@Switch_Pro I wouldn't call this a AAA title by any stretch. However, and I can't believe we are at this point, I'd rather UE have a monopoly than Unity after what we saw last year.
@Banjo- You can be sure that it wasn't Nintendo themselves who built the hardware at this museum. This was surely contracted out, and expecting these types of contractors to build giant controllers that are actually compatible with each of the systems on display is pretty far out there.
@Mz3player One reason why many think Nintendo may have built their own emulator is because they've hired those who built popular Nintendo related emulators to work in house. Even if they didn't build it, it's close enough to owning it themselves - especially when open source.
@-wc- Right, you get better at playing and more powerful items become possible to find in a roguelike. But a roguelite allows you to accumulate currency or experience and make your character stronger after each run, somehow. At least that's how I define them.
To me, twin stick shooter and the deck builder are the best roguelikes out there.
@-wc- I consider EtG a roguelike because it doesn't get easier with each playthrough like roguelites do. It's supposedly a subgenre of roguelike, the roguelike shooter.
@Solomon_Rambling Yes, I look at it like you do. But the "Berlin Rules" or whatever they are called say that it must be turn based...which is just flat out ridiculous.
@-wc- It's a roguelite. The roguelike requirements are so draconian that I don't believe a single popular/successful game in the past 20 years could be called an actual roguelike. Even The Binding of Isaac doesn't meet the requirements.
I think many are missing the point of the original tweet: PlayStation fans are claiming this game is unique and puts Nintendo to shame. In short, they're asking to be reminded of where it gets so many of its mechanics from. I just like the game...but I do feel like I'm retreading a Mario platformer.
@Scollurio It's not "my turn", I was there in the arcades when the first MK games released. It's because of that experience that I find these last two to be so great, not because I'm taking a turn at having fun.
@Scollurio Honestly, these last two games are the first in decades to even have the magic of the first two games. In the end, it’s just a fighting game…when was the last time any fighting game came along with characters that you even cared about?
@Serpenterror So, you're determining how interesting characters are by what you think they look like as compared to something else - then claiming the entire franchise must be going in the wrong direction if so.
@Spider-Kev Nobody should have to do deal with intolerant behavior towards them when they're just doing their jobs. Seems like the offender is the one that needs to grow the thicker skin...and maybe a money tree for the lawsuit.
@Ryu_Niiyama I agree with you that this is on their employer. And their employer should be allowing them to list something on the resume without naming the client. I work in government and have a ton of things on my resume that I'm not allowed to say who it was for, but there aren't going to be gaps.
This generation has been absolutely unique with a global pandemic impacting the acceleration of gaming hardware of every kind...and encouraging more people to spend time gaming. This type of thing doesn't happen twice, trying to gauge anything against it is futile.
This is the most predictable prediction I have ever seen. "Nintendo is going to do what Sony and Microsoft did". Thanks genius, what a prediction.
Nintendo has their own methods of determining pricing, and it typically involves coming in at the lowest price point possible. $400, adjusted for inflation, could be at that point...but it also may not be. No doubt the console will be "iterative", who thought otherwise?
@Spider-Kev The part of the story about what Sony did to cause that fallout is rarely ever told. So rarely that most will believe you're making it up.
Though, it wasn't quite as extreme as you're making out. What Sony wanted was full control over royalties - so third parties would pay Sony, not Nintendo to publish games. Nintendo themselves would have even had to pay Sony to publish games on their own console. Worse is that this was a line in the contract that didn't exist until late in the negotiations, Sony tried to have it fly under the radar.
@-wc- No serious director is going to take direction from a Japanese video game production manager. And they're going to want to put their stamp on the "vision" of the film. You'll end up with a film loosely based on the game.
@EaglyBird Of course it's alive and well. Having been a Blizzard fan literally since its inception though, let's just say I watched one of my two favorite gaming companies go from the very top of the world to being one of the worst out there all due to Activision's practices.
