Comments 8,863

Re: Talking Point: 5 Reasons That Nintendo Switch Is Still A Hot Product

NEStalgia

@westman98 But all those points are really comparing it as a console. Even the Aspirational Lifestyle point seems to focus more on couch coop instead of handheld. It's a really weird article in that regard. It doesn't make any point at all about it being the only handheld.

TBH I don't think I'd recommend a Switch to anyone as a TV console unless they were truly tethered to Nintendo's IPs. It's just not that compelling a home console at its price point or the TCO of it's library. If you want a handheld you can put on your TV, it's the top dog. If you want a console but really need it to go portable, and streaming isn't an option, it'll suffice. If you just want a home console but NEED Mario, settle for a Switch. If you just want a home console and none of that matters, it's really a terrible option. You pay more to get less.

But I still think it's more enticing as a handheld than Steam Deck, and both are terrible needless compromises on the TV if you don't primarily use the handheld functionality.

Considering Lite is ONLY a handheld, and OLED is PRIMARILY a handheld given the focus of its improvements that caused a price increase, and OG is probably on its way out the door after this holiday, #1 on this list really should be "Because it's a handheld." That's the principal incentive to buy it. Second incentive would be because of strong attachment to Nintendo IPs. The rest of the list, is really fluff after the first two. "Blue ocean" and "you can actually find them" probably factor in somewhat as well, but it's still secondary to those two top reasons.

Re: Talking Point: 5 Reasons That Nintendo Switch Is Still A Hot Product

NEStalgia

@RadioHedgeFund Huh, I swear it doesn't work that way for me. If I'm on a second xbox or PS I have to be online or it won't let me play (when their servers are down, I just play the opposite system because I'm locked out of my games on #2.) I haven't tried having a player that isn't me play my games on the second console, or at least not recently. Maybe that DOES work, but I don't THINK it does. That's weird but cool if it's actually working that way for you.

Does PS do that for you too? I'm annoyed at PS because you can't even do that at all with Remote Play, you can only connect to your primary. Xbox lets you connect to any.

Re: NEO: The World Ends With You Has 'Underperformed Expectations', Square Enix Says

NEStalgia

@Ralizah LOL, sadly true on all counts.

It almost worked on me, I ended up buying Deathloop on PS5 only because it was half price and I don't have my X. It'll be free on GP in under a year....why did I buy it? It was half price and I was curious.

They really need to think about this high price thing. Ratchet is the game I bought the PS5 at launch for and I didn't buy it for months until a sale because it was $70. Deathloop is a game I'm literally going to get for free before I'll ever actually have time to play through it and I bought it anyway because it was $30 and I was curious.

Still a better use of $30 than Insomniacs next 2 Marvel games, so whatevs.

Re: Talking Point: 5 Reasons That Nintendo Switch Is Still A Hot Product

NEStalgia

@RadioHedgeFund Hmm, AFAIK it's the same on all of them, only the "Home Xbox", "Primary PS4/5", "Primary Switch" stores your licenses locally, so anyone logged into that primary console can play your games, and you can play your games logged into any other console with an online checkin.

I can see how on Switch that could be a problem depending on how you want to use it. Though they're certainly not going to go out of their way to facilitate using a game license on multiple consoles, I thought it was miraculous that Nintendo actually allowed it to work the same as it does on other consoles. I figured being Nintendo they'd block that actively somehow. They're probably spending R&D cash right now to figure out how to block that next gen.

But what you described for PSXB doesn't sound right. You're saying all 3 consoles act like a "primary" and anyone logged in can play your games? That's....not supposed to work like that. It sure doesn't for me! Anyone logged into your primary can play your games, but only you logged into a second unit would (should?) be able to see your games (with online checkin.)

Still, I see why Switch doesn't work for you. I do use it that way, but yeah, not in an out and about context.

Re: NEO: The World Ends With You Has 'Underperformed Expectations', Square Enix Says

NEStalgia

NEO TWEWY Has underperformed Square-Enixes expectations. Just like Rise of the Tomb Raider, Deus Ex: Mankind Divided, FFXV, Outriders, Avengers, and pretty much every other game Square puts out not named DQ or ending in "VII", and they even said the same about DQXI early on? You don't say?

Maybe the problem isn't sales, but the expectations?

And are they seriously blaming individual title sales performance for a revenue drop compared to 2020's artificial boom that the entire industry experienced?

Edit: Plus, the unexpected confusion. If a lot of people right here on NL, basically TWEWY Central, plus Push Square readers don't even know this is a sequel......nobody in the wide market at all even knew what this game was. I didn't realize there was more confusion this was a sequel than that the WiiU was a console and not a Wii accessory. That's just sad on their naming/marketing.

