@AlexSora89 The M2 version will be far better emulated. They are absolutely meticulous with these things.
Whether that's worth it really depends on how much an individual game means to you. For instance, M2's release of Gunstar Heroes on 3DS is the definitive version of the game — far superior to anything you'd get in a collection like this, and totally worth owning for fans of that game. (If we're lucky, we'll see it come to the Ages line on Switch, too)
But for games that you're less excited about, the emulation in the Genesis Collection might be good enough at the cheaper price.
@Tasaraus Nah. This will be a quick-and-dirty pile of ROMs thrown together with an eye for quantity over quality. I'm sure it'll be fun, but you'll have to take the good with the bad.
The Ages ports are being handled by the masters at M2, and will be meticulously recreated with all sorts of options and features.
The former is a big box of supermarket wine, and the latter is a single glass of finest vintage.
There's a place for both. But they definitely aren't the same.
Have we reached out to other voice actors? I'd really like Peter Cullen to confirm that Optimus Prime won't be in the game. Ellen DeGeneres has yet to say whether Dory will be joining the roster. And for the love of all things holy, will someone check in with Mike Judge, because I'm absolutely certain that Beavis and Butthead are finally going to be assist trophies.
Man, when I was growing up, games never had slowdown or performance issues of any kind. Graphical glitches were unheard of, and nothing shipped until every single bug was removed.
It was a great direct as far as Smash goes, and pretty much put to bed any griping that this is "just a port" of the Wii U version. This is clearly an insanely ambitious game, and will sell consoles all on its own.
But as good as it was, it almost served to emphasize that Nintendo doesn't have much else to announce in 2018. The Switch still managed to have a decent year, mostly on the backs of excellent indie titles, but Nintendo really needs to figure out how to coordinate first- and second-party releases to maintain momentum in the long haul.
They need to stop with this "growing library" nonsense.
This service should be launching with a huge library already in place, and not the paltry handful of titles that's been announced. This is the third generation in a row that Nintendo intends to drip-feed classic games onto a modern platform, and the shtick has gotten really tired.
Luigi has been killed an uncountable number of times through decades of gaming. Dumped in lava. Impaled on spikes. Crushed by Thwomps. Lost in bottomless pits.
It's hysterical that all it takes is one tongue-in-cheek cutscene to get under people's skin.
@thesilverbrick The MMX collection is a bit weird because of the split release. Only half the collection is available physically, and the other is strictly downloadable.
Granted, the half that's available physically is also the half that's really worth owning, but still...
The initial borrowing is irrespective of price. Say he borrowed 100 shares — he still owes that lender 100 shares.
If it's easier, think of it in terms of something non-financial.
He borrowed 100 NES Classics from a hoarder, and sold them for $100 each. He now has $10,000, but needs to replenish the hoarder's 100 NES Classics. (He's "short" 100 NES Classics, hence the term)
But he knew that the market was overvaluing them because he heard that Nintendo is about to re-release the console. They do, and the market value plummets to $60. He quickly buys 100 NES Classics at MSRP for $6,000, and gives them back to the original hoarder.
So he's spent $6,000 and earned $10,000, giving him a tidy profit.
It's not a perfect analogy, but that's basically what happens in a short sale.
@electrolite77 It's not really a bet in that sense. There's no "finish line" to it.
Basically, he's just hoping that the stock price goes lower than it was when he initiated the short. At any point, he can "close" the short by repurchasing the shares, but the less they cost at that point, the more money he makes.
If the price doesn't look like it's ever going to drop that low again, he has to choose when to cut his losses.
@Moroboshi876 No problem! It's honestly all pretty confusing.
It's not illegal. There are brokers that let you borrow shares, just as there are banks that let you borrow money. They charge interest, naturally, but if traders are confident that they can win on a short, they can make all that money back and then some.
It's a dangerous risk because the most you can possibly make on a short-sell is the value of the stock (if the price dropped to zero), while potential losses are unbounded (if the price keeps climbing).
The practice does have some ancillary benefits, like improved market liquidity. But really, the main purpose (like so many things) is to allow the stupid-wealthy to get wealthier.
@Moroboshi876 Short selling is pretty weird. But the key is that he never had the shares to begin with, so he can't just sell them.
In a short selling scenario, someone thinks that a stock is going to decline in price. They borrow the shares, and sell those borrowed shares. At some point, they'll need to return those borrowed shares to the lender.