Nintendo has bought a lot more than Monolith, but these studios were absorbed into other studios over time and are mostly forgotten. Sony does something I consider worse - rather than take on the ownership of a studio, they pay for their exclusives. They only get the good side of that studio and don't have to be there when the studio is on the downturn. Sony also practiced some of the slimiest stunts in the history of the industry around the launch of the PSX (PS1), bribing studios and developers with luxury items and even houses to get them to ditch Nintendo.
Bethesda is really not the big deal to me as it seems to be for some, their biggest audience has always been on the PC more than the consoles. Id is probably the best thing in house there. ATVI obviously houses Blizzard, but it's going to take a lot more than "nurturing" Blizzard to get it back. Everyone is gone, and their new studios are the most promising.
Which is another reason I find it not to be a big deal. Truly talented developers who don't like working under MS will go form new studios. But considering MS is one of the best companies in the world to work for, and they're going to be getting special treatment on top of that, most are probably going to be happy there for the foreseeable future.
The very fact that Xbox needs these studios to make big hits, ones that become classics everyone needs to play or buy an Xbox for, is going to make this very interesting. Breaking Xbox out of MS and calling Phil a CEO is also a huge deal.
@EaglyBird Nintendo and Sony both have been buying up studios since their inception. Nintendo is obviously the best of the bunch when it comes to having built an inhouse studio.
In the west, EA and Activision have been doing this as well, they practically sucked the life out of western gaming with their practices. Xbox has virtually no chance of competing when those two companies buy anything with a name...well, they have a chance now.
@PJ301178 Xbox One being "laughed out of the room" was primarily because of Sony's strategic response, pretending that they weren't going to end up with the same sales model. Now, Sony is even worse than Xbox in that regard. Microsoft's plan for second hand games wasn't that you couldn't use them, they would allow license transfers and sharing of titles, just eliminating something like Gamestop from the equation.
Phil has always had the approach that being a fan of gaming doesn't mean you have to hate certain games because they're on another platform.
@Snatcher Phil is trying to end the concept of console wars and the idea that each console should be pitted against each other. Compare this to the Xbox who got all Microsoft employees banned from visiting Nintendo's campus in Redmond. And compared to Sony, who will not even allow crossplay with other consoles, it's far, far better.
@mattysaurus What proof do you have of Mister cores being more accurate than Analogue's? They both run at the same speeds, and Mister seems to have more problems with games running on the specific cores that Analogue targets.
@-wc- If you're reading his tone as your standard business type CEO, it's absolutely ridiculous. In this case though, the guy is more of an unpolished tinkerer than someone who should be speaking in public. If they plan to grow as a company, he's going to need some training or step back.
@RetroGames The controller is 8bitdo's, you can tell by the heart button. I'm not convinced about it either, but it's not Analogue that we will need to take it up with.
@mattysaurus As someone who has been working in virtualizing servers, desktops, and applications in datacenters, enterprises, and IaaS for two decades, my answer has nothing to do with his claims...so I'm certainly not "falling for marketing fluff".
There is no "pro" to software emulation over virtualization. And there is no "pro" to virtualization vs. gate arrays, at least from the perspective of a consumer. In fact, the only thing I could imagine would be a pro here would be if you don't have access to those better solutions and have to resort to emulating on another device. So, I guess you could count "ease of access"?
This doesn't just apply to gaming, the guitar world has gone through similar transitions with amplifier modelling (modelling is probably the closer term for what FPGA consoles are doing, actually). The current leaders in the market, Fractal Audio, got there by leveraging FPGA in exactly the same way. Anything where you are trying to recreate a circuit is best done with an FPGA, no matter what the application. And in the case of older gaming hardware like this, it's absolutely perfect - probably up to the PS2 but not beyond GameCube or Xbox, where that hardware architecture can be leveraged on modern PC hardware.