Re: Talking Point: 5 Reasons That Nintendo Switch Is Still A Hot Product

NEStalgia

@westman98 I specifically said it was "a pretty nice handheld" and "no replacement for it right now" though. 🧐

My point wasn't that it might not have sold well in the face of competition, just because my point is that is has absolutely none and is good at what it does do while the article missed that entirely and tried wringing it's hands futilely explaining it as a console among consoles. Ultimately it's mediocre home console with a very high TCO, but it's a pretty good handheld. It's what vita wanted to be. It's not like Nintendo disagrees with that point, the new model is exclusively about making its handheld functions more appealing. They're saying with money what I'm saying with text.

@RadioHedgeFund Isn't the switch game sharing identical to PS and XB though? Not trolling, I use it on all 3 and it seems identical (which shocked me with Nintendo, really ...)

Re: Back Page: We Forced A Bot To Read Nintendo News, And It Wrote Its Own Headlines

NEStalgia

My brain is hurting...so badly.....

I was laughing the whole time but it's also horrifying. This really is the future. As it gets better we won't even be able to separate the real, from the propganda, to the fake. There won't be a difference between real and imaginary, it'll be one big blur. Text, video, photo....an endless stream of fake real will be all that we see never knowing what is and isn't real. And it's not far into the future.

I wonder when we just decide to get rid of all technology and go live in the woods? It worked for Michael Ancel.

Re: Talking Point: 5 Reasons That Nintendo Switch Is Still A Hot Product

NEStalgia

This article really seemed to miss the main point. It's literally the only handheld on the market, where phones really are imperfect, and Steam Deck is niche, expensive, big, and unavailable. And despite the old hardware it's still a pretty nice handheld. I wouldn't touch the thing if it were just a home console, there's literally be no point other than a handful of exclusives given the competing hardware is both better and cheaper. But there's no replacement for it as a handheld right now.

Re: Feature: Metroid Dread Has Plenty Of Other M's DNA, And That's No Bad Thing

NEStalgia

@Einherjar Mutation maybe. "Becoming" a metroid without looking like a metroid and still acting like a sentient human instead of a metroid with no prior precedent of a metroid ever being anything but a metroid is a bit harder to swallow. X has that precident by it's nature.... but metroids aren't viruses, they're complex organisms.

EMMIs, I found too easy to die to, just because you don't know the room layout or the destination the first time through, so you're trial and error exploring, and you're bound to get cornered, and because the EMMI location is basically RNG so you stumble into them. Plus you don't know the first time where they do or don't climb do so you try to hide and end up in their walking path. It's just silly because you can't react. But yeah, the OHKO with a QTE that might as well not be there was just not a good idea.

That's a good point about the design, and I like that idea. Except i think that would also necessitate having more refill stations, which is problematic in other ways for the game design. It all comes back to the Emmi design just didn't really work as a gameplay mechanic.

Re: Feature: Metroid Dread Has Plenty Of Other M's DNA, And That's No Bad Thing

NEStalgia

@Einherjar Yeah, it's really the worst kind of cheap sci-fi. The ending alone doesn't really even make sense. How does a human even become a Metroid, there's nothing about that in the series canon to date, all metroids were simply metroids, jellyfish of different sizes, now suddenly metroids behave like X's and convert people into themselves but still human? And an X helps? Did they get Neil Druckman to write this stuff?

The EMMI seemed like a good idea without a good way to implement them. Story-wise, they kind of go nowhere. Gameplay-wise, I know the idea was to create the titular sense of dread. An enemy you MUST hide from and can't defeat. And they do create the tension they're meant to. But it also just doesn't work as a mechanic. Interrupting the metroidvania exploration with these weird trial and error escape sequences is just pace-breaking, mostly consisting of RNG deaths that are unavoidable just isn't fun. And it becomes more apparent on the second playthrough, which the games are meant for, where what was at least tension creating the first time is just irritating and out of place the second time. And the McGuffin powerup was silly. Kind of fun when you'd get it and finally take out the EMMI, but it was just a silly repeated pointless activity. The game is otherwise great, except for the EMMI, story, and the excessive boss battles in the last third of the game.

Re: Feature: Metroid Dread Has Plenty Of Other M's DNA, And That's No Bad Thing

NEStalgia

@Einherjar To use spoiler tags you put (spoiler)(/spoiler) around the text (but with [] brackets instead of () parenthesis.) Probably want to edit that prior post to not ruin it for anyone! (lets be honest, who plays Metroid for the story? That's kind of the whole problem with Other M to begin with, isn't it? )

Yeah, it doesn't make sense. The whole thing seems designed for the purpose of having a "person" as a villain with "motives", which is weird for a series that began with "Mother Brain, the giant brain floating in a jar" and "Ridley the pterodactyl thing" along with "air-jellyfish" as villains.

