Really looking forward to that first full week of October in general. Super Monkey Ball Banana Mania early that week and then Metroid Dread leading off an extended weekend. Not too much longer to wait. This should be the highest selling Metroid game, and I'm expecting it to be an above average Metroid game experience as well.
If the Metroid Prime Trilogy did not exist, I likely would have never replayed Metroid Prime or beat Echoes. The Trilogy in my opinion made both GCN games great rather than have flashes of greatness. I remember forcing my way through Metroid Prime originally with its stiff controls, and maybe beat Amorbis before Dark Torvus Bog completely turned me away from Echoes on the GCN. I'm glad I was able to enjoy all three games on the Wii, and gladly double dip the digital release on Wii U. If Metroid Prime Trilogy HD ever comes to the Nintendo Switch, I'll get the collection for a third time. These three aren't my favorites of the series, but they are still great experiences that I would like to enjoy further on the Switch.
I'm glad that Nintendo turned the culture around at Retro Studios, and hopefully they ended up enjoying their time more developing and assisting with the rest of the Prime Series. They should feel great making great games.
@greehnery It's time to move on thinking that being called "Metroid Prime" means that the game needs to have a narrative focus on Metroid Prime, Dark Samus and/or Phazon. Metroid Prime Hunters has been around for over 15 years. It didn't focus on any of that. Metroid Prime: Federation Force, a game now out for over 5 years, has progressed the story beyond Prime 3 already and Phazon was put in the rear view mirror. There's no reason to expect Prime 4 to involve Phazon, Metroid Prime and/or Dark Samus beyond a brief reference, as was done in Federation Force. Prime 4 should be continuing the story from Federation Force, its prequel, and I'm excited to see where Retro goes from there.
I don't consider myself to be a collector, except when it comes to Metroid games as I have wanted to make sure I own them all in some form. I feel I'm between being a collector and being an owner. I do not buy games to leave them sit or maintain sealed value. If I buy a game, I intend on eventually playing that game, but my purchasing is definitely out pacing the time I'm taking to play these games. My Nintendo DS library especially is backed up, but I'm still looking to gather all the creative, highly rated and underrated hits that came to that system. Right now, I can say I have my eyes on Advance Wars: Dual Strike, Kirby Canvas Curse, Ghost Trick, Chibi-Robo: Clean Sweep and Monster Tale following my purchase of Solatorobo, Pokemon White 2 and a Japanese copy of Metroid Prime Hunters earlier this year. Any of those 5 by the end of the year would be nice; however, the Switch has a loaded schedule going into 2022. I mean, there are at least 5 Switch games that I'm very likely to get before the end of February 2022. I keep buying for the variety of experiences, and just the generally positive feedback I receive when I play.
Colony 9, rebuilt Colony 6, Frontier Village, Alcamoth and Hidden Village...Xenoblade locales are generally what come to mind for these kind of discussions. Buster Beach from ARMS seems like another really good choice for a vacation destination with its variety of activities, including observing matches within the ARMS Grand Prix. How about Hawk Peak Provincial Park from A Short Hike? You're pretty much getting the vacation gamut there.
I believe Nintendo should only go after fan games, but I do think they should handle those situations better. With AM2R, I think that take down made sense. Due to its positive popularity and Federation Force's negative, it was very clear AM2R was going to only further harm the sales potential of MPFF. Metroid: Samus Returns being in development also I think further justified action being taken.
The take down of Prime 2D doesn't make as much sense. There's no indication that its existence is negatively impacting the environment surrounding Metroid Dread's launch. I actually think it's helpful considering Dread caused more of the community to want to play more Metroid. If they had released Metroid Zero Mission and Metroid Fusion to the Switch eShop, maybe there would be a more reasonable situation to respond to. Their reaction is more harmful because it is going against the overall upward trend for Metroid and its community.
I do not think this will be my favorite Metroid game, but definitely could see this game becoming my favorite classic Metroid game. Metroid 5 is sitting on a lore stockpile, probably the most a new Metroid game has had going in, and if they dive into that this will be more than an amazing game it will be a special game. Mentioning Kraid being in the new trailer is a huge spoiler, that's the only problem I have with how this trailer was covered here. The trailer itself 10/10. I'm looking forward to making full use of the Switch's media features to take plenty of screenshots of what looks to be a very impressive game.
I can understand the AM2R takedown because Nintendo was both releasing Federation Force (a game already being panned pre-release) and working on their own vision for a Metroid II remake. I don't know about this one besides just being consistent. I think their reaction has more potential to harm Metroid Dread's potential numbers than the existence of the demo itself. Hopefully the Let's Plays of the demo remain up as I do want to watch a play through at some point.
Metroid Dread should be the highest selling Metroid game if it reviews well even in spite of the criticism from some of the Hollow Knight, Axiom and Ori crowd trying to undermine the game's value. Metroid 5 has been one of the most requested Metroid games, it appears to be a traditional Metroid experience and it is releasing on the red hot Switch. It has the best chance of any game since the original Metroid Prime to reach the series' peak. I'm not saying Metroid Dread will be the best Metroid game, I personally don't see that happening, but highest selling is very doable if not expected.
Super Mario Land 2 was my first Nintendo game. It was my favorite 2D Mario game for years until New Super Mario Bros. It might still be my second favorite 2D Mario.
WarioWare and Mario Kart are really great spin-offs that ended up becoming must have IPs with each Nintendo system that I've owned. Kirby has Epic Yarn and Air Ride, Donkey Kong has Jungle Beat and then with Metroid I definitely prefer to play Metroid Prime Hunters and Metroid Prime: Federation Force over "main" Metroid and Metroid Prime games. Plenty of spin-offs that I prefer or regard equally to core entries within a franchise.
