They could do a Wii U Smash bundle with the Pro controller or something. That would make way more sense. It's not like Xbox One is coming with a game AND a remote. They can add value somewhere else.
Alot of people are forgetting that the price cut is supposed to be temporary. Nintendo is better off just throwing a Wii remote or bundling something. If they drop the price, Microsoft could and is supposed to be bringing the price back to what it was($400). I don't think Nintendo permanently cutting the price to react to a holiday sale is anywhere near being sensible.
People just don't understand the value of anything, apparently. PS4 is outselling the Xbox One, even though they have essentially the same library.
Wii U was factually worth $350 at launch. They only dropped the price to $300 once software was profitable enough to do that. Microsoft probably just dropped it based on how rich their company is and wanting to get more consoles sold. I seriously doubt Sony could drop the price, even if they WANTED to.
All these consoles have one thing or another to worry about, including PS4, because it ain't selling jack for software, for how many consoles are out there.
@aaronsullivan - I don't think Sony will drop the price. They're making the least money out of all these companies, even with the most consoles sold, so they are probably more likely to aim towards having more money than trying to get a price cut. It doesn't really matter what Sony does in this situation, IMO, because Microsoft has already made the first cut. I don't think Sony can follow suit, financially, they need the money from PS4 sales, and it would just be a reaction to a console that is selling less than it anyway. I don't think a $50 price cut to Xbox One is going to change anyone's mind, because otherwise that would have worked for Wii U.
It depends. It could go either way. Either they can cut the price and get some more consoles sold, or ride off of the type of people who were going to buy it anyway and try to get as many games sold from those people.
It might not even matter what Nintendo does if PS4 is still going to be the same price. Microsoft is dropping closer into Wii U territory with these price shinanigans, so it could also benefit them if the price stays the same. Like some people said, it could make the Wii U look too cheap if they react to what Microsoft is doing, and Sony can't afford to drop the price on PS4 at all, so there's always that.
The download speed for the eShop would have made more difference for a bigger game than 3D Space Harrier, and Smash Bros. loads super fast. Besides that, all this video confirmed for me(once again), was that I'll get the New XL eventually
It was amazing to me when it first came out. All I had was an NES, before this. I was baffled that the original Game Boy didn't have color once I understood there was a GB before GBC. You could put in the old games and get a bit if color, then I got hooked on Pokemon and got a DK64 bundle in '99, which eventually made me want Pokemon Stadium. Game Boy Color and the N64 are basically the systems that I started out with.
This was the first GameBoy I ever had. I got it during Christmas of '98. My first game was Bomberman Pocket for GBC. Then I got a handful of original GB carts for it like Mario Land 2.
They ARE official controllers. Even if Nintendo didn't make them, they are stil officially licensed. I would choose these over the Nintendo made ones, TBH, but I'd rather have Pro controllers anyway.
@JuleyJules - My guess is that it's like what Ubisoft did. They already said the entire reasoning behind the Wii U delay in the first place, was because of development for Xbox One/PS4/PC. Ubisoft delayed everything, then delayed Wii U. In this situation, they delayed Project Cars on Wii U, then the other consoles got delayed, so that probably delayed Wii U further. What happened is slightly different, but it basically resulted in the same outcome as what Ubisoft has done.
@theBluntKnight - I agree. I'm honestly not that fussed about all these delays. It will be interesting to see how Watch Dogs and Project Cars turn out with all the delays. It's not like it was Wii U's fault. They are releasing the game, fully aware of the situation they put themselves into. So we can see what some extra development time, GamePad features, and how well the games play overall on Wii U, bit I would consider them part of the same boat. They both got delayed for basically the same reasons.
@unrandomsam It doesn't change the fact that he bought an FCC compliant device. They only use that sort of power for certain situations, like forcing you to update, because a loophole in network security, hacking, modding, etc.
They won't take your currently owned software away. They wouldn't have even licensed it in the first place, if that was the case.
The guy's car analogy doesn't even work with traffic laws, insurance, and so on. His HDTV wouldn't even be on in the video, because it is required to accept to interference by government standards.
The guy in the video is an idiot. Basically every device has an agreement like this, and that includes FCC standards. It says it on tons of devices, that your device is legally required to accept interference, whether you like it or not. Then the video goes on to talk about cars and car manufacturers. He's missing the point. You still can't go 65 miles per hour in a 55 mile per hour zone, the government says where you can and cannot park, you have to stop at stop signs, etc.