It's true that sometimes the hardware is not accurately reflected in the FPGA core, but each cycle represents one cycle on the original hardware regardless. Where emulation is more like 4 to 1. Doesn't matter with a turn based RPG or Strategy title, or even some very loose action games if you're not aiming for difficulty. But arcade titles and shmups? Or even the Ninja Gaidens and Ghouls N Ghosts of those days? Emulation is a handicap.
@mattysaurus Emulation is software running on an OS on hardware to recreate the original hardware. Virtualization is software (a hypervisor) running on hardware to recreate original hardware. Gate arrays are hardware recreating hardware. Certainly not the same thing, certainly not enough for you to ask others to say it with you.
@HeadPirate I just caught that indoctrination part. Do you know what's not healthy? Projecting the way you are. I'm not even a fan of Sony and you claim I'm indoctrinated. Do you understand how absurd that is?
@HeadPirate Who made the statement that MS sucks and nobody likes them? My statement was that they don't have enough first party games. And they don't. Having the highest rating based on releasing less than a fifth of the games is like saying the Gamecube was in first place that generation. The games were great, but if that continued Nintendo wouldn't even exist right now.
No, I'm not going to shift my world view to where Microsoft is the worst...expecting that has to be the most biased thing I've ever read.
That wasn't an excuse for Sony, it was pointing out that your data is flawed if you're looking at first party games and not console exclusives. The rest you're seriously putting words in my mouth - I don't even like Sony let alone make excuses for them.
LOL look at things objectively? Come on man, there has been nothing said that points to praise for Sony and you're acting like I'm some kind of PlayStation zealot...this entire rant is a strawman. I'm not even sure who you're talking to at this point you've put so many words in my mouth.
I'm not going to fall into a false equivalency of bad with you...but if your disdain for capitalism makes you unable to differentiate between any of this, I think it's you that needs to be more objective.
@HeadPirate Also, I looked into your metacritic claim. Microsoft was 6th in 2020. Microsoft had 1st place in 2021 with Metacritic based on Forza Horizon, Psychonauts 2, and Flight Simulator. Sony had 12 titles. Then in 2022: "Sony becomes Metacritic’s top publisher of 2022, while previous champion Microsoft fails to make the list". Microsoft's library of first party titles is incredibly small until purchasing Bethesda, which might hamstring them as Bethesda's games this year did not perform well.
So the claim that Microsoft has the highest rankings there was only true for one year, because they only released three games.
@HeadPirate So what you're saying here is that Microsoft has better "quality" according to Metacritic. And you're ignoring that paid exclusives don't fall under the first party reviews, so anything Sony has there isn't counted. FYI, I love all games, I don't care who makes them...until they stop being games.
Yeah, Sony went the monetization route...Activision INVENTED it.
@Sondheimist Oh, it's certainly better for gamers to eliminate companies who focus on monetization over making good games. Microsoft has virtually nothing first party wise, Sony now owns the best first party Microsoft ever owned. There's little lost for gamers in this acquisition and a lot less gained for Microsoft than you seem to be leading on. With Blizzard having been my favorite gaming company for nearly 30 years, watching them change hands to Activision who nearly ruined them, I'm ecstatic to see the company bought out. And I wouldn't feel any different if Sony were who bought them.
Ultimately, I think most of what the company owns will just be gone for good similar to Lionhead or Rare. Also, this is probably one of the riskiest moves for the Xbox division as well, there's plenty of bad to be had from buying a company...rather than just paying for their best games to be exclusives as Sony likes to do. MS now has to be good stewards to these employees - and those employees will be given all of the perks and benefits of every other MS employee, perks that make them one of the best companies to work for in the world for decades. Compare that to Activision, who has been rated as one of the worst many times over.
Yes, bribery is worse than an acquisition. It's dirty, it's backroom dealing - this is up front and legal.
@EaglyBird Just because you know of a time Microsoft thought of this does not mean that Sony did not. They really did a lot worse, bribing third parties and attempting to starve Nintendo instead. Japanese companies are not big on selling nor buying each other, so they have that going for them.
