Didn't they badmouth the Wii U pretty hard, blaming it for Chasing Aurora not selling well? I'm glad they've calmed down a bit. I think they had themselves to blame for Chasing Aurora not doing better.
I would like to point out that Brandon Sheffield is a contributor to Gamasutra, not an editor. While the publication is very good, they post a lot of one-off blogs and so the criteria to be a "contributor" is not especially high — these people may be very competent developers, but they are by no means trained journalists, unlike the site's editors.
"Better integrated store"? What is wrong with the eShop? I hate when devs complain about the eShop. Is it that they want it so open that you can accidentally buy a game with a few errant button presses, like on the PS4, or that it's so open that any kid could come along and spend $100 in two minures, like the Apple store?
Anonymous sources make for muckraking, not journalism. Gamasutra is better than this.
@Skyrise This question might be a tough one, but it was the first one that came to mind when you announced the game: Are you concerned about this might launch too close to Affordable Space Adventures on Wii U?
This isn't a question and I don't really expect you to respond, but I for one would definitely buy Futuridium on Wii U. Just adding another voice out there.
@Cathousemaster Yeah, it's $4 CAD, which comes to about $3.65 USD right now. I don't blame anyone for rounding up because I understand it's a business, but it is a little frustrating — two years ago when the Canadian dollar was at $1.05 USD, we weren't asking for any discounts (and we sure didn't get any).
That said I hear about what you guys deal with Down Under, spending $100 for games and seeing some games infinitely delayed, so that's definitely worse!
Glad to hear about the patch. Will make sure to check it out when it's live.
If you guys are unsure about Cosmochoria, check out the pre-alpha build on the website. It's playable in the browser and pretty fun. Just a proof of concept, but pretty polished.
Hex Heroes is almost there, so yay. Jet Getters is a really fishy situation. They cleared their goal with this mystery $9,000 pledge in the middle of the night one day, and then they canned the thing shortly after.
@Cathousemaster I think the game is fun, but I'll admit I'm not really great at it. One thing I'd gripe about is the price — everyone is jacking up Canadian prices way past the rate of exchange to the US dollar and I know a lot of people grumbling about it. I don't expect anyone to lose money selling a game in Canada of course, but I guess it just makes me sad because I thought if anyone would be sympathetic our plight, it'd be an Aussie
That said I don't have much to add to the feedback already stated, except that navigating the overworld can be more difficult than I'd think it should be — a couple rocks will be in your way and Follie just runs into them at a dead halt instead of walking over or gliding around. It seems like a minor thing and it is, but there's big stretches of the overworld you have to walk across and it'd be good if it were a smoother experience.
All in all I'm glad I bought the game. It's good for a bit of fun over a weekend. I can see some people really loving the gameplay if they give it a shot.
I'm glad these phone guys want to port their games to Wii U but I'm getting a little tired of the flash graphics. Take a look at what's on the system and ask yourself if your game is really meeting that visual standard.
Worth noting that JetGetters somehow rocketed past its funding goal last night, so it has three days to pull in a little less than $30,000 to get on the Wii U. Not unheard of at all, and the community is full of Wii U guys.
You know, no one is talking about JetGetters but that $80,000 goal isn't all that far off. I'm not exactly thrilled to see another Kickstarter project dangle the Wii U is the far-off port but that doesn't mean the game doesn't look cool. Give the trailer a watch. I love the presentation:
@Kaze_Memaryu The alpha was part of the Kickstarter, and letting people in on it helped fund the game. The people who paid for the alpha in the Kickstarter wouldn't think it was fair if everyone got in the alpha for free, either.
I wouldn't want to pay for an alpha myself, but that stuff is what got this game made, so it's a bit of a necessary evil, maybe.
Glad this has a happy ending, but like everyone else I'm let down that it still looks like an RPG Maker game. If that changes by release, I'm interested.
Generally when I hear about smartphone ports to Wii U I'm not too excited, but this is the sort of game that might do really well with a good port. Without a Monkey Ball game on the console, there's a niche there, and the steampunk look is an interesting one for the genre. So long as they keep the price close to the $2 on iOS, I could see this finding an audience.
I really want Hex Heroes to make it, but it'll be tough. Earthlock looks great and is probably a shoo-in, although of course it'll need the support. Cult County will be a tough nut to crack, although I'm hoping it'll get there. Some of these other ones are in for a tough climb, although I'm glad Apexicon looks like it'll get there on its second go — it's not something I'm into, but that sort of niche product is what Kickstarter is great for.
The game is good, although I'm still terrible at it. It has made me a little bit better at chess, though!
