@NintendoWife I know Mario Kart 8 DX doesn't have any of that, only Mario Kart 8 on Wii U had paid DLC, but came bundled on the DX version.
My point is that many games use things like paid DLC, microtransactions and Loot Boxes to fund more content for the game, but Mario Kart 8 sold so much, that they could make a bunch of free DLC funded only with the traditional sales, 38.74 million on Switch and 8.46 million on Wii U, just using the money from like 3 million of those copies to make free DLC wouldn't hurt much, and the game would sell even more.
Not only Nintendo should release more DLC for Mario Kart 8 DX, but they could release all the DLC for free.
This game was originally released on Wii U on 2014, rereleased on Switch on 2017, and it's 1st place in sales even in 2022, they could hire a team to make a lot of free DLC for this game, and no need for paid DLC, microtransactions and Loot Boxes, just the money from sales at retail price is enough to fund this extra content, plus, this free DLC would make the game sell even more.
But of course, it's Nintendo, that's asking too much.
Stop saying that complaining on the internet solves nothing, it does.
However, much more important is not buying, complaining on the internet means anything if people buy anyway, and the sad truth, is that many things like microtransactions, Loot Boxes and NFTs, it doesn't matter if most people boycott if the money from just a few whales counts more than thousands of normal customers.
@SupremeAllah "Nobody is forcing you to insert more coins."
"Nobody is forcing you to buy a strategy guide."
"Nobody is forcing you to buy an expansion pack."
"Nobody is forcing you to buy DLC."
"Nobody is forcing you to buy a Season Pass."
"Nobody is forcing you to buy microtransactions."
"Nobody is forcing you to buy Loot Boxes."
"Nobody is forcing you to buy Battle Passes."
"Nobody is forcing you to buy NFTs."
No one is forcing me to buy anything, but those who refuse to buy them are going to have less fun, this will affect people who don't buy it, and for the worse.
@GayusGayer LimitedRun is one of those companies keeping physical games as something serious, so no DRM checks for physical copies.
However, one of my friends who fixes my stuff, told me how everything nowadays is made with cheap plastic that rots, he showed me an Xbox One disc that was totally bent, and it was like this when the box was unsealed, we have no choice, digital media may be more future-proof than physical media.
However, the difference between copyright is like this: Paintings made now are copyrighted by the artists, you can't make copies of them, but the Mona Lisa has no copyright, Leonardo da Vinci lived in a time copyright laws didn't exist, so you can make your own Mona Lisa copies and sell them, but they won't have the same value, the original is still property of the Louvre, and that one is worth millions, intellectual property is different from material property, while NFTs are just a way to make sure a digital good can have an original certified copy, by saving a receipt that you bought it, which is pretty dumb, and so far, still not regulated by any law.
@Jokerwolf NFTs could be used for that, having your Steam account saved as an NFT, not only would allow you to resell you games, but if another store accepts NFTs, you can still download you games even if Steam closes and Valve goes bankrupt.
There are people who defend that NFTs could be used in a good way, however, people are using NFTs to make digital goods "unique", in the sense that I own the original and you only own cheap copies, this is ridiculous.
This is something that has actual value, has a final customer that wants to keep this for himself.
NFTs do not have a final customer, people are just buying them as an investiment to sell them for more, or to evade taxes and launder money, any investiment without a final customer is a bubble waiting to burst unless people are buying from each other.
@Specter_of-the_OLED Watch a video to understand, it is similar in the sense that Pac-Man goes in a maze eating food, but aside from that, it has a lot of different mechanics, it's way different than the original, not bad, but it was so different that it was forgotten.
Ms. Pac-Man succeeded because it was more similar to the original.
This was supposed to be the big sequel to Pac-Man that was supposed to surpass the original, but the big sequel was Ms. Pac-Man instead, not made in Japan.
@falkyn Cool, once again the excuse of using blockchain to fight against the system and stick it to the people in power and big corporations.
And how you use blockchain technology? Sell crappy randomized monkeys and other stuff, just to make sure that PNGs, JPGs and GIFs can also be used for tax evasion and money laundering just like rich people are doing with paintings for years.
@falkyn Regular internet is still required to make sure we can use the things we paid for, without regular internet, NFTs are just a proof of purchase without your purchase.
@MajinSoul Same goes for the argument that "All games should have an easy mode, disabled people should be allowed to play the game".
There are people who don't have arms, are paraplegic or are even blind who play videogames and even finish them, it's clear people who ask for this are not disabled and just suck at videogames, and yes, the easy mode is just an option until it becomes the only option.
@UltimateOtaku91 The excuse of "Don't like it, don't buy it" is the reason why the videogame industry became such a mess.
First it was expansion packs on PC and sequels with little changes on consoles, then it was DLC, then it was Season Passes, then it was microtransactions and loot boxes on free games, then on games that already cost $60, then Battle Passes, nothing was going to change for the people who refuse to buy them, except that it did, and for the worse.
