Unpopular opinion but I like the original Witcher movement. He's a big dude in chain mail carrying swords and it makes sense that he can't turn on a dime and that his attacks have a bit of windup and momentum to them, it's strange to me that so many people are unhappy that he doesn't move and fight like Ryu Hayabusa.
As someone who paid full price for Divinity 2 OS I don't think I can pay $50 for Planescape Torment. I really want it but I think this will be one of the ones that I grab when there's a big sale.
L1, L2, R1, and R2 are what the entire universe calls them because it makes perfect sense. Anytime I see "ZL" I'm like "oh, they mean L2" and then promptly forget that ZL exists until the next time I start a new game.
Want all three of these sets, especially Planescape, but can't justify the cost. Not because I don't think its worth it but because I clearly don't have the time to play them. Will absolutely pick up when they're on sale in the eshop.
Thank you for that clarification, that's what I needed to hear. Personally I didn't find the screenshot particularly bad so this is going to be a definite buy for me.
I have a PC with an RTX2060 but I don't want to commit to a hundred hours at my desk just for crisper graphics if the gameplay is intact on the Switch. I fell in love with many games on PSX/PS2 that looked like Vaseline covered garbage so some slight soft graphics aren't enough to "ruin" my enjoyment of a game.
How much of the game was reviewed in handheld mode? Switch Lite owner here and wondering about battery life and how far and often the dynamic resolution drops in general gameplay. Would someone who has never played before find distant enemies with bows and battles in general too blurry?
For anyone having trouble with Stardew Valley, the point of the game is not to kill yourself trying to be productive and make money. You have limited stamina but you're not supposed to spend all day working anyway. Go exploring and make some friends when you finish your morning chores. The game goes on and eventually you'll have more money and crops than you know what to do with.
My pre-order is scheduled for delivery. I gladly trade in the console capabilities for a more portable portable. While technically it can do less I will definitely use it more than my original Switch.
I've got plenty of options if I want to play games on TV, the loss of the switching element is a non-issue for me. Besides all the Switch games I own feel like handheld games anyway, playing The Messenger, Deadcells, Hyperlight Drifter and Celeste types games don't really work for me on TV.
I'm excited! Mine shipped out yesterday from Best Buy.
I know a lot of people are saying that they don't get it but it's pretty straight forward, many people only play in handheld mode and are excited about a console that's focused on that. If you're a hardcore Nintendo fan then you probably love a lot of their design decisions and see them as innovative but there are also a lot of people who like Nintendo games in spite of said "innovations" and for us the Switch Lite doesn't seem like less of a console so much as it less of a compromise.
I love me some pixel art but can't play games that are too much on the homage side of things. I never played 8 or 16 bit games as a kid and I find them awkward to play as an adult. Dead Cells, Hyper Light Drifter, Celeste, The Messenger, and Stardew Valley on Switch are what got me back into gaming after the great game drought I experienced post The Witcher 3. Shovel Knight I wanted to love but it was just too clunky for me. I'm still looking forward to this but I hope it's a little more modern in its implementation than the last.
My only interest in game streaming is if they could stream hi res VR games to the next Rift that would be amazing and a way to get VR more mainstream since you won't need a top shelf PC for high fidelity content anymore. Other than that I would rather have my content processed and rendered locally. Either way I don't see how it has anything to do with Nintendo.
I don't know if we have seven years worth of old ports, eventually we're gonna catch up with the ps4 and we're going to need new hardware for those ports.
Dead Cells and Warframe, just waiting on FF12 to be released. Dead cells is really great, perfect for the Tangledeep fan in need of some action.
Gave up on Hollow Knight. It's a fantastic game but I don't have a ton of free time right now and I'm spending way too much time trying to figure where to go next and I'm just burnt out on metroidvania wandering right now.
While it's not a true "game" it does give you just enough to do to keep you engaged and it's just short enough not to wear out its welcome. Anyone who spent a few hours one day to climb mountains in BoTW or Skyrim or whatever just to look around should understand.