The argument is invalid, 100%, unless this guy doesn't want to use HDTVs or cars anymore. In which case, his HDTV wouldn't even be on in the video. He's clueless.
@JuleyJules I know. All I'm saying is that the Wii U version probably would have come around March, but now this Xbox One/PS4/PC delay is delaying the Wii U further than it already was. That's just what I figure.
It's kind of like what Ubisoft did to Watch_Dogs. They delayed all the versions, then the Wii U got further delayed somewhere after the initial delay.
I bet is that this delay for the Xbox One/PS4/PC version basically already confirms a Wii U delay. The Wii U version was probably going to release in Spring-Summer, but if Wii U isn't part of this announcement, my guess is that it will be fall next year.
It really depends on how it ends up playing. It may look a bit like MineCraft, but it needs to play just as well or better in it's own right, which wouldn't be that hard to do, concept wise. If they can really make GamePad features a thing, infinite worlds, possibly Wii remote controls and bigger multiplayer, with aforementioned features, and whatever else, I don't see why this would be that bad of a game for alot of people, and SDK Paint could make things alot more creative for the game.
I really do hope it ends up being a good game. If it doesn't, it will always be that clone game that tried, and it's not like we're getting MineCraft, so people don't really have a choice anyway.
The slightly bigger regular screen size, portability, and custom plates are super tempting, but I'll probably go with bigger screen sizes for obvious reasons.
Meh. I'll throw down the cash if it just so happens, but I'd have to put some effort into actually buying one for the time being, so it probably won't happen. Ideally, I'd get the console on launch, do the system transfer, then get rid of my 3DS XL ASAP.
Hmmm. My brother has KORG-M01D. I'm not sure how much time I would spend on it, TBH, but the other KORG was a pretty fleshed out piece of software so I always keep it in mind for whenever I might want something like this. I'm just waiting for Petit Computer 3D, then it would be awesome if you could transfer what you make from KORG.
We basically already knew this for the PDP version that connects to the Wii remote. I still don't understand how it will support CCP games. It's still missing select and a second shoulder button. Oh well. I guess they'll update it or something. Activision and Namco would have to update CoD and Tekken in order for the wired ones to work.
@SamirMalik It's where characters get KO'd at the edge of the screen. I'm guessing the complaint is that characters have to be knocked further in order to get KO'd. I thought the same thing, as well, but I didn't really think of it as being an issue.
I think character % has to be higher than past games before being more easily KO'd, too, which is probably part of balancing 49 characters.
Meh. I haven't seen any complaints for a while, TBH. Everyone was throwing a fit, at first, but it seems like the attitude has changed to "It's on Wii U, so I don't care(!)".
@Zombie_Barioth I didn't say that they mixed anything up. I said that they tried to pass off 1 reason into 2 by wording in differently, 2 times. I get the reason that they would buy the imports for the original dialogue, language, etc. My point was that that reasoning probably puts them into a smaller niche than most importers to begin with, which are already part of a smaller niche to begin with. Most people aren't willing to buy a game unless it's in their language and they can buy it at their own store.
Nintendo isn't region-locking 3DS to get more hardware sales. That was just some BS this guy made, because he didn't think about how the market plays out in favor of localization above importing.
It is a form of control, but if it works better for them, then I don't see what the big deal is. I don't think 3DS being region-free would benefit Nintendo as much as being region-locked, otherwise they wouldn't do it in the first place. The only other console specifically in 3DS' market is PS Vita, and it's not doing nearly as well, so it's a non-issue, really. That's what it comes down to, pretty much.
@Ryu_Niiyama I know importing and localization are not entirely tied together, and you mixed up 2 of your reasons that are basically identical, as being to separate points. The point is that if there was enough demand to localize a game, it probably would already be there, and I have never seen a import game being cheaper than a localized one, unless it was around for years by randomness, and people are just trying to get rid of it for whatever price they can, and it's always older games.
They aren't going to waste their time localizing a game that probably won't sell in said region. Like I said in an earlier post, allowing imported cartridges would basically mean every region's eShop would have to be available on every console, and they are willing to support multiple eShops across 2 regions. The biggest difference between DS being region-free and 3DS being region-locked, is that 3DS has the eShop, as mentioned.