@Yosher Another thing, it's clear that the only reason why NFTs became so big recently is to continue the scam that is the art market.
No one buys those paintings that are worth millions to hang on the wall, it's all a bunch of tax evasion and money laundering, with galleries, auction houses and museusm inflating the prices.
@Yosher The idea of NFTs is that they use blockchain technology, the same used for cryptocurrencies like Bitcoin, it's like a shared database, saved in multiple computers, and it's impossible to fraud or hack because changing one database is easy, but changing all of them is not possible, NFTs are a receipt that is impossible to delete.
But yes, when people buy those PNGs and JPGs for millions, the images aren't even stored on the blockchain, they are still saved on the regular internet like Google Drive.
Some people claim these proof of purchases could be used in good ways, but now, they are being used to make digital files like PNGs and JPGs something "unique", in an attempt of making them one of a kind, even though you can still copy them the regular way by right-clicking.
Some people defend that NFTs are a good technology, but people are not using well, it can be used in good ways, but people are using it to sell crap that is only worth it for tax evasion and money laundering.
It's like when CDs started being used in games, at first, developers believed the future was turning videogames into movies, with even live-action actors, but then, the PlayStation came and showed how CD technology should be used.
However, blockchain technology spends too much power, and we are in a climate crisis, the technology shouldn't be banned, but postponed.
I want this game to be good, but I still don't have much hope.
They can't even make corridor stages properly, 3D Sonic failed because they spend the whole year making a stage, and then players finish in 2 minutes without hurry, and they want to try an open-world.
May people finally realize that the problem with the Sonic franchise is not that it never changes, the real problem is that it changes too much.
This game aged poorly, but aged poorly means it was good when it was new, it's just that other games came and improved its ideas even more, and now, it looks like a bad game in retrospect.
A proper remaster could fix many of its issues, especially technical issues like poor frame rate.
Treasure was founded because Konami employees were sick of making so many sequels and wanted to create something new, eventually they broke their own rule, but they still avoid sequels.
I wish the biggest problem with the videogame industry was too much sequels.
For the people asking for Game Boy, Game Boy Advance, GameCube and other consoles, didn't you learn anything? You asked for N64 games on the service, I warned you that N64 games would only make it a little better but not fix it, and I was wrong, N64 games made this service even worse because they charged extra for them.
First, we need games coming faster and the NES, SNES, Genesis and N64 games missing, then we ask for more consoles.
Namco patented the concept of a mini-game in the loading screen during the PS1 era, when we needed it most, the patent already expired, but few games use the idea thanks to a creativity vacuum.
@ParadoxFawkes Nope, Nickelodeon kills cartoons in like one year or two.
And kids growing up is not an excuse, their focus in on cartoons everyone watches including adults, and kids will keep watching them when they grow up, it's different from preschool cartoons that only kids enjoy.
The sad thing is that Nickelodeon keeps killing their own properties, so many cartoons that had fans, were praised, are cancelled early for not making the same success as SpongeBob, it's like they sabotage their own shows unless they are a big hit right at launch.
And when a show manages to complete this impossible mission, like The Loud House did, then it's time to do the opposite, make the show last way longer than it should, squeezing all the money from it until it's a dry husk.
The voice acting will probably be just pre-recorded clips, they won't have the budget to actually pay the original voice actors to record new clips, but that's still a great improvement.
Smash Bros. sometimes uses pre-recorded clips as well.
While it's a great thing that old games that are rare and copies are expensive are getting reprinted, without Nintendo's permit to use their trademarks and logos, you can even print "Game Boy Color" on the cover, this is pretty much a luxury pirate copy.
Plus, even a perfect replica of the original games, both in the cover and the carts, won't be as valuable for collectors as the originals, although I remember Earthworm Jim 1 and 2 being so expensive that buying the originals on eBay would probably be cheaper.
However, while Microsoft was a terrible company to the Banjo-Kazooie franchise, at least the Xbox 360 versions of Banjo-Kazooie and Banjo-Tooie are better than the N64 versions.
Especially with Tooie, Kazooie runs fine, but the N64 was not ready for Tooie, it runs very poorly on the original hardware, while the Xbox version runs at solid 30FPS, that alone made the original N64 cartridge obsolete, you finish the game faster and have more fun with it.
The Switch versions will probably be worse than the original cartridges since not only they are probably going to be just the original ROMs, but on a terrible emulator.
May people finally realize that the problem with the Sonic franchise is not that it never changes, the real problem is that it changes too much, they need gimmicks in every single new Sonic game, they don't play it safe, they don't want to just improve over what worked in the previous games.
I want this game to be good, but they can't even make corridor stages properly, and they are trying an open-world map.
My issue with marijuana is that slippery slope is not a fallacy, even when the start of it is a good thing, it will lead to bad things.
Harder drugs like cocaine should stay illegal, marijuana can't kill, but you can still kill yourself with a cocaine overdose in weeks.