I'm very excited for the new game. If Metroid Dread wasn't also releasing this year, WarioWare: Get It Together! would be my most anticipated game. It's a day one purchase and will probably end up being my favorite new game of 2021 until October 8th.
I enjoyed my time more with 3D World this time around, and I might like Bowser's Fury itself more than Super Mario Odyssey in terms of gameplay. That's my pick over New Pokemon Snap, the only other 2021 game I've played. Metroid Dread and WarioWare: Get It Together! should both overtake 3D World + Bowser's Fury.
There are issues with the Federation Force recap in comparison to the other games covered. The Federation Force wasn't sent to the Bermuda System to deal with the Space Pirates. They didn't know the Space Pirates were there at first, and found out via an ambush several missions in. Samus saves the Federation Force from the Rohkor Beetle on Bion, reducing that to "local forces" doesn't really cover what actually occurred and oversimplifies what exactly the Space Pirates were doing in the Bermuda System. No mention of the Doomseye and Master Brain is the equivalent of leaving the Aurora Unit 313 and Phaaze out of the Prime 3 summary. Why are those details omitted for Federation Force's summary? If you don't like the game, don't do a complete series history.
Edit: "The Deleter" is mentioned for Metroid: Other M, but not Madeline Bergman and MB?
@Nymos Federation Force is much better than the fanbase that mostly hasn't played it has made it out to be. I would argue it's a better game with its amiibo support than the games Metroid games typically are. If you want the Metroid vibe from Hardball, it's there. You're investigating an abandoned temple on Bion that has a mysterious signal coming from within. That fits right in with Metroid. If your take away is "playing golf" from that mission, would your opinion of Phendrana Drifts be that it's a skateboard park? There's more going on.
I will likely end up skipping the Switch games coming after Metroid Dread this year and instead make sure I get what I want off the Wii U VC before this change occurs for the states. The Wii U has a lot available.
@the_beaver Breath of the Wild, Metroid: Samus Returns and Super Mario Odyssey all released in 2017. There's no reason why Breath of the Wild 2 and Metroid Prime 4 cannot both release in 2022. I'm not suggesting the two games release on top of each other next year. Have Breath of the Wild 2 earlier in the year and Metroid Prime 4 late, and if MPT exists, drop that in the summer in between.
ARMS and Ring Fit Adventure are my favorite original Nintendo games of the Switch era until Metroid Dread releases to likely take one of their crowns. When Nintendo is creative, specifically the weird creative, and dials in personality, for the most part I feel that's when they really create a memorable experience and at times a surprise hit that is among their best.
If Nintendo brings the Metroid Prime Trilogy to Switch, I'll be excited even if it won't perfectly replicate how well the games played on the Wii and Wii U. I'm not putting any weight to rumors though for this collection. I think this has been going on since December of 2017. I also am not sure when the "right time" is as I'm expecting Metroid Prime 4 to be a late 2022 release. Are they going to drop MPT that close to Metroid Prime 4? I'm not so sure about that.
I also don't understand the logic that Nintendo is holding the release to see how well Metroid Dread performs. They're different games. Regardless of how well another game does, if they've already finished the product, they'll sell it to try and get back what they can.
It's either the Wii or the Wii U. The former due to the exclusives and backwards compatibility with the Gamecube, and the latter for being the best machine to play Nintendo's past greats aside from the Gamecube. They also are consoles that really nailed personality. When I moved my Wii U to my bedroom TV a couple months ago and turned the console on again for the first time in months, I was definitely feeling all the sounds and visuals associated with its home menu. No amount of game software in my opinion will fill that void that the Switch seems to have.
@avocadopear You're right, I had the wrong information. He did still play a role in what would become a series of 35 years, and as you pointed out is responsible for Super Metroid, generally the favorite of the series.
@avocadopear Metroid may not have been a series if not for Yoshio Sakamoto directing the first Metroid game. It has continued for 35 years due to the great foundation he played a major role in creating.
I'm interested to see how lore shapes up in Dread with regard to lead ins for what's next, but I do feel like 2D Metroid needs to branch out more like the Primes have done ever since the original. Its universe in comparison feels limited. As far as what I would like to see, I think the series is due for a massive Kriken invasion event especially if the Galactic Federation and its ace, Samus Aran, aren't on good terms.
I just finished up my 3rd play through of Metroid: Samus Returns this morning, and may finish my 3rd run of Metroid Prime: Federation Force later this weekend. I did get my Japanese Metroid Prime Hunters copy in this week, so doing 100% on that is an option. I think what I'm guaranteed to play is Animal Crossing: Wild World. There's not much better than these bug hunts during these summer nights.
I don't consider it a bad game at all personally, but I would say Metroid Prime: Federation Force given both its critic and fan reception. With either of the current Samus amiibo, from Smash or Samus Returns, and the ability to scan to 3DS games, Federation Force in my opinion has arguably the best single player in the Metroid Series. I know how Nintendo advertised the game, but Federation Force has never been a primarily multiplayer experience for me. I look at that as something extra to the side that I can experience if I want, like Blast Ball. Fully featured, this single player is packed and I would argue it's the most rewarding in the Metroid Series. Federation Force to me is better than what the typical "Metroid" game is. I favor it slightly over Super Metroid right now as my 2nd favorite game in the Metroid Series.
I'm thinking that all of the amiibo related to the Metroid Series going back to the two pack from Samus Returns will have some functionality within Metroid Dread. I don't think this is a coincidence that these re-releases are occurring.
@BulbasaurusRex If I could give a game a review number that would shoot it up the ranks, I would. Cannot go higher than a 10. I just don't understand how a monochromatic game reviewed above those 4 games. Metroid II isn't going to be review bombed though by some who haven't played it, so that's likely the difference.
