Yes! I’ve been importing them for DS and 3DS for years without translation, but I know I’ve been missing some things that way. It’ll be great to get some of the humor and features that are more difficult to appreciate with a language barrier.
Definitely Sushi Strikers (already on its way), eventually Songbringer and possibly Shape of the World, and I'll be watching for reviews on the puzzle games.
@JJ286 Yeah, I played it that way too but enjoyed it more with the capacitive stylus, and I still might prefer the precision of the 3DS stylus for a game like this. Like I said, I'm keeping my Switch pre-order, but I can see why some people might choose the 3DS version instead.
@JJ286 I think Muddy was making the distinction between the capacitive touchscreen of the Switch (on which you have to use something larger like your finger or a capacitive stylus) vs. the resistive touchscreen of the 3DS (on which you can use a small, plastic stylus that may feel more precise and block less of your view of the screen).
Yeah, this game is completely awesome. Parts of it kind of remind me of something else I played quite a while ago, but I can't remember what. I've been wracking my brain all morning! Maybe just one of the PixelJunks or parts of Everyday Shooter?
@Muddy_4_Ever Yeah, I wish they'd released a demo for both systems for comparison, as that was my initial impression after playing the demo on the Switch with touch controls and just using my finger. But I got a capacitive stylus and tried the demo again, and I thought that worked pretty well. I'm sticking with the Switch version I'd already pre-ordered for now but may pick up the 3DS version too eventually.
@Walrus_McCloud I think very challenging interactive art is a good way to describe it, though the casual setting can make story mode more accessible. So far, JS&B is even better than I'd hoped. Really delightful so far, and it's actually got a lot more charm and depth than I initially expected. Fans of non-traditional rhythm (or hybrid bullet-hell/rhythm) should definitely check it out.
@JayJ The definition of knock-off is a cheap imitation. This isn't a cheap imitation, so it is not a knock-off, plain and simple. I think most people who have actually played this game (like me) would agree.
@JayJ No, it isn't. These are Castlevania games. The Bloodstained games are being made by the guy who has been part of (or led) the Castlevania development team on every single decent Castlevania entry since 1997 (starting with SotN). They just can't use the Castlevania name, as that belongs to Konami.
@JayJ I definitely don't think the dismissive term "knock off" is accurate in this case or does justice to the game. I'd say this retro-style mini-game is more of a love letter to Castlevania III. You do realize the person leading the Bloodstained team is Koji Igarashi, right? He was the lead producer of most of the Castlevania games. The forthcoming main game (Ritual of the Night) is explicitly described as a spiritual successor to SotN.
Day one for me, but I'm still not 100% sure on the platform. I've already pre-ordered for Switch but after the demo, I'm considering going for the 3DS version instead. Decisions...
Still working on the special levels in DKC Tropical Freeze. Like others, I haven't received my backer code for Bloodstained Curse of the Moon on the Switch (just a temporary Steam code), so I'm waiting on that one for now. Really looking forward to it though!
Thanks for the review! Since DDMR DX is currently on sale and I had enough gold points to cover it, I picked it up free this morning. Really looking forward to trying it out soon!
@ShadJV Of course we'll have to wait and see; that should be a given. The point is that I haven't seen anything stating this will definitely be limited to NES games moving forward. Have you?
@Banjos_Backpack Yeah, what I was saying was that it seems to me like the Wii U version was possibly a necessary step in their hardware development. In some ways, it was a kind of prototype of the Switch that they then spent years working to improve.
@AlternateButtons Yeah, I don't know why some people always seem to want to assume the worst. Just fyi, Silverbrick actually has the opposite of rose-tinted glasses.
@Tyranexx Unless something changes, I think you'll just need wifi for online play, since you can download the games. Per Nintendo's website "Classic Game Selection* access – Subscribers will get to download a compilation of classic titles with added online play, such as Super Mario Bros. 3, Balloon Fight, and Dr. Mario."
@LuckyLand Even if you don't play online, if having access to those 20 games (with more to be added in the future), being able to save to the cloud, and getting the other discounts isn't worth a paltry $1.67 a month to you, then why complain?