Being region-locked benefits their business the most, otherwise they wouldn't do it, Just think if people started importing New 3DS from Japan or Australia before it comes out in other places. They don't want that to happen, specifically because they intend for only those regions to get the system for whatever reasons they may have; the eShop being the most obvious reason.
@Ryu_Niiyama That doesn't make any sense. If you want to import so badly, that you will do it even if the game is localized, then you should have an imported console by now.
Most of the reasoning behind why people import games, is because it's not available in their region. If you are buying even localized games as imports, then you are part of an even smaller niche than most importers to begin with. The games are still how they were originally. They are just translated with possible changes for you region, which are usually minor to non-existent.
The majority of people who could even buy the game are not part of the importing crowd, which is why localization is ultimately more important than allowing people to import.
That doesn't really make any sense. I'm pretty certain they do it to control certain parts of the market, specifically. If 3DS allowed region-free game cards to be ran, people would start asking for eShop support. Nintendo figures that if people are willing to buy import games, the games will ultimately do better if they are translated and actually have presence in the country.
A game that has been translated to whatever language, and has made the the appropriate moves to be localized is the best option there is, so that is the only option. Media that has gone through the localization process is basically guaranteed to do much better than just allowing imports and hoping some people import it. By the time they want the U.S, U.K, or any other places to buy their game, it will go through localization.
People should be hoping for the games to be localized; not import ability.
@Gerbwmu - I just thought the comment was kind of out of place. The boy that says no is probably supposed to be related to the girl. A better "joke" would be if their dog took the pizza while they were playing, then the girl runs after the dog for the pizza. That's what I think, anyway.
I've gotten to the last world. It's a simpler game, so I can see why some people wouldn't like it. I'm pretty sure everyone agrees it needs a patch of some sort. They need to work that out.
Yup. They definitely need to patch the first game. It was still decent, but it needed a bit more polish, like the off-TV fix and maybe a performance patch. With that said, I would keep an eye out for the sequel.
I got the first one when it was 40% off for owning at least one of the other indie games part of the deal.
I think the developer can create whatever games they want. Nintendo says it's ok, people are downloading this stuff like crazy on iOS and Android. The Letter is opening up these opportunities just like they say. Alot of people are enjoying IQ Test, too. I don't see what the problem is.
@electrolite77 - That's the point. It's easier to compare 1 year to 2 years than it is 9 months to 21 months, because the numbers are simpler that way. Regardless of how many months it has been, Xbox One and PS4 will meet that 1 year mark while Wii U meets its 2 year mark. Compare 12 months to 24 months and 9 months to 21 months. That's why comparing 1 year to 2 years is simpler. I can't make it any more clear than that.
The Wii U is technically behind by 3-4 months of software sales at Xbox One and PS4's rate, as of now, but there is still 2 months until the 2 year mark. That still puts ahead the Wii U ahead by 9-10 months at the current rate, in which they will reach that 1 and 2 year period.
That's not even considering the hardware. PS4 should have twice as many game sales as Xbox One, because it has 2x more consoles. Xbox One gamers are 100%, without a doubt, buying more games than PS4 people. Wii U has 7 million consoles with 6 million games. Even if you halve that amount, Wii U would have 3.5 million consoles sold with a 3 million softeare attach ratio. This is all going off of that 1 and 2 year mark they will all inevitably reach.
@electrolite77 The Wii U has been out for a year earlier, and based on it's figures, PS4 and Xbox One will meet the same figures in another 9 months or so. That's only if they keep the same rate as of now. That isn't likely, and tons of other factors could change.. No matter which way you put it, Wii U is at least 9 months ahead in software sales. Once the Wii U has been out for 2 years, the PS4 and Xbox One will have been out for 1 year. You need to compare 1 year to 2 years, not 9 months to 21 months, That is why I said Wii U's software attach rate is double right now, because Wii U will be out twice as long during this November. This reaches back to as far back as last November.
@electrolite77 - Ya, and it has twice as many software sales to show for it. Looks fine to me. The console to software sale ratio is important, too. That's why Xbox One is technically selling more games per console than PS4, even if the software sales are the same.
@SethNintendo Those numbers are old. Wii U sold 4 games per console in January, and I think it's somewhere around 6 by now. The Xbox One figure(3.3) you have is correct, and PS4 just passed 3 in June or July. So Wii U has sold the most games, followed by Xbox One, then PS4.