I agree, nothing about it makes sense. Even if we can accept that sparing her was to let the Metroid transformation take place and the whole thing was staged to activate the transformation, and even if we can accept that believing he could control Samus AND believing he could control a metroid was the arrogance and hubris of a megalomaniac in denial of facts, and even if we could accept that killing the only scientist he spared that could do anything about the above was the same hubris of a megalomaniac. We're then left with the problem of why would he release the X at all, other than fanservice, Why was Kraid chained in the basement when the Space Pirates aren't even involved on ZDR (fanfic tells us that's not THE Kraid, that's just A Kraid??), and what was the point of the EMMI at ALL if the point wasn't to havest metroid DNA but to supercharge Samus? I guess it's because if she can't handle a few little EMMI she's not worthy of being useful anyway? I can make sense of sparing her if the goal was to use her final form, but then X and EMMI make no sense.

Our takeaway here is that Sakamoto is a lot better at puzzles and mazes than he is at narrative....

Re: YouTube Is Hiding The Dislike Count, Good News For Switch Online's Video Team

NEStalgia

My values/beliefs/religion is objectively right, and all others that contradict it are factually false. For the betterment of society the believers in the false values should be taught about the true ones until they embrace them. Backwards people that don't want to embrace truth will eventually have to be made to, or will have to be removed so their backward, harmful values are eliminated from a better world.

Same old lyrics, different melody. Whetstones 3 for $20.

Re: YouTube Is Hiding The Dislike Count, Good News For Switch Online's Video Team

NEStalgia

@Silly_G And now, all videos are liked! Every video has hundreds to thousands of likes! And no dislikes because they don't exist. Everything is amazing, and we all love all of it, we just like some things more than others!

I think Amazon should follow up and only show the 4 and 5 star reviews. Who needs to know about the 1-3 star reviews on products that fall apart and give second degree burns? So much negativity. We should hear only from the people that unboxed yet yesterday and think it'll last a long time and love the color.

Re: YouTube Is Hiding The Dislike Count, Good News For Switch Online's Video Team

NEStalgia

If you're going to get rid of displaying the dislikes, and this goes for NintendoLife, too, which already does that, you should probably get rid of the likes, too. I can understand the problem with getting rid of dislikes but the inverse is horrid spin. EVERYTHING IS AWESOME! Everybody likes everything, but some people are liked more than others. There's a weird coddling, dystopia about showing only the positive, and tracking, but not showing the negative to paint a perfectly false rosy picture around everything. You can know that 2 or 100 people liked something, but never know that 1 or 5000 hated it, because we're all about positivity! And lying through our teeth.

Some of you will like this post. Some of you will thumbs down it. But I'll never know about all of you who which to rate this as a bad comment, I'll only know about the 3 of you that like me, because there's only positivity and no negativity, and I'm awesome, and perfect, and I know it, and the internet tells me so, every day, everywhere.

Killing the negativity is fine. But kill the positivity with it. Just let posts be posts, and stop tracking likes and dislikes. If you want people to anonymously like/dislike things that nobody but the metrics analytics will ever know about, fine. But that doesn't foster clicks and engagement, so instead we'll get a warped view and dystopia everywhere.

Re: Square Enix Is The Next Company To Embrace NFTs And Blockchain Gaming

NEStalgia

@Scollurio All that tech makes life look easier, faster, better, simpler when you're young. It's all "new", "never been done before", "we're leapfrogging those older folks and the world is shaping itself around us, we can do more, do it faster, etc. etc."

Sounds great. At first. Because you haven't been repeatedly let down by it yet, seen the trap it's putting you in yet, and believe it'll always work. EVENTUALLY after repeated failure, you figure out the tech doesn't make things easier, it makes things harder. When it all works it makes things easier but it never always works, and cleaning up when it fails is more laborious than just doing it all manually to begin with, except with the added work of maintaining the tech itself. Then the work of keeping up with the changing nature of it again and again. The treadmill. As though it's designed to grind you down.

Sadly, tech, psychology, money, of all this stuff goes along with the same mentality toy manufacturers have used on even younger minds since forever. Bigger kids, bigger toys, worse societal destruction....but the same exact mindset. (Nearly) everyone eventually figures it out, but only after a new batch of even more enamored young minds replace them.....all by design.

Conveniently it also keeps the young portion of society well controlled to look where they're told to look and see what they're told to see. And as long as they're the bigger group and anyone that knows better is cast as outdated and out of touch....things will keep going badly. Useful psychology. The 20th century dictators didn't spend all that time and money on youth indoctrination for no reason....

Re: Steve Aoki's Selling Off $3 Million Worth Of Pokémon Merchandise

NEStalgia

The bigger question is why a celebrity musician/DJ is buying Pokemon cards to begin with, or why him selling them is somehow special? You'd think this guy has enough to do with making millions selling music, producing music, and touring that collecting overpriced pieces of children's cardboard wouldn't really be on his to-do list?

Re: Soapbox: The Switch Online Expansion Pack Is Great Value – If You Love Animal Crossing

NEStalgia

@RavenWolfe81 It's the same with cell phone contracts "Only $40/line with 4 lines". Conspicuously, 2 lines, cost as much, or more than 2 individual accounts. All by design. It lets them advertise great prices that only apply to large groups/families because 2-3 people is a far more common scenario than 4+, so they get good optics without having to offer any savings in the most common purchasing scenarios.