@thesilverbrick We'll see. "Virtual Console" was a particular eShop category in the past and it won't be moving forward. That's all I've seen confirmed in this regard so far. "There are a variety of ways in which classic games from Nintendo and other publishers are made available on Nintendo Switch, such as through Nintendo Entertainment System – Nintendo Switch Online, Nintendo eShop or as packaged collections."
@Banjos_Backpack Well, if you don't have a problem using a wired controller, you can just use a wire with the Gamepad and then it'll always be fully charged, lol. Seriously, though, I think the Wii U was sort of a necessary technological stepping stone (between the Wii and the Switch) in terms of the Nintendo hardware-development team. It's easy to find fault with it, especially given what we have now, but would the Switch exist if the Wii U hadn't come first?
@thesilverbrick Some seem to be misinterpreting what's happening with retro ports moving forward and jumping to doom-and-gloom conclusions. Based on recent statements from Nintendo, they're not saying "no classic games are ever going to be available for purchase." They have said only that "classic games will not be bundled together under the Virtual Console banner," and they clarified that "There are a variety of ways in which classic games from Nintendo and other publishers are made available on Nintendo Switch, such as through Nintendo Entertainment System – Nintendo Switch Online, Nintendo eShop or as packaged collections." At this point, it's not yet clear how classic games will be offered beyond the subscription service, but nobody from Nintendo is saying they won't be.
@sremick I just don't know why you'd jump to any conclusions about it at this point. You don't know and neither do I. But I've never encountered any system, Nintendo or otherwise, with a backup save option in which manually managing that data was not an option.
@sremick That's not really evidence that they won't work similarly in terms of cloud storage. Plus, IIRC, you could manually backup save data to SD for some games on the 3DS, and you could backup save data to USB on the Wii U. At this point, I just don't see any reason to jump to a negative conclusion that manual backups won't be an option, other than a vague "Nintendo sometimes does things differently" argument.
@edgedino Yeah, I agree with you that some seem to be misinterpreting this and jumping to doom-and-gloom conclusions. Based on the statements quoted above, they're not saying "no classic games are ever going to be available for purchase." They have said only that "classic games will not be bundled together under the Virtual Console banner," and they clarified that "There are a variety of ways in which classic games from Nintendo and other publishers are made available on Nintendo Switch, such as through Nintendo Entertainment System – Nintendo Switch Online, Nintendo eShop or as packaged collections." At this point, I'd say it's not yet clear how classic games will be offered beyond the subscription service.
@Banjos_Backpack Yeah, I definitely prefer the design of the Switch (the sleekness and versatility) and agree the Wii U Gamepad is clunky by comparison. I installed the higher capacity battery pack in our gamepad ages ago, so I sometimes forget about that issue. Still fun for us overall.
@AlienX I'm relatively certain more is in the works in terms of VC, but you bring up an interesting point. I have played portable games on bigger screens with the SNES and GC Gameboy player attachments and those were relatively okay, but the graphics were pretty simple. But they must have to do a lot of work to make a DS port palatable, both due to the dual screen adjustments and sheer graphical issues. Don't get me wrong. I love so many DS games, and I don't get easily hung up on graphics. I do a lot of retro gaming. But I can't imagine playing very many DS (or even 3DS games) on a big screen. Don't they look like $#!+?
Comments 415
Re: Video: The Unsung Heroes of the Nintendo Switch eShop
@Joeynator3000 It just came out. Awesome game though.
Re: Review: Shape Of The World (Switch eShop)
It looks similar to Flower to me. Anyone who's played both and can compare the experiences?
Re: Taiko: Drum Master Will Be Getting An English Option In Japan This August
Yes! I’ve been importing them for DS and 3DS for years without translation, but I know I’ve been missing some things that way. It’ll be great to get some of the humor and features that are more difficult to appreciate with a language barrier.
Re: Nintendo Download: 7th June (North America)
Definitely Sushi Strikers (already on its way), eventually Songbringer and possibly Shape of the World, and I'll be watching for reviews on the puzzle games.