The online has improved a lot in the week since release although the basic issues remain. If you don't want to play your games live, though, you'll get your money's worth.
@dahkuToby OK. First of all I didn't say it here, but I do think the game looks interesting mechanically.
I think my first issue is the game looks really empty. There's so much that can be done on a screen as opposed to a phone, and it looks like Chubbins isn't doing it. If you haven't already, look at Kung Fu Rabbit, a somewhat similar game ported from phones to Wii U. I don't think they did a perfect job by any means, but they managed to make the world feel full.
I think my other issue is that while I like Chubbins himself, the assets taken as a whole feel cobbled together. Perhaps there's something you could do to tie them together — use a bold filter, maybe play with the colours to make it all feel related. I honestly think this game could be great with striking visuals.
The biggest thing? Those backgrounds have got to go. They've too empty and too primitive. Even if you textured them — make them look like weathered stone or polished steel — that might do it.
Comments 491
Re: Nintendo Download: 8th May (North America)
Three DSi games and one Wii U game? Brutal week. Why couldn't Scram Kitty or Armillo come out today?
Re: Weirdness: The GlomTom is a Cushion for Resting Your Arms When Gaming, and Needs Your Money
That subhead probably singlehandedly gave this project a boost.
Re: Shaq Fu: A Legend Reborn Slam Dunks Its Funding Goal
@ekreig Not really true. Take a look at the big-ticket items for high pledges — Shaq is spending a fair amount of time to promote this game.
Re: Scram Kitty and his Buddy on Rails Confirmed For Release on 15th May
I'm so in. Gimme gimme!
Re: Feature: Kickstarter's Wii U and 3DS Campaigns - 5th May
Popup Dungeon, guys!
Re: Feature: Kickstarter's Wii U and 3DS Campaigns - 27th April
So, are these done now? I liked these.
Re: Curve Studios And Dakko Dakko Heap Praise On The "Inspirational" Wii U
Speaking of Scram Kitty, where is that thing already?
Re: Nintendo Download: 1st May (North America)
Sticking it to the Man at noon! Plus my copy of Spider-Man should show any minute.
Re: Cosmochoria Confirmed for Wii U Release
Cosmochoria woooooooo
Re: Chasing Aurora Dev Is Considering Bringing Semi-Sequel Secrets of Raetikon To Wii U
Didn't they badmouth the Wii U pretty hard, blaming it for Chasing Aurora not selling well? I'm glad they've calmed down a bit. I think they had themselves to blame for Chasing Aurora not doing better.
Re: Download Developer Hits a "Brick Wall" When Trying to Reach Nintendo Indie Executive for Interview
I would like to point out that Brandon Sheffield is a contributor to Gamasutra, not an editor. While the publication is very good, they post a lot of one-off blogs and so the criteria to be a "contributor" is not especially high — these people may be very competent developers, but they are by no means trained journalists, unlike the site's editors.
Re: Download Developer Hits a "Brick Wall" When Trying to Reach Nintendo Indie Executive for Interview
"Better integrated store"? What is wrong with the eShop? I hate when devs complain about the eShop. Is it that they want it so open that you can accidentally buy a game with a few errant button presses, like on the PS4, or that it's so open that any kid could come along and spend $100 in two minures, like the Apple store?
Anonymous sources make for muckraking, not journalism. Gamasutra is better than this.
Re: GameStop Plans to Close Around 120 Stores in the Coming Year
I was in Buffalo in the fall and I went to a Gamestop that had another Gamestop across the parking lot. So yes, this could make some sense.
Re: Stick It To The Man Will, Erm, Stick It To The Wii U on 1st May
DOWN!
Re: Nintendo Download: 24th April (North America)
Voted for Yoshi's Island, which I got this afternoon. Would've picked NES Remix 2 first, but of course it's not out yet.
Re: Hex Heroes Hacks Up Kickstarter Goal
Hooray! Hex Heroes! Hooray!
Re: Interview: MixedBag on Bringing forma.8's Mysterious Adventure to the Wii U eShop
@Skyrise This question might be a tough one, but it was the first one that came to mind when you announced the game: Are you concerned about this might launch too close to Affordable Space Adventures on Wii U?
This isn't a question and I don't really expect you to respond, but I for one would definitely buy Futuridium on Wii U. Just adding another voice out there.
Re: Popup Dungeon and Hover: Revolt of Gamers Both Join The Kickstarter Ranks
I agree that these guys asking so much for a Wii U port is a bit much.