Also, it seems like the same people who defend marijuana being legal, want tobacco to become illegal, while tobacco can kill, it takes decades of smoking daily to do that, people who would die at 80 years, will die at 60 thanks to smoking, plus, tobacco in many places has a prohibition with extra steps thanks to high taxes that make people resort to illegal cigarettes that are more dangerous than the legal ones.
People said that characters like Ridley, Simon, K. Rool, Hero, Banjo, Terry, Steve, Sephiroth, Sora, and many others, were never going to be in Smash as fighters, they were all considered impossible, and they came anyway.
People also said Snake was never coming back, and he did, can't wait for these people to fail yet again by claiming more characters will not come back.
@Anti-Matter I don't play those dance games, but shouldn't DDR be completely replaced with those newer dancing games? Why stepping on a carpet when you can use a camera so you can use your whole body? Or the newer DDR games already use cameras?
Good to see people are finally realizing that the problem with all of Nintendo's retro services is the drip feeding, they need to release games faster.
Adding more consoles to the service won't solve the problem if they release like 10 or 20 games when the new console comes, then keep releasing games so slowly.
Another thing: We need better options, so many NES and SNES games are missing, yet they release games that were already boring in the 1980s and 1990s, and aren't even bad games we want to revisit like Castlevania: The Adventure.
I could accept the drip feeding if at least the library carried over to the next generation, when the Switch 2 launches, they don't have to rererelease all the games again.
People asked for N64 games, they got them, now they are coming in a dropper, I told this was going to happen, so many NES and SNES games are still missing, but people ask for more N64 games instead of asking for games coming faster.
Plus, I admit that I was wrong in one claim, I told people that N64 games on the service would improve it, but not fix it, I was wrong, N64 games on the service made it worse, since now they are behind a more expensive tier, I knew this service was bad, but I wasn't expecting them to charge more for N64.
@FullMetalWesker Speaking of Castlevania, Dracula is in that game, he is a public domain character, if Bram Stoker's family still owned Dracula, we wouldn't have Dracula in Castlevania, we might not even have Castlevania at all, "Konami should just pay to use Dracula" is a terrible excuse, it would be just like the TMNT games that Konami made and own, but can't properly control.
Many public domain stories, characters and music are from a time copyright laws didn't exist, and in many times, we don't know who the creator is, but Bram Stoker did have a copyright on his novel, allowing him to earn a lot of money, and when he died, his family kept protecting his creation, but eventually the book entered the public domain and now anyone can use Dracula any way they want.
Sure, this leads to a lot of pathetic versions of Dracula that Bram Stoker would probably dislike, but also a lot of great works of fiction that respect the original vision, Bram Stoker would probably love the Castlevania games.
Why corporations deserve special treatment just because they can live longer than people? The Castlevania games alongside characters like Simon Belmont need to become public domain someday so the cycle can continue.
Another thing, public domain is even less theft than copyright infringement, because when you get copyright on something you made, you are pretty much making a deal with government to make sure they will protect your creation, however, that deal always stated they won't do it forever, government gave something to you, but they stated since the beginning that they will take it away later because it's like a rent, nothing was stolen.
In USA, perpetual copyright is forbidden by the constitution.
Remember, in USA, copyright lasts 70 years after the creator dies, and 95 years if it's a company that hired a creator.
If you release a game now, only in the year 2114 that game will lose the copyright, allowing anyone to share it and download it for free, and also adapt it to create a similar game with the same characters, why do you care? By that time you will be dead, and if you have children, they will probably be old as well and already got enough retirement money from the game.
Mario was created in 1981, meaning only in January 1st, 2077 he is becoming a public domain character that anyone can use for free, but:
You can only use Mario, Donkey Kong, Pauline and the elements and soundtrack from the first Donkey Kong Arcade game, you can't use characters like Luigi, Peach, Bowser and Yoshi.
You will have to wait 2 more years to use Luigi, 4 more years to use Peach and Bowser, and 9 more years to use Yoshi.
You can't even really use Mario because his design was changed over the years and you will have to wait more for his current design, you can only use the more known Donkey Kong design by Rare in after 13 years.
Nintendo might still have a trademark on Mario, preventing you from creating your own Mario games for commercial purposes, you can only share the ROMs of their games.
Even if the trademark loophole fails, Nintendo will still be allowed to make their own Mario games, it's just that everyone else can also make them, people will still treat these unlicensed Mario games like most of the pirate games around and still treat Mario games made by Nintendo as the official thing, just like LEGO doesn't hold a patent on their bricks anymore, but people still buy their bricks thanks to their higher quality.
By then, everyone who worked on the original Mario games will be dead already, and Nintendo might not even exist anymore and they sold everything to another company.
Sure it sounds terrible to live in a world where Mickey is no longer owned by Disney, Batman is no longer owned by DC, Mario is no longer owned by Nintendo, but it's a small price to pay to allow creativity to flourish, stop defending companies all the time, innovation cannot be owned and locked by them forever.