Re: Review: Sushi Striker: The Way Of Sushido (Switch)
@JJ286 Yeah, I played it that way too but enjoyed it more with the capacitive stylus, and I still might prefer the precision of the 3DS stylus for a game like this. Like I said, I'm keeping my Switch pre-order, but I can see why some people might choose the 3DS version instead.
Re: Review: Sushi Striker: The Way Of Sushido (Switch)
@JJ286 I think Muddy was making the distinction between the capacitive touchscreen of the Switch (on which you have to use something larger like your finger or a capacitive stylus) vs. the resistive touchscreen of the 3DS (on which you can use a small, plastic stylus that may feel more precise and block less of your view of the screen).
Re: Shape Of The World
If anyone tries this out, I'd love to hear some first impressions. It looks similar to Flower.
Re: Review: ICEY (Switch eShop)
Added to the wishlist!
Re: Review: Just Shapes & Beats (Switch eShop)
Yeah, this game is completely awesome. Parts of it kind of remind me of something else I played quite a while ago, but I can't remember what. I've been wracking my brain all morning! Maybe just one of the PixelJunks or parts of Everyday Shooter?
JS&B is unique and really fun though.
Re: Charge Your Switch On The Go With These Officially-Licensed Portable Power Banks
Yeah, we've used the Anker PowerCore+ 20100 and Anker PowerCore 10000 in the past and haven't had any problems.
Re: Review: Sushi Striker: The Way Of Sushido (Switch)
@Muddy_4_Ever Yeah, I wish they'd released a demo for both systems for comparison, as that was my initial impression after playing the demo on the Switch with touch controls and just using my finger. But I got a capacitive stylus and tried the demo again, and I thought that worked pretty well. I'm sticking with the Switch version I'd already pre-ordered for now but may pick up the 3DS version too eventually.
Re: Review: Just Shapes & Beats (Switch eShop)
@Walrus_McCloud I think very challenging interactive art is a good way to describe it, though the casual setting can make story mode more accessible. So far, JS&B is even better than I'd hoped. Really delightful so far, and it's actually got a lot more charm and depth than I initially expected. Fans of non-traditional rhythm (or hybrid bullet-hell/rhythm) should definitely check it out.
Re: Review: Bloodstained: Curse of the Moon (Switch eShop)
@JayJ The definition of knock-off is a cheap imitation. This isn't a cheap imitation, so it is not a knock-off, plain and simple. I think most people who have actually played this game (like me) would agree.
Re: Review: Bloodstained: Curse of the Moon (Switch eShop)
@JayJ No, it isn't. These are Castlevania games. The Bloodstained games are being made by the guy who has been part of (or led) the Castlevania development team on every single decent Castlevania entry since 1997 (starting with SotN). They just can't use the Castlevania name, as that belongs to Konami.
Re: Bloodstained: Curse Of The Moon Made Over Half Its Sales On Switch
@GauBan I received my code (US Switch) last Friday. Awesome little game, and I'm glad to see it's selling so well.
Re: Review: Bloodstained: Curse of the Moon (Switch eShop)
@JayJ Sure, and Mario Odyssey was a knockoff because it was another Mario game made by Mario developers. Whatever you say, dood.
Re: Review: Bloodstained: Curse of the Moon (Switch eShop)
@JayJ I definitely don't think the dismissive term "knock off" is accurate in this case or does justice to the game. I'd say this retro-style mini-game is more of a love letter to Castlevania III. You do realize the person leading the Bloodstained team is Koji Igarashi, right? He was the lead producer of most of the Castlevania games. The forthcoming main game (Ritual of the Night) is explicitly described as a spiritual successor to SotN.
Kudos to both Iga and Inti Creates on this one.
Re: Review: Bloodstained: Curse of the Moon (Switch eShop)
@ogo79 Me too!
Re: Review: Shift Quantum (Switch eShop)
@Shiryu Cool, I'll definitely pick it up. Thanks!
Re: Review: Shift Quantum (Switch eShop)
Is this the same team that did Shifting World? It received a poor review here, but I enjoyed it quite a bit.
Re: Nintendo Switch Version: 5.1.0 Is Now Live
For stability! Seriously, though, I would love folders and some fun themes.