Did these rankings change since Sunday? Metroid Prime Pinball is now ranked above Metroid Prime Hunters? These rankings are a disaster up until Metroid: Samus Returns. The upper part of this list at least makes some sense. Arguably two of the most innovative Metroid games since Metroid Prime are regarded as the series' two worst entries here.
The last time a Metroid Prime game released it was dead on arrival, and the only development shown on Metroid Prime 4 has been a logo. How is it a bigger deal than Metroid 5, a sequel and continuation nearly 19 years in the making?
I was expecting Metroid Dread and Metroid Prime 4 to become the most successful Metroid games, hitting over 3 million in sales at least, but then I saw the reader rankings in "Best Metroid Games Of All Time" and now have zero confidence in Metroid Dread becoming Metroid's highest seller.
@iammikegaines Metroid Prime Pinball is a great pinball game, and I think it's more enjoyable in short bursts than a handful of games on this list. Metroid II should be dead last. It came before the series' major QOL changes, and is a black and white game. Metroid Prime Pinball is leagues better than that game just on a technical level while also offering great gameplay within its genre.
"These days it feels rather limited, but on a DS in 2006"
Two games that are ranked ahead of Hunters and that scored 10/10 require the player to essentially stop moving to free aim and requires also holding down another button, and Hunters is the one that's limited? Not to mention that lock-on in Prime and Prime 2 on the Gamecube compensated for the player's almost complete lack of control over Samus's arm cannon. Both games became great when they came over in the Metroid Prime Trilogy release. They're two of the most overrated games prior to that move to the Wii.
To be behind a monochromatic Gameboy game and the 8-bit original, both requiring external means to have a map and lacking the series' improvements to gameplay that have occurred since, Metroid: Other M, Metroid Prime Hunters, Metroid Prime Pinball and Metroid Prime: Federation Force are all four SEVERELY underrated. I have Metroid Prime Hunters as the best game overall, Federation Force as a slight second just barely over Super Metroid (with amiibo support and playing single player) and Other M is no where near as bad as it has been made out to be. I have it right at the edge of my Top 5, and Metroid Prime Pinball is the best at what it is in my opinion. I cannot say that about the main Metroid Prime games as adventure games.
1. Metroid Prime Hunters
2. Metroid Prime: Federation Force
3. Super Metroid
4. Metroid Prime
5. Metroid: Other M
6. Metroid: Samus Returns
7. Metroid Prime 3
8. Metroid: Zero Mission
9. Metroid Fusion
10. Metroid Prime Pinball
11. Metroid Prime 2
12. Metroid
13. Metroid II
I want to say no game was rated lower than a 7. I've enjoyed my time with each release in the Metroid Series and have enjoyed AM2R.
I do not rank the Metroid Prime Trilogy separately, but did decide to give the collection the same score I gave Metroid Prime Hunters. I do not consider it as good as Hunters, but do think its value and quality deserve the highest score. Also, with Metroid Dread near, if it's a better experience than Samus Returns, it'll be in my Top 5. I'm on my 3rd playthrough of Returns at the moment and it is neck and neck with Other M for that 5 spot.
@marandahir Dark Samus is a character from the Metroid Series, that's what I'm referring to. That functionality would be interesting. I was thinking of maybe it being more cosmetic for Samus, and allowing her the option to use the Phazon Beam or Hyper Beam against an E.M.M.I. after interacting with a Central Unit.
This could mean there's some functionality within Metroid Dread using the Dark Samus amiibo. I haven't picked one up yet, but I would like all the Metroid Series amiibo if I'm able to get them.
I would place @BloodNinja on your ignore user list if you're bothered by him in these articles. He's a Super Metroid fanboy that had a meltdown when I criticized Super Metroid to show how hypocritical some of his criticisms of Metroid Dread currently are. I'm sure he's been arguing how Metroid Dread is a rehash while tiptoeing the line of insulting other users that are looking forward to Dread.
I wanted to purchase Metroid Dread at $90, but scalpers making it very difficult to order the Special Edition has made me stop caring about picking that up. I'll have to settle for paying $60. Metroid games aren't long, drawn out games, they're great, relatively short experiences that tend to be worth replaying. It doesn't matter what form a Metroid game is in, they usually meet their value and then some in the long run. That's why it's my favorite series and an easy day one pick up.
I don't think I'll ever be able to associate the Omega Cannon as an arm cannon transformation within Metroid Dread. I will always associate the Omega Cannon to being the ultimate, final weapon in Metroid Prime Hunters.
@VexingInsanity I don't buy that people who bought the DLC have no idea who Sakurai is. I do agree though that the expectation is for the last character to be a video game character. I just don't see how it's going to go over well. They cannot for example announce both Waluigi and Master Chief, there is only a spot for one. It might've been better to announce the last two fighters in the same presentation, one being third party and one being first party.
@Clod I actually think that's the best option. If it's a first party character, those wanting a third party character will complain. Same goes for third party for those wanting a first party. Let alone either of those options would need to be highly requested. Sakurai being represented as the final fighter I don't think will be as disappointing. I think many more would understand and respect the choice.
@BloodNinja Your criticisms of Metroid Dread as a rehash and as a potentially short game are hypocritical. You do not seem to hold any of that against Super Metroid, which is a rehashed, short game and has been for over 27 years. There's also hypocrisy in how you use speedrun achievements against Samus Returns but not against Super, which hands over 53% worth of its items in a single instance. If I'm repeating myself, it's due to you not making any points.
@BloodNinja I'm focused on game lengths as you argue that 2D Metroids should be budget priced due to being able to be beaten quickly. You also implied that these modern games are sub-par experiences for being able to be beaten so quickly, yet some of the best games of all time are such games i.e. Super Metroid. I can understand your position having concerns with the gameplay itself, but I don't get the value vs. length position.
