Super Mario 3D World + Bowser's Fury is the first major Nintendo Switch release of the year and it's arriving on 12th February.
While we've already heard how 3D World will run much faster compared to the original Wii U release, it seems a number of outlets have now shared information about the frame rate and resolution players can expect across both games.
Here's the round-up, courtesy of Nintendo Everything. It's worth pointing out that the resolution of Bowser's Fury in docked mode may possibly be higher than 720p (the source doesn't clarify docked and handheld differences).
Super Mario 3D World
- 1080p, 60fps (docked)
- 720p, 60fps (portable)
- 720p, 60fps (docked)
- 720p, 30fps (portable)
For the sake of comparison, the original 3D World game on Wii U was 720p, 60fps.
While the above details are enough to get an idea of how this upcoming Switch release will perform, once again - the resolution of Bowser's Fury in docked mode isn't fully confirmed just yet. If it was a bit higher though, it would be more than welcome.
What do you think of the above information? Tell us down below.
Tell me people when you believe we need a pro model.
..... (purse to remove wallet)
Nice to see it running at 1080p docked, the resolution for a lot of Switch games is noticeably dodgy switching between other consoles. Although I’m not sure we should be basing the viability of a Switch Pro on its ability to run Wii U games.
What’s the FPS of ZAMN on SNES, because that game’s perfect
Owning the WiiU version, I still don't see me buying this. It's just again a bit too less effort.
Good to see it in 1080p though the art style makes it so it probably looks very similar
@sixrings I'd say back in 2017 so BotW can run over 5FPS in the forest.
oh god no, here goes 50 of the 65 comments of " IT IS NOT WORTH 60 BUCKS AND I AM NOT BUYING IT" posts. i wish NL would stop doing stories on this game. when every story about 3d world, you get the same people posting the exact same quote. it gets old fast. WE KNOW, WE KNOW. you are not going to buy it!!! put a sock in it already and move on to other posts.
Such a shame re. Bowser's Fury - I mostly play my games docked & 720p is such a step down from 1080p on a 55"+ TV. 1080p scales so well on my LG CX that I'm perfectly fine with it, but I found Pikmin 3 at 720p too low res & can only bear to play it in portable mode. But here, you lose 60FPS when playing portably so.. Never mind, if I was forced to choose between 1080/30 or 720/60 I'd still choose the latter; gameplay is king.
With the mclassic I dont care about resolution in switch games anymore, it upscales them beautifully to 1080p with added AA
Not bad, although slightly disappointing that they've regressed since Odyssey.
Yeah I'm using my MClassic on this one for sure!
Who is saying that?
@Moonlessky Hmm you have me thinking - I have one too but never liked the effect much as is slightly smears the image in a way I found off-putting. I might give it another go with Bowser's fury though. Maybe the MClassic combined with a decent viewing distance will suitably mitigate things.
I think people really pay too much attention to the numbers. As long as the game works and is fun, that's what matters for me.
@Heavyarms55 Good attitude, I'll go into it with that thought too.
@Dezzy sportvator has already posted it. go up to the top of the posts and just wait. more will keep coming in. just watch.
RIP to the people like me that mainly play portable and want Bowser’s Fury at 60 FPS. Luckily it’s only 3 hours to get through the story according to a pre review article.
@MrCookieCrisps Just wait for that Switch Pro..😂
They claim to already own the Wii U version. That's obviously a different story. The Bowser's Fury expansion itself probably won't be worth $60. But the whole package absolutely will, if you don't own 3D World.
@andykara2003 I didnt like it at first but I found out I wasn't using it properly. I had my switch outputting at 1080p and I had it hooked to my 4k tv. That was wrong. I now have my switch at 720p to allow the mclassic to actually do the upscale instead of the dock and I have it hooked to a 1080p monitor to avoid the stretching my 4k tv used to do. Switch games look crisp and run great.
@sixrings thus year no matter what.
I guess I expected bowser's fury runs on the same engine so we get the same performance. It's interesting that they dropped it to 30, must have much more complex levels and models.