Re: Review: Yesterday Origins (Switch)
Awesome intro paragraph, lol. I still might pick this one up eventually (big fan of P&C) but will probably wait for a sale, based on this review.
Re: Review: Bloodstained: Curse of the Moon (Switch eShop)
@sdelfin I'm still waiting for my backer code (Switch version), but I can be patient.
Re: Video: Feeling Hungry? Learn How To Play Sushi Striker: The Way of Sushido With This New Trailer
Day one for me, but I'm still not 100% sure on the platform. I've already pre-ordered for Switch but after the demo, I'm considering going for the 3DS version instead. Decisions...
Re: Talking Point: What Are You Playing This Weekend?
Still working on the special levels in DKC Tropical Freeze. Like others, I haven't received my backer code for Bloodstained Curse of the Moon on the Switch (just a temporary Steam code), so I'm waiting on that one for now. Really looking forward to it though!
Re: Deals: Nintendo UK Store Offer Another Chance To Pick Up a NES Mini
Also available at Amazon.co.uk, and they will ship to the US.
Re: Review: Don't Die Mr Robot! DX (Switch eShop)
Thanks for the review! Since DDMR DX is currently on sale and I had enough gold points to cover it, I picked it up free this morning. Really looking forward to trying it out soon!
Re: Talking Point: What Are You Playing This Weekend?
More DKC Tropical Freeze for me and some Minecraft with the kiddo.
Re: You'll Need Pen And Paper To Play This Nintendo Switch Role-Playing Game
Yeah, the concept sounds interesting, but I can't tell enough about the implementation yet. I hope we'll see more soon.
Re: Reaction: What are Your Thoughts on Nintendo Switch Online?
@ShadJV Of course we'll have to wait and see; that should be a given. The point is that I haven't seen anything stating this will definitely be limited to NES games moving forward. Have you?
Re: The Virtual Console Isn't Coming To Switch, Nintendo Confirms
@lillith As it's been explained so far, it seems as though it will be an expanding library.
Re: Reaction: What are Your Thoughts on Nintendo Switch Online?
@GamingDude800 Source? I haven't seen that confirmed anywhere.
Re: Reaction: What are Your Thoughts on Nintendo Switch Online?
@ShadJV They're going to be adding more games in the future, so I'm not sure it will stay limited to NES offerings.
Re: The Virtual Console Isn't Coming To Switch, Nintendo Confirms
@KryptoKrunch Apparently some people just enjoy complaining more than they enjoy playing video games, lol.
Re: Talking Point: What Are You Playing This Weekend?
@Banjos_Backpack Yeah, what I was saying was that it seems to me like the Wii U version was possibly a necessary step in their hardware development. In some ways, it was a kind of prototype of the Switch that they then spent years working to improve.
Re: Reaction: What are Your Thoughts on Nintendo Switch Online?
@AlternateButtons Yeah, I don't know why some people always seem to want to assume the worst. Just fyi, Silverbrick actually has the opposite of rose-tinted glasses.
Re: Reaction: What are Your Thoughts on Nintendo Switch Online?
@Tyranexx Unless something changes, I think you'll just need wifi for online play, since you can download the games. Per Nintendo's website "Classic Game Selection* access – Subscribers will get to download a compilation of classic titles with added online play, such as Super Mario Bros. 3, Balloon Fight, and Dr. Mario."
Re: Reaction: What are Your Thoughts on Nintendo Switch Online?
@LuckyLand Even if you don't play online, if having access to those 20 games (with more to be added in the future), being able to save to the cloud, and getting the other discounts isn't worth a paltry $1.67 a month to you, then why complain?
Re: Reaction: What are Your Thoughts on Nintendo Switch Online?
@LuckyLand Yep, still seems like a good deal for our family. I have PS+ and XBL too, and I know exactly what they offer.
Re: Reaction: What are Your Thoughts on Nintendo Switch Online?
@LuckyLand Yeah, pricing it at 1/3 the price of its competitors with similar services and allowing family sharing subscription options is so unfair.
Re: Reaction: What are Your Thoughts on Nintendo Switch Online?