@BloodNinja If most of Super Metroid has to be played through to get to that point, most of the major upgrades would be acquired and most of the benefit of the code would not exist as they again would have most items. I don't think most speedrunning strategies are common knowledge to a majority of a game's player base, but you're bringing that up against Samus Returns so I think the Golden Torizo code is fair game. 53% of the game's items can be gained by the player in Super Metroid by entering a single room, no issue with how much of the map then won't be visited, but a player beating a game without a few mechanics is an issue and is a bloated experience because of it. Do I have what you're saying correct?
All games with a speedrunning community that have figured out how to beat a game in a matter of hours or less, are games that provide sub-par experiences according to you. Super Metroid is not a perfect take on any formula, it's sub-par since it can be beaten in under an hour. Also, with your argument, it takes longer to beat Samus Returns than it does Super Metroid, so while both are still sub-par experiences Samus Returns is the better, more worthwhile experience.
What similar completion times tell me is that Nintendo is still making games that allow for plenty of skillful play while also providing plenty to experience for the casual player or for the first time players. There are more people outside of the speedrunning community playing Nintendo's games than there are within it, and I don't get how their achievements undermine the value of Nintendo's games if anything they increase the value. If you want Metroid games that give the player less control relative to your usual 2D outing, ask for more like Other M. If you haven't played that one, you might like it twice as much as Super Metroid, the Other M world record is 2 hours and 14 minutes.
@BloodNinja It's not night and day difference. You're calling Metroid Dread a rehashed game, which I somewhat agree on just don't view it as a negative, while being a big fan of the biggest rehash in the current Metroid Series that's not a remake which is Super Metroid. Let's also both agree that we're not prophets that can see 30 years into the future, but I do know Super Metroid hasn't made it to 30 years itself of being played unless you're maybe referring to the team that actively worked on the game. So because these games are designed in a way that opens up in correlation to the player's skill level, they should be making less money off of their game. If you think a Nintendo 1st party game that can be beaten in 2 hours should be no more than $20, Breath of the Wild and Super Mario Odyssey maybe should have released right into the bargain bins in 2017. Should Metroid games be designed without regard to the player's intelligence and skill level if they want to have a $60 price point?
You're also saying that Metroid: Samus Returns has plenty of mechanics that go unused in speedruns and therefore is unnecessary content for that game. You're applying that to what you've seen so far of Metroid Dread. You're a fan of Super Metroid though which allows the player, if they know, to do an input entering the Golden Torizo room that gives the player nearly all of Samus's major upgrades, plenty of Energy Tanks, Reserve Tanks, Missiles, Super Missiles and Power Bombs. The player gains 53% of items just from simply pressing the right buttons when entering a single room in Super Metroid. How bloated is Super Metroid's rehash of Zebes when all of that can be gained in that one location? Seems like there's plenty of content there that can be cut without any loss since speedrunners can do it.
@BloodNinja I'm surprised you're happy with Super Metroid considering how much you detest the rehashing of ideas for Metroid Dread. What I don't know is whether you're someone who played the game back when it first released or first experienced the game through the Wii's Virtual Console. If you only paid $8 for Super, I can imagine you sweeping how much Super Metroid rehashes under the rug. If you got the game for the SNES when it released though, I don't think most of your arguments regarding Dread's content and value hold up. If it was a gift, that too would make sense why you would have a problem with one and not the other. I'll give you this though that the Melee Counter, no matter how fast MercurySteam decides to make it, doesn't feel right and is likely going to make normal enemy interactions a bit bland/more of nuisance again like they were for the most part in Metroid: Samus Returns.
Comments 603
Re: Nintendo's Global Marketing Campaign For Metroid Dread Continues
Really looking forward to that first full week of October in general. Super Monkey Ball Banana Mania early that week and then Metroid Dread leading off an extended weekend. Not too much longer to wait. This should be the highest selling Metroid game, and I'm expecting it to be an above average Metroid game experience as well.
Re: Talking Point: Which Nintendo Console Has The Best Start-Up Sound?
The Nintendo Wii, DS or the Nintendo Gamecube...I'm leaning more toward the Wii.
Re: Metroid Prime Trilogy Had A Core Dev Team Of Four, Surprisingly
If the Metroid Prime Trilogy did not exist, I likely would have never replayed Metroid Prime or beat Echoes. The Trilogy in my opinion made both GCN games great rather than have flashes of greatness. I remember forcing my way through Metroid Prime originally with its stiff controls, and maybe beat Amorbis before Dark Torvus Bog completely turned me away from Echoes on the GCN. I'm glad I was able to enjoy all three games on the Wii, and gladly double dip the digital release on Wii U. If Metroid Prime Trilogy HD ever comes to the Nintendo Switch, I'll get the collection for a third time. These three aren't my favorites of the series, but they are still great experiences that I would like to enjoy further on the Switch.
Re: Nintendo Changed The Culture At Retro Studios Following Metroid Prime Crunch
I'm glad that Nintendo turned the culture around at Retro Studios, and hopefully they ended up enjoying their time more developing and assisting with the rest of the Prime Series. They should feel great making great games.
@greehnery It's time to move on thinking that being called "Metroid Prime" means that the game needs to have a narrative focus on Metroid Prime, Dark Samus and/or Phazon. Metroid Prime Hunters has been around for over 15 years. It didn't focus on any of that. Metroid Prime: Federation Force, a game now out for over 5 years, has progressed the story beyond Prime 3 already and Phazon was put in the rear view mirror. There's no reason to expect Prime 4 to involve Phazon, Metroid Prime and/or Dark Samus beyond a brief reference, as was done in Federation Force. Prime 4 should be continuing the story from Federation Force, its prequel, and I'm excited to see where Retro goes from there.
Re: Poll: Why Do You Collect Video Games?