I'll still be keeping an eye out for it. Forza 5 is pretty fun. I'm not gonna get the Xbox One version, just because it comes out first. Like Watch Dogs, I'll see the differences between the Xbox One and Wii U versions, THEN I'll make my decision on whether I will buy it, and for which platform.
The reasoning is because of Xbox One and PS4. If this game was only coming to last gen, we might have seen it happen. The same thing goes for remake. They don't know how to put the 8th gen version onto Wii U. Activision had this exact problem with CoD Ghosts. If Wii U doesn't get the 8th gen version like it's supposed to, they might as well not even bother, because the game is already technically gimped at that point,
I traded @Undead_Terror a Mario Golf(GBC) code for it. I honestly have no clue what's going on half of the time, and I haven't seen any naked characters like the rating suggests.
I'm kind of excited. The better 3D viewing, better internet browser, etc. enhanced features definitely make me want it over the XL I already have, which is expected, but I don't really have the money readily available to buy this.
I might be able to get it fairly easily, considering my b-day is early in the year. I probably won't get it immediately, but having a b-day around the same time always helps with big purchases like this.
On one hand, I think it's cool, but on another, I already have the XL. There's a few features I really want, but being mostly the same is what kills me with these upgrades. I'll probably cough up the cash, somehow. I have no attachment to a console, so if I get one, my old XL will be gone immediately afterwards.
Comments 1,958
Re: Poll: Should Nintendo Follow Microsoft's Lead With A Wii U Price Cut?
They could do a Wii U Smash bundle with the Pro controller or something. That would make way more sense. It's not like Xbox One is coming with a game AND a remote. They can add value somewhere else.
Re: Poll: Should Nintendo Follow Microsoft's Lead With A Wii U Price Cut?
Alot of people are forgetting that the price cut is supposed to be temporary. Nintendo is better off just throwing a Wii remote or bundling something. If they drop the price, Microsoft could and is supposed to be bringing the price back to what it was($400). I don't think Nintendo permanently cutting the price to react to a holiday sale is anywhere near being sensible.
Re: Poll: Should Nintendo Follow Microsoft's Lead With A Wii U Price Cut?
People just don't understand the value of anything, apparently. PS4 is outselling the Xbox One, even though they have essentially the same library.
Wii U was factually worth $350 at launch. They only dropped the price to $300 once software was profitable enough to do that. Microsoft probably just dropped it based on how rich their company is and wanting to get more consoles sold. I seriously doubt Sony could drop the price, even if they WANTED to.
All these consoles have one thing or another to worry about, including PS4, because it ain't selling jack for software, for how many consoles are out there.
Re: Poll: Should Nintendo Follow Microsoft's Lead With A Wii U Price Cut?
@aaronsullivan - I don't think Sony will drop the price. They're making the least money out of all these companies, even with the most consoles sold, so they are probably more likely to aim towards having more money than trying to get a price cut. It doesn't really matter what Sony does in this situation, IMO, because Microsoft has already made the first cut. I don't think Sony can follow suit, financially, they need the money from PS4 sales, and it would just be a reaction to a console that is selling less than it anyway. I don't think a $50 price cut to Xbox One is going to change anyone's mind, because otherwise that would have worked for Wii U.
Re: Poll: Should Nintendo Follow Microsoft's Lead With A Wii U Price Cut?
It depends. It could go either way. Either they can cut the price and get some more consoles sold, or ride off of the type of people who were going to buy it anyway and try to get as many games sold from those people.
It might not even matter what Nintendo does if PS4 is still going to be the same price. Microsoft is dropping closer into Wii U territory with these price shinanigans, so it could also benefit them if the price stays the same. Like some people said, it could make the Wii U look too cheap if they react to what Microsoft is doing, and Sony can't afford to drop the price on PS4 at all, so there's always that.
Re: Video: How Much Faster Is The New Nintendo 3DS?
The download speed for the eShop would have made more difference for a bigger game than 3D Space Harrier, and Smash Bros. loads super fast. Besides that, all this video confirmed for me(once again), was that I'll get the New XL eventually
Re: The Game Boy Color is Now 16 Years Old
It was amazing to me when it first came out. All I had was an NES, before this. I was baffled that the original Game Boy didn't have color once I understood there was a GB before GBC. You could put in the old games and get a bit if color, then I got hooked on Pokemon and got a DK64 bundle in '99, which eventually made me want Pokemon Stadium. Game Boy Color and the N64 are basically the systems that I started out with.