@thesilverbrick We'll see. "Virtual Console" was a particular eShop category in the past and it won't be moving forward. That's all I've seen confirmed in this regard so far. "There are a variety of ways in which classic games from Nintendo and other publishers are made available on Nintendo Switch, such as through Nintendo Entertainment System – Nintendo Switch Online, Nintendo eShop or as packaged collections."
Re: Talking Point: What Are You Playing This Weekend?
@Banjos_Backpack Well, if you don't have a problem using a wired controller, you can just use a wire with the Gamepad and then it'll always be fully charged, lol. Seriously, though, I think the Wii U was sort of a necessary technological stepping stone (between the Wii and the Switch) in terms of the Nintendo hardware-development team. It's easy to find fault with it, especially given what we have now, but would the Switch exist if the Wii U hadn't come first?
Re: Reaction: What are Your Thoughts on Nintendo Switch Online?
@thesilverbrick Some seem to be misinterpreting what's happening with retro ports moving forward and jumping to doom-and-gloom conclusions. Based on recent statements from Nintendo, they're not saying "no classic games are ever going to be available for purchase." They have said only that "classic games will not be bundled together under the Virtual Console banner," and they clarified that "There are a variety of ways in which classic games from Nintendo and other publishers are made available on Nintendo Switch, such as through Nintendo Entertainment System – Nintendo Switch Online, Nintendo eShop or as packaged collections." At this point, it's not yet clear how classic games will be offered beyond the subscription service, but nobody from Nintendo is saying they won't be.
Re: Nintendo Switch Online Finally Revealed: Cloud Saves, NES Games And Pricing Confirmed
@sremick I just don't know why you'd jump to any conclusions about it at this point. You don't know and neither do I. But I've never encountered any system, Nintendo or otherwise, with a backup save option in which manually managing that data was not an option.
Re: Nintendo Switch Online Finally Revealed: Cloud Saves, NES Games And Pricing Confirmed
@sremick That's not really evidence that they won't work similarly in terms of cloud storage. Plus, IIRC, you could manually backup save data to SD for some games on the 3DS, and you could backup save data to USB on the Wii U. At this point, I just don't see any reason to jump to a negative conclusion that manual backups won't be an option, other than a vague "Nintendo sometimes does things differently" argument.
Re: Nintendo Switch Online Finally Revealed: Cloud Saves, NES Games And Pricing Confirmed
@sremick What's that have to do with the ability to manage cloud saves?
Re: Nintendo Switch Online Finally Revealed: Cloud Saves, NES Games And Pricing Confirmed
@sremick On my other systems, manual backups are an option. Is there a reason to think this would be different?
Re: The Virtual Console Isn't Coming To Switch, Nintendo Confirms
@edgedino Yeah, I agree with you that some seem to be misinterpreting this and jumping to doom-and-gloom conclusions. Based on the statements quoted above, they're not saying "no classic games are ever going to be available for purchase." They have said only that "classic games will not be bundled together under the Virtual Console banner," and they clarified that "There are a variety of ways in which classic games from Nintendo and other publishers are made available on Nintendo Switch, such as through Nintendo Entertainment System – Nintendo Switch Online, Nintendo eShop or as packaged collections." At this point, I'd say it's not yet clear how classic games will be offered beyond the subscription service.
Re: Talking Point: What Are You Playing This Weekend?
@Banjos_Backpack Yeah, I definitely prefer the design of the Switch (the sleekness and versatility) and agree the Wii U Gamepad is clunky by comparison. I installed the higher capacity battery pack in our gamepad ages ago, so I sometimes forget about that issue. Still fun for us overall.
Re: Nintendo Reveals Details Of Nintendo Switch Online
@AlienX I'm relatively certain more is in the works in terms of VC, but you bring up an interesting point. I have played portable games on bigger screens with the SNES and GC Gameboy player attachments and those were relatively okay, but the graphics were pretty simple. But they must have to do a lot of work to make a DS port palatable, both due to the dual screen adjustments and sheer graphical issues. Don't get me wrong. I love so many DS games, and I don't get easily hung up on graphics. I do a lot of retro gaming. But I can't imagine playing very many DS (or even 3DS games) on a big screen. Don't they look like $#!+?