MonadoBoy

MonadoBoy

Bookworm and avid fan of Nintendo

Comments 35

Re: First Impressions: Same But Different? - Our Initial Hours With Hollow Knight: Silksong

MonadoBoy

@roboshort How’s over 200 new enemies, 40 new bosses, a character with a completely different movement set, a new quest system, and a completely new hand-drawn world for shaking it up? Yes, its still a metroidvania, yes it reuses elements from its predecessor, but from the few hours I’ve played, I’d say it’s done more to differentiate itself from Hollow Knight than Dread has from its predecessors (and Dread’s like a 10/10 game for me, so that’s not a bad thing).

Re: 15 Best Sidequests In Switch Games

MonadoBoy

@cvrator Lol, fair enough. Pretty stupid they didn’t have an NPC make it tradable in the original. It does get tiring running throughout that titan’s interior. Glad they made it exchangeable for points in the definitive edition.

Re: 15 Best Sidequests In Switch Games

MonadoBoy

@cvrator Gotta disagree. The weapon/gem rewards aren’t all that great, but to me it has the same effect as Tarrey Town in that the main reward is the experience of building up a community and seeing it blossom as you progress throughout the game. I honestly wish more RPGs or games in general had quests like this, since they’re the ones where you most tangibly feel like you’re changing the world for the better.

Re: Community: What Are Your Favourite Sidequests On Switch?

MonadoBoy

Shoutout to the OG Tarrey Town: rebuilding Colony 6 in the original Xenoblade Chronicles. Love to see the population grow, decorations change, new side quests open up, and music change as you develop it more and more.

But yeah, this article hit the nail on the head with the Bloody Baron side quest in W3. That storyline’s almost better than the main story quest.

Re: Zelda: Tears Of The Kingdom Celebrates First Anniversary With Special Artwork

MonadoBoy

@Sciqueen I’m with you in that I didn’t like TotK as much as BotW on first playthrough. The magic of that game is exploring Hyrule for the first time, and that magic is lost when it’s reusing the same overworld. But I don't act like my opinion is an objective fact, representative of the whole Zelda community, and call the team that spent years developing the game and its crazy complex physics mechanics “lazy.” It’s overly reductive, unhelpful to the conversation about what direction the series should go in, and just makes you sound like an *****.

And for the record, I too would appreciate more linearity in the series, but I’m not stating my opinion as a fact here.

Re: Best Monster Hunter Games, Ranked - Switch And Nintendo Systems

MonadoBoy

4U is my favorite from this list; feels like the pinnacle of classic Monster Hunter. Rise was a lot of fun, but the combat just didn't have the kind of weight I love in Monster Hunter games. And yeah, to echo other comments, rampage quests were NOT a blast, and totally brought down the base game's endgame.

Re: Capcom Unveils Monster Hunter Wilds, Coming In 2025

MonadoBoy

Looks gorgeous! So excited to see confirmation of the next big Monster Hunter game. Love the chocobo-looking mount too. Very curious to see how the combat plays out, since that (along with the monsters of course) is really the most important part of the game, not necessarily the setting it takes place in.

@Joeynator3000 I mean, there’s no confirmation of that yet. The landscape definitely looks big and open, but a lot of areas in World looked that way too. Definitely agree that I’d be a bit hesitant if they went full-on open world given how much it would impact the gameplay loop, but I’d still be excited to see how it plays out. Either way, the combat and monsters are the most important part of the game, so really looking forward to seeing how those evolve in this entry.

Re: Poll: What's The Best RPG Starring Mario?

MonadoBoy

With all the praise everyone and their grandma has given it, gotta say I’m looking forward to finally playing TTYD when it releases on Switch. Loved the original and Origami King, so I’m quite hyped.

As for ones I’ve played, BiS will always have a special place in my heart as the game that got me into RPGs as a whole when I was a little 10-year-old.

Re: Soapbox: 'Switch 2' Doesn't Really Need Backwards Compatibility

MonadoBoy

Hard disagree with this article. Glad almost everyone else here seems to agree. Mentalities like this set a precedent for gaming companies to be lazy with the way they build their consoles. It’s understandable to lose some BC switching from the Wii U to the Switch given the change in console medium and discs to cartridge, but if this really is a “Switch 2,” I’d be pissed if there wasn’t BC when the Switch forced us to rebuy barely altered 8 year old games at $60 on a new console.

Re: Video: We've Played Super Mario Bros. Wonder - Here's 8 Minutes Of Gameplay

MonadoBoy

Game looks like it'll play great, doesn't sound great though. I agree with most of the commenters here that there's just too much distracting noise. The jump sound effect is weird, the flowers are obnoxious (thank God there's a mute option), and the cymbals with the ground pounds are going to get annoying real quick. Still definitely looking forward to playing it next month!

Re: Video: It's Finally Time To Talk About Zelda: Tears Of The Kingdom's Ending

MonadoBoy

@OFFICIALMichi Loved the final boss fight, but gotta agree with you that the story's ending was pretty disappointing in that regard. It kind of negates her sacrifice (yeah I know she was still a dragon for millennia) when Nintendo decided to not fully commit to her fate.

Yeah, overall I loved the game but I was not a fan of its story at all, especially the way it was told. Wooden voice acting, flavorless dialogue, and repetitive story beats just made the main narrative a pain to sit through, even more than BotW's which wasn't that great to begin with. The fact that the memories unlocked out of order again was ridiculous to me. One of the first ones I got was Ganondorf just murdering Queen Sonia with no context, like wtf? It would have made a lot more sense to just have the memories unlocked chronologically regardless of the location you get them from, especially because most of the memories aren't tied to the geography of where you get them. Like BotW, story is definitely this game's weak point. Outside of the opening descent into the crypt, there's very little I'll remember from this game's plot.

Re: Random: It's Now Been 6 Years Since Zelda: BOTW's 'Switch Presentation' Trailer Released

MonadoBoy

@sixrings Everyone’s got a right to their opinions, but I do find it funny you call Super Mario Odyssey a boring platformer while elevating New Super Mario Bros U, which recycled the same elements of the past three games in the series, as a great one. Odyssey definitely isn’t perfect (a bunch of moons were pointless or far too easy), but there was certainly a ton of creative platforming in it (2D and 3D) that had context within the levels.

Re: Poll: Have Your Joy-Con Been Drifting?

MonadoBoy

Mine drift all the time. It would be nice if the new Joy-Cons Nintendo’s putting out are less prone to drifting, though I doubt that will be the case.

Honestly, a lack of drift might sell the Switch Pro for me at this point.

Re: Talking Point: What Are You Playing This Weekend? (July 6th)

MonadoBoy

I picked up my 3DS for the first time in a year and man does that system have a great library. I've been replaying Mario and Luigi: Bowser's Inside Story; I'd forgotten what a fun game that is. I've also been playing Theatrhythm Final Fantasy: Curtain Call, which is a charming collection of nostalgia.