@BloodNinja If the copyright + trademark on the F-Zero franchise expired thanks to lack of use from Nintendo, fans would be allowed to make their own F-Zero games since Nintendo refuses to make one.
"Just make a similar game like Wipeout or Fast Racing."
We don't want a similar game, we want a F-Zero game, with Captain Falcon and the Mute City theme.
@BloodNinja One thing is ownership of physical and tangible things, like money, houses, cars, land, another thing is ownership of ideas, ideas can't be owned and shouldn't be owned.
I support copyright, but copyright should not last forever because it's about a cycle of allowing people to profit on their creations, then allowing other people to improve those creations.
@WallyWest Nope, because copyright is way more than just cartoons and videogames, it covers fine literature, classical music and even scientific articles, a lot of copyrighted material also has historical value, and I mean real historical value, not videogame history, human history.
Patents are different than copyrights, but they are tied and they cover very important stuff like medicine that can cure diseases.
It's not about getting free stuff, it's about creativity.
Another thing, one thing people often point, is that Disney, the main reason why copyright laws became so restrictive to prevent Mickey Mouse from becoming public domain, wouldn't be what they are today without public domain, since most of their classic movies are adapted from public domain stories and characters like Snow White, Pinocchio, Sleeping Beauty and The Little Mermaid.
While most of Nintendo's classic games and characters are their own original creations, Nintendo did use a lot of public domain material, mostly music, many of Nintendo's games use public domain tracks, the classic Tetris Theme A is one example.
@LzWinky We get so many sequels and reboots because it's much easier to exploit a fanbase that already exists than create something new that needs to create a new fanbase from scratch, but if companies like Disney and Warner lost much of their library to the public domain, they would be forced to create new franchises to replace the ones they lost, while they can still use old movies and shows they made, so can everyone else.
And a huge part of the creative process, is taking something that already exists, and making it different, and even better, everything needs to be based on something that already exists, you can't create something 100% original.
Imagine if id Software patented FPS games after releasing Doom in 1993? We wouldn't have Duke Nukem 3D, GoldenEye, Half-Life, Unreal, Halo, Call of Duty, Battlefield, Bioshock...
Imagine if Chuck Berry patented Rock and Roll? We wouldn't have Elvis, The Beatles, Rolling Stones, Led Zeppelin, Aerosmith, AC/DC, Queen, Deep Purple...
Comments 1,009
Re: UK Charts: Mario Kart 8 Deluxe Stays Top For A Second Consecutive Week
@NintendoWife I know Mario Kart 8 DX doesn't have any of that, only Mario Kart 8 on Wii U had paid DLC, but came bundled on the DX version.
My point is that many games use things like paid DLC, microtransactions and Loot Boxes to fund more content for the game, but Mario Kart 8 sold so much, that they could make a bunch of free DLC funded only with the traditional sales, 38.74 million on Switch and 8.46 million on Wii U, just using the money from like 3 million of those copies to make free DLC wouldn't hurt much, and the game would sell even more.
Re: UK Charts: Mario Kart 8 Deluxe Stays Top For A Second Consecutive Week
Not only Nintendo should release more DLC for Mario Kart 8 DX, but they could release all the DLC for free.
This game was originally released on Wii U on 2014, rereleased on Switch on 2017, and it's 1st place in sales even in 2022, they could hire a team to make a lot of free DLC for this game, and no need for paid DLC, microtransactions and Loot Boxes, just the money from sales at retail price is enough to fund this extra content, plus, this free DLC would make the game sell even more.
But of course, it's Nintendo, that's asking too much.
Re: Sega Could Reverse Decision To Sell NFTs Following Fan Backlash
Stop saying that complaining on the internet solves nothing, it does.
However, much more important is not buying, complaining on the internet means anything if people buy anyway, and the sad truth, is that many things like microtransactions, Loot Boxes and NFTs, it doesn't matter if most people boycott if the money from just a few whales counts more than thousands of normal customers.
Re: At Least Someone Is Celebrating Castlevania's 35th In The Right Way
@SupremeAllah "Nobody is forcing you to insert more coins."
"Nobody is forcing you to buy a strategy guide."
"Nobody is forcing you to buy an expansion pack."
"Nobody is forcing you to buy DLC."
"Nobody is forcing you to buy a Season Pass."
"Nobody is forcing you to buy microtransactions."
"Nobody is forcing you to buy Loot Boxes."
"Nobody is forcing you to buy Battle Passes."
"Nobody is forcing you to buy NFTs."
No one is forcing me to buy anything, but those who refuse to buy them are going to have less fun, this will affect people who don't buy it, and for the worse.
Re: At Least Someone Is Celebrating Castlevania's 35th In The Right Way
@GayusGayer LimitedRun is one of those companies keeping physical games as something serious, so no DRM checks for physical copies.
However, one of my friends who fixes my stuff, told me how everything nowadays is made with cheap plastic that rots, he showed me an Xbox One disc that was totally bent, and it was like this when the box was unsealed, we have no choice, digital media may be more future-proof than physical media.