Re: The Game Boy Color is Now 16 Years Old
This was the first GameBoy I ever had. I got it during Christmas of '98. My first game was Bomberman Pocket for GBC. Then I got a handful of original GB carts for it like Mario Land 2.
Re: These GameCube-style Mario Bros. Controllers Offer an Edge in Super Smash Bros.
They ARE official controllers. Even if Nintendo didn't make them, they are stil officially licensed. I would choose these over the Nintendo made ones, TBH, but I'd rather have Pro controllers anyway.
Re: Project CARS Delayed to March 2015 on PS4 and Xbox One, Wii U Still Stalled with '2015' Window
@JuleyJules - My guess is that it's like what Ubisoft did. They already said the entire reasoning behind the Wii U delay in the first place, was because of development for Xbox One/PS4/PC. Ubisoft delayed everything, then delayed Wii U. In this situation, they delayed Project Cars on Wii U, then the other consoles got delayed, so that probably delayed Wii U further. What happened is slightly different, but it basically resulted in the same outcome as what Ubisoft has done.
@theBluntKnight - I agree. I'm honestly not that fussed about all these delays. It will be interesting to see how Watch Dogs and Project Cars turn out with all the delays. It's not like it was Wii U's fault. They are releasing the game, fully aware of the situation they put themselves into. So we can see what some extra development time, GamePad features, and how well the games play overall on Wii U, bit I would consider them part of the same boat. They both got delayed for basically the same reasons.
Re: Wii U Owner Proves That Rejecting The End-User License Agreement Locks The System
@unrandomsam
It doesn't change the fact that he bought an FCC compliant device. They only use that sort of power for certain situations, like forcing you to update, because a loophole in network security, hacking, modding, etc.
They won't take your currently owned software away. They wouldn't have even licensed it in the first place, if that was the case.
The guy's car analogy doesn't even work with traffic laws, insurance, and so on. His HDTV wouldn't even be on in the video, because it is required to accept to interference by government standards.
Re: Wii U Owner Proves That Rejecting The End-User License Agreement Locks The System
The guy in the video is an idiot. Basically every device has an agreement like this, and that includes FCC standards. It says it on tons of devices, that your device is legally required to accept interference, whether you like it or not. Then the video goes on to talk about cars and car manufacturers. He's missing the point. You still can't go 65 miles per hour in a 55 mile per hour zone, the government says where you can and cannot park, you have to stop at stop signs, etc.
The argument is invalid, 100%, unless this guy doesn't want to use HDTVs or cars anymore. In which case, his HDTV wouldn't even be on in the video. He's clueless.
Re: Project CARS Delayed to March 2015 on PS4 and Xbox One, Wii U Still Stalled with '2015' Window
@JuleyJules
I know. All I'm saying is that the Wii U version probably would have come around March, but now this Xbox One/PS4/PC delay is delaying the Wii U further than it already was. That's just what I figure.
It's kind of like what Ubisoft did to Watch_Dogs. They delayed all the versions, then the Wii U got further delayed somewhere after the initial delay.
Re: Project CARS Delayed to March 2015 on PS4 and Xbox One, Wii U Still Stalled with '2015' Window
I bet is that this delay for the Xbox One/PS4/PC version basically already confirms a Wii U delay. The Wii U version was probably going to release in Spring-Summer, but if Wii U isn't part of this announcement, my guess is that it will be fall next year.
Re: UCraft Developer Promises Extensive Features and Releases New Trailer
It really depends on how it ends up playing. It may look a bit like MineCraft, but it needs to play just as well or better in it's own right, which wouldn't be that hard to do, concept wise. If they can really make GamePad features a thing, infinite worlds, possibly Wii remote controls and bigger multiplayer, with aforementioned features, and whatever else, I don't see why this would be that bad of a game for alot of people, and SDK Paint could make things alot more creative for the game.
I really do hope it ends up being a good game. If it doesn't, it will always be that clone game that tried, and it's not like we're getting MineCraft, so people don't really have a choice anyway.