Nintendo has repeatedly said they are a hardware company, if they no longer make hardware they will no longer make software.
All mergers are not bad, particularly when they eliminate bad companies like in this instance.
@johnedwin There is certainly no guarantee of the next Switch accepting new physical games. It may keep the slot for backward compatibility and move to all digital. As for whether or not they have more physical sales vs. digital sales than the competition, we can’t know that as Nintendo does not release digital sales numbers.
The writing has been on the wall for this since 2001.
@johnedwin How is not selling physical media specifically a blow to Nintendo fans? I haven't bought a physical Nintendo game since the Wii, and I've practically bought everything they've published since that time digitally.
@HeadPirate On top of this, nearly the entire western market is owned by EA and Activision...who have been the most egregious monetizers out there. MS has never been as bad as either of them.
Comments 174
Re: Mario & Luigi: Brothership Is Seemingly Another 'Unreal Engine' Effort
@Switch_Pro I wouldn't call this a AAA title by any stretch. However, and I can't believe we are at this point, I'd rather UE have a monopoly than Unity after what we saw last year.
Re: Mario & Luigi: Brothership Is Seemingly Another 'Unreal Engine' Effort
@JohnnyMind Big box stores in the US get these games way before release.
Re: Random: Nintendo's Museum Might Be Emulating SNES Games On Windows PC
@Banjo- You can be sure that it wasn't Nintendo themselves who built the hardware at this museum. This was surely contracted out, and expecting these types of contractors to build giant controllers that are actually compatible with each of the systems on display is pretty far out there.
Re: Random: Nintendo's Museum Might Be Emulating SNES Games On Windows PC
@Mz3player One reason why many think Nintendo may have built their own emulator is because they've hired those who built popular Nintendo related emulators to work in house. Even if they didn't build it, it's close enough to owning it themselves - especially when open source.
Re: Nintendo To Go In 'Different Direction' To Current AI Trends, Says Miyamoto
So, AI Friend Codes then?
I'm joking but I do recall a similar statement long ago.
Re: Review: Elsie (Switch) - A Stunningly Presented Mega Man X-Esque Roguelite
@-wc- Right, you get better at playing and more powerful items become possible to find in a roguelike. But a roguelite allows you to accumulate currency or experience and make your character stronger after each run, somehow. At least that's how I define them.
To me, twin stick shooter and the deck builder are the best roguelikes out there.
Re: Review: Elsie (Switch) - A Stunningly Presented Mega Man X-Esque Roguelite
@-wc- I consider EtG a roguelike because it doesn't get easier with each playthrough like roguelites do. It's supposedly a subgenre of roguelike, the roguelike shooter.
Re: Review: Elsie (Switch) - A Stunningly Presented Mega Man X-Esque Roguelite
@Solomon_Rambling Yes, I look at it like you do. But the "Berlin Rules" or whatever they are called say that it must be turn based...which is just flat out ridiculous.
Re: All Annapurna Interactive Staff Resign Following Failed Spin-Off Negotiations
@LadyCharlie I was there for the first one, and I'm sure this is the second coming.
Re: Review: Elsie (Switch) - A Stunningly Presented Mega Man X-Esque Roguelite
@-wc- It's a roguelite. The roguelike requirements are so draconian that I don't believe a single popular/successful game in the past 20 years could be called an actual roguelike. Even The Binding of Isaac doesn't meet the requirements.
Re: Does Astro Bot's Super Mario 'Inspiration' Cross A Line? Fans Seem Divided
I think many are missing the point of the original tweet: PlayStation fans are claiming this game is unique and puts Nintendo to shame. In short, they're asking to be reminded of where it gets so many of its mechanics from. I just like the game...but I do feel like I'm retreading a Mario platformer.