Re: At Least Someone Is Celebrating Castlevania's 35th In The Right Way
@GayusGayer But like I said, at least LimitedRun products have a final customer.
And they are something physical, that you can hold, NFTs are just a receipt that says you own something.
Re: At Least Someone Is Celebrating Castlevania's 35th In The Right Way
@mechayakuza Copyright laws are pretty much this.
However, the difference between copyright is like this: Paintings made now are copyrighted by the artists, you can't make copies of them, but the Mona Lisa has no copyright, Leonardo da Vinci lived in a time copyright laws didn't exist, so you can make your own Mona Lisa copies and sell them, but they won't have the same value, the original is still property of the Louvre, and that one is worth millions, intellectual property is different from material property, while NFTs are just a way to make sure a digital good can have an original certified copy, by saving a receipt that you bought it, which is pretty dumb, and so far, still not regulated by any law.
Re: At Least Someone Is Celebrating Castlevania's 35th In The Right Way
@Jokerwolf NFTs could be used for that, having your Steam account saved as an NFT, not only would allow you to resell you games, but if another store accepts NFTs, you can still download you games even if Steam closes and Valve goes bankrupt.
There are people who defend that NFTs could be used in a good way, however, people are using NFTs to make digital goods "unique", in the sense that I own the original and you only own cheap copies, this is ridiculous.
Re: At Least Someone Is Celebrating Castlevania's 35th In The Right Way
This is something that has actual value, has a final customer that wants to keep this for himself.
NFTs do not have a final customer, people are just buying them as an investiment to sell them for more, or to evade taxes and launder money, any investiment without a final customer is a bubble waiting to burst unless people are buying from each other.
Re: SUPER PAC-MAN Is The Next Arcade Archives Release From Hamster
@Specter_of-the_OLED Watch a video to understand, it is similar in the sense that Pac-Man goes in a maze eating food, but aside from that, it has a lot of different mechanics, it's way different than the original, not bad, but it was so different that it was forgotten.
Ms. Pac-Man succeeded because it was more similar to the original.
Re: SUPER PAC-MAN Is The Next Arcade Archives Release From Hamster
This was supposed to be the big sequel to Pac-Man that was supposed to surpass the original, but the big sequel was Ms. Pac-Man instead, not made in Japan.
Re: Square Enix President Knows You Hate NFTs Because You "Play To Have Fun"
@falkyn Cool, once again the excuse of using blockchain to fight against the system and stick it to the people in power and big corporations.
And how you use blockchain technology? Sell crappy randomized monkeys and other stuff, just to make sure that PNGs, JPGs and GIFs can also be used for tax evasion and money laundering just like rich people are doing with paintings for years.
Re: Square Enix President Knows You Hate NFTs Because You "Play To Have Fun"
@falkyn Regular internet is still required to make sure we can use the things we paid for, without regular internet, NFTs are just a proof of purchase without your purchase.
Re: Square Enix President Knows You Hate NFTs Because You "Play To Have Fun"
@MajinSoul Same goes for the argument that "All games should have an easy mode, disabled people should be allowed to play the game".
There are people who don't have arms, are paraplegic or are even blind who play videogames and even finish them, it's clear people who ask for this are not disabled and just suck at videogames, and yes, the easy mode is just an option until it becomes the only option.
Re: Square Enix President Knows You Hate NFTs Because You "Play To Have Fun"
Second, third, fourth and fifth generation: Arcades that cheat and games you can't beat without a strategy guide, magazine or hotline
Sixth generation: Expansion Packs and copy-paste sequels
Seventh generation: DLC and Season Pass
Eight generation: Microtransations, Loot Boxes and Battle Passes
Ninth generation: NFTs
Re: Square Enix President Knows You Hate NFTs Because You "Play To Have Fun"
@Krysus YouTube became such a mess because making videos became a job, in the early days, there was no way to make money from YouTube.
At first it wasn't bad because it was self-employment, but then, companies took over and YouTube channels became a business.
Re: Square Enix President Knows You Hate NFTs Because You "Play To Have Fun"
@UltimateOtaku91 The excuse of "Don't like it, don't buy it" is the reason why the videogame industry became such a mess.
First it was expansion packs on PC and sequels with little changes on consoles, then it was DLC, then it was Season Passes, then it was microtransactions and loot boxes on free games, then on games that already cost $60, then Battle Passes, nothing was going to change for the people who refuse to buy them, except that it did, and for the worse.
Now the next thing will probably be NFTs.
Re: Square Enix President Knows You Hate NFTs Because You "Play To Have Fun"
@Yosher Another thing, it's clear that the only reason why NFTs became so big recently is to continue the scam that is the art market.
No one buys those paintings that are worth millions to hang on the wall, it's all a bunch of tax evasion and money laundering, with galleries, auction houses and museusm inflating the prices.
NFTs are just this applied to digital art.
