In what was one of the most off-the-cuff major announcements we can remember, Techland concluded a Gamescom show talking about Dying Light 2 by confirming that Dying Light Platinum Edition is coming to the Switch.
Dying Light's first-person sandbox zombie-killing action won plenty over on other systems, helped by the fact you can jump into co-op with buddies online. It eventually had a Platinum Edition on PS4 and Xbox One that included all of the DLC; that's the iteration seemingly being ported to Switch. [Updated at 20:35 to correct errors about past versions of the game]
It'll have a tasty physical edition, too, which you can see below.
A single playthrough of Dying Light Platinum Edition will provide fans with over 100 hours of single-player gameplay and countless additional adventures when playing with friends and exploring the world in co-op mode. The physical release of the Platinum Edition on Nintendo Switch will contain:
- Switch game card with Dying Light
- Survival guide - containing the most important tips & tricks on how to survive in the restricted zone
- Two-sided map
- Unique stickers
No release date or even window has been given as yet, but hopefully that will come soon.
Are you excited about Dying Light coming to the Switch?
Comments 49
… it could run on Switch?!
Whoever wrote the article is a bit confused, Dying Light was announced to come to PS3/360 at first, but was canceled later on for those platforms as to not hold back the PS4/X1 release.
Playing that Super Mario Bros. Easter egg will feel right at home on Switch.
Woohoo, can't wait to see how much they had to sacrifice just to get it to run.
Can't wait for the DF analysis of these ports.
Having played and loved the PS4 version, it's quite a graphically demanding game. I will be interested to see how the Switch Port turns out.
Nice. I'm all for these miracle Switch ports, definitely intereted in playing this on Switch.
I enjoyed COOPing this with my best friend back in the day on the PS4 tremendously. It's really nice!
If the whole game is on one cart, then I'll definitely grab it.
Really curious as to how they even got this game to work on Switch given that game could barely hold 30 on base Xbox One and PS4 from what I've seen, since I only played the game on PC
@TheFrenchiestFry the picture also makes it sound like the whole game is on card, which makes me think this might be another miracle port from Saber? lol
Hmmm... very skeptical about this one. It will take a lot of wizardry to get this looking and running well on the Switch. I suspect it's going to suffer from frame rate issues and aggressive use of dynamic resolution.
@Itachi2099 Ah, I am confused, ok. Will update.
@ThomasBW84 no worries, just wanted to give a heads up
@Mountain_Man Oh yeah the trade off's will be massive. Trying to bring a next gen open world game to the switch is going to have cutbacks somewhere.
@Itachi2099 There were a few similar sort-of zombie games in that era, and I've been awake since 5am, so...
Maybe they could downport it to the Quake engine and maybe get 30fps out of it.
Not cloud? Actually digital or physical? If yes, then that's awesome.
Hopefully the Switch port doesn't sacrifice too much but TBH I think I'll stick with my Steam Deck version.
Wow, this is very, very interesting. Let's see how it turns out!
I will be very surprised if this doesn't chug at all on the Switch.
It's a great game but I think it will be downgraded heavily or make the Switch self implode trying to run this.
Time to grab some popcorn and wait for the results.
Motion controls and local wireless play confirmed also? If so then I'll buy 2 physical copies day 1.
@TheFrenchiestFry The PS4 version actually holds 30 pretty well. It does dip here and there very slightly but it's mostly good. X1 version did struggle a little more though.
I'm wondering if this is going to be similar to Aliens on Switch; another cross generation game that did surprisingly well because the devs were able to take advantage of more modern tools and techniques.
If DOOM and DOOM ETERNAL can run, the. DYING LIGHT can. Was really hoping this rumor would pan out. Pretty excited.
Hell yes bring it 👍
If the port is good, then I'm in. This is one of the few games I always thought about finally getting on PS4, but ultimately never did.
Easily my second favorite open world game of the last generation of platforms (behind The Witcher III). I'll be eager to double dip for a Switch physical copy.
@sword_9mm That actually sounds awesome. I'm a big fan of the quake engine though.
Dying Light was a really great game. This is an awesome addition to the Switch library.
I shall buy this... AGAIN🤤 LOVE THIS GAME!
As long as it doesn't run like a potato, I'm down to beat this again.
Curious on how well it runs because it pushes the PS4 pretty hard. Its a great game though so i hope its a good port though i won't be getting it as i have the PS4 version and shell be playing the sequel on PS5 when its out.