Re: Mortal Kombat 1: Khaos Reigns - Official Sektor Gameplay Trailer Revealed
@Scollurio It's not "my turn", I was there in the arcades when the first MK games released. It's because of that experience that I find these last two to be so great, not because I'm taking a turn at having fun.
Re: Mortal Kombat 1: Khaos Reigns - Official Sektor Gameplay Trailer Revealed
@Scollurio Honestly, these last two games are the first in decades to even have the magic of the first two games. In the end, it’s just a fighting game…when was the last time any fighting game came along with characters that you even cared about?
Re: Mortal Kombat 1: Khaos Reigns - Official Sektor Gameplay Trailer Revealed
@Serpenterror So, you're determining how interesting characters are by what you think they look like as compared to something else - then claiming the entire franchise must be going in the wrong direction if so.
Re: Mortal Kombat 1: Khaos Reigns - Official Sektor Gameplay Trailer Revealed
This update also brings Animalities.
Re: Sega Takes Legal Action Against Social Media User For Harassment Toward Employee
@Spider-Kev Nobody should have to do deal with intolerant behavior towards them when they're just doing their jobs. Seems like the offender is the one that needs to grow the thicker skin...and maybe a money tree for the lawsuit.
Re: Sega Takes Legal Action Against Social Media User For Harassment Toward Employee
@Samalik Oh, I see. I thought you meant Japan usually wouldn't do this when you say "you know this is real when".
Re: Sega Takes Legal Action Against Social Media User For Harassment Toward Employee
@Samalik Why do you say that? Japan is less tolerant to public misbehavior than most countries, it actually makes a lot more sense to happen there.
Re: Nintendo's Miscrediting Practices Are "Ridiculous", Say External Translators
@Ryu_Niiyama That's exactly what I would expect. Though this makes it seem as if this person has to claim they were just goofing off for a few years.
Re: Nintendo's Miscrediting Practices Are "Ridiculous", Say External Translators
@Ryu_Niiyama I agree with you that this is on their employer. And their employer should be allowing them to list something on the resume without naming the client. I work in government and have a ton of things on my resume that I'm not allowed to say who it was for, but there aren't going to be gaps.
Re: Soapbox: Has Nintendo Set A Precedent That 'Switch 2' Can't Hope To Match?
This generation has been absolutely unique with a global pandemic impacting the acceleration of gaming hardware of every kind...and encouraging more people to spend time gaming. This type of thing doesn't happen twice, trying to gauge anything against it is futile.
Re: Pokémon Centre Launches Adorable Soda Plushies Of The Original Starters
@Otoemetry It seems like it's only around a 10% premium over the price for a non-licensed 6 inch plush toy.
Re: It's Official, SEGA Has Declared 2024 The "Year Of Shadow"
@RareFan That's literally how it's always been with Sonic. In the 90's, he was the "Extreme" mascot...at least as far as marketing was concerned.
Re: Electronic Arts Cuts 5% Of Workforce, Closes Studio And Cancels Games
@imadeanaccount I really felt that way too but Activision dethroned them at some point.
Re: 'Switch 2' Will Be An Iterative Evolution And Will Cost $400, Predicts Analyst
This is the most predictable prediction I have ever seen. "Nintendo is going to do what Sony and Microsoft did". Thanks genius, what a prediction.
Nintendo has their own methods of determining pricing, and it typically involves coming in at the lowest price point possible. $400, adjusted for inflation, could be at that point...but it also may not be. No doubt the console will be "iterative", who thought otherwise?
Re: Oh Dear, Contra: Operation Galuga's Physical Edition Is A Download Code In A Box
@Tempestryke Can you not play it with a download code, genius?
Re: Oh Dear, Contra: Operation Galuga's Physical Edition Is A Download Code In A Box
What is a collector really going to do with this other than put it on their shelf anyway?
Re: Beyond Good & Evil 20th Anniversary Edition Officially Announced
@kkslider5552000 This was teased in 2008. I wouldn't draw any comparison between MP4 and this vaporware.