Not sure I get the point of making a docked game at 720 in 2021. This seems like an Xbox 360 or ps3 type situation.
If you don't want to re:purchase the game great. Vast majority didn't buy a WiiU and didn't play this game. This re:release is for the majority not for the 12 of us who bought it. If your in this category YouTube bowsers fury as it's very short. Personally I owned a WiiU and it's a fantastic game, with online multiplayer in a global pandemic go play with friends. I'll be purchasing it again.
@Moonlessky Yes, I went through the same process when I got the thing - cheers for reminding me to give it a go
I have the Wii U version, but I'm still really excited to pick this up on Switch. It's been a few years since I played the original and it'll be nice to play it again without having to wait for my days off to get into it. Bowser's Fury sounds like a really nice bonus.
finally a switch game that runs at 1080p 60fps. it feels like its been years since we got a switch game running 1080 60
Bowser's Fury is a bit of a suprise, I know it's pushing more advanced graphics but I wasn't expecting that much of an impact.
Results are still pretty good though
3D World is about expected, but I'm surprised Bowser's Fury runs a little worse; I'm guessing it's decision to include a large, dynamic world instead of the levels of 3D World take a toll on the performance?
In any case, as long as the framerate is stable (and there's no reason to believe it won't be) it should be fine.
Can't wait for it to come out! 3D World has a special place in my heart and I can't wait to finally own it and play through it again.
@michellelynn0976 hm..nope still no comments here saying this isn't worth $60 and they wont buy it. Besides, who cares? They are expressing their opinion on buying a game that they probably already owned giving their opinion on why they don't think the game is worth $60, especially since if someone already purchased the wii u version and the only new thing is the expansion that, by itself, probably isn't worth $60.
@Rhaoulos the forest (or korok forest) still makes the game drop a severe amount of FPS even in 2021
I'm double dipping but I never really played it on the wiiu kids stole it and I had the ps4 and gaming pc. I'm looking it it right now on the shelf.
Not sure why people think there is going to be a Switch Pro.
Even if there is, no developer will ignore the Standard Switch install base. How many specific games did the New 3DS get?
@sixrings We don't need anything, but I'd love a Super Switch. 1080p 60FPS in a Wii U port is fine, but games like Witcher 3 and Doom Eternal struggle on the Switch. More power is absolutely welcome, my Switch feels like a total shrimp next to my XSX and PC with a 5800X and 6800 XT in it.
There's no way they'd call it a "Switch Pro," by the way, that's just a PlayStation branding thing that people wrongly assume will apply to the Switch revision. 70% chance it's called the Super Switch, 30% chance it's something weird as heck like "Switchii".
@FullMetalWesker You are probably right that it's due to the size of the area. Loading large spaces like that is taxing.
The decision to halve the frame rate is really surprising though. It's the first time I can think of this gen that I've seen Nintendo opt to do that rather than just let the resolution tank. Even Link's Awakening they decided to keep the 60fps and crazy v-sync rather than just capping the frame rate at 30 and using the spare power budget to lift the resolution to 1080p. And God knows Yoshi could have used an optional Graphics mode to clean up the blurry visuals.
Stupid that they cut bowsers fury to 30fps in portable. Just cut the resolution to compensate and keep it at 60. It’s a 6 inch screen so the resolution cut is barely noticeable.
Those aren't always equivalent tradeoffs. Cutting the resolution to increase FPS only works if a game is limited by the GPU. Some games are limited by the CPU though, which means cutting the resolution has no impact on framerate at all.
Since they’re using the 3D World engine which was setup to make the most out of small chucks of levels to instead run big open levels with large draw distances they likely ran into lots of bottlenecks on both GPU and CPU, this being a port of Wii U’s code rather than tailored towards Tegra X1 also doesn’t help.
My guess would be that the large levels is pushes more draw calls than the engine was optimized for and they compromised rather than work to target 60fps in handheld mode which is terrible considering they have a handheld only Switch model. Also wouldn’t be surprised if this port was developed by Tose which would explain a lot of this.
