Comments 311

Re: Nintendo 64x64: Lylat Wars / Star Fox 64

MegaWatts

@Hero-of-WiiU I think it was very special for its time, but today it can be very tough to get back into. Lylat Wars/Star Fox 64 really does offer that smooth, cinematic experience that doesn't feel too out of place compared to today's games. Loved the 3DS remake too!

Re: Steel Diver: Sub Wars Gets an Upgrade to Version 3.0

MegaWatts

Having sunk tens of hours into this game, I honestly can't recommend it enough. It takes some getting used to at first, especially if you're used to conventional FPS games, but this really is a deep and tactical experience. There's a heavy emphasis on choosing the right sub and crew members to suit your play style and, more importantly, on teamwork. The Premium Version really is a good deal, given that they've consistently upgraded it at no extra cost.

Re: First impressions: HD Brawling with Super Smash Bros. for Wii U

MegaWatts

@Yorumi I think you raise a fair point, and what I was trying to get across here is that the highest level of Melee is to an extent quite exclusive, but you wouldn't know it unless you played with those types of players. In this new version, online play is a more crucial element and, therefore, there's more opportunity for people to potentially come across these high-end players. Nevertheless — and as you astutely note — the game can certainly be enjoyed by many due to its overall simplicity.

Re: Talking Point: Nintendo's Innovative E3 Approach is a Breath of a Fresh Air

MegaWatts

I think the biggest success of the Smash Bros. Invitational was that it gave us viewers a very natural overview of the game that wasn't determined as it usually is by pre-approved footage and stylised shots.

Not to mention that the Grand Final was a spectacularly close match featuring highly skilled players who had already worked out some key elements of the gameplay mechanics. A refreshing insight, even if we probably all knew what the game was going to be like.

Re: E3 2014: Hands On With Nintendo's New Online Shooter IP, Splatoon

MegaWatts

Superb write-up, @zipmon — especially after what must have been an exhausting day on the showfloor. I'm arguably more amazed by your talents than I am the game, which is saying something when you consider that Splatoon is my game of the show.

Lovely to learn more about it and really hope Nintendo nails the additional features to make this one people will want to keep coming back to.

Re: Swedish Speedrunner Breaks Record For Fastest Zelda: Majora's Mask Playthrough

MegaWatts

@DerpSandwich I think there's a lot to be said for the amount of effort and time that goes into finding these glitches (which you don't really see in the streams). While a legitimate playthrough could be fun, there comes a point very soon where people are probably only shaving seconds off previous records, and they're spending umpteen hours doing it. I actually played through Ocarina of Time with a friend in a single day a few years back and it took all day and most of the night. While it was fun, I didn't feel like doing it again in a hurry, especially when I've other commitments in life getting in the way.

With the discovery of new glitches, there's the potential for huge gains in terms of reward. Not only that, but it adds another layer in that the people doing these things are actually taking the time and effort to truly understand how the game works and explore it in ways which no conventional guide or walkthrough has covered.

Re: Review: Quake II (Nintendo 64)

MegaWatts

@AhabSpampurse It's one of those setups where once you get used to it, it really delivers! I'm also left-handed (but normally play with the standard right-handed setup in games), so it doesn't feel too alien to me!

Re: Review: Cube Tactics (3DS eShop)

MegaWatts

@Kaze_Memaryu with regards to the enemy having unfair advantages at the start, they're meant to. The missions are scenarios which you have to work out how to beat, often from a position of weakness (at first).

Re: Review: Cube Tactics (3DS eShop)

MegaWatts

@Philip_J_Reed That's a very good point you make regarding stalemate situations - I actually wish I'd mentioned this as it was an issue that cropped up a few times.

Glad to hear you're enjoying it though! I was quite surprised by the quality of it to be honest!

Re: Review: Kung Fu Rabbit (3DS eShop)

MegaWatts

@ricklongo what exactly is the bad meaning of the expression? Because a bad mobile game to me would be one with poor controls, in-app purchases and lots grinding to reach milestones. Kung Fu Rabbit has none of these.