Re: Sony Is Co-Financing Nintendo's Live-Action Zelda Movie
@Spider-Kev The part of the story about what Sony did to cause that fallout is rarely ever told. So rarely that most will believe you're making it up.
Though, it wasn't quite as extreme as you're making out. What Sony wanted was full control over royalties - so third parties would pay Sony, not Nintendo to publish games. Nintendo themselves would have even had to pay Sony to publish games on their own console. Worse is that this was a line in the contract that didn't exist until late in the negotiations, Sony tried to have it fly under the radar.
Re: Sony Is Co-Financing Nintendo's Live-Action Zelda Movie
@-wc- No serious director is going to take direction from a Japanese video game production manager. And they're going to want to put their stamp on the "vision" of the film. You'll end up with a film loosely based on the game.
Re: Microsoft Will Think Of Nintendo Users As "Part Of The Xbox Community" Going Forward
@EaglyBird Of course it's alive and well. Having been a Blizzard fan literally since its inception though, let's just say I watched one of my two favorite gaming companies go from the very top of the world to being one of the worst out there all due to Activision's practices.
Nintendo has bought a lot more than Monolith, but these studios were absorbed into other studios over time and are mostly forgotten. Sony does something I consider worse - rather than take on the ownership of a studio, they pay for their exclusives. They only get the good side of that studio and don't have to be there when the studio is on the downturn. Sony also practiced some of the slimiest stunts in the history of the industry around the launch of the PSX (PS1), bribing studios and developers with luxury items and even houses to get them to ditch Nintendo.
Bethesda is really not the big deal to me as it seems to be for some, their biggest audience has always been on the PC more than the consoles. Id is probably the best thing in house there. ATVI obviously houses Blizzard, but it's going to take a lot more than "nurturing" Blizzard to get it back. Everyone is gone, and their new studios are the most promising.
Which is another reason I find it not to be a big deal. Truly talented developers who don't like working under MS will go form new studios. But considering MS is one of the best companies in the world to work for, and they're going to be getting special treatment on top of that, most are probably going to be happy there for the foreseeable future.
The very fact that Xbox needs these studios to make big hits, ones that become classics everyone needs to play or buy an Xbox for, is going to make this very interesting. Breaking Xbox out of MS and calling Phil a CEO is also a huge deal.
Re: Microsoft Will Think Of Nintendo Users As "Part Of The Xbox Community" Going Forward
@EaglyBird Nintendo and Sony both have been buying up studios since their inception. Nintendo is obviously the best of the bunch when it comes to having built an inhouse studio.
In the west, EA and Activision have been doing this as well, they practically sucked the life out of western gaming with their practices. Xbox has virtually no chance of competing when those two companies buy anything with a name...well, they have a chance now.
Re: Microsoft Will Think Of Nintendo Users As "Part Of The Xbox Community" Going Forward
@Snatcher He has shown that to Sony as well.
Competition is good, but console wars are not competition, they're just unneeded negativity around an art form.
Re: Microsoft Will Think Of Nintendo Users As "Part Of The Xbox Community" Going Forward
@PJ301178 Xbox One being "laughed out of the room" was primarily because of Sony's strategic response, pretending that they weren't going to end up with the same sales model. Now, Sony is even worse than Xbox in that regard. Microsoft's plan for second hand games wasn't that you couldn't use them, they would allow license transfers and sharing of titles, just eliminating something like Gamestop from the equation.
Phil has always had the approach that being a fan of gaming doesn't mean you have to hate certain games because they're on another platform.
Re: Microsoft Will Think Of Nintendo Users As "Part Of The Xbox Community" Going Forward
@Snatcher Phil is trying to end the concept of console wars and the idea that each console should be pitted against each other. Compare this to the Xbox who got all Microsoft employees banned from visiting Nintendo's campus in Redmond. And compared to Sony, who will not even allow crossplay with other consoles, it's far, far better.