Ooo 60fps handheld, I'm down with that! I play handheld almost exclusively and I find so many games are 30 in that mode.
Think I might only play Bowser's Fury in docked.
I think there is a 70% chance they call it new switch based on the new 3ds.
Hearing this will drop from 60 to 30 FPS undocked for bowsers fury is hugely concerning. Not sure everyone fully understands how jarring that will probably feel if you’re saying mid gameplay and switch to undocked. I hope they reported that incorrectly or Nintendo has since made it 60 FPS in handheld. I really don’t see why it couldn’t handle it but can handle 3D world undocked at 60.
We don't expect "Switch Pro only" games the way New 3DS did it. We expect Xbox One X / PS4 Pro situation where we could get better performance when normal Switch can't handle it.
Like this, Bowsers fury could be 1080/60 on Switch Pro, Breath of the Wild could be 60 fps etc
@Justifier Games need to be optimized to run better on a "pro" model. I don't see Nintendo going back to older games and change them. The "pro" model (if there is actually one) will launch with Breath of the Wild 2 and that game will of course still run on the original Switch (Lite) but better on the "pro".
But older games. Maybe, but they will all need patches.
If this isn't a typo - Fury not running at higher frames and rez in docked is Nintendo being too cheap to put dev hours into optimizing it. No excuses. This is 2021, they had a more detailed Mario game doing this in 2017. So sick of this sub 1080-900 crap.
@Heavyarms55 "I think people really pay too much attention to the numbers. As long as the game works and is fun, that's what matters for me." Don't completely understand this kind of comment, ever. This is a "video" game. VIDEO. I dont need 4k, I'm not a graphics junkie, but soft, 720 visuals on a big tv is straining on the eyes, and depending the type of game it is (like a shooter) the soft rez actually makes the game more difficult to play. Also 30 versus 60 fps on a platformer is not crispy and feels kinda bad (or in my case the blur of camera rotation at 30 versus 60 often strains my eyes more). And before ya yell at me about the frames on a platformer, all the NES and SNES games I grew up with DID run at 60, so it isn't a new thing.
Unfortunately, there is currently a world-wide shortage of socks.
@DAHstroy it was a reply to "when do we need a more powerful switch?". Yesterday seems a good answer since 2017 games sometimes struggle
Just one question from me. When is this february the 12 th? Xx
@Dang69 "This is 2021, they had a more detailed Mario game doing this in 2017"
All the reports say the world in Bowser's Fury is much bigger than the Mario Odyssey worlds. Game is completely open world.
The switch really needs a pro version asap 😓
I can feel a bingo card brewing...
Ugh. If even mario games can't handle 60 fps in handheld anymore, they really need to make a pro version.
@sixrings I don't need a pro model.... But I want one!
@Abes3 Me too! I put over 60 hours into 3D World on Wii U, but Bowser’s Fury or no Bowser’s Fury, I was always going to buy it again on Switch.
I can't wait for Nintendo to run out of wii u games to port so that the elitists wii u owners will finally shut up and let us all buy and play games peacefully
I Never understand the issue with this! I play games for the gameplay not the graphics/framerate. There's so little difference in this but it gets treated like the graphics/framerate are terrible!
I Can't wait to replay this and explore bowsers fury!
Wii u owners have no options than to double dip.
@Dang69 Super Mario Odyssey definitely had slowdown and framedrops.
Whereas if this is like the WiiU version 3DWorld should be a solid 60FPS.
They just need to release a Switch 2 that is more powerful and backwards compatible with Switch 1. Then developers can release on either the new platform or the old one. Kind of like Gameboy Advance with gameboy games or New 3DS with DS cartridges. They don't even have to release it for another 2 years to be honest.
Bowser's Fury uses the Odyssey engine i bet.
Switch Pro Please
@LillianC14 Wouldn't it run 60 FPS on handheld, like Odyssey, then?
Framerate completely changes how a game feels to play. It is more than just numbers.
