about mooching the work other people made, it's about improving the work other people made, ideas are not supposed to be owned, they are supposed to be expanded and improved, since in this case, the guide is out of print and expensive on the second-hand market, just uploading it on the internet is a great improvement over the original.
While legally, Nintendo did nothing wrong, this shows how copyright laws are wrong and need to be reformed.
Re: Nintendo Issues Copyright Strike Against Scanned Super Mario 64 Guide From 1996
@Trikeboy In 2091, we may not have physical copies of the guide around anymore, since even now they are rare.
Organizations like these need to be allowed to make copies for preservation, not for easy money, and since in this case, Nintendo is doing squat to preserve the guide themselves, allowing anyone to read it for free is not going to take away any money from Nintendo.
Re: Nintendo Issues Copyright Strike Against Scanned Super Mario 64 Guide From 1996
People who support eternal copyrights and keep defending companies when they copyright strike things: "Stop mooching the work other people made, go make your own stuff."
This is a strategy guide from 1996 that is not only out of print and extremely rare, meaning that it can disappear forever, if people don't upload it on the internet, all the physical versions of the guide may disappear and the guide will be lost forever, but out of print means Nintendo is not going to lose a penny if people read it on the internet instead of buying it second-hand.
The Internet Archive is not about mooching the work of other people so they can get money from things they didn't made, it's about preserving things for the future generations.
Re: Rumour: Banjo-Kazooie, Perfect Dark, And Paper Mario Might All Be Getting Fan PC Ports
When Superman 64 is not only going to get a PC port, but an improved version, fixing all the bugs and problems?
Re: Random: Someone Just Spent $1600 On A Super-Rare Canadian Barbie 3DS Game
@Degenerate_Mii People paying huge amounts of money for bad games just because they are rare is nothing new, look at Cheetahmen II.
Re: Dragalia Lost To End Service Later This Year
When a mobile game, or any service-based game, is going to close the servers, companies should work to make the game available offline and allow people to just purchase the game, turning the game into a product, no longer a service.
Re: Nintendo's Wii Shop Channel Can't Be Accessed Right Now
@1UP_MARIO Many Wii games were released exclusively on digital stores.
Not only the store was half-closed, not allowing us to purchase those games, and many of these games never had ports to other platforms, meaning that if you never bought them, you can only play them with piracy, but it's time to completely close the store, not allowing you to redownload your purchases.
Re: Nintendo's Wii Shop Channel Can't Be Accessed Right Now
@Tasuki Because you could still download the games you bought.
Seems that the time has come, you can't download the games you bought anymore, the only saving grace is that if you downloaded them before, you can still play them, but if something happens, you can't download them again.
Re: Nintendo's Wii Shop Channel Can't Be Accessed Right Now
Never buy digital games from Nintendo, buy digital games on Steam and GOG, but not on Nintendo consoles.
Not buying any digital game on Switch until Nintendo proves you can trust their digital purchases, only buying DLC because I don't have a choice.
Re: Atari Acquires Video Game Database MobyGames For $1.5 Million
@KingMike I already knew that, that's why I called it modern Atari.
Re: Atari Acquires Video Game Database MobyGames For $1.5 Million
This is bad news, modern Atari is terrible.
Re: Zelda: Majora's Mask Cutscene On Switch Apparently "More Accurate To N64" Than Wii Virtual Console Emulation
N64 emulation is very hard to do, and often, it's not real emulation.
A good emulator works in a way where if you finish an emulator, then later, a brand new game gets released for the console, you don't have to go back and make changes to the emulator to run this new game, it will run just fine, because it's imitating the original console, but N64 emulators are often programmed with tweaks made for each individual game, in the Wii virtual console, every game had a different emulator.
Re: Round Up: The Reviews Of Valve's Steam Deck Are In - What's It Like Compared To Switch?
Saying this will kill the Switch is going too far, especially since this looks expensive, big and heavy.
But remember that the reason why portables like Game Gear, N-Gage, PSP, and Vita failed to defeat Nintendo, is because while those were more powerful than the Game Boy and DS portables, they lacked games, power is nothing without games.
This is where the Steam Deck shines, it was just released, and it already has a better library than the Switch.
Re: EA's CEO Seems Pretty Chill About Losing The FIFA Licence
Something tells that this statement will come back to bite him when sales go down.
The end of the EA x FIFA partnership is not going to be good for neither of them, thankfully it ended.
Re: Chrono Cross: The Radical Dreamers Edition Shows Off Optional Upgrades
For the people who complain that this should be a remake, not a remaster, no, we need a remaster.
People demanded FFVII Remake for years and it was a disappointment, even for the people who liked it, it is not a replacement for the original FFVII, the original needs to be preserved and sold.
And the original had very little release outside the original PS1 version, now it's coming to everything.
Re: Feature: 29 Best 3DS eShop Games You Should Get Before They're Gone Forever
This is not the time to run to the 3DS and Wii U eShops and buy everything before it closes.
It's the time to never buy anything on a Nintendo digital store again, not even the Nintendo Switch eShop, if you keep buying, Nintendo won't have anything to learn, they can get away with this.
Unfortunately, I will have to buy DLC for some games, but aside from that, no game purchases, not even for games that are digital-only.
Re: Feature: 29 Best 3DS eShop Games You Should Get Before They're Gone Forever
Just a correction, the Phoenix Wright games were rereleased on iOS and Android.
You should remake this list with only games that never got any kind of port, not even for iOS/Android.
Re: Video Game History Foundation Calls Out Nintendo's "Destructive" 3DS & Wii U eShop Closure
For the people who claim that physical media is the solution for this, nope, it's not perfect:
Neither physical or digital media is good for videogame preservation, the only option is piracy.
Re: Feature: "NCL Has Been Waiting For This Day Since 2014" - Former NOA Employee Talks Nintendo eShop Closures
Also, when you buy physical, technically you still don't own the game, only a license to use it, because if you buy a Mickey Mouse T-shirt, you can't make your own Mickey cartoons, if you buy a Star Wars DVD, you can't make your own Star Wars movies, if you buy a Mario game, not only you can't make your own Mario games, but that copy cannot be copied and shared unless it's just your own backup copies.
But with physical copies, companies can't take them away if they go bankrupt.
Re: Feature: "NCL Has Been Waiting For This Day Since 2014" - Former NOA Employee Talks Nintendo eShop Closures
@moodycat Legally it's not, because you agreed to the Terms of Service, that long wall of text that you didn't read and clicked "I agree" anyway.