Re: New Nintendo 3DS LL Outsells Standard Model By Almost Three To One In Japan
The slightly bigger regular screen size, portability, and custom plates are super tempting, but I'll probably go with bigger screen sizes for obvious reasons.
Re: Video: New Nintendo 3DS Unboxing And Hands On
Meh. I'll throw down the cash if it just so happens, but I'd have to put some effort into actually buying one for the time being, so it probably won't happen. Ideally, I'd get the console on launch, do the system transfer, then get rid of my 3DS XL ASAP.
Then it will be over and done with.
Re: Nintendo Download: 9th October (North America)
I'm downloading the Bayonetta 2 demo and probably the Art of Balance game.
Re: Review: KORG DSN-12 (3DS eShop)
Hmmm. My brother has KORG-M01D. I'm not sure how much time I would spend on it, TBH, but the other KORG was a pretty fleshed out piece of software so I always keep it in mind for whenever I might want something like this. I'm just waiting for Petit Computer 3D, then it would be awesome if you could transfer what you make from KORG.
Re: Nintendo Confirms GameCube Controller Adapter Will Have More Use Than Just Super Smash Bros.
We basically already knew this for the PDP version that connects to the Wii remote. I still don't understand how it will support CCP games. It's still missing select and a second shoulder button. Oh well. I guess they'll update it or something. Activision and Namco would have to update CoD and Tekken in order for the wired ones to work.
Re: Exclusive: Masahiro Sakurai on Planned Accidents and New Ways to Play Super Smash Bros. for Nintendo 3DS
@SamirMalik
It's where characters get KO'd at the edge of the screen. I'm guessing the complaint is that characters have to be knocked further in order to get KO'd. I thought the same thing, as well, but I didn't really think of it as being an issue.
I think character % has to be higher than past games before being more easily KO'd, too, which is probably part of balancing 49 characters.
Re: Want Bayonetta 2 On PS4 And Xbox One? You Might As Well Ask For Zelda Or Mario, Jokes Kamiya
Meh. I haven't seen any complaints for a while, TBH. Everyone was throwing a fit, at first, but it seems like the attitude has changed to "It's on Wii U, so I don't care(!)".
Re: Nintendo Region Locks Consoles To Get More Hardware Sales, Says Mitchell Corp Boss
@Zombie_Barioth
I didn't say that they mixed anything up. I said that they tried to pass off 1 reason into 2 by wording in differently, 2 times. I get the reason that they would buy the imports for the original dialogue, language, etc. My point was that that reasoning probably puts them into a smaller niche than most importers to begin with, which are already part of a smaller niche to begin with. Most people aren't willing to buy a game unless it's in their language and they can buy it at their own store.
Nintendo isn't region-locking 3DS to get more hardware sales. That was just some BS this guy made, because he didn't think about how the market plays out in favor of localization above importing.
It is a form of control, but if it works better for them, then I don't see what the big deal is. I don't think 3DS being region-free would benefit Nintendo as much as being region-locked, otherwise they wouldn't do it in the first place.
The only other console specifically in 3DS' market is PS Vita, and it's not doing nearly as well, so it's a non-issue, really. That's what it comes down to, pretty much.
Re: Nintendo Region Locks Consoles To Get More Hardware Sales, Says Mitchell Corp Boss
@Ryu_Niiyama
I know importing and localization are not entirely tied together, and you mixed up 2 of your reasons that are basically identical, as being to separate points. The point is that if there was enough demand to localize a game, it probably would already be there, and I have never seen a import game being cheaper than a localized one, unless it was around for years by randomness, and people are just trying to get rid of it for whatever price they can, and it's always older games.
They aren't going to waste their time localizing a game that probably won't sell in said region. Like I said in an earlier post, allowing imported cartridges would basically mean every region's eShop would have to be available on every console, and they are willing to support multiple eShops across 2 regions. The biggest difference between DS being region-free and 3DS being region-locked, is that 3DS has the eShop, as mentioned.
Being region-locked benefits their business the most, otherwise they wouldn't do it, Just think if people started importing New 3DS from Japan or Australia before it comes out in other places. They don't want that to happen, specifically because they intend for only those regions to get the system for whatever reasons they may have; the eShop being the most obvious reason.
Re: Super Smash Bros. for Nintendo 3DS National Open Tournament to Find the Best Fighter in the US
Meh. I might try to go. You never know how well you'll do until you try.