In an ideal world every game would be 60fps.
@Patendo it’s like going to the movie theatre and you can watch your favourite movie come out in standard form or in imax. I understand some people would never pick imax because it costs more but if it were the same price I’m pretty sure everyone would pick imax. Either way I watch all my favourite movies in imax because it’s the best quality of a movie. Sure the movie could be good on a regular screen. But the better image makes it more immersive. I’m not questioning the gameplay. I’m questioning why In 2021 do we need to even make these choices on what would easily run at 1080p on every other. Console.
I think this is yet even more proof why we don't necessarily need a Switch "Pro" (more recently known as the "Super" Switch). If it's only going to improve SOME games, I see absolutely no reason in buying it.
@sixrings its nothing like going to the movies haha they do not have to consider additonal factors such as processing environments, loading screens, button presses, internet connection, multi player, etc. Completely different creating a game to a movie. The visual difference on such a huge screen are noticable, but at home on TV it might not have as much of an impact. Personally I dont like imax or certain HD, they hurt my eyes lol
...easily on every other console? The switch isnt a home console so perhaps lower those expectations of 1080p as standard. Additonally, not all gamers have TVs that are 1080p or 4k, plus if in handheld it makes barely a difference whilst playing.
There was an article about game developers not utlising the full power of new consoles as it would limit backwards compatibility and cross play- thus impacting sales. Very interesring read.
Graphics are very important but 720p to 1080p isnt as big or bad a gap as people think (unless you have a huuuge TV screen). I am all about gameplay and 3D world +bowsers fury will be perfect for this and visually great to me.
Oof. 30fps in handheld mode suuuuuucks. Sticking to docked mode for Bowser's Fury. It's short anyway, so not that big of a deal.
Didn't get 3D World, as it looked pretty charmless to me.
Bowser's Fury has completely sold me on it.
@Dezzy The switch CPU runs at the same 1.02GHz whether it’s docked or undocked, the GPU is what operates at variable frequencies depending on docked/undocked. They managed it fine with Odyssey.
@Patendo well on my tv I can tell the difference. When I said the other consoles could easily make these Nintendo type games in 1080p I should have been clear about which consoles. I’m not even talking about the series s/x or ps5. But the Xbox one and the ps3 could run all these games better than the switch can. Look at crash bandicoot or sonic as examples of how much better they look on Sony’s and Xbox’s last gen consoles.
Some people may not have a 4K tv but if you were to buy a tv post 2019 then that’s basically what you were forced to buy since 4K was widely adopted and 1080p TVs were left for the under 32 inch crowd. That’s the smallest selling segment so clearly people do like to play on “huge” TVs and as a result Nintendo should help make games look decent on them.
A switch with 20% more power would get these games to 1080p. No ones asking for the switch to be as powerful as current gen. but it’s behind last gen. Significantly behind in some cases.
Just to be clear if much rather play a 720p good gameplay game than a 4K game that plays like trash. That doesn’t mean that 720p is acceptable. And if you champion that it is than what motivation does Nintendo ever have to even bother trying to make their games look better. It’s “good enough” to sell and that’s apparently all that matters.
Just here with my popcorn to see the entitled spitting their dummies out 👍
Under 2 weeks
Starting to agree with you now BFury 720p
Docked. That’s not great and when watching the game, as wonderful as it is. It’s not exactly anywhere near a graphical power house.
I would love a BOTW2 world to look like say horizon zero Dawn or assassins creed Valhalla, also imagine with Nintendo the AI they could create in a Zelda world and Mario world.
Problem is even a switch pro model would be better but not at horizon zero dawn levels and now we are next generation with PS5. Just imagine horizon zero dawn 2 will bring.
@GannonBanned. Last I heard Demons Ate My Neighbors is coming out this fall. I'm definitely keeping my eyes open for it.
@Dezzy70 I’m ok with the switch being behind the competition. I just don’t understand why it needs to be this far behind. Also besides the added power, features such as dlss and hdr could help get the switch to look more ps4 pro level which is really quite a large leap.
