
Atari has announced that RollerCoaster Tycoon Classic is finally being updated to support touch controls on the Nintendo Switch.
In addition, the new update will also implement the ability to modify cursor movement speed, add in new visualisation settings, and introduce expanded tutorials to allow for a smoother transition for players moving from keyboard and mouse to console controls.
From 27th January until 9th February, players in North America who have yet to dive into the release can also enjoy a cheeky 20% discount to coincide with the new update.
Featuring elements from the original Rollercoaster Tycoon and Rollercoaster Tycoon 2, the game on Switch is a great way for new and returning players to experience the iconic simulation series for the first time. We did, however, lament the lack of touch controls in our review, but thanks to this new update, we can now rest easy at night.
Atari recently posted an end-of-year update on the current health of the business, with CEO Wade Rosen stating that he is "extremely pleased" with the company's performance in 2024. It released a good handful of new releases over the year, utilising its acquisitions of Digital Eclipse and Nightdive Studios to full effect.
Will you be trying out Rollercoaster Tycoon Classic now that it features touch screen controls? Let us know with a comment in the usual spot.
Comments 23
Better late than never (and the other additions are nice as well), this is great for those playing it in handheld mode - now the question is if it will get also mouse support on Switch 2 as that would cover those playing it in docked, too!
Wish other games got an update like this one as well... 😔
would be nice if all mobile ports had touch controls by default. I just played Fantasian Neo Dimension, and the analogue stick movement is awkward because it doesn't reset itself properly whenever the camera changes perspectives as you walk. It's annoying to constantly have to readjust.
If it still had its mobile touchscreen movement from the 2021 release of Fantasian this would be less of a problem, but for whatever reason the touchscreen is disabled entirely in this game.
If the game already had touchscreen support, what is the purpose of removing it from later releases? I really don't understand why this is such a common problem?
@EarthboundBenjy +++!
I don't understand it either.
Frame rate has been fixed??
It is really nice that touchscreen support has been added. However, reviewers can only review what is in the game at launch. Most review scores won’t reflect this update.
Similar thing when Nintendo released Mario Golf with announced expansions. Reviewers can note that DLC is coming, but can only review what is there at launch.
Did this update fix the frankly unacceptable performance issues? I refuse to buy a 30 year old port that’s worse
Ok, this update turned this game from a nice to have to a must have on the switch. The combi touch screen and controls and the potential mice functionality of switch 2 is an awesome combination for this game in particular.
@Overzeal the performance was fine really, it’s not an action game. But I do hope they fixed it
@ferryb001
I’d rather it be here than not at all but I can’t justify adding to the backlog for a game that runs worse than it did in the 90s.
Performance is similar, weirdly I can’t seem to move my view around with touch… it’s a nice addition but having to switch between sticks and touch is not an optimal playstyle. Am I missing something? Also I haven’t noticed any better explanation…
Wish we would get this update for RCT3 as well...
I'll buy this if it gets mouse support on the Switch 2.
@JohnnyMind They could add mouse support now since some Switch games have USB Mouse support such as Game Builder Garage
Cool. Now I will buy it.
Better than nothing or later but still, could have been on release.
When is the old UI/HUD design update? Not this boring/mobile game box slop of UI design.
@Bucky True, although I guess that it's more likely for them to add it when Switch 2 comes out... if they intend to do so in the first place, that is.
@ferryb001 You mean you can't move your current location with touch controls?
@Yosti yeah I can’t find a way to pan around… kind of strange
@ferryb001 Weird. On the iPad version you can place the finger on the screen and then move the finger to pan around.
Atari said the update contains: "Players can now touch their screen to quickly access and adjust menus, place pathways and scenery, and construct coasters." So that doesn't mention pan around. But still weird, they should just copy over all the touch screen functionality because this Classic version which was first released on Android/iOS is a touch screen game in the first place.
I'll have to give it a try with the touch controls. I also hope they fix those framerate issues when zoomed out.
If my ancient PC in the early 2000's could play RTC with a smooth framerate, there's no excuse why the Switch can't either
Still enjoying RCT 3 on Switch, although I do wish they'd add touchscreen support for that too.
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