Re: Nintendo Region Locks Consoles To Get More Hardware Sales, Says Mitchell Corp Boss
@Ryu_Niiyama
That doesn't make any sense. If you want to import so badly, that you will do it even if the game is localized, then you should have an imported console by now.
Most of the reasoning behind why people import games, is because it's not available in their region. If you are buying even localized games as imports, then you are part of an even smaller niche than most importers to begin with. The games are still how they were originally. They are just translated with possible changes for you region, which are usually minor to non-existent.
The majority of people who could even buy the game are not part of the importing crowd, which is why localization is ultimately more important than allowing people to import.
Re: Nintendo Region Locks Consoles To Get More Hardware Sales, Says Mitchell Corp Boss
@Agent721
There's a nice little online store on the Wii U, named eShop. There's unlimited copies there
Re: Nintendo Region Locks Consoles To Get More Hardware Sales, Says Mitchell Corp Boss
That doesn't really make any sense. I'm pretty certain they do it to control certain parts of the market, specifically. If 3DS allowed region-free game cards to be ran, people would start asking for eShop support. Nintendo figures that if people are willing to buy import games, the games will ultimately do better if they are translated and actually have presence in the country.
A game that has been translated to whatever language, and has made the the appropriate moves to be localized is the best option there is, so that is the only option. Media that has gone through the localization process is basically guaranteed to do much better than just allowing imports and hoping some people import it. By the time they want the U.S, U.K, or any other places to buy their game, it will go through localization.
People should be hoping for the games to be localized; not import ability.
Re: Nintendo Celebrates Its 125th Anniversary
I'm guessing Nintendo sent you that cake?
Re: Nintendo Unleashes Wacky Super Smash Bros. For Nintendo 3DS Commercials
@Gerbwmu - I just thought the comment was kind of out of place. The boy that says no is probably supposed to be related to the girl. A better "joke" would be if their dog took the pizza while they were playing, then the girl runs after the dog for the pizza. That's what I think, anyway.
Re: Nintendo Unleashes Wacky Super Smash Bros. For Nintendo 3DS Commercials
@KodyDawg
It didn't make me want a sequel, but it did make me think of Photo Dojo.
Re: Nintendo Unleashes Wacky Super Smash Bros. For Nintendo 3DS Commercials
@Gerbwmu
That doesn't make any sense.
The commercials are alright. Scenarios like that don't really happen, but I get the idea.
Re: Giana Sisters 2 In Development, Could Be Coming To Wii U As Early As Next Year
I've gotten to the last world. It's a simpler game, so I can see why some people wouldn't like it. I'm pretty sure everyone agrees it needs a patch of some sort. They need to work that out.
Re: Giana Sisters 2 In Development, Could Be Coming To Wii U As Early As Next Year
Yup. They definitely need to patch the first game. It was still decent, but it needed a bit more polish, like the off-TV fix and maybe a performance patch. With that said, I would keep an eye out for the sequel.
I got the first one when it was 40% off for owning at least one of the other indie games part of the deal.
Re: Demo for Super Smash Bros. 3DS Announced for North America and Europe
@stv176
Hey dude. Can you send a cide to my e-mail? [email protected]
I'd really appreciate it.
Re: Demo for Super Smash Bros. 3DS Announced for North America and Europe
I got Platinum status and recieve emails from Nintendo, but I still didn't get codes.
Re: Square Enix Temporarily Pulls 3DS Dragon Quest X From Sale Due To Unexpected Success
@Dipper723
Only Dragon Quest: Heroes is PS exclusive.
Re: From the Forum: To Buy or Not to Buy? SPIKEY WALLS Fires Debate as Developer Defends Project
I think the developer can create whatever games they want. Nintendo says it's ok, people are downloading this stuff like crazy on iOS and Android. The Letter is opening up these opportunities just like they say. Alot of people are enjoying IQ Test, too. I don't see what the problem is.
Re: Nintendo 64x64: Bomberman 64
This game was ok. I didn't think it was as good as Bomberman 64: The Second Attack, though.
Re: Project CARS Wii U Delay Was To Ensure It's As Good As Other Versions, Says Dev
@electrolite77 - That's the point. It's easier to compare 1 year to 2 years than it is 9 months to 21 months, because the numbers are simpler that way. Regardless of how many months it has been, Xbox One and PS4 will meet that 1 year mark while Wii U meets its 2 year mark. Compare 12 months to 24 months and 9 months to 21 months. That's why comparing 1 year to 2 years is simpler. I can't make it any more clear than that.