@WhiteTrashGuy Doesn't work like that, Doom is linear shooter running on one of the best engines out there. Dying Light is a giant open world or worlds to be exact game that has many demanding elements to it, it struggles on PS4 and PS3/360 versions were scrapped because the game was too demanding. Clearly the game can run on Switch hence the port but i can see it being very stripped back and not running that well.
I feel the need to support developers that take some risks. If this runs well I'll grab a copy 🙂
@WhiteTrashGuy That's not how it works...
I'm dying to see how it looks on Switch.
Just like I'm dying to see NMH 3 reviews!
@WhiteTrashGuy "If DOOM and DOOM ETERNAL can run, then DYING LIGHT can. "
Completely different kinds of games. Doom/Doom Eternal are corridor shooters which are relatively easy to optimize. Dying Light, on the other hand, is a huge open world game set in a dense, highly detailed urban environment with a day/night cycle where the player is free to move about as he wishes with few restrictions, including seamless transitions from interiors to exteriors. I'm morbidly curious to see just how much the developers were forced to compromise to get it running on the Switch.
I have a feeling skeptics here haven't played Witcher 3 on Switch, which was released originally around the same time as Dying Light and is a whole lot bigger and detailed compared to the DL
Not saying that it will be gorgeous, but it won't be downright ugly or play horribly. I expect a 720p 30fps docked at best
Yeah, will buy it again ^^ Already got it on xbox and steam, but this game is great just hope that the switch version does not have the massive framerate issues from the "base model" xbox version. on one x or series s everything runs fine, but the framedrops on one vcr or one s were horrible xD
@Flashlink99 The Witcher 3 is a lot less demanding than Dying Light, featuring lots of wide open spaces covered with relatively easy to render grass and trees. Dying Light, on the other hand, is set in a dense, highly detailed urban environment with a lot more geometry for the engine to handle. I'm expecting Dying Light on the Switch to look less like The Witcher 3 and more like The Outer Worlds.
The Anniversary edition previously only released physically in North America and Canada, to the best of my knowledge. I was unaware of this release up until just recently, and have ordered but not yet received the xbox one version. The PS4 version has a download key for the 5th anniversary weapon bundle and the Hellraid dlc, and the disc is just a reprint of the The Following Enhanced Edition. The xbox one version has a disc and no download code. I guess this doesn't necessarily mean that everything is on the disc, but at least the disc acting as a key for some extra content is still preferable to a single use code.
If the Switch version is all on the cart I will definitely get it. I still haven't let go of the idea of a physical and complete Alien Isolation release for Switch.
On the downside, I don't care about stickers, a map, a box or a guide as much as I do a steelbook. That collector's edition is strictly for the birds.
@Mountain_Man https://www.systemrequirementslab.com/cyri/requirements/the-witcher-3-wild-hunt/12446
https://www.pcgamer.com/dying-light-system-requirements-are-killer/
On PC, Witcher 3 requires 2 gb more of RAM than Dying Light at minimum, Switch being clearly under both and yet Witcher plays quite good on the hybrid. And The Outer Worlds is a bad example as anything using Unreal Engine 4 on Switch is almost garbage (Dying Light runs on Chrome Engine 6), so your comparison makes absolute no sense...
Witcher has a colossal map full of foliage, villages, caves, mountains and so on, with instant access to many interiors. Dying Light seemed a lot more like a closed environment to me when I played it 5 years ago. Only the zombie count could make a strain on the processor I think, otherwise I don't see a problem with it, it's an early-gen game so Switch should handle it fine
Excited! I am thrilled to hear that. Originally a PlayStation player, nothing excites me more than to learn about awesome third-party titles coming to Switch
@Flashlink99 It's not memory, it's the number of polygons that need to be pushed at any one time, and in terms of environment complexity, Dying Light is, in general, magnitudes greater than The Witcher 3 which is mostly wide open spaces dotted with small, simple villages.
Basically, look at how The Witcher 3 runs in the game's largest city where it struggles to get above 20FPS on the Switch. That's essentially how I expect the entirety of Dying Light to run.
For a presentation with so many epic announcements not coming to Switch, this was something truly to be excited...
But seriously, King of Fighters XV!
Day one purchase for me. Love this on PS4 and haven't played Hellraid yet.
@Itachi2099 Is Saber working on this one?
@Ralizah same here!
I can confirm just got a physical copy sealed and it does not come with anything. The only thing inside is the cartridge.
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