Re: Square Enix President Knows You Hate NFTs Because You "Play To Have Fun"
@Yosher The idea of NFTs is that they use blockchain technology, the same used for cryptocurrencies like Bitcoin, it's like a shared database, saved in multiple computers, and it's impossible to fraud or hack because changing one database is easy, but changing all of them is not possible, NFTs are a receipt that is impossible to delete.
But yes, when people buy those PNGs and JPGs for millions, the images aren't even stored on the blockchain, they are still saved on the regular internet like Google Drive.
Some people claim these proof of purchases could be used in good ways, but now, they are being used to make digital files like PNGs and JPGs something "unique", in an attempt of making them one of a kind, even though you can still copy them the regular way by right-clicking.
Re: Square Enix President Knows You Hate NFTs Because You "Play To Have Fun"
Some people defend that NFTs are a good technology, but people are not using well, it can be used in good ways, but people are using it to sell crap that is only worth it for tax evasion and money laundering.
It's like when CDs started being used in games, at first, developers believed the future was turning videogames into movies, with even live-action actors, but then, the PlayStation came and showed how CD technology should be used.
However, blockchain technology spends too much power, and we are in a climate crisis, the technology shouldn't be banned, but postponed.
Re: Sonic Frontiers Was Originally Planned For A 2021 Release, But Sega Wanted To "Brush Up The Quality"
I want this game to be good, but I still don't have much hope.
They can't even make corridor stages properly, 3D Sonic failed because they spend the whole year making a stage, and then players finish in 2 minutes without hurry, and they want to try an open-world.
May people finally realize that the problem with the Sonic franchise is not that it never changes, the real problem is that it changes too much.
Re: GoldenEye 007 Is Getting A Digital Release, But Not On A Nintendo Console
This game aged poorly, but aged poorly means it was good when it was new, it's just that other games came and improved its ideas even more, and now, it looks like a bad game in retrospect.
A proper remaster could fix many of its issues, especially technical issues like poor frame rate.
Re: Best Of 2021: Treasure Games That Need Switch Ports Or Sequels
Treasure was founded because Konami employees were sick of making so many sequels and wanted to create something new, eventually they broke their own rule, but they still avoid sequels.
I wish the biggest problem with the videogame industry was too much sequels.
Re: Five Sega Genesis Games Have Been Added To Nintendo Switch Online's Expansion Pack
@Greatluigi Dynamite Headdy is a masterpiece, much, much better than it looks.
But it is still not worth buying the expansion pass when there are better and cheaper ways to play it.
Re: Five Sega Genesis Games Have Been Added To Nintendo Switch Online's Expansion Pack
Dynamite Headdy is a masterpiece, it's way better than it looks, play it.
But not on Switch Online, buy a Mega Drive/Genesis collection.
Re: Five Sega Genesis Games Have Been Added To Nintendo Switch Online's Expansion Pack
For the people asking for Game Boy, Game Boy Advance, GameCube and other consoles, didn't you learn anything? You asked for N64 games on the service, I warned you that N64 games would only make it a little better but not fix it, and I was wrong, N64 games made this service even worse because they charged extra for them.
First, we need games coming faster and the NES, SNES, Genesis and N64 games missing, then we ask for more consoles.
Re: Zelda: Breath Of The Wild 2 Gameplay Concepts Revealed In Nintendo Patents
Software patents should not exist.
Namco patented the concept of a mini-game in the loading screen during the PS1 era, when we needed it most, the patent already expired, but few games use the idea thanks to a creativity vacuum.
Re: Veteran Smash Bros. Player Confirms Voice Acting For Nickelodeon All-Stars Brawl
@ParadoxFawkes Nope, Nickelodeon kills cartoons in like one year or two.
And kids growing up is not an excuse, their focus in on cartoons everyone watches including adults, and kids will keep watching them when they grow up, it's different from preschool cartoons that only kids enjoy.
Re: Veteran Smash Bros. Player Confirms Voice Acting For Nickelodeon All-Stars Brawl
The sad thing is that Nickelodeon keeps killing their own properties, so many cartoons that had fans, were praised, are cancelled early for not making the same success as SpongeBob, it's like they sabotage their own shows unless they are a big hit right at launch.
And when a show manages to complete this impossible mission, like The Loud House did, then it's time to do the opposite, make the show last way longer than it should, squeezing all the money from it until it's a dry husk.
Wait for this to happen to this game.
Re: Veteran Smash Bros. Player Confirms Voice Acting For Nickelodeon All-Stars Brawl
The voice acting will probably be just pre-recorded clips, they won't have the budget to actually pay the original voice actors to record new clips, but that's still a great improvement.
Smash Bros. sometimes uses pre-recorded clips as well.
Re: Banjo-Kazooie Is Getting Jiggy With Nintendo Switch Online In January
@Darkyoshi98 The good ol' excuse of "They hate us cause they ain't us", any criticism is shruged as jealousy.