I dunno, I mean as much as I love backtracking and aimless wandering it would be nice to get the occasional focused, linear game. When I have to cross some area for the fifteenth time and I die because I'm trying to speed run it out of boredom is usually when I stop playing most metroidvanias. That or the tenth time I have to Google where to go next.
Joycons are terrible for 3d games. They are the product of another "feature" that I have to endure to use a Nintendo console, they've gotta have something like that in every generation. For the 2d indies I play in handheld mode they're just OK but only after I swapped the shell on the left for one with a D pad. Like I get that Nintendo is all about innovation but we all have the same human hands, just put the second thumb stick in a normal place and it wouldn't be the worst thing in world if the buttons could be a tiny bit bigger.
The Pro controller is great for console mode but for $20 I was able to get an 8bitdo adapter that let's me use my ps4 controller and thats been the optimal way to play dark souls and botw.
A someone who has been involved in event planning this looks like inexperience. Everyone wants to have a huge festival but if you're not established then you have to start small, build attendance and get sponsorship. When you demonstrate that you can get people in one place and create a good experience you get sponsors to help pay for it all. Advertising makes the world go 'round and this looks like they were using their own capital to fund it so they didn't have enough money to create a compelling experience and they needed to sell a stupid number of tickets to make a profit off what little they could afford. This looks like a neighborhood event, not a "festival".
I'll pay $60 if it's well designed and good. I don't care if it's a remaster or if it's on the short side. In fact, a shorter, trimmer but more focused Zelda game is exactly the kinda game I want to play.
BoTW is enormous but so much of it is tedious filler that it was the first Zelda game that I didn't finish. I got about ten hours in and I was so sick of breaking rocks on mountains, collecting apples and dealing with broken weapons that I stopped trying to make it to the next fun part and just started playing an a different, fun game instead. Adding tedious mechanics to pad games out with hours of busy work is exactly the kind of thing that made me sick of AAA open world games and got me playing indies and old ports on the Switch in the first place.
I'm pretty sure they're just talking about that head tracking thing Nintendo patented. Basically a camera tracks glasses, without lenses, that you wear and it controls the in game camera movements so that looking around in the real world becomes like looking around in the game.
Playing FF9. It's a weird, lazy, cell phone port that takes way too long to load battles but it's such a great game that it's still playable. Would have loved if they had put some effort into it and just charged 29.99 but in the end I guess I'm just glad to be playing it.
Playing Darkside Detective on the side and really enjoying it. A short, fun, simple game. I wish there were more cases and it could stand to be a tad less meta, it winks and nods so much its head should have rolled off by now.
Had to stop playing Tales of Vesperia. I really thought I was going to love this game but it's actually really starting to get on my nerves. I can still understand the appeal of it but I'm totally over it.
Kinda slow and floaty but that actually helps in this case. I don't play in console mode and fast, precise 3D games are almost impossible for me to play on Switch but I was able to enjoy my time with this game. Art design is great but the technical limitations of the Switch are obvious. Seems like a very good game but probably just not for me.
Chrono Trigger, Chrono Cross and Xenogears ports are coming and Dragon Quest X is released tomorrow and it comes bundled with Personsa V on a single cartridge in a rare joint venture with Atlus.
I pretty much played everything available at the time. Lone Echo was just my favorite, it's a great game with great graphics and the VR aspect never gets in the way of the actual game. It's just really well designed with the locomotion and targeting.
I think you are someone who enjoys VR a lot but for most people I think it puts more in the way of the gaming experience than it adds.
Lucky's Tale is an example of a VR platformer. It is a good game but I don't think anyone but a VR enthusiast is going to wear the big, hot headset for hours just so they can look around when playing it. The best VR games are games that could not exist without VR and hand/head tracking, not regular video games with VR elements added and I just don't see a lot of potential for that. A big part of it is the big headset but even getting past that as the tech improves motion controls will still be a huge barrier. Games have had every opportunity to incorporate motion control with the Wii, Kinect and Move and even one-offs like that silly Tony Hawk skateboard and it fizzled out every time. The Wii sold like a hundred million consoles and yet here we are with almost no demand for motion controls in games. Yeah, doing the bow and arrow thing is fun in VR the first twenty times but play some Skyrim in VR and most people who aren't VR enthusiasts are going to want a regular controller within a couple hours and at that point the only thing you have is the ability to look around which starts to get in the way of walking and aiming. Pretty soon most people realize the game is actually a lot more fluid and intuitive on a TV. Skyrim is still really neat in VR but a couple of hours will wear most people out even after they've found their VR legs and you can easily lose a whole weekend in Skyrim with a regular controller and TV.