In theory, the price drops, allowing them to buy back an equivalent number of shares at a lower price, and give those back to the lender. The trader pockets the difference.
But if the price goes up, then the trader is on the hook for the cost because he still owes those shares back to the lender. He can try to wait for the price to drop again, but it might also go higher, costing him even more.
I'm glad some people seem to be enjoying this game, but it was one of the biggest disappointments of 2018 for me. I love video game tennis, and can't believe how badly they cocked it up.
These fixes just aren't enough. The promises of a single-player mode really set expectations about a robust campaign mode instead of just a protracted tutorial. Especially in a game that people might want to play in portable mode — away from an online connection — the omission is critical.
@Alikan The Ars Technica reviewer suggests that he observed slowdown which wasn't present in the original SNES games. That's what he's referring to.
I just think that if nobody else has mentioned it, it's probably being exaggerated (if it's present at all).
We live in a panicky Digital Foundry era, where people will freak out about minuscule variations they weren't even aware of until someone hyperanalyzed it down to the atomic level.
@bizcochototal Slowdown and input lag aren't the same thing.
That said, I haven't seen any mention of slowdown in any other review (except for slowdown that was already intrinsic to the SNES versions, replicated faithfully). Perhaps the Ars Technica reviewer just has an eagle eye for it, but it clearly can't be that much of an issue if nobody else even notices.
My brief experience with the game this morning seemed authentic enough, but I'm only a little ways through the first game. Either way, a teeeeeensy bit of slowdown wouldn't be enough to negate the benefits of having a home and/or portable option on Switch. Not for me, at least.
Why the hell do they keep giving these things cables? Who keeps buying controllers with cables in 2018?
Especially with Smash on the way, Nintendo could make a killing if they just released a full-featured native wireless GCN controller on Switch and called it the Wavebird 2.
@Thulfram "On the Wii U version, the left and right buttons are the same size and relative position, easy to use. But on the Switch, the left button is smaller and lower"
I'm not sure I understand what you're saying here... on my Switch, the left and right buttons are perfectly symmetrical, just like they were on the Wii U.
Absolutely not. This cluttered interface does absolutely nothing to improve the user experience, and would almost certainly result in a slower and more sluggish front end.
One of the best things about the Switch is how quick and snappy the interface is. Loading it up with PS4-esque crap isn't an improvement.
Nothing on mine despite pretty heavy docked and portable use. I've had it almost since launch, and it gets used nearly every single day. I've always thought the plastic vent grill felt uncharacteristically flimsy for a Nintendo product, but it's held up so far.
Setting the Switch aside, some of the complaints above surprise me. I have Nintendo consoles dating back to the NES, including multiple versions of the GameBoy, GBA, DS, and 3DS. They've all had heavy use, and they're all in fantastic shape.
Occasional faults are one thing, and can happen to anyone. But people who seem to have nothing but bad luck with multiple consoles probably aren't as careful with their hardware as they say they are.
"Zeus the God of War is about to save the world from the explosion and for that, he will be travelling the time to fix the explosion and for that Zeus underwent many exciting places and natural scenes of ocean, rain, volcano etc."
Disappointing. Namco screwed up by only releasing Pac Man CE 2 on Switch. A full package with CE 1 and DX would have been amazing (especially since CE 2 is, by far, the weakest game in the CE series).
And while the museum is decent, it's just too expensive with too much filler for what it is.
@Anti-Matter Sure. Usually a year or more after the initial release, and even those aren't always immune to patches.
Regardless, those special collections clearly represent a small fraction of total game sales.
Point is, collecting physical copies for the purpose of posterity is no longer the failsafe it once was. You might still have a playable copy years down the line, but there's a good chance it won't be the game you actually remember playing.
Unlikely that it will happen that quickly, but the naysayers are also living in a dreamland.
Even in 2018, gaming is mostly digital. You might proudly buy everything physically, but there's a good chance that as soon as you boot it up, you're served with a few GB of patches and updates. The game on the disc or card isn't the game you actually play anymore.
@Grandiajet To follow up on what OorWullie said, if the star is rotating, it means you have enough energy to do a Zone Shot. If it's not rotating, then you don't have enough energy, but you can still do a Star Shot (basically just a high-speed return) by standing in the star and pressing Y.
Comments 135
Re: Hands On: Starlink: Battle for Atlas Feels More Like A Star Fox Game Every Time We Play It
@Bunkerneath Nobody ever said that about amiibo in BotW.