I don't consider myself to be a collector, except when it comes to Metroid games as I have wanted to make sure I own them all in some form. I feel I'm between being a collector and being an owner. I do not buy games to leave them sit or maintain sealed value. If I buy a game, I intend on eventually playing that game, but my purchasing is definitely out pacing the time I'm taking to play these games. My Nintendo DS library especially is backed up, but I'm still looking to gather all the creative, highly rated and underrated hits that came to that system. Right now, I can say I have my eyes on Advance Wars: Dual Strike, Kirby Canvas Curse, Ghost Trick, Chibi-Robo: Clean Sweep and Monster Tale following my purchase of Solatorobo, Pokemon White 2 and a Japanese copy of Metroid Prime Hunters earlier this year. Any of those 5 by the end of the year would be nice; however, the Switch has a loaded schedule going into 2022. I mean, there are at least 5 Switch games that I'm very likely to get before the end of February 2022. I keep buying for the variety of experiences, and just the generally positive feedback I receive when I play.
Re: Back Page: The Ten Best Holiday Locations In Video Games
Colony 9, rebuilt Colony 6, Frontier Village, Alcamoth and Hidden Village...Xenoblade locales are generally what come to mind for these kind of discussions. Buster Beach from ARMS seems like another really good choice for a vacation destination with its variety of activities, including observing matches within the ARMS Grand Prix. How about Hawk Peak Provincial Park from A Short Hike? You're pretty much getting the vacation gamut there.
Re: Talking Point: As The Fan-Made 2D Metroid Prime Game Is Shut Down, Where Do You Stand On Nintendo's Takedowns?
I believe Nintendo should only go after fan games, but I do think they should handle those situations better. With AM2R, I think that take down made sense. Due to its positive popularity and Federation Force's negative, it was very clear AM2R was going to only further harm the sales potential of MPFF. Metroid: Samus Returns being in development also I think further justified action being taken.
The take down of Prime 2D doesn't make as much sense. There's no indication that its existence is negatively impacting the environment surrounding Metroid Dread's launch. I actually think it's helpful considering Dread caused more of the community to want to play more Metroid. If they had released Metroid Zero Mission and Metroid Fusion to the Switch eShop, maybe there would be a more reasonable situation to respond to. Their reaction is more harmful because it is going against the overall upward trend for Metroid and its community.
Re: Fantastic Metroid Dread Trailer Shows Off Frantic Gameplay And A New-Look Kraid
I do not think this will be my favorite Metroid game, but definitely could see this game becoming my favorite classic Metroid game. Metroid 5 is sitting on a lore stockpile, probably the most a new Metroid game has had going in, and if they dive into that this will be more than an amazing game it will be a special game. Mentioning Kraid being in the new trailer is a huge spoiler, that's the only problem I have with how this trailer was covered here. The trailer itself 10/10. I'm looking forward to making full use of the Switch's media features to take plenty of screenshots of what looks to be a very impressive game.
Re: The Fan-Made 2D Metroid Prime Game Has Been Forced To Shut Down
I can understand the AM2R takedown because Nintendo was both releasing Federation Force (a game already being panned pre-release) and working on their own vision for a Metroid II remake. I don't know about this one besides just being consistent. I think their reaction has more potential to harm Metroid Dread's potential numbers than the existence of the demo itself. Hopefully the Let's Plays of the demo remain up as I do want to watch a play through at some point.
Re: GameStop Reveals Top Ten Switch Pre-Orders Since June 2021
Metroid Dread should be the highest selling Metroid game if it reviews well even in spite of the criticism from some of the Hollow Knight, Axiom and Ori crowd trying to undermine the game's value. Metroid 5 has been one of the most requested Metroid games, it appears to be a traditional Metroid experience and it is releasing on the red hot Switch. It has the best chance of any game since the original Metroid Prime to reach the series' peak. I'm not saying Metroid Dread will be the best Metroid game, I personally don't see that happening, but highest selling is very doable if not expected.
Re: Community: What Was Your First Ever Nintendo Game?
Super Mario Land 2 was my first Nintendo game. It was my favorite 2D Mario game for years until New Super Mario Bros. It might still be my second favorite 2D Mario.
Re: Soapbox: Spin-Offs Can Be A Way In Rather Than A Sell-Out
WarioWare and Mario Kart are really great spin-offs that ended up becoming must have IPs with each Nintendo system that I've owned. Kirby has Epic Yarn and Air Ride, Donkey Kong has Jungle Beat and then with Metroid I definitely prefer to play Metroid Prime Hunters and Metroid Prime: Federation Force over "main" Metroid and Metroid Prime games. Plenty of spin-offs that I prefer or regard equally to core entries within a franchise.
Re: Nintendo Teases Microgame Mayhem In Wario's Upcoming Switch Release
I'm very excited for the new game. If Metroid Dread wasn't also releasing this year, WarioWare: Get It Together! would be my most anticipated game. It's a day one purchase and will probably end up being my favorite new game of 2021 until October 8th.
Re: Talking Point: What's Your Switch Game Of 2021 So Far?
I enjoyed my time more with 3D World this time around, and I might like Bowser's Fury itself more than Super Mario Odyssey in terms of gameplay. That's my pick over New Pokemon Snap, the only other 2021 game I've played. Metroid Dread and WarioWare: Get It Together! should both overtake 3D World + Bowser's Fury.
Re: Video: The Complete Story Of The Metroid Series
There are issues with the Federation Force recap in comparison to the other games covered. The Federation Force wasn't sent to the Bermuda System to deal with the Space Pirates. They didn't know the Space Pirates were there at first, and found out via an ambush several missions in. Samus saves the Federation Force from the Rohkor Beetle on Bion, reducing that to "local forces" doesn't really cover what actually occurred and oversimplifies what exactly the Space Pirates were doing in the Bermuda System. No mention of the Doomseye and Master Brain is the equivalent of leaving the Aurora Unit 313 and Phaaze out of the Prime 3 summary. Why are those details omitted for Federation Force's summary? If you don't like the game, don't do a complete series history.