Anyway, VR and motion controls are often cool but rarely compelling. I personally like it but I don't think it's the future of gaming.
Not really into super precise, punishing and unforgiving games. I mean I played all the souls games multiple times starting with Demon's Souls but I liked those games because they're fun, well made and interesting games, not because of the times I got stuck fighting wheel skeletons or one shotted by bosses.
I had the Rift setup with a 1080GTX over a year ago and there were a few compelling experiences and a few great games like Lone Echo but in the end I felt like it put more of in between me and most games than it added, which is actually how I have felt about almost every Nintendo "innovation" too.
Sure there are a few experiences that are impossible without a second screen, a screen on the controller, motion controls, detachable joycons or a big head tracking VR headset but there's only so much you can do with any of those things. That's why I don't think VR will ever truly take off, when it's good it's great but there's a very limited number of things that are truly improved by VR once you get past the novelty. Anyway after I had really explored the Rift I gave my setup to a friend so he could play with his kids. I'm pretty convinced that a comfortable, standard controller and a single screen is still the optimal way to enjoy video games.
People said the same thing about having a DVD player on the game cube. It's not necessary but it does add value. Having Netflix on my ps4 is great and I use it for Netflix and Hulu all the time. Sometimes my job sends me away for a month at a time and I would love to just pack my much smaller switch but the reality is I'm bringing my ps4 instead.
As for lack of voice chat, how are people even attempting to excuse that? There's no reason why I shouldn't be able to get an invite from my friends to play a game, easily jump in and immediately be able to talk to them. We're not going to load up Skype, we're going to load up our playstations.
Tangledeep is a super good game and the floor by floor level design makes it easy to pick up and play. Right now 90% of my Tangledeep playing happens when during Hulu commercials.
I hope it keeps selling well, I really want that DLC.
The last 4-5 games I played were really good but couldn't keep my attention and I've already played all the big indie titles so I guess there's not much to do with the Switch until Final Fantasy XII comes out. I think I'm just going to park the thing and continue my play thoughs of ff6, Earthbound and Secret of Mana on my SNES classic. Never played them before and while they're pretty clunky by today's standards they are still solid enjoyable games.
Comments 121
Re: Dentist Snaps Up Collection Of Ultra Rare Retro Video Games For US$1.02 Million
That's almost as much money as I spent on loot boxes last year.
Re: Gothic Horror RPG Sunless Skies: Sovereign Edition Will Haunt Your Switch Next Year
I held out for a port and was rewarded for it. Curled up on a couch with my Switch Lite is by far my favorite way to play games like this.
Re: Guide: The Witcher 3 On Nintendo Switch - 10 Gameplay Settings To Check Out Before Starting
Unpopular opinion but I like the original Witcher movement. He's a big dude in chain mail carrying swords and it makes sense that he can't turn on a dime and that his attacks have a bit of windup and momentum to them, it's strange to me that so many people are unhappy that he doesn't move and fight like Ryu Hayabusa.
Re: Review: Planescape: Torment & Icewind Dale Enhanced Edition - Two Very Different RPG Gems
As someone who paid full price for Divinity 2 OS I don't think I can pay $50 for Planescape Torment. I really want it but I think this will be one of the ones that I grab when there's a big sale.
Re: Review: Baldur's Gate And Baldur's Gate II: Enhanced Editions - Two RPG Classics On The Go
@clvr
L1, L2, R1, and R2 are what the entire universe calls them because it makes perfect sense. Anytime I see "ZL" I'm like "oh, they mean L2" and then promptly forget that ZL exists until the next time I start a new game.