My guess is nintendo wont make a switch pro. They'll update the current model with probably a bigger screen (same resolution) and just advertise it as the switch but now with xl screens. Kinda like what happened after the switch got the new model with better battery life
@sixrings haha as a gamer for me nintendo is perfect- games i like, visually great and a console in the switch which meets my needs.
If switch was so bad then why are the sales so good? Not everyone is about the best graphics.
"And if you champion that it is than what motivation does Nintendo...." nintendo sales is what they look at, not nintendolife comment sections. Im a happy consumer and Nintendo caters for me perfectly. If you don't like it that is fine and no one is forcing you to purchase. But this game will sell very well and the majority of people will enjoy it thoroughly.
PS4 Pro level would be great and hdr etc.
But I doubt even Switch 2 will reach that level.
Time will tell though.
@Patendo there’s no doubt this game will sell. No ones questioning that.
Three reasons I'll be getting this even though I have it on Wii U:
1. Online multi-player. I only played this alone so playing with my online friends will be a brand new play through.
2. Bowsers Fury. I must defeat Bowzilla. Lol
3. 1080p and portable. The upgrade in resolution is nice, the game now runs faster and I can play it anywhere I choose instead of 10 feet from Wii U. ❤️
@cleveland124 Super Switch. ❤️ Super Switch makes even satisfied Switch owners a tad bit jealous.
@NathanTheAsian the New Xbox and PS only improve "some" games. The new xbox game (the Medium, i'm half way through) barely keeps 30fps on the base model. They're still going to sell well. A Better Switch would level out any framerate dips and dynamic res of the current library, so that "some" games is actually a sizeable chunk. I'd buy one in a heartbeat, up to £500.
@Patendo glad you’re happy. Are other people allowed to be happy too? Or are you against turbo models of Porsche’s because you’re happy with the base model. Maybe you’re content with the iPhone 12 but guess what there’s a pro model and a pro max model. Imagine choices, what a concept. Maybe you’re right and the theatre should shut down their imax screens because you’re content with the regular screen. Enjoy the simple life while letting others enjoy their life.
That's not a fair comparison. The PS5 and XSX/XSS are next-generation consoles, whereas the "Switch Pro" or "Super Switch" is within the same generation as the Switch and Switch Lite. It's a revision, not a successor.
@JackDeschain unfortunately they paused the kickstarter and are relaunching it “soon” after some beta feedback (didn’t charge anyone) but I got my eyes peeled and hoping for the best
@sixrings I want a pro model. It’s really hard to play switch at what most switch games run at, the eye destroying 30 FPS. Yuck.
30fps is good enough. besides I play more connected to the TV than portable.
But I am still not sure about getting it. I'll wait and see how Bowser's fury rolls out before making a decision.
And people whining for a Switch Pro: knock it off. It's annoying how everybody keeps parroting those FUD rumors without substance or any amount of logic.
Switch right now has a healthy commercial state so it doesn't need a "pro" revision at all. Switch right now it's in its growing phase not in the decline one. PS4 and Xbox one are much older and are on their way out, while PS5 and XBX are brand new, expensive and widely unavailable.
Nintendo right now has no hurry in releasing much more powerful hardware. At all. If anything, that would be reserved for its successor (and that has a long time to come) and may release a smaller version of the switch for the children's market.
@sixrings wow who rattled your cage? I suggest re-reading my comments as you have just made some bizarre claims of me in that last response.
Good luck in your keyboard war with Nintendo not meeting your expectations! I am sure they will take it all on board
@Patendo thanks man. Enjoyed monkeying around.
It’s on the list nintendo! Gotta buy gamestop stock!
@Ryu_Niiyama Ahhh! Before I forget...saw this on imgur.
This looks gorgeous
@sixrings A new switch model this year would make no sense especially due to covid and reduced shipments.
@sixrings for third party parity
@kepsux Lol, unzipping for this game with a sigh. "I guess I gotta do it. I mean it's flippin' Mario 3D World at 1080p/60fps."