You know what game needs less than $15,000 to get on Wii U? HEX HEROES.
https://www.kickstarter.com/projects/prismaticgames/hex-heroes
Re: Review: Flowerworks HD: Follie's Adventure (Wii U eShop)
@Cathousemaster Yeah, it's $4 CAD, which comes to about $3.65 USD right now. I don't blame anyone for rounding up because I understand it's a business, but it is a little frustrating — two years ago when the Canadian dollar was at $1.05 USD, we weren't asking for any discounts (and we sure didn't get any).
That said I hear about what you guys deal with Down Under, spending $100 for games and seeing some games infinitely delayed, so that's definitely worse!
Glad to hear about the patch. Will make sure to check it out when it's live.
Re: Feature: Kickstarter's Wii U and 3DS Campaigns - 20th April
If you guys are unsure about Cosmochoria, check out the pre-alpha build on the website. It's playable in the browser and pretty fun. Just a proof of concept, but pretty polished.
http://cosmochoria.com/#play
Hex Heroes is almost there, so yay. Jet Getters is a really fishy situation. They cleared their goal with this mystery $9,000 pledge in the middle of the night one day, and then they canned the thing shortly after.
Re: Review: Flowerworks HD: Follie's Adventure (Wii U eShop)
@Cathousemaster I think the game is fun, but I'll admit I'm not really great at it. One thing I'd gripe about is the price — everyone is jacking up Canadian prices way past the rate of exchange to the US dollar and I know a lot of people grumbling about it. I don't expect anyone to lose money selling a game in Canada of course, but I guess it just makes me sad because I thought if anyone would be sympathetic our plight, it'd be an Aussie
That said I don't have much to add to the feedback already stated, except that navigating the overworld can be more difficult than I'd think it should be — a couple rocks will be in your way and Follie just runs into them at a dead halt instead of walking over or gliding around. It seems like a minor thing and it is, but there's big stretches of the overworld you have to walk across and it'd be good if it were a smoother experience.
All in all I'm glad I bought the game. It's good for a bit of fun over a weekend. I can see some people really loving the gameplay if they give it a shot.
Re: Turtle Tale Slowly Moves Closer to the eShop on 3DS and Wii U
I'm glad these phone guys want to port their games to Wii U but I'm getting a little tired of the flash graphics. Take a look at what's on the system and ask yourself if your game is really meeting that visual standard.
Re: Space Shooter Cosmochoria Lowers Wii U Kickstarter Stretch Goal To $25,000
Backed it. Loved the look of it before and was debating chipping in, but bringing the Wii U port down got my cash no question.
Re: Feature: Kickstarter's Wii U and 3DS Campaigns - 13th April
Yes guys, go back Hex Heroes! YESSS!!!
Worth noting that JetGetters somehow rocketed past its funding goal last night, so it has three days to pull in a little less than $30,000 to get on the Wii U. Not unheard of at all, and the community is full of Wii U guys.
Re: Interview: Tom Create on Past Projects, Smash Cat Heroes and the Download Transition
Smash Cat Heroes looks kinda cute.
Re: Feature: Kickstarter's Wii U and 3DS Campaigns - 13th April
You know, no one is talking about JetGetters but that $80,000 goal isn't all that far off. I'm not exactly thrilled to see another Kickstarter project dangle the Wii U is the far-off port but that doesn't mean the game doesn't look cool. Give the trailer a watch. I love the presentation:
Re: Feature: Kickstarter's Wii U and 3DS Campaigns - 13th April
Hex Heroes, guys. It just needs a little push.
Re: Details Emerge of a Cancelled Nintendo-Exclusive Star Wars Game
If this game was looking like anything good, it would be a real shame for it to stay in the dustbin of history.
Re: Road Redemption's Latest Footage Looks a Bit More Like Road Rash
@Kaze_Memaryu The alpha was part of the Kickstarter, and letting people in on it helped fund the game. The people who paid for the alpha in the Kickstarter wouldn't think it was fair if everyone got in the alpha for free, either.
I wouldn't want to pay for an alpha myself, but that stuff is what got this game made, so it's a bit of a necessary evil, maybe.
Re: Next-Generation Visual Novel Nero Confirmed For Wii U eShop
I have no idea what this is, but I'm certainly interested.
Re: Nintendo Download: 10th April (North America)
I'll get Kirby eventually and probably double dip on WarioWare, one of my all-time favourite games. But for now, nothing.
Re: Citizens of Earth Coming To Wii U And 3DS eShops This September
Glad this has a happy ending, but like everyone else I'm let down that it still looks like an RPG Maker game. If that changes by release, I'm interested.
Re: Review: Mario & Luigi: Superstar Saga (Wii U eShop)
Great game, and a ton of fun on Wii U. Map the Start and Select buttons to Y and X and you'll have a good time.
@Maelstrom Half of these screenshots are from fairly late in the game. I'm kinda surprised.