Re: Sega AGES Finally Launches In The West, Sonic And Thunder Force IV Available Now On Switch
@AlexSora89 M2 is doing the Ages releases, and fine-tunes each individual game for release.
The Genesis collection is just a big ROM dump with whatever emulator they decide to include.
Re: NES Game Library On Nintendo Switch Is A Single Software Download
@arjanw That's not a bug. It's how the original game looked.
In the original version, those artifacts were just more likely to be hidden by the television's overscan.
Re: Sega AGES Finally Launches In The West, Sonic And Thunder Force IV Available Now On Switch
@AlexSora89 The M2 version will be far better emulated. They are absolutely meticulous with these things.
Whether that's worth it really depends on how much an individual game means to you. For instance, M2's release of Gunstar Heroes on 3DS is the definitive version of the game — far superior to anything you'd get in a collection like this, and totally worth owning for fans of that game. (If we're lucky, we'll see it come to the Ages line on Switch, too)
But for games that you're less excited about, the emulation in the Genesis Collection might be good enough at the cheaper price.
Re: Sega Mega Drive Classics Is Coming To Switch This Winter With Exclusive Features
@Tasaraus Nah. This will be a quick-and-dirty pile of ROMs thrown together with an eye for quantity over quality. I'm sure it'll be fun, but you'll have to take the good with the bad.
The Ages ports are being handled by the masters at M2, and will be meticulously recreated with all sorts of options and features.
The former is a big box of supermarket wine, and the latter is a single glass of finest vintage.
There's a place for both. But they definitely aren't the same.
Re: Random: English Voice Actor Of Goku Assures Fan He Hasn't Recorded Lines For Super Smash Bros. Ultimate
This is literally the opposite of news.
Have we reached out to other voice actors? I'd really like Peter Cullen to confirm that Optimus Prime won't be in the game. Ellen DeGeneres has yet to say whether Dory will be joining the roster. And for the love of all things holy, will someone check in with Mike Judge, because I'm absolutely certain that Beavis and Butthead are finally going to be assist trophies.
Re: Motion Twin Apologises For Frame Rate Drops In Switch Version Of Dead Cells
Man, when I was growing up, games never had slowdown or performance issues of any kind. Graphical glitches were unheard of, and nothing shipped until every single bug was removed.
Games today are UNPLAYABLE.
Re: Guide: The Best Metroid Games - Every Metroid Game Ranked
Man, this list is a mess.
It's hard to tell if they were put in a deliberate order, or if they were just picked out of a hat.
Re: Poll: What Did You Think Of The Super Smash Bros. Ultimate Direct?
It was a great direct as far as Smash goes, and pretty much put to bed any griping that this is "just a port" of the Wii U version. This is clearly an insanely ambitious game, and will sell consoles all on its own.
But as good as it was, it almost served to emphasize that Nintendo doesn't have much else to announce in 2018. The Switch still managed to have a decent year, mostly on the backs of excellent indie titles, but Nintendo really needs to figure out how to coordinate first- and second-party releases to maintain momentum in the long haul.
Re: Nintendo Confirms Switch Online Service Will Launch In Second Half Of September
They need to stop with this "growing library" nonsense.
This service should be launching with a huge library already in place, and not the paltry handful of titles that's been announced. This is the third generation in a row that Nintendo intends to drip-feed classic games onto a modern platform, and the shtick has gotten really tired.
Re: Random: Relax You Guys, Luigi's Not Dead - He's Just 'Resting His Eyes'
Luigi has been killed an uncountable number of times through decades of gaming. Dumped in lava. Impaled on spikes. Crushed by Thwomps. Lost in bottomless pits.
It's hysterical that all it takes is one tongue-in-cheek cutscene to get under people's skin.
Re: Random: Minit Devs Give In To Port-Begging, Announce That Game Hits Switch This Week
@HobbitGamer It was. They just hadn't announced the release date yet.
Re: Feature: Nintendo Life eShop Selects - July 2018
@thesilverbrick The MMX collection is a bit weird because of the split release. Only half the collection is available physically, and the other is strictly downloadable.
Granted, the half that's available physically is also the half that's really worth owning, but still...
Re: Random: Nintendo Finally Confirms The Correct Pronunciation For 'NES'
How do you pronounce FFS?