The Wii U is technically behind by 3-4 months of software sales at Xbox One and PS4's rate, as of now, but there is still 2 months until the 2 year mark. That still puts ahead the Wii U ahead by 9-10 months at the current rate, in which they will reach that 1 and 2 year period.
That's not even considering the hardware. PS4 should have twice as many game sales as Xbox One, because it has 2x more consoles. Xbox One gamers are 100%, without a doubt, buying more games than PS4 people. Wii U has 7 million consoles with 6 million games. Even if you halve that amount, Wii U would have 3.5 million consoles sold with a 3 million softeare attach ratio. This is all going off of that 1 and 2 year mark they will all inevitably reach.
Re: Project CARS Wii U Delay Was To Ensure It's As Good As Other Versions, Says Dev
@electrolite77
The Wii U has been out for a year earlier, and based on it's figures, PS4 and Xbox One will meet the same figures in another 9 months or so. That's only if they keep the same rate as of now. That isn't likely, and tons of other factors could change.. No matter which way you put it, Wii U is at least 9 months ahead in software sales. Once the Wii U has been out for 2 years, the PS4 and Xbox One will have been out for 1 year. You need to compare 1 year to 2 years, not 9 months to 21 months, That is why I said Wii U's software attach rate is double right now, because Wii U will be out twice as long during this November. This reaches back to as far back as last November.
Re: Project CARS Wii U Delay Was To Ensure It's As Good As Other Versions, Says Dev
@electrolite77 - Ya, and it has twice as many software sales to show for it. Looks fine to me. The console to software sale ratio is important, too. That's why Xbox One is technically selling more games per console than PS4, even if the software sales are the same.
Re: Project CARS Wii U Delay Was To Ensure It's As Good As Other Versions, Says Dev
@Punished_Boss
I was going to say something along those lines, but didn't know how to word it. Good job.
Re: Project CARS Wii U Delay Was To Ensure It's As Good As Other Versions, Says Dev
@SethNintendo
Those numbers are old. Wii U sold 4 games per console in January, and I think it's somewhere around 6 by now. The Xbox One figure(3.3) you have is correct, and PS4 just passed 3 in June or July. So Wii U has sold the most games, followed by Xbox One, then PS4.
Re: Project CARS Wii U Delay Was To Ensure It's As Good As Other Versions, Says Dev
I'll still be keeping an eye out for it. Forza 5 is pretty fun. I'm not gonna get the Xbox One version, just because it comes out first. Like Watch Dogs, I'll see the differences between the Xbox One and Wii U versions, THEN I'll make my decision on whether I will buy it, and for which platform.
Re: Resident Evil Revelations 2 Confirmed By Capcom, Skipping Nintendo Systems
The reasoning is because of Xbox One and PS4. If this game was only coming to last gen, we might have seen it happen. The same thing goes for remake. They don't know how to put the 8th gen version onto Wii U. Activision had this exact problem with CoD Ghosts. If Wii U doesn't get the 8th gen version like it's supposed to, they might as well not even bother, because the game is already technically gimped at that point,
Re: Review: Demon King Box (3DS eShop)
I traded @Undead_Terror a Mario Golf(GBC) code for it. I honestly have no clue what's going on half of the time, and I haven't seen any naked characters like the rating suggests.
Re: Talking Point: Nintendo Brings Life to the 3DS With New Models
I'm kind of excited. The better 3D viewing, better internet browser, etc. enhanced features definitely make me want it over the XL I already have, which is expected, but I don't really have the money readily available to buy this.
I might be able to get it fairly easily, considering my b-day is early in the year. I probably won't get it immediately, but having a b-day around the same time always helps with big purchases like this.
Re: New Nintendo 3DS Models Announced
On one hand, I think it's cool, but on another, I already have the XL. There's a few features I really want, but being mostly the same is what kills me with these upgrades. I'll probably cough up the cash, somehow. I have no attachment to a console, so if I get one, my old XL will be gone immediately afterwards.
Re: Nintendo Download: 28th August (North America)
I think I'll bite on RE: Mercanaries 3D, then I'll buy Steamworld Dig and wait for a review on The Fall.