Edit: "The Deleter" is mentioned for Metroid: Other M, but not Madeline Bergman and MB?
Re: Nintendo Leak Reveals Scrapped Wii Games, Including A Metroid Title From Intelligent Systems
@Nymos Federation Force is much better than the fanbase that mostly hasn't played it has made it out to be. I would argue it's a better game with its amiibo support than the games Metroid games typically are. If you want the Metroid vibe from Hardball, it's there. You're investigating an abandoned temple on Bion that has a mysterious signal coming from within. That fits right in with Metroid. If your take away is "playing golf" from that mission, would your opinion of Phendrana Drifts be that it's a skateboard park? There's more going on.
Re: Nintendo Removing Credit Card Support From 3DS And Wii U eShop In Japan
I will likely end up skipping the Switch games coming after Metroid Dread this year and instead make sure I get what I want off the Wii U VC before this change occurs for the states. The Wii U has a lot available.
Re: Rumour: Metroid Prime Trilogy For Switch Ready To Go, According To Industry Insider
@the_beaver Breath of the Wild, Metroid: Samus Returns and Super Mario Odyssey all released in 2017. There's no reason why Breath of the Wild 2 and Metroid Prime 4 cannot both release in 2022. I'm not suggesting the two games release on top of each other next year. Have Breath of the Wild 2 earlier in the year and Metroid Prime 4 late, and if MPT exists, drop that in the summer in between.
Re: Talking Point: Nintendo's Quirky Creativity Hasn't Always Paid Off On Switch, But It Matters
ARMS and Ring Fit Adventure are my favorite original Nintendo games of the Switch era until Metroid Dread releases to likely take one of their crowns. When Nintendo is creative, specifically the weird creative, and dials in personality, for the most part I feel that's when they really create a memorable experience and at times a surprise hit that is among their best.
Re: Rumour: Metroid Prime Trilogy For Switch Ready To Go, According To Industry Insider
If Nintendo brings the Metroid Prime Trilogy to Switch, I'll be excited even if it won't perfectly replicate how well the games played on the Wii and Wii U. I'm not putting any weight to rumors though for this collection. I think this has been going on since December of 2017. I also am not sure when the "right time" is as I'm expecting Metroid Prime 4 to be a late 2022 release. Are they going to drop MPT that close to Metroid Prime 4? I'm not so sure about that.
I also don't understand the logic that Nintendo is holding the release to see how well Metroid Dread performs. They're different games. Regardless of how well another game does, if they've already finished the product, they'll sell it to try and get back what they can.
Re: Random: Team Xbox Has A Bit Of A Soft Spot For Paper Mario On GameCube
It's either the Wii or the Wii U. The former due to the exclusives and backwards compatibility with the Gamecube, and the latter for being the best machine to play Nintendo's past greats aside from the Gamecube. They also are consoles that really nailed personality. When I moved my Wii U to my bedroom TV a couple months ago and turned the console on again for the first time in months, I was definitely feeling all the sounds and visuals associated with its home menu. No amount of game software in my opinion will fill that void that the Switch seems to have.
Re: Metroid Dread Producer Hopes Fans Look Forward To "Future Episodes" Once The Current Story Arc Concludes
@avocadopear You're right, I had the wrong information. He did still play a role in what would become a series of 35 years, and as you pointed out is responsible for Super Metroid, generally the favorite of the series.
Re: Metroid Dread Producer Hopes Fans Look Forward To "Future Episodes" Once The Current Story Arc Concludes
@avocadopear Metroid may not have been a series if not for Yoshio Sakamoto directing the first Metroid game. It has continued for 35 years due to the great foundation he played a major role in creating.
Re: Metroid Dread Producer Hopes Fans Look Forward To "Future Episodes" Once The Current Story Arc Concludes
I'm interested to see how lore shapes up in Dread with regard to lead ins for what's next, but I do feel like 2D Metroid needs to branch out more like the Primes have done ever since the original. Its universe in comparison feels limited. As far as what I would like to see, I think the series is due for a massive Kriken invasion event especially if the Galactic Federation and its ace, Samus Aran, aren't on good terms.
Re: Talking Point: What Are You Playing This Weekend? (July 17th)
I just finished up my 3rd play through of Metroid: Samus Returns this morning, and may finish my 3rd run of Metroid Prime: Federation Force later this weekend. I did get my Japanese Metroid Prime Hunters copy in this week, so doing 100% on that is an option. I think what I'm guaranteed to play is Animal Crossing: Wild World. There's not much better than these bug hunts during these summer nights.
Re: Best Metroid Games Of All Time
@Trmn8r How is Metroid Prime: Federation Force way worse than Metroid Prime Pinball?
Re: Talking Point: Everyone Has A Bad Game They Love, So What's Yours?
I don't consider it a bad game at all personally, but I would say Metroid Prime: Federation Force given both its critic and fan reception. With either of the current Samus amiibo, from Smash or Samus Returns, and the ability to scan to 3DS games, Federation Force in my opinion has arguably the best single player in the Metroid Series. I know how Nintendo advertised the game, but Federation Force has never been a primarily multiplayer experience for me. I look at that as something extra to the side that I can experience if I want, like Blast Ball. Fully featured, this single player is packed and I would argue it's the most rewarding in the Metroid Series. Federation Force to me is better than what the typical "Metroid" game is. I favor it slightly over Super Metroid right now as my 2nd favorite game in the Metroid Series.
Re: Metroid's Ridley amiibo Is Also Getting A Reprint This October
I'm thinking that all of the amiibo related to the Metroid Series going back to the two pack from Samus Returns will have some functionality within Metroid Dread. I don't think this is a coincidence that these re-releases are occurring.