Re: Random: Dragonforce's Latest Single Is A Perfect Tribute To The Legend of Zelda
@Bablommebite In that game, Children Of The Grave had a far greater effect if you ask me.
Re: Analogue's CEO Reckons Not Even Nintendo Could Beat Its New 'N64'
@mattysaurus What proof do you have of Mister cores being more accurate than Analogue's? They both run at the same speeds, and Mister seems to have more problems with games running on the specific cores that Analogue targets.
Re: Analogue's CEO Reckons Not Even Nintendo Could Beat Its New 'N64'
@-wc- If you're reading his tone as your standard business type CEO, it's absolutely ridiculous. In this case though, the guy is more of an unpolished tinkerer than someone who should be speaking in public. If they plan to grow as a company, he's going to need some training or step back.
Re: Analogue's CEO Reckons Not Even Nintendo Could Beat Its New 'N64'
@RetroGames The controller is 8bitdo's, you can tell by the heart button. I'm not convinced about it either, but it's not Analogue that we will need to take it up with.
Re: Analogue's CEO Reckons Not Even Nintendo Could Beat Its New 'N64'
@mattysaurus As someone who has been working in virtualizing servers, desktops, and applications in datacenters, enterprises, and IaaS for two decades, my answer has nothing to do with his claims...so I'm certainly not "falling for marketing fluff".
There is no "pro" to software emulation over virtualization. And there is no "pro" to virtualization vs. gate arrays, at least from the perspective of a consumer. In fact, the only thing I could imagine would be a pro here would be if you don't have access to those better solutions and have to resort to emulating on another device. So, I guess you could count "ease of access"?
This doesn't just apply to gaming, the guitar world has gone through similar transitions with amplifier modelling (modelling is probably the closer term for what FPGA consoles are doing, actually). The current leaders in the market, Fractal Audio, got there by leveraging FPGA in exactly the same way. Anything where you are trying to recreate a circuit is best done with an FPGA, no matter what the application. And in the case of older gaming hardware like this, it's absolutely perfect - probably up to the PS2 but not beyond GameCube or Xbox, where that hardware architecture can be leveraged on modern PC hardware.
It's true that sometimes the hardware is not accurately reflected in the FPGA core, but each cycle represents one cycle on the original hardware regardless. Where emulation is more like 4 to 1. Doesn't matter with a turn based RPG or Strategy title, or even some very loose action games if you're not aiming for difficulty. But arcade titles and shmups? Or even the Ninja Gaidens and Ghouls N Ghosts of those days? Emulation is a handicap.
Re: Analogue's CEO Reckons Not Even Nintendo Could Beat Its New 'N64'
@mattysaurus Emulation is software running on an OS on hardware to recreate the original hardware. Virtualization is software (a hypervisor) running on hardware to recreate original hardware. Gate arrays are hardware recreating hardware. Certainly not the same thing, certainly not enough for you to ask others to say it with you.
Re: It's Over, Microsoft Has Officially Acquired Activision Blizzard
@HeadPirate I just caught that indoctrination part. Do you know what's not healthy? Projecting the way you are. I'm not even a fan of Sony and you claim I'm indoctrinated. Do you understand how absurd that is?
Re: It's Over, Microsoft Has Officially Acquired Activision Blizzard
@HeadPirate Who made the statement that MS sucks and nobody likes them? My statement was that they don't have enough first party games. And they don't. Having the highest rating based on releasing less than a fifth of the games is like saying the Gamecube was in first place that generation. The games were great, but if that continued Nintendo wouldn't even exist right now.
No, I'm not going to shift my world view to where Microsoft is the worst...expecting that has to be the most biased thing I've ever read.
That wasn't an excuse for Sony, it was pointing out that your data is flawed if you're looking at first party games and not console exclusives. The rest you're seriously putting words in my mouth - I don't even like Sony let alone make excuses for them.