@andykara2003 Let's hope that 720p thing is a mistake. I know Bowser's Fury graphics are probably more advanced than the base game, but it can't that much different/better than Odyssey, which generally stays around 900p if I'm not mistaken. I believe they're even built on the same engine, so while I'm definitely afraid it could turn out to be true, I'm going to cling onto hope that we can at least get 900p for Bowser's Fury. I would be fine with that. (But dang it, 1080p would look soooo gorgeous!!)
720p, docked? 1080p's still fine for now, but so many of us are on 4K TVs now - not really acceptable to port Wii U titles with such little work put in. I'd rather have new games, bespoke for the system. Sadly even some indie titles keeping the Switch viable have had performance nightmares. I'll pass.
@WiltonRoots oh this is so good! But we need a Brie Larson board for bonus.
Man...looking back at this comments section, it's quite interesting to see how big the divide is over the Switch revision.
Are we truly ready to purchase a revision at the same price as the PS5 and XSX, yet still weaker in hardware and still likely has the same issues as the regular Switch?
@agentguapo Talking about fps and resolution is to me one of the stupidest talks in current gaming.
I still enjoy playing ocarina of time with its 20 fps. Gameplay >>>>>>> fps.
Not sure what the fuss is about in regards to people that want a Switch Pro or Super Switch, yet most people update their phones each year and have no problem spending over a grand after their contract is finished, It’s about having choices, which is always a great thing.
A switch that plays usual switch games and can handle more powerful games running on the system would be a great welcome. It’s coming up to four years since the switch release now so I’d imagine Nintendo will have something on the way, especially if the rumours are to be believed in regards that they have told devs to have their games 4K-ready, and by 4K I do not mean native 4K, but support in docked mode and not in portable.
What is sad is that the Switch keeps selling at $300. I mean, Nintendo is selling ancient hardware at a premium....they obviously love it, but the least they can do is upgrade the hardware to run games at 1080p at the very least 🤷♂️
Since I got my PS5 a barely touch the Switch....the PS5 runs PS4 games at 4k/60 so I'm playing many games I had ignored.
I played the demo for Age of Calamity and couldn't.....the performance is just terrible.
@BlubberWhale Yes, 900p would be much better.. Seeing what they’ve done before, I would have thought they’d be aiming for a scaling resolution with 900p as average..
@andykara2003 Exactly. And the textures generally seem to be pretty simple in BF, so... idk. Waiting for more official news...
Really looking forward to this now. The original was one of the few really good reasons to own a Wii U so to have it improved, portable, with new content and Online play is an easy buy for me.
Wait, why is Bowser's Fury running at a different resolution and framerate? I thought it was an expansion for the original game, i.e. same engine. I admit I haven't been following this game closely since I have little interest in Mario.
When you say keeping the Switch viable I am assuming this is from a personal point of view.
True, people will defend this and others will complain, but I hardly see any camp influencing what Nintendo do going forward with the Switch.
Your point re the graphics and frame rates are only a factor for a very small minority of people, most Switch owners couldn't care less about all this stuff, in fact even on the Ps4 and Xbox One sales of their respective pro models was very poor in relation to their base consoles.
The latest versions are selling because they are the latest tech and the previous models are now outdated, it's like buying a new T.V, there is not a lot of choice outside of 4K models now, so people are not necessarily buying them for tech reasons others do, this is why DVD still outsells Blu-ray and is still a viable format many years after it's launch.
House !!!, and a very easy board complete on any Pokemon thread.
@Gerald 7. Literally 7 titles that only ran on the New model, not the old, and they’re all ports from other consoles.
I could be wrong, but I think all 7 are now on the Switch too, so even the “but this is the only portable version” argument doesn’t hold water.
@johnvboy Oh completely. It is funny reading this article and seeing the comments. Some people were desperately trying to talk themselves out of buying it, a few were drooling over the trailer, but now they've seen pixel counts and framerates it's suddenly a massive turd. Meanwhile in the real world nobody gives a toss about all that anorak nonsense and will buy it in droves.