Re: Toki Tori For Game Boy Color Is Being Re-Released, 20 Years Later
While it's a great thing that old games that are rare and copies are expensive are getting reprinted, without Nintendo's permit to use their trademarks and logos, you can even print "Game Boy Color" on the cover, this is pretty much a luxury pirate copy.
Plus, even a perfect replica of the original games, both in the cover and the carts, won't be as valuable for collectors as the originals, although I remember Earthworm Jim 1 and 2 being so expensive that buying the originals on eBay would probably be cheaper.
Re: Banjo-Kazooie Is Getting Jiggy With Nintendo Switch Online In January
The good son returns home.
However, while Microsoft was a terrible company to the Banjo-Kazooie franchise, at least the Xbox 360 versions of Banjo-Kazooie and Banjo-Tooie are better than the N64 versions.
Especially with Tooie, Kazooie runs fine, but the N64 was not ready for Tooie, it runs very poorly on the original hardware, while the Xbox version runs at solid 30FPS, that alone made the original N64 cartridge obsolete, you finish the game faster and have more fun with it.
The Switch versions will probably be worse than the original cartridges since not only they are probably going to be just the original ROMs, but on a terrible emulator.
Re: Introducing Sonic Frontiers, Arriving On Nintendo Switch Holiday 2022
Yes, even if this game manages to be good, expect the Switch version to be a terrible port.
Re: Introducing Sonic Frontiers, Arriving On Nintendo Switch Holiday 2022
May people finally realize that the problem with the Sonic franchise is not that it never changes, the real problem is that it changes too much, they need gimmicks in every single new Sonic game, they don't play it safe, they don't want to just improve over what worked in the previous games.
I want this game to be good, but they can't even make corridor stages properly, and they are trying an open-world map.
Re: Random: Ace Attorney Says OBJECTION! To Drugs In Japanese Anti-Marijuana Campaign
My issue with marijuana is that slippery slope is not a fallacy, even when the start of it is a good thing, it will lead to bad things.
Harder drugs like cocaine should stay illegal, marijuana can't kill, but you can still kill yourself with a cocaine overdose in weeks.
Also, it seems like the same people who defend marijuana being legal, want tobacco to become illegal, while tobacco can kill, it takes decades of smoking daily to do that, people who would die at 80 years, will die at 60 thanks to smoking, plus, tobacco in many places has a prohibition with extra steps thanks to high taxes that make people resort to illegal cigarettes that are more dangerous than the legal ones.
Re: A New Smash Bros. Would Need A Smaller Roster, Admits Sakurai
People said that characters like Ridley, Simon, K. Rool, Hero, Banjo, Terry, Steve, Sephiroth, Sora, and many others, were never going to be in Smash as fighters, they were all considered impossible, and they came anyway.
People also said Snake was never coming back, and he did, can't wait for these people to fail yet again by claiming more characters will not come back.
Re: A New Smash Bros. Would Need A Smaller Roster, Admits Sakurai
Release the next Smash with a lot of characters missing, bring back the veterans as free updates or at least very cheap paid DLC.
Re: UK Charts: Switch Exclusives Dominate, But FIFA 22 Reclaims Top Spot
@Anti-Matter I don't play those dance games, but shouldn't DDR be completely replaced with those newer dancing games? Why stepping on a carpet when you can use a camera so you can use your whole body? Or the newer DDR games already use cameras?
Re: Talking Point: Should The Nintendo Switch Online Expansion Pack Library Expand Faster?
Good to see people are finally realizing that the problem with all of Nintendo's retro services is the drip feeding, they need to release games faster.
Adding more consoles to the service won't solve the problem if they release like 10 or 20 games when the new console comes, then keep releasing games so slowly.
Another thing: We need better options, so many NES and SNES games are missing, yet they release games that were already boring in the 1980s and 1990s, and aren't even bad games we want to revisit like Castlevania: The Adventure.
Re: Talking Point: Should The Nintendo Switch Online Expansion Pack Library Expand Faster?
I could accept the drip feeding if at least the library carried over to the next generation, when the Switch 2 launches, they don't have to rererelease all the games again.
Re: Nintendo Is Adding Paper Mario 64 To Switch Online's Expansion Pack, Out Next Week
People asked for N64 games, they got them, now they are coming in a dropper, I told this was going to happen, so many NES and SNES games are still missing, but people ask for more N64 games instead of asking for games coming faster.
Plus, I admit that I was wrong in one claim, I told people that N64 games on the service would improve it, but not fix it, I was wrong, N64 games on the service made it worse, since now they are behind a more expensive tier, I knew this service was bad, but I wasn't expecting them to charge more for N64.
Re: Zelda 64's Game Code Has Been Successfully Reverse-Engineered, Making Mods And Ports Possible
@FullMetalWesker Speaking of Castlevania, Dracula is in that game, he is a public domain character, if Bram Stoker's family still owned Dracula, we wouldn't have Dracula in Castlevania, we might not even have Castlevania at all, "Konami should just pay to use Dracula" is a terrible excuse, it would be just like the TMNT games that Konami made and own, but can't properly control.