Re: Best Metroid Games Of All Time
@BulbasaurusRex If I could give a game a review number that would shoot it up the ranks, I would. Cannot go higher than a 10. I just don't understand how a monochromatic game reviewed above those 4 games. Metroid II isn't going to be review bombed though by some who haven't played it, so that's likely the difference.
Re: Best Metroid Games Of All Time
Did these rankings change since Sunday? Metroid Prime Pinball is now ranked above Metroid Prime Hunters? These rankings are a disaster up until Metroid: Samus Returns. The upper part of this list at least makes some sense. Arguably two of the most innovative Metroid games since Metroid Prime are regarded as the series' two worst entries here.
Re: Talking Point: Can Metroid Dread Be The Franchise's 'Awakening'?
The last time a Metroid Prime game released it was dead on arrival, and the only development shown on Metroid Prime 4 has been a logo. How is it a bigger deal than Metroid 5, a sequel and continuation nearly 19 years in the making?
Re: Talking Point: Can Metroid Dread Be The Franchise's 'Awakening'?
I was expecting Metroid Dread and Metroid Prime 4 to become the most successful Metroid games, hitting over 3 million in sales at least, but then I saw the reader rankings in "Best Metroid Games Of All Time" and now have zero confidence in Metroid Dread becoming Metroid's highest seller.
Re: Best Metroid Games Of All Time
@iammikegaines Metroid Prime Pinball is a great pinball game, and I think it's more enjoyable in short bursts than a handful of games on this list. Metroid II should be dead last. It came before the series' major QOL changes, and is a black and white game. Metroid Prime Pinball is leagues better than that game just on a technical level while also offering great gameplay within its genre.
Re: Best Metroid Games Of All Time
@Donkey-Kong-Fan Swapped and be higher rated. Just on a technical level, no game should be rated below Metroid II.
Re: Best Metroid Games Of All Time
"These days it feels rather limited, but on a DS in 2006"
Two games that are ranked ahead of Hunters and that scored 10/10 require the player to essentially stop moving to free aim and requires also holding down another button, and Hunters is the one that's limited? Not to mention that lock-on in Prime and Prime 2 on the Gamecube compensated for the player's almost complete lack of control over Samus's arm cannon. Both games became great when they came over in the Metroid Prime Trilogy release. They're two of the most overrated games prior to that move to the Wii.
Re: Best Metroid Games Of All Time
To be behind a monochromatic Gameboy game and the 8-bit original, both requiring external means to have a map and lacking the series' improvements to gameplay that have occurred since, Metroid: Other M, Metroid Prime Hunters, Metroid Prime Pinball and Metroid Prime: Federation Force are all four SEVERELY underrated. I have Metroid Prime Hunters as the best game overall, Federation Force as a slight second just barely over Super Metroid (with amiibo support and playing single player) and Other M is no where near as bad as it has been made out to be. I have it right at the edge of my Top 5, and Metroid Prime Pinball is the best at what it is in my opinion. I cannot say that about the main Metroid Prime games as adventure games.
Re: Poll: What's The Best Metroid Game?
1. Metroid Prime Hunters
2. Metroid Prime: Federation Force
3. Super Metroid
4. Metroid Prime
5. Metroid: Other M
6. Metroid: Samus Returns
7. Metroid Prime 3
8. Metroid: Zero Mission
9. Metroid Fusion
10. Metroid Prime Pinball
11. Metroid Prime 2
12. Metroid
13. Metroid II
I want to say no game was rated lower than a 7. I've enjoyed my time with each release in the Metroid Series and have enjoyed AM2R.
I do not rank the Metroid Prime Trilogy separately, but did decide to give the collection the same score I gave Metroid Prime Hunters. I do not consider it as good as Hunters, but do think its value and quality deserve the highest score. Also, with Metroid Dread near, if it's a better experience than Samus Returns, it'll be in my Top 5. I'm on my 3rd playthrough of Returns at the moment and it is neck and neck with Other M for that 5 spot.
Re: It Looks Like Metroid's 'Dark Samus' amiibo Is Getting A Reprint
@marandahir Dark Samus is a character from the Metroid Series, that's what I'm referring to. That functionality would be interesting. I was thinking of maybe it being more cosmetic for Samus, and allowing her the option to use the Phazon Beam or Hyper Beam against an E.M.M.I. after interacting with a Central Unit.
Re: It Looks Like Metroid's 'Dark Samus' amiibo Is Getting A Reprint
This could mean there's some functionality within Metroid Dread using the Dark Samus amiibo. I haven't picked one up yet, but I would like all the Metroid Series amiibo if I'm able to get them.
Re: Video: Are 2D Games Worth $60? Jon, Alex And Zion Share Their Own Thoughts
I would place @BloodNinja on your ignore user list if you're bothered by him in these articles. He's a Super Metroid fanboy that had a meltdown when I criticized Super Metroid to show how hypocritical some of his criticisms of Metroid Dread currently are. I'm sure he's been arguing how Metroid Dread is a rehash while tiptoeing the line of insulting other users that are looking forward to Dread.
Re: Video: Are 2D Games Worth $60?
I wanted to purchase Metroid Dread at $90, but scalpers making it very difficult to order the Special Edition has made me stop caring about picking that up. I'll have to settle for paying $60. Metroid games aren't long, drawn out games, they're great, relatively short experiences that tend to be worth replaying. It doesn't matter what form a Metroid game is in, they usually meet their value and then some in the long run. That's why it's my favorite series and an easy day one pick up.
Re: Latest Metroid Dread Report Teaches Us All About Samus' Terrifying Enemy, The E.M.M.I.
I don't think I'll ever be able to associate the Omega Cannon as an arm cannon transformation within Metroid Dread. I will always associate the Omega Cannon to being the ultimate, final weapon in Metroid Prime Hunters.