Re: The US Trader Who Bet $400 Million Against Nintendo Takes Huge Hit As Stock Price Soars
@sportvater Be my guest! Thanks
Re: The US Trader Who Bet $400 Million Against Nintendo Takes Huge Hit As Stock Price Soars
@HobbitGamer Not really.
The initial borrowing is irrespective of price. Say he borrowed 100 shares — he still owes that lender 100 shares.
If it's easier, think of it in terms of something non-financial.
He borrowed 100 NES Classics from a hoarder, and sold them for $100 each. He now has $10,000, but needs to replenish the hoarder's 100 NES Classics. (He's "short" 100 NES Classics, hence the term)
But he knew that the market was overvaluing them because he heard that Nintendo is about to re-release the console. They do, and the market value plummets to $60. He quickly buys 100 NES Classics at MSRP for $6,000, and gives them back to the original hoarder.
So he's spent $6,000 and earned $10,000, giving him a tidy profit.
It's not a perfect analogy, but that's basically what happens in a short sale.
Re: The US Trader Who Bet $400 Million Against Nintendo Takes Huge Hit As Stock Price Soars
@electrolite77 It's not really a bet in that sense. There's no "finish line" to it.
Basically, he's just hoping that the stock price goes lower than it was when he initiated the short. At any point, he can "close" the short by repurchasing the shares, but the less they cost at that point, the more money he makes.
If the price doesn't look like it's ever going to drop that low again, he has to choose when to cut his losses.
Re: The US Trader Who Bet $400 Million Against Nintendo Takes Huge Hit As Stock Price Soars
@Moroboshi876 No problem! It's honestly all pretty confusing.
It's not illegal. There are brokers that let you borrow shares, just as there are banks that let you borrow money. They charge interest, naturally, but if traders are confident that they can win on a short, they can make all that money back and then some.
It's a dangerous risk because the most you can possibly make on a short-sell is the value of the stock (if the price dropped to zero), while potential losses are unbounded (if the price keeps climbing).
The practice does have some ancillary benefits, like improved market liquidity. But really, the main purpose (like so many things) is to allow the stupid-wealthy to get wealthier.
Re: The US Trader Who Bet $400 Million Against Nintendo Takes Huge Hit As Stock Price Soars
@Moroboshi876 Short selling is pretty weird. But the key is that he never had the shares to begin with, so he can't just sell them.
In a short selling scenario, someone thinks that a stock is going to decline in price. They borrow the shares, and sell those borrowed shares. At some point, they'll need to return those borrowed shares to the lender.
In theory, the price drops, allowing them to buy back an equivalent number of shares at a lower price, and give those back to the lender. The trader pockets the difference.
But if the price goes up, then the trader is on the hook for the cost because he still owes those shares back to the lender. He can try to wait for the price to drop again, but it might also go higher, costing him even more.
Re: Mario Tennis Aces Version 1.2.0 Adds The Much-Wanted Mission Retry Feature And More
I'm glad some people seem to be enjoying this game, but it was one of the biggest disappointments of 2018 for me. I love video game tennis, and can't believe how badly they cocked it up.
These fixes just aren't enough. The promises of a single-player mode really set expectations about a robust campaign mode instead of just a protracted tutorial. Especially in a game that people might want to play in portable mode — away from an online connection — the omission is critical.
Re: Picross S2 Arrives On Switch Next Week Bringing A Brand New Mode To The Series
@adh56 Plus, using buttons actually does make it much easier to count boxes.
I suppose it would be nice if they offered touch for the people who want it, but even back when this was on 3DS, I never used the touchscreen.
Regardless, I'll buy as many of these games as they release. Absolutely love them.
Re: Review: Mega Man X Legacy Collection (Switch eShop)
@Alikan The Ars Technica reviewer suggests that he observed slowdown which wasn't present in the original SNES games. That's what he's referring to.
I just think that if nobody else has mentioned it, it's probably being exaggerated (if it's present at all).
We live in a panicky Digital Foundry era, where people will freak out about minuscule variations they weren't even aware of until someone hyperanalyzed it down to the atomic level.
Gamers are the new audiophiles.
Re: Review: Mega Man X Legacy Collection (Switch eShop)
@bizcochototal Slowdown and input lag aren't the same thing.
That said, I haven't seen any mention of slowdown in any other review (except for slowdown that was already intrinsic to the SNES versions, replicated faithfully). Perhaps the Ars Technica reviewer just has an eagle eye for it, but it clearly can't be that much of an issue if nobody else even notices.