Why do some people just focus on the numbers? the numbers don't matter if the game plays well and is enjoyable to play!
@gaga64 7 titles.....Thats actually a lot more than I thought
So true, but the core obsessives will never understand that not everybody buys things for the same reasons they do, and some seem to be accusing Nintendo of lying, when in fact we have known the performance limitations of the console right from the start, it's not as if Nintendo have made a uber powerful console and are not using it's full potential.
@johnvboy we are not talking about 4K or Raytracing. Those things do not make a bad game better. However, it is clear that the Switch is starting to show its age and performance issues affect gameplay.
Yes, games like Breath of the Wild are so great that we ignore subpart resolution and frame rate issues....but that doesn't apply to every title.
Also important is the fact that the gap with Microsoft and Sony has become so huge, that most 3rd party titles are skipping the Switch altogether.
Just like with previous Nintendo consoles, the time between big releases is way too long....they got lucky this time since the WiiU didn't sell and they are mostly re-releasing old ports, otherwise the software situation would be even worse.
O.k so a lot of third party games that do not sell well on the Switch will skip the console, I can't see this hurting the platform, and all these performance issues are not affecting the wider Switch user base.
The reason for the lack of first party software last year was the global pandemic, and considering the Switch sold so few hardware units, no wonder we are getting ports on a better selling platform, it's not down to the reasons you and others seem to think.
The problem with your graphics and frame rate argument, is not many people actually care, or are even aware of these issues in the first place.
And of course when Nintendo do well with hardware they have got lucky , not giving them their due credit with the Switch I feel here.
I know it's probably my old eyes, but I read the other day that a game I was playing was 720p docked and it surprised me because I thought it looked gorgeous. Lol.
I'm very excited for this and the red Switch.
@sixrings We dont. We just need more exclusive Switch games over the next couple years followed by a Switch successor (not a pro model) in 2023.
Some of us don’t want our beloved mainline Mario game stuck in an old resolution... outdated out of the gate. We want it to remain a beautiful, graphically relevant masterpiece for many years to come. However they release it is what we’re stuck with for who knows how many years.
And as for frame rate, the fact is that some of you can’t even tell the difference. I know my parents certainly couldn’t without me carefully demonstrating it. So if that’s you, just ignore us and enjoy the game. A lot of us can see low frame rate instantly, and it really makes a difference in how fluid the game feels. We are die hard Mario fans. As for myself, I’ve been playing games a long time. I don’t want to be dead by the time 60fps is fully standardized (again... used to be pretty standard on NES and SNES).
Anyway, I’m probably wasting my time, but just to reiterate, if you don’t care, why are you so mad at people who do? Sure maybe a few are complaining who don’t even know what the numbers translate to in real life, but probably most actually just want the best experience possible. And since Nintendo is fully capable of providing it, we are naturally slightly disappointed if they don’t.
Some people are just not “videophiles” or “audiophiles.” Others care.
@Clyde_Radcliffe Bigger....but is it as dense? Doesn't look like a New Donk City.
@Dr_Lugae I didn't experience much if any slowdown or frame drops - the dynamic rez would dip HARD tho.
@BlubberWhale “I don’t want to be dead by the time 60fps is fully standardized (again... used to be pretty standard on NES and SNES).”
I think you are confusing 60fps with 60Hz
@NathanTheAsian perfectly fair to be honest. The next gens just have nice processors to up framerate and resolution, and they "still" fail at it. A Switch Pro would make the current Switch library more stable and encourage people to buy versions of games simply because they run well portably. Which is already what is happening with the normal Switch, except some games don't run well portably with the current model.
There's only one problem...and I think you know it all too well... The current Switch is selling way too much for Nintendo to want to make an improved Switch.
@NathanTheAsian i actually think Nintendo already have a good idea of what the next Switch looks like. Their main hurdle is tooling factories for another model in the current climate.
I agree with your point of Nintendo is happy with current sales so a new model is even less a priority. But software wise the ceiling is very apparent for the hardware's capability, even with first party titles like this rerelease with additional content.
