Update: Thanks to PushDustIn and SourceGaming, we now have a more accurate translation of Sakurai's comments regarding the future of Super Smash Bros.
The full translation can be viewed here if you're interested, but here's a quick snippet of the conversation between Sakurai and Famitsu:
Interviewer: With the release of Smash Ultimate, you’ve taken the series as far as it can go and the amount of content [in the game] couldn’t be more. I know it’s difficult to answer this question, but is it even possible to follow up Smash Ultimate?
Sakurai: It’s impossible. Impossible. Impossible!
Interviewer: Don’t say that! (laughs)
Sakurai: First off, I’m not thinking about making a sequel. That said, this is my thought process with every installment of Smash Bros. I always think that this will be the last Smash Bros. I will ever make, and yet I’ve continued to make new installments. In that sense, I can’t say definitively that “This is the last Smash”.
There is any number of possibilities in the future, and there is the possibility for a future Smash Bros. However, it’s clear that we have reached our limits in many ways, and we will need to think about whether it’s worth disappointing fans by cutting down on the number of fighters (and other content) just in order to release the next installment.
Original Article (Tue 2nd Nov, 2021 14:30 GMT): With Kingdom Hearts' Sora taking Super Smash Bros. Ultimate's last DLC fighter spot, the game's mightily ambitious and frankly ridiculous roster is finally complete. The game has, of course, been a huge success and will no doubt be remembered by fighting game fans forever, but what's next?
It usually doesn't take very long for Smash discussion to move on to the next big thing, so it's perhaps unsurprising that series director Masahiro Sakurai has already started to discuss the series' future. He's the star of the latest Famitsu magazine in Japan, and early interview excerpts are starting to appear online.
Here's a round-up of some early quotes, with translations from Siliconera:
“I am not thinking of a sequel. I am not thinking of it every time. However, I can’t say with certainty that this would be the end of Smash.”
“I need to think whether I must release a Smash game or not, even if I have to do something that would disappoint users.”
“I currently don’t see a path where Smash can be produced without myself.”
“Honestly, we did actually try leaving it to someone else, but it didn’t go well.”
“If the series were to continue, I have to talk with Nintendo and have a debate on whether it will succeed or not. I must think about this topic seriously.”
More translations provided with more context will no doubt start to appear over the next few days, so we'll make sure to share any noteworthy news from Famitsu's full coverage soon.