Re: Sakurai Says Smash Bros. Ultimate's Next DLC Fighter Really Will Be The Last One
@VexingInsanity I don't buy that people who bought the DLC have no idea who Sakurai is. I do agree though that the expectation is for the last character to be a video game character. I just don't see how it's going to go over well. They cannot for example announce both Waluigi and Master Chief, there is only a spot for one. It might've been better to announce the last two fighters in the same presentation, one being third party and one being first party.
Re: Sakurai Says Smash Bros. Ultimate's Next DLC Fighter Really Will Be The Last One
@Clod I actually think that's the best option. If it's a first party character, those wanting a third party character will complain. Same goes for third party for those wanting a first party. Let alone either of those options would need to be highly requested. Sakurai being represented as the final fighter I don't think will be as disappointing. I think many more would understand and respect the choice.
Re: Random: Internet Goes Wild Over One Incredibly Small Detail In Metroid Dread
@Friendly You were right about him. I should've dismissed those comments sooner instead of wasting my time with a discussion.
Re: Random: Internet Goes Wild Over One Incredibly Small Detail In Metroid Dread
@BloodNinja Your criticisms of Metroid Dread as a rehash and as a potentially short game are hypocritical. You do not seem to hold any of that against Super Metroid, which is a rehashed, short game and has been for over 27 years. There's also hypocrisy in how you use speedrun achievements against Samus Returns but not against Super, which hands over 53% worth of its items in a single instance. If I'm repeating myself, it's due to you not making any points.
Re: Random: Internet Goes Wild Over One Incredibly Small Detail In Metroid Dread
@BloodNinja I'm focused on game lengths as you argue that 2D Metroids should be budget priced due to being able to be beaten quickly. You also implied that these modern games are sub-par experiences for being able to be beaten so quickly, yet some of the best games of all time are such games i.e. Super Metroid. I can understand your position having concerns with the gameplay itself, but I don't get the value vs. length position.
Re: Random: Internet Goes Wild Over One Incredibly Small Detail In Metroid Dread
@BloodNinja If most of Super Metroid has to be played through to get to that point, most of the major upgrades would be acquired and most of the benefit of the code would not exist as they again would have most items. I don't think most speedrunning strategies are common knowledge to a majority of a game's player base, but you're bringing that up against Samus Returns so I think the Golden Torizo code is fair game. 53% of the game's items can be gained by the player in Super Metroid by entering a single room, no issue with how much of the map then won't be visited, but a player beating a game without a few mechanics is an issue and is a bloated experience because of it. Do I have what you're saying correct?
All games with a speedrunning community that have figured out how to beat a game in a matter of hours or less, are games that provide sub-par experiences according to you. Super Metroid is not a perfect take on any formula, it's sub-par since it can be beaten in under an hour. Also, with your argument, it takes longer to beat Samus Returns than it does Super Metroid, so while both are still sub-par experiences Samus Returns is the better, more worthwhile experience.
What similar completion times tell me is that Nintendo is still making games that allow for plenty of skillful play while also providing plenty to experience for the casual player or for the first time players. There are more people outside of the speedrunning community playing Nintendo's games than there are within it, and I don't get how their achievements undermine the value of Nintendo's games if anything they increase the value. If you want Metroid games that give the player less control relative to your usual 2D outing, ask for more like Other M. If you haven't played that one, you might like it twice as much as Super Metroid, the Other M world record is 2 hours and 14 minutes.
Re: Random: Internet Goes Wild Over One Incredibly Small Detail In Metroid Dread
@BloodNinja It's not night and day difference. You're calling Metroid Dread a rehashed game, which I somewhat agree on just don't view it as a negative, while being a big fan of the biggest rehash in the current Metroid Series that's not a remake which is Super Metroid. Let's also both agree that we're not prophets that can see 30 years into the future, but I do know Super Metroid hasn't made it to 30 years itself of being played unless you're maybe referring to the team that actively worked on the game. So because these games are designed in a way that opens up in correlation to the player's skill level, they should be making less money off of their game. If you think a Nintendo 1st party game that can be beaten in 2 hours should be no more than $20, Breath of the Wild and Super Mario Odyssey maybe should have released right into the bargain bins in 2017. Should Metroid games be designed without regard to the player's intelligence and skill level if they want to have a $60 price point?
You're also saying that Metroid: Samus Returns has plenty of mechanics that go unused in speedruns and therefore is unnecessary content for that game. You're applying that to what you've seen so far of Metroid Dread. You're a fan of Super Metroid though which allows the player, if they know, to do an input entering the Golden Torizo room that gives the player nearly all of Samus's major upgrades, plenty of Energy Tanks, Reserve Tanks, Missiles, Super Missiles and Power Bombs. The player gains 53% of items just from simply pressing the right buttons when entering a single room in Super Metroid. How bloated is Super Metroid's rehash of Zebes when all of that can be gained in that one location? Seems like there's plenty of content there that can be cut without any loss since speedrunners can do it.
Re: Random: Internet Goes Wild Over One Incredibly Small Detail In Metroid Dread
@BloodNinja I'm surprised you're happy with Super Metroid considering how much you detest the rehashing of ideas for Metroid Dread. What I don't know is whether you're someone who played the game back when it first released or first experienced the game through the Wii's Virtual Console. If you only paid $8 for Super, I can imagine you sweeping how much Super Metroid rehashes under the rug. If you got the game for the SNES when it released though, I don't think most of your arguments regarding Dread's content and value hold up. If it was a gift, that too would make sense why you would have a problem with one and not the other. I'll give you this though that the Melee Counter, no matter how fast MercurySteam decides to make it, doesn't feel right and is likely going to make normal enemy interactions a bit bland/more of nuisance again like they were for the most part in Metroid: Samus Returns.