My brief experience with the game this morning seemed authentic enough, but I'm only a little ways through the first game. Either way, a teeeeeensy bit of slowdown wouldn't be enough to negate the benefits of having a home and/or portable option on Switch. Not for me, at least.
Re: Hori Announces Three New GameCube-Inspired Controllers For Nintendo Switch
Why the hell do they keep giving these things cables? Who keeps buying controllers with cables in 2018?
Especially with Smash on the way, Nintendo could make a killing if they just released a full-featured native wireless GCN controller on Switch and called it the Wavebird 2.
Re: Accessory Maker Bionik Gaming Is Releasing A Cable That Replicates The Nintendo Switch Dock
@Grant007 Fun fact — the Switch has a screen built right in, perfect for traveling!
Re: Random: Amazon Doesn't Seem Too Confident On Dark Souls: Remastered's Switch Release
Man, 2030 is gonna be awesome between that and the Final Fantasy VII remaster.
Re: Review: Captain Toad: Treasure Tracker (Switch)
@Thulfram "On the Wii U version, the left and right buttons are the same size and relative position, easy to use. But on the Switch, the left button is smaller and lower"
I'm not sure I understand what you're saying here... on my Switch, the left and right buttons are perfectly symmetrical, just like they were on the Wii U.
Re: Random: This Switch User Interface Mock-Up Has Us Longing For More Features
Absolutely not. This cluttered interface does absolutely nothing to improve the user experience, and would almost certainly result in a slower and more sluggish front end.
One of the best things about the Switch is how quick and snappy the interface is. Loading it up with PS4-esque crap isn't an improvement.
Re: Poll: Is Your Nintendo Switch Cracking Under The Pressure?
@BlueOcean Oh, i agree. It at least indicates a potential weak point. Even if it only happens to 10% of the units, it's a repeatable flaw.
But what I wrote was "setting the Switch aside." I was referring more to posts above lamenting a series of broken DS and 3DS consoles.
Re: Poll: Is Your Nintendo Switch Cracking Under The Pressure?
Nothing on mine despite pretty heavy docked and portable use. I've had it almost since launch, and it gets used nearly every single day. I've always thought the plastic vent grill felt uncharacteristically flimsy for a Nintendo product, but it's held up so far.
Setting the Switch aside, some of the complaints above surprise me. I have Nintendo consoles dating back to the NES, including multiple versions of the GameBoy, GBA, DS, and 3DS. They've all had heavy use, and they're all in fantastic shape.
Occasional faults are one thing, and can happen to anyone. But people who seem to have nothing but bad luck with multiple consoles probably aren't as careful with their hardware as they say they are.
Re: Nintendo Download: 5th July (North America)
"Zeus the God of War is about to save the world from the explosion and for that, he will be travelling the time to fix the explosion and for that Zeus underwent many exciting places and natural scenes of ocean, rain, volcano etc."
What the what?
Re: Namco Museum Arcade Pac Is A 2-in-1 Bundle Coming Exclusively To Switch
Disappointing. Namco screwed up by only releasing Pac Man CE 2 on Switch. A full package with CE 1 and DX would have been amazing (especially since CE 2 is, by far, the weakest game in the CE series).
And while the museum is decent, it's just too expensive with too much filler for what it is.
Re: US Research Analyst Believes Gaming Could Become 100% Digital By 2022
@Anti-Matter Sure. Usually a year or more after the initial release, and even those aren't always immune to patches.
Regardless, those special collections clearly represent a small fraction of total game sales.
Point is, collecting physical copies for the purpose of posterity is no longer the failsafe it once was. You might still have a playable copy years down the line, but there's a good chance it won't be the game you actually remember playing.
Re: US Research Analyst Believes Gaming Could Become 100% Digital By 2022
Unlikely that it will happen that quickly, but the naysayers are also living in a dreamland.
Even in 2018, gaming is mostly digital. You might proudly buy everything physically, but there's a good chance that as soon as you boot it up, you're served with a few GB of patches and updates. The game on the disc or card isn't the game you actually play anymore.
Re: Video: Exploring the Story, Strategy, and Swing Mode in Mario Tennis Aces
@Grandiajet To follow up on what OorWullie said, if the star is rotating, it means you have enough energy to do a Zone Shot. If it's not rotating, then you don't have enough energy, but you can still do a Star Shot (basically just a high-speed return) by standing in the star and pressing Y.