Re: Review: Baldur's Gate And Baldur's Gate II: Enhanced Editions - Two RPG Classics On The Go
Want all three of these sets, especially Planescape, but can't justify the cost. Not because I don't think its worth it but because I clearly don't have the time to play them. Will absolutely pick up when they're on sale in the eshop.
Re: Review: The Witcher 3: Wild Hunt - Complete Edition - An Incredible Action-RPG Stands Strong On Switch
@ShogunRok
Thank you for that clarification, that's what I needed to hear. Personally I didn't find the screenshot particularly bad so this is going to be a definite buy for me.
I have a PC with an RTX2060 but I don't want to commit to a hundred hours at my desk just for crisper graphics if the gameplay is intact on the Switch. I fell in love with many games on PSX/PS2 that looked like Vaseline covered garbage so some slight soft graphics aren't enough to "ruin" my enjoyment of a game.
Re: Review: The Witcher 3: Wild Hunt - Complete Edition - An Incredible Action-RPG Stands Strong On Switch
@ShogunRok
How much of the game was reviewed in handheld mode? Switch Lite owner here and wondering about battery life and how far and often the dynamic resolution drops in general gameplay. Would someone who has never played before find distant enemies with bows and battles in general too blurry?
Re: Nintendo Download: 10th October (North America)
Wait, Overwatch isn't FTP? I never played it but had always assumed it was a micro transaction game.
Re: Stardew Valley Creator Outlines Next Update, Improves "Every Aspect" Of The Game
For anyone having trouble with Stardew Valley, the point of the game is not to kill yourself trying to be productive and make money. You have limited stamina but you're not supposed to spend all day working anyway. Go exploring and make some friends when you finish your morning chores. The game goes on and eventually you'll have more money and crops than you know what to do with.
Re: Reventure Is A Puzzle-Platformer With 100 Different Endings, And It's Out Today On Switch
I enjoy pixel graphics but like Dead Cells pixel graphics not Commodore 64 pixel graphics.
Re: Forget About A Celeste Sequel, It Probably Won't Happen
I don't really see a need for a sequel and I'm a lot more interested in their other ideas than having them churn out more of the same.
Re: Poll: Nintendo Switch Lite Is Out Today, Are You Getting One?
My pre-order is scheduled for delivery. I gladly trade in the console capabilities for a more portable portable. While technically it can do less I will definitely use it more than my original Switch.
I've got plenty of options if I want to play games on TV, the loss of the switching element is a non-issue for me. Besides all the Switch games I own feel like handheld games anyway, playing The Messenger, Deadcells, Hyperlight Drifter and Celeste types games don't really work for me on TV.
Re: Hardware Review: Nintendo Switch Lite - Half A Switch, But That's More Than Enough For Some
I'm excited! Mine shipped out yesterday from Best Buy.
I know a lot of people are saying that they don't get it but it's pretty straight forward, many people only play in handheld mode and are excited about a console that's focused on that. If you're a hardcore Nintendo fan then you probably love a lot of their design decisions and see them as innovative but there are also a lot of people who like Nintendo games in spite of said "innovations" and for us the Switch Lite doesn't seem like less of a console so much as it less of a compromise.
Re: Shovel Knight Developer Yacht Club Games Is Publishing A New Title
I love me some pixel art but can't play games that are too much on the homage side of things. I never played 8 or 16 bit games as a kid and I find them awkward to play as an adult. Dead Cells, Hyper Light Drifter, Celeste, The Messenger, and Stardew Valley on Switch are what got me back into gaming after the great game drought I experienced post The Witcher 3. Shovel Knight I wanted to love but it was just too clunky for me. I'm still looking forward to this but I hope it's a little more modern in its implementation than the last.
Re: Random: Child Holding Famicom Controller The Wrong Way Causes Outrage Online In Japan
That's how I been playing my SNES Classic. Earthbound has been hella hard, now I know why.
Re: Talking Point: Should Nintendo Be Concerned About Google's Play For Gamers?