Nintendo is building a brand with Switch, so when it becomes more viable, a better model will be produced.
Not to mention some third parties re-releasing older games or low-leveled remasters, like the Assassin's Creed games.
@NathanTheAsian oh dear, apart from a few games the Switch is a remaster box. Hoping for some new games at some point this year.
I'd just like to state that i own several games on Switch which "need" a better model, as the released versions are utterly "woeful". Still would like to play Vampyr, but i got the Switch version after a review stated it ran at 30 with dips. No, no it does not run at 30 lmao. Alien Isolation turns into a slide show when the Alien is onscreen. I guess you could argue that reflects your terror at seeing it coming toward you? And MK 11 crashes every hour and looks a mess compared to Injustice on Wii U.
Props to good ports though, Sniper Elite 2 plays really well as does Elite 4. God Eater 3 looks good and plays well etc. I enjoyed Doom, Skyrim and Warframe ports aswell.
The unfortunate thing is that even with better hardware, storage is likely still going to be a problem. Unless developers opted to go fully digital, ports wouldn't be that easy because some games are just ridiculously huge in file size that trying to compress them still might not solve the issues with the small Game Card sizes. Sure, they could just slap on that dreaded blue symbol and call it a day, but that's going to be an issue if we go under the assumption that the Switch's internal storage isn't upgraded, and people would still have to use a microSD.
@NathanTheAsian storage is a problem for every console, not just Switch. The new machines have made it even worse. I now have a 3 TB hard drive were some games run from it and others i have to transfer to internal storage(360 odd gig which is also pants) for "reasons". The internal storage on Xbox Series isn't much faster because the dreaded Unreal engine cannot load a texture problem is still present, despite the extra speed. So regardless, the micro SDs are essential for any serious Switch owner, same as an external HDD was for the older X1 and PS4, Wii U etc.
Edit: three things a new Switch can do to address storage. 512GB internal (like the premium Shield TV had at launch in 2013). This would up the cost most. Second would be a dual Micro SD slot, so it can access two MSDs at the same time, less card swapping. Third is make the dock compatible with external HDD for long term storage and faster transfers to Switch and MSD, without the need for constant internet use.
I can wait to play with Jason
Ah yes, classic USB expansion for the Switch. They had every chance to do it, but I'm pretty sure Nintendo considered the biggest risk involved with running games partially or entirely off of an external hard drive:
Removing the Switch from the dock would potentially corrupt the HDD.
As you know already, there isn't something that holds the Switch securely in place. On small movement and the Switch could undock. A hardware revision could easily add that, but it also asks for a bit of a janky design rather than convenient.
@NathanTheAsian a HDD with it's own power supply like is recommended for Wii U would be the easiest way. I use a powered caddy with an internal SSD attached for my Wii U, cost £60, got 200 games on it.
Edit: most save games are on the Switch itself so losing power might not be as catastrophic as you may think. But i get your concern.
@Gerald Nope, but yes 60hz has also been a standard for a long time, at least in the US.
Many or most NES games ran at 60fps (probably to match the 60hz refresh rate, but I’m not a historian of electronics engineering), so I used the word “standard” even though there were exceptions. And... then 3D gaming arrived.
@BlubberWhale FPS in today’s context is not the same as the old NTSC (60Hz) or PAL (50Hz). 60Hz in this context is 60 Fields per Second. For a frame of animation, 2 interlaced Fields are required, giving 30 Frames per second (or 25 frames per second for PAL)
This is why PAL games were always slower
I'm just happy that my favorite Wii U game is finally coming to Nintendo Switch. I've already preordered it digitally and downloaded it from the Nintendo Eshop. I'm just waiting for the 12th to play it. I completed 3D Land on my 2DS in the past. I never got a chance to complete 3D World cause I had a lot going on in my life then. I'm so excited to play it again. It looked and played beautifully on Wii U. 1080p, 60 fps, with stronger hardware, here I come ! Yah hoooooo !
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