Many public domain stories, characters and music are from a time copyright laws didn't exist, and in many times, we don't know who the creator is, but Bram Stoker did have a copyright on his novel, allowing him to earn a lot of money, and when he died, his family kept protecting his creation, but eventually the book entered the public domain and now anyone can use Dracula any way they want.
Sure, this leads to a lot of pathetic versions of Dracula that Bram Stoker would probably dislike, but also a lot of great works of fiction that respect the original vision, Bram Stoker would probably love the Castlevania games.
Why corporations deserve special treatment just because they can live longer than people? The Castlevania games alongside characters like Simon Belmont need to become public domain someday so the cycle can continue.
Re: Zelda 64's Game Code Has Been Successfully Reverse-Engineered, Making Mods And Ports Possible
Another thing, public domain is even less theft than copyright infringement, because when you get copyright on something you made, you are pretty much making a deal with government to make sure they will protect your creation, however, that deal always stated they won't do it forever, government gave something to you, but they stated since the beginning that they will take it away later because it's like a rent, nothing was stolen.
In USA, perpetual copyright is forbidden by the constitution.
Re: Zelda 64's Game Code Has Been Successfully Reverse-Engineered, Making Mods And Ports Possible
Remember, in USA, copyright lasts 70 years after the creator dies, and 95 years if it's a company that hired a creator.
If you release a game now, only in the year 2114 that game will lose the copyright, allowing anyone to share it and download it for free, and also adapt it to create a similar game with the same characters, why do you care? By that time you will be dead, and if you have children, they will probably be old as well and already got enough retirement money from the game.
Mario was created in 1981, meaning only in January 1st, 2077 he is becoming a public domain character that anyone can use for free, but:
Sure it sounds terrible to live in a world where Mickey is no longer owned by Disney, Batman is no longer owned by DC, Mario is no longer owned by Nintendo, but it's a small price to pay to allow creativity to flourish, stop defending companies all the time, innovation cannot be owned and locked by them forever.
Re: Zelda 64's Game Code Has Been Successfully Reverse-Engineered, Making Mods And Ports Possible
@BloodNinja If the copyright + trademark on the F-Zero franchise expired thanks to lack of use from Nintendo, fans would be allowed to make their own F-Zero games since Nintendo refuses to make one.
"Just make a similar game like Wipeout or Fast Racing."
We don't want a similar game, we want a F-Zero game, with Captain Falcon and the Mute City theme.
Re: Zelda 64's Game Code Has Been Successfully Reverse-Engineered, Making Mods And Ports Possible
@BloodNinja One thing is ownership of physical and tangible things, like money, houses, cars, land, another thing is ownership of ideas, ideas can't be owned and shouldn't be owned.
I support copyright, but copyright should not last forever because it's about a cycle of allowing people to profit on their creations, then allowing other people to improve those creations.
Re: Zelda 64's Game Code Has Been Successfully Reverse-Engineered, Making Mods And Ports Possible
@WallyWest Nope, because copyright is way more than just cartoons and videogames, it covers fine literature, classical music and even scientific articles, a lot of copyrighted material also has historical value, and I mean real historical value, not videogame history, human history.
Patents are different than copyrights, but they are tied and they cover very important stuff like medicine that can cure diseases.
It's not about getting free stuff, it's about creativity.
Re: Zelda 64's Game Code Has Been Successfully Reverse-Engineered, "Opening The Door" For Mods And Ports
Another thing, one thing people often point, is that Disney, the main reason why copyright laws became so restrictive to prevent Mickey Mouse from becoming public domain, wouldn't be what they are today without public domain, since most of their classic movies are adapted from public domain stories and characters like Snow White, Pinocchio, Sleeping Beauty and The Little Mermaid.
While most of Nintendo's classic games and characters are their own original creations, Nintendo did use a lot of public domain material, mostly music, many of Nintendo's games use public domain tracks, the classic Tetris Theme A is one example.
Re: Zelda 64's Game Code Has Been Successfully Reverse-Engineered, "Opening The Door" For Mods And Ports
@LzWinky We get so many sequels and reboots because it's much easier to exploit a fanbase that already exists than create something new that needs to create a new fanbase from scratch, but if companies like Disney and Warner lost much of their library to the public domain, they would be forced to create new franchises to replace the ones they lost, while they can still use old movies and shows they made, so can everyone else.
And a huge part of the creative process, is taking something that already exists, and making it different, and even better, everything needs to be based on something that already exists, you can't create something 100% original.
Imagine if id Software patented FPS games after releasing Doom in 1993? We wouldn't have Duke Nukem 3D, GoldenEye, Half-Life, Unreal, Halo, Call of Duty, Battlefield, Bioshock...
Imagine if Chuck Berry patented Rock and Roll? We wouldn't have Elvis, The Beatles, Rolling Stones, Led Zeppelin, Aerosmith, AC/DC, Queen, Deep Purple...