My only interest in game streaming is if they could stream hi res VR games to the next Rift that would be amazing and a way to get VR more mainstream since you won't need a top shelf PC for high fidelity content anymore. Other than that I would rather have my content processed and rendered locally. Either way I don't see how it has anything to do with Nintendo.
Re: Atomicrops Is A Farming Sim Just Like Stardew Valley, But With A Dollop Of Fallout Thrown In
Trailer is off putting and lost me until I saw the game play. Looks fun and I much prefer nice pixel art to cheap cell phone game 3d graphics.
Re: Nintendo On Introducing New Hardware, Giving Players "That 'Wow' Moment"
Nintendo makes great games and hardware that makes me say "wow, I wish I could play this with a regular controller"
Re: Media Create Boss Says Switch Will Have A Seven Year Life Cycle, Sales To Grow In Third Year
I don't know if we have seven years worth of old ports, eventually we're gonna catch up with the ps4 and we're going to need new hardware for those ports.
Re: Cyberpunk Thriller The Red Strings Club Arrives On Switch eShop Next Week
Yay! I'M EXCITED! This has been one of my wants for a while now, just need persona 5 and Obra Dinn.
Re: Talking Point: What Are You Playing This Weekend? (March 9th)
Dead Cells and Warframe, just waiting on FF12 to be released. Dead cells is really great, perfect for the Tangledeep fan in need of some action.
Gave up on Hollow Knight. It's a fantastic game but I don't have a ton of free time right now and I'm spending way too much time trying to figure where to go next and I'm just burnt out on metroidvania wandering right now.
Re: Fantasy RPG Azure Saga: Pathfinder Sets Course For Switch, Pre-Orders Now Live
Anyone else thrown off by the wonky animations?
Re: Beautiful Platformer GRIS Gets Free 'Undone' Update To Celebrate 300,000 Sales
While it's not a true "game" it does give you just enough to do to keep you engaged and it's just short enough not to wear out its welcome. Anyone who spent a few hours one day to climb mountains in BoTW or Skyrim or whatever just to look around should understand.
Re: PQube Says Upcoming Retro-Style RPG Aggelos Is A "Dream Come True For Metroidvania Fans"
I dunno, I mean as much as I love backtracking and aimless wandering it would be nice to get the occasional focused, linear game. When I have to cross some area for the fifteenth time and I die because I'm trying to speed run it out of boredom is usually when I stop playing most metroidvanias. That or the tenth time I have to Google where to go next.
Re: New Nintendo Labo Kit Introduces VR Gaming On Switch This April
I can see how kids would have a lot of fun with this but just not as much fun as they would with a good video game.
Re: Guide: The Best Nintendo Switch Controllers
Joycons are terrible for 3d games. They are the product of another "feature" that I have to endure to use a Nintendo console, they've gotta have something like that in every generation. For the 2d indies I play in handheld mode they're just OK but only after I swapped the shell on the left for one with a D pad. Like I get that Nintendo is all about innovation but we all have the same human hands, just put the second thumb stick in a normal place and it wouldn't be the worst thing in world if the buttons could be a tiny bit bigger.
The Pro controller is great for console mode but for $20 I was able to get an 8bitdo adapter that let's me use my ps4 controller and thats been the optimal way to play dark souls and botw.
Re: Review: Final Fantasy IX - A Strong Entry In The Classic Series Despite Some Rough Edges
Great game but weak remaster and port.
Re: Chrono Trigger Director Takashi Tokita Is Producing Switch JRPG Oninaki
A game that is 65% complete and will be ready by this Summer does not sound like a very ambitious game.
Re: Random: Epic Games Sues After Unofficial Fortnite Event Sullies The Brand
A someone who has been involved in event planning this looks like inexperience. Everyone wants to have a huge festival but if you're not established then you have to start small, build attendance and get sponsorship. When you demonstrate that you can get people in one place and create a good experience you get sponsors to help pay for it all. Advertising makes the world go 'round and this looks like they were using their own capital to fund it so they didn't have enough money to create a compelling experience and they needed to sell a stupid number of tickets to make a profit off what little they could afford. This looks like a neighborhood event, not a "festival".
