There have been a fair amount of developers who have started up a Kickstarter campaign to achieve some funding over the last few months and one that has recently started up is for a game called A.N.N.E, which draws inspiration from a handful of classic games.
Described by the one-man developer Moise Breton as a "Metroidvania-style platformer with a unique focus on open exploration" A.N.N.E features gameplay similar to Mega Man, Gradius, Cave Story, Contra and of course Metroid.
The game stars Number 25 who must explore a 2D world fighting monsters, picking up upgrades and leveling up along the way. You're equipped with just a blaster but you can always call upon your ship The Great Whale to assist you with enemies or obstacles that may be stopping you from progressing. It makes you wonder why Samus didn't use her ship more!
It's the 16-bit art style that will grab the attention of many and the pixelated robot characters are very similar in look to those in Cave Story. The level designs are nice and simple and the chiptune soundtrack gives the game a nostalgic feel.
A.N.N.E is currently down for a PC release but there are a few stretch goals that if reached could see it come to a host of others, including the Wii U.
Should it reach $90,000 Mac and Linux versions will be made, $145,000 gets you a PSN and Vita version and $180,000 will bring A.N.N.E to Wii U - well they are called stretch goals and that is one heck of a stretch.
We think this game looks very interesting, but whether it'll ever see the light of day on Wii U remains to be seen. At the time of writing it's managed to muster $32,895 of its $70,000 target. There are 25 days to go yet, so who knows maybe it will rake in $180,000 - only time will tell.
Would you like to see A.N.N.E make it to Wii U? Let us know your thoughts on it in the comments section below.
Thanks to Luke Pinion for the tip!
[source kickstarter.com]
Comments 23
It doesn't seem very likely that it will reach its Wii U kickstarter goal. The game itself doesn't look super original either but it certainly doesn't look horrible though I am a sucker for 2D platforming shooters, especially ones with a retro 16 bit art style. I guess time will tell if it miraculously reaches its kickstarter goal.
I hope it makes it.
Outrageously priced WiiU stretch goal compared to the other platform goals, I must say. A.N.N.E still sounds cool though........
What's with this trend of making Wii U ports a stretch goal?
@Kaeobais The lack of Wii U games makes people crave for more software, so thei are most likely to spend some cash on these games in the vain hope, that they will fill the gap till the next big game. At least thats what im guessing.
To be honest, im waiting for the headline: "Nintendo will release a new mario game if WiiU kickstarter stretch goal is met"
"$145,000 Milestone: PSN Version/Vita Version"
"$180,000 Milestone: WiiU version"
You lost me there.
@Kaeobais devs can be a bit stubborn when deciding to make games for new consoles, especially with something as innovative as the Wii U. More people need to give it a chance. The system looks like it should be attracting indie developers like flies but it... just isn't. The Wii U seriously needs more advertising to show its Potenial!! or else it could fall into obscurity.
I can't help but feel that these developers are stringing along us Nintendo fans with unrealistic goals.
What bothers me is how the developer in the video expresses his love for Nintendo, only to make the Wii U goal super expensive.
Meh, I'd be happy if it just hit the PSN goal and missed Wii U. Given the choice, that's where I'd play the game anyway. That said, it's too early to tell if it'll even go THAT far. Too many good-looking retro games on Kickstarter lately, and people are going to get tired of dropping money on products that won't be out for a while eventually.
You know the Wii U is currently struggling when it's always the most far-off, crazy stretch goal. XD Just wait until the install base grows and we'll stop seeing this.
What about a 3DS version?
Even if it doesn't make it to the Wii U I'll probably check it out on Steam.
good call w/ the goals - I will definitely grab this assuming the gameplay is up to snuff
Some devs add Wii U as a very high priced stretch goal. I think Wii U owners should skip those and focus on ones that have it as part of the initial goal or have it as a very achievable one. I think the devs who have it as an unreachable stretch goal do it as a last resort to get more money from Wii U owners, knowing a Wii U version won't happen.
@Dpullam
It seems rather likely it will, judging by how much has been pledged so far, and how this curve usually goes with Kickstarter projects. He's also picked some very clever products to provide for his backers.
@Pod Hopefully you turn out to be correct. The Wii U could certainly use more games. Well, that is assuming that this will actually be a good game. I would hate to be one of the people who pledged a donation if the game ended up being awful. I also looked up the products you mentioned and I have to say, I wouldn't mind having some of those myself! I just don't have the funds though.
helluva stretch for U! thanks, i'm comfortable enough with just a SNES package.
There is no way it's hitting the Wii U stretch goal and that depresses me to no end. I'm still buying one of the packages, though.
Saw the trailer on youtube. Looks interesting.
@CrabGats
There's actually A way that it will hit the Wii U goal. So far it's going quite well in that direction.
If things go as they normally do, it will reach it's basic funding within the next week, leaving it with about 12 days to get another $100K. With all the websites that will be reporting on the game when it hits the basic goal, and all the great rewards this guy have lined up, I'm actually quite certain it will meet the goal.
Look at the absolutely crazy amount of money the Shovel Knight guys raised in the last week. Of course, they also had a demo they shipped out to many different sites, but maybe Mo will too.
@Pod I can't help but feel after it hits it's goal, this streamline of funding is going to cut out. Hopefully it doesn't, though, because at this rate? It does seem like it'll be hitting all the stretch goals.
After watching the trailer and watching Ohm play a demo of it this game has won my heart :3. I'll support just to be able to play, I honestly cant see it reaching it's Wii U stretch goal.
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