LOL look at things objectively? Come on man, there has been nothing said that points to praise for Sony and you're acting like I'm some kind of PlayStation zealot...this entire rant is a strawman. I'm not even sure who you're talking to at this point you've put so many words in my mouth.
I'm not going to fall into a false equivalency of bad with you...but if your disdain for capitalism makes you unable to differentiate between any of this, I think it's you that needs to be more objective.
Re: It's Over, Microsoft Has Officially Acquired Activision Blizzard
@HeadPirate Also, I looked into your metacritic claim. Microsoft was 6th in 2020. Microsoft had 1st place in 2021 with Metacritic based on Forza Horizon, Psychonauts 2, and Flight Simulator. Sony had 12 titles. Then in 2022: "Sony becomes Metacritic’s top publisher of 2022, while previous champion Microsoft fails to make the list". Microsoft's library of first party titles is incredibly small until purchasing Bethesda, which might hamstring them as Bethesda's games this year did not perform well.
So the claim that Microsoft has the highest rankings there was only true for one year, because they only released three games.
Re: It's Over, Microsoft Has Officially Acquired Activision Blizzard
@HeadPirate So what you're saying here is that Microsoft has better "quality" according to Metacritic. And you're ignoring that paid exclusives don't fall under the first party reviews, so anything Sony has there isn't counted. FYI, I love all games, I don't care who makes them...until they stop being games.
Yeah, Sony went the monetization route...Activision INVENTED it.
Re: It's Over, Microsoft Has Officially Acquired Activision Blizzard
@Sondheimist Oh, it's certainly better for gamers to eliminate companies who focus on monetization over making good games. Microsoft has virtually nothing first party wise, Sony now owns the best first party Microsoft ever owned. There's little lost for gamers in this acquisition and a lot less gained for Microsoft than you seem to be leading on. With Blizzard having been my favorite gaming company for nearly 30 years, watching them change hands to Activision who nearly ruined them, I'm ecstatic to see the company bought out. And I wouldn't feel any different if Sony were who bought them.
Ultimately, I think most of what the company owns will just be gone for good similar to Lionhead or Rare. Also, this is probably one of the riskiest moves for the Xbox division as well, there's plenty of bad to be had from buying a company...rather than just paying for their best games to be exclusives as Sony likes to do. MS now has to be good stewards to these employees - and those employees will be given all of the perks and benefits of every other MS employee, perks that make them one of the best companies to work for in the world for decades. Compare that to Activision, who has been rated as one of the worst many times over.
Yes, bribery is worse than an acquisition. It's dirty, it's backroom dealing - this is up front and legal.
Re: It's Over, Microsoft Has Officially Acquired Activision Blizzard
@EaglyBird Just because you know of a time Microsoft thought of this does not mean that Sony did not. They really did a lot worse, bribing third parties and attempting to starve Nintendo instead. Japanese companies are not big on selling nor buying each other, so they have that going for them.
Nintendo has repeatedly said they are a hardware company, if they no longer make hardware they will no longer make software.
All mergers are not bad, particularly when they eliminate bad companies like in this instance.
Re: It's Over, Microsoft Has Officially Acquired Activision Blizzard
@johnedwin There is certainly no guarantee of the next Switch accepting new physical games. It may keep the slot for backward compatibility and move to all digital. As for whether or not they have more physical sales vs. digital sales than the competition, we can’t know that as Nintendo does not release digital sales numbers.
The writing has been on the wall for this since 2001.
Re: It's Over, Microsoft Has Officially Acquired Activision Blizzard
@johnedwin How is not selling physical media specifically a blow to Nintendo fans? I haven't bought a physical Nintendo game since the Wii, and I've practically bought everything they've published since that time digitally.
Re: It's Over, Microsoft Has Officially Acquired Activision Blizzard
@HeadPirate On top of this, nearly the entire western market is owned by EA and Activision...who have been the most egregious monetizers out there. MS has never been as bad as either of them.