Re: Talking Point: Is The Remake Of Zelda: Link’s Awakening Worth $60?
I'll pay $60 if it's well designed and good. I don't care if it's a remaster or if it's on the short side. In fact, a shorter, trimmer but more focused Zelda game is exactly the kinda game I want to play.
BoTW is enormous but so much of it is tedious filler that it was the first Zelda game that I didn't finish. I got about ten hours in and I was so sick of breaking rocks on mountains, collecting apples and dealing with broken weapons that I stopped trying to make it to the next fun part and just started playing an a different, fun game instead. Adding tedious mechanics to pad games out with hours of busy work is exactly the kind of thing that made me sick of AAA open world games and got me playing indies and old ports on the Switch in the first place.
Re: Chucklefish Outlines Upcoming Quality Of Life And Community Feedback Patch For Wargroove
I repeatedly emailed them asking for an update with more dogs and here we are with an update that doesn't do anything to patch in more dogs.
Re: Rumour: Nintendo Could Make Its First VR Announcement For Switch This Year
I'm pretty sure they're just talking about that head tracking thing Nintendo patented. Basically a camera tracks glasses, without lenses, that you wear and it controls the in game camera movements so that looking around in the real world becomes like looking around in the game.
Re: Talking Point: What Are You Playing This Weekend? (February 16th)
Playing FF9. It's a weird, lazy, cell phone port that takes way too long to load battles but it's such a great game that it's still playable. Would have loved if they had put some effort into it and just charged 29.99 but in the end I guess I'm just glad to be playing it.
Playing Darkside Detective on the side and really enjoying it. A short, fun, simple game. I wish there were more cases and it could stand to be a tad less meta, it winks and nods so much its head should have rolled off by now.
Had to stop playing Tales of Vesperia. I really thought I was going to love this game but it's actually really starting to get on my nerves. I can still understand the appeal of it but I'm totally over it.
And still playing Tangledeep of course.
Re: Daemon X Machina Demo Is Now Live On Switch eShop
Kinda slow and floaty but that actually helps in this case. I don't play in console mode and fast, precise 3D games are almost impossible for me to play on Switch but I was able to enjoy my time with this game. Art design is great but the technical limitations of the Switch are obvious. Seems like a very good game but probably just not for me.
Re: Final Fantasy IX Is Out On Switch Right Now, Final Fantasy VII Launches 26th March
@gamekill
Yup, backgrounds are super blurry and washed out but I have only been playing for a little while and I already feel like I am getting used to it.
Re: Bloodstained: Ritual of the Night Emerges From The Shadows This Summer
Looks great, stuff like this is exactly why I have a Switch.
Re: Final Fantasy IX Is Out On Switch Right Now, Final Fantasy VII Launches 26th March
Already bought it. Graphics look terrible but the 32/64bit era did not age nearly as well as 16bit so that's to be expected. Still a great game tho.
Re: Dragon Quest XI S: Definitive Edition Brings Exclusive Content To Switch
Super excited for this one!
Re: Game Boy Classic Zelda: Link's Awakening Is Getting Remastered For Switch
Looks really plastic-y and clumpy, like the world is made of toys more than just simple mobile graphics to my eyes. Very off putting.
Re: Rumour: Fire Emblem Three Houses Delayed Until September, According To UK Retailer
If they don't enough big games for the year it makes sense to hold the biggest ones back for the holidays.
Re: Square Enix Producer Retweets Nintendo Direct Announcement, Sends Speculation Into Overdrive
Chrono Trigger, Chrono Cross and Xenogears ports are coming and Dragon Quest X is released tomorrow and it comes bundled with Personsa V on a single cartridge in a rare joint venture with Atlus.
Re: Video: Sakurai Declined Offer To Work On Oculus VR Games Because Of The Small Audience
@DartBuzzer
I pretty much played everything available at the time. Lone Echo was just my favorite, it's a great game with great graphics and the VR aspect never gets in the way of the actual game. It's just really well designed with the locomotion and targeting.
I think you are someone who enjoys VR a lot but for most people I think it puts more in the way of the gaming experience than it adds.