Re: 'Mr. Tetris', Henk Rogers, Discusses Game Boy Sales and Nintendo
I really, really want Puyo Puyo Tetris, so yes, I do want to play Tetris again.
Re: Two Tribes Highlights Sales Increase Following Permanent Discounts on Classics Range
Got 'em all on Wii U. I like Edge but it was my least favourite of the three, so a double dip won't happen.
Re: Nintendo Download: 10th April (Europe)
Great price on Ducktales, Europeans. Sorry to see you aren't getting the majesty that is My Exotic Farm.
Re: Review: Rusty's Real Deal Baseball (3DS eShop)
This game is great even if you don't like baseball and excellent if you do (the sound are just perfect!)
Re: Mobot Studios Is Bringing iOS Hit Gears To Wii U This Spring
iOS trailer is here: https://www.youtube.com/watch?v=vyirNZP3gik
Generally when I hear about smartphone ports to Wii U I'm not too excited, but this is the sort of game that might do really well with a good port. Without a Monkey Ball game on the console, there's a niche there, and the steampunk look is an interesting one for the genre. So long as they keep the price close to the $2 on iOS, I could see this finding an audience.
Re: Feature: Kickstarter's Wii U and 3DS Campaigns - 6th April
I really want Hex Heroes to make it, but it'll be tough. Earthlock looks great and is probably a shoo-in, although of course it'll need the support. Cult County will be a tough nut to crack, although I'm hoping it'll get there. Some of these other ones are in for a tough climb, although I'm glad Apexicon looks like it'll get there on its second go — it's not something I'm into, but that sort of niche product is what Kickstarter is great for.
Re: Hex Heroes Lead Wants "To Develop a New Experience on the Wii U"
Backed it. Want this game so bad!
Re: Hideki Konno Emphasizes That Mario Kart 8 Balancing Means It's Not All About Luck
Really glad to hear this. I truly disliked Mario Kart Wii, and the broken rubberbanding system was the main reason why.
Re: Oddworld's Lorne Lanning Isn't Worried About Wii U's Low Install Base Impacting New ‘n’ Tasty Sales
I'm still on the fence on this one. A retail release would help but is definitely not coming.
Re: The Wonderful 101 Saving Wallets on Wii U eShop
I can confirm that I saw Sing Party on the Canadian eShop for $20 and W101 for $35. Didn't know about the other two.
Re: Ludosity Founder Favours the Wii U Version of Ittle Dew
Just release it already! My money is just WAITING, guys.
Re: Yoshi's New Island T-Shirt Hits North American Club Nintendo Store
I got the old T-shirt in a large and the large is really quite small. I'll definitely pass on this, especially at 800 coins.
Re: Rusty's Real Deal Baseball Gets Into the Swing of the 3DS eShop on 3rd April
Day 1. Love baseball. Model seems neat. So glad this got localized.
Re: Review: Pure Chess (Wii U eShop)
The game is good, although I'm still terrible at it. It has made me a little bit better at chess, though!
The online has improved a lot in the week since release although the basic issues remain. If you don't want to play your games live, though, you'll get your money's worth.
Re: Nintendo Download: 27th March (North America)
Got the Sonic DLC. Very cute but real short and easy. This might be the worst week yet — nothing for either Wii U or 3DS.
@XCWarrior Good man. Anyone bemoaning this week who doesn't have Cloudberry Kingdom should jump at it while it's $7.
Re: Nintendo Australia Confirms Game Boy Advance Wii U Releases and Pricing
@ikki5 Harsh words but I agree with you. The counterargument is that 99 per cent of the 3DS library could easily come to the Wii U as well.
Port-begging is crass, and if a different platform is getting games you want, save your complaints and consider a purchase.
Re: Fiendishly Tricky Precision Platformer Chubbins Is Bouncing To The Wii U eShop
@dahkuToby OK. First of all I didn't say it here, but I do think the game looks interesting mechanically.
I think my first issue is the game looks really empty. There's so much that can be done on a screen as opposed to a phone, and it looks like Chubbins isn't doing it. If you haven't already, look at Kung Fu Rabbit, a somewhat similar game ported from phones to Wii U. I don't think they did a perfect job by any means, but they managed to make the world feel full.
I think my other issue is that while I like Chubbins himself, the assets taken as a whole feel cobbled together. Perhaps there's something you could do to tie them together — use a bold filter, maybe play with the colours to make it all feel related. I honestly think this game could be great with striking visuals.
The biggest thing? Those backgrounds have got to go. They've too empty and too primitive. Even if you textured them — make them look like weathered stone or polished steel — that might do it.
Looking forward to the project!