Comments 23

Re: Metroid Prime 4's Sweet New Trailer Builds The Hype For Next Month's Launch

Paper_Yoshi

I find it odd that Nintendo's marketing can swing so wildly from one extreme to another - some games get such in depth coverage that it feels like there is little left to speculate on. Other games barely get 5 minutes of footage.

I am wondering if Nintendo is lacking confidence in Metroid. They don't want to spend the marketing budget and they haven't re-released Metroid Prime 2 and 3 which I would've thought would be the best way to get new players up to speed

Re: Fans Reckon Nintendo Has "Killed" Mario Kart World With Its Latest Update

Paper_Yoshi

It's a strange decision by Nintendo to force this on players. Why not give players the choice to play the way they prefer?

I feel like I'm in the minority here but I love the intermission sections. I love the sense of travel and crossing a map and it's what has given this entry in the series it's unique flavour.

Still, don't push this at the expense of a traditional 3 lap race! They are always fun too!

Re: Video: Yooka-Replaylee Dev Demo Highlights "New Features And More Changes"

Paper_Yoshi

I hope they can inject a bit of life into the levels. I got as far as the casino level in the original and then abandoned the game. Something about the large, empty, static levels was off putting to me.

I'd like to see more enemies wandering around more npcs dotted about that you can interact with and more environmental work e.g wind blowing trees, butterflies on flowers, birds darting about. Basically, make the levels feel more alive.

I appreciate that is not easy, can be expensive and time consuming and this was originally a Kickstarter game but I really hope this remaster is the opportunity to add that layer of polish and immersion. Also, shorten load times!

Re: Prince Of Persia: The Lost Crown Dev Would "Love" To Make A Zelda Game

Paper_Yoshi

To be honest, they don't need the Zelda IP to make a great "Zelda" game. I love the games but really, Link is a blank slate and Zelda has never had much of a personality even in the more recent entries. And Hyrule has environments and biomes that are not unique to it (towns, mountains, swamps, forests caves etc).

If these guys have a great concept for a game then I say go for it and create your own characters and world but with the gameplay inspired by Zelda. The reason most people like Zelda is the gameplay first and foremost - the characters and world are secondary to compelling gameplay.

Although I admit the Zelda name will sell the game more easily than an unknown IP nevermind the gameplay.

Re: Zelda Movie Director Wants Film To Feel Like "Live-Action Miyazaki"

Paper_Yoshi

So just animate it then!! You cannot replicate the vibes of studio Ghibli in a live action form because the vibes of studio Ghibli ARE the artform. Animation is at its best when it's whimsy and exaggerated because that is precisely what can't be done (or looks silly) in live action.

Just think about all the live action Disney remakes that get slammed for not having the charm or artistry of the originals. It's precisely because they changed the artistic medium.

I absolutely love Zelda. And Spirited Away is my favourite movie. But even I don't want to see these two things mushed together.

Re: Video: Is 3DS StreetPass Dead?

Paper_Yoshi

I absolutely loved streetpass back in the day. I was in the right place for it and got maxed out on hits every day for years. Stopped playing when I picked up a switch (as many clearly did). It was a quirky little app that just oozed Nintendo charm. Seeing everyone's Miis drop into your console was always fun. Good times.