Lucky's Tale is an example of a VR platformer. It is a good game but I don't think anyone but a VR enthusiast is going to wear the big, hot headset for hours just so they can look around when playing it. The best VR games are games that could not exist without VR and hand/head tracking, not regular video games with VR elements added and I just don't see a lot of potential for that. A big part of it is the big headset but even getting past that as the tech improves motion controls will still be a huge barrier. Games have had every opportunity to incorporate motion control with the Wii, Kinect and Move and even one-offs like that silly Tony Hawk skateboard and it fizzled out every time. The Wii sold like a hundred million consoles and yet here we are with almost no demand for motion controls in games. Yeah, doing the bow and arrow thing is fun in VR the first twenty times but play some Skyrim in VR and most people who aren't VR enthusiasts are going to want a regular controller within a couple hours and at that point the only thing you have is the ability to look around which starts to get in the way of walking and aiming. Pretty soon most people realize the game is actually a lot more fluid and intuitive on a TV. Skyrim is still really neat in VR but a couple of hours will wear most people out even after they've found their VR legs and you can easily lose a whole weekend in Skyrim with a regular controller and TV.
Anyway, VR and motion controls are often cool but rarely compelling. I personally like it but I don't think it's the future of gaming.
Re: Nintendo Direct To Air Tomorrow, Wednesday 13th February
Personal 5 is the only game I would get particularly excited about.
Re: Review: The King's Bird - A Crafty Quest For True Challenge-Seekers
Not really into super precise, punishing and unforgiving games. I mean I played all the souls games multiple times starting with Demon's Souls but I liked those games because they're fun, well made and interesting games, not because of the times I got stuck fighting wheel skeletons or one shotted by bosses.
Re: Video: Sakurai Declined Offer To Work On Oculus VR Games Because Of The Small Audience
I had the Rift setup with a 1080GTX over a year ago and there were a few compelling experiences and a few great games like Lone Echo but in the end I felt like it put more of in between me and most games than it added, which is actually how I have felt about almost every Nintendo "innovation" too.
Sure there are a few experiences that are impossible without a second screen, a screen on the controller, motion controls, detachable joycons or a big head tracking VR headset but there's only so much you can do with any of those things. That's why I don't think VR will ever truly take off, when it's good it's great but there's a very limited number of things that are truly improved by VR once you get past the novelty. Anyway after I had really explored the Rift I gave my setup to a friend so he could play with his kids. I'm pretty convinced that a comfortable, standard controller and a single screen is still the optimal way to enjoy video games.
Re: Takahashi And Miyamoto Talk About Nintendo's Ability To Respond To A Variety Of Consumer Preferences
@Rodan2000
People said the same thing about having a DVD player on the game cube. It's not necessary but it does add value. Having Netflix on my ps4 is great and I use it for Netflix and Hulu all the time. Sometimes my job sends me away for a month at a time and I would love to just pack my much smaller switch but the reality is I'm bringing my ps4 instead.
As for lack of voice chat, how are people even attempting to excuse that? There's no reason why I shouldn't be able to get an invite from my friends to play a game, easily jump in and immediately be able to talk to them. We're not going to load up Skype, we're going to load up our playstations.
Re: Hollow Knight ESRB Classification Suggests A Physical Release Is Finally Happening
Hollow Knight physical release on 2DS
Re: Tangledeep Dev Reveals Launch Week Sales On Switch Surpassed Six Months Of Steam Early Access Sales
Tangledeep is a super good game and the floor by floor level design makes it easy to pick up and play. Right now 90% of my Tangledeep playing happens when during Hulu commercials.
I hope it keeps selling well, I really want that DLC.
Re: Talking Point: What Are You Playing This Weekend? (February 9th)
The last 4-5 games I played were really good but couldn't keep my attention and I've already played all the big indie titles so I guess there's not much to do with the Switch until Final Fantasy XII comes out. I think I'm just going to park the thing and continue my play thoughs of ff6, Earthbound and Secret of Mana on my SNES classic. Never played them before and while they're pretty clunky by today's standards they are still solid enjoyable games.