Earlier this month, Celeste received its long-awaited farewell update, adding an extra chapter featuring more than 100 new levels, over 40 minutes of new music, and new mechanics and items. With the update for this highly-praised action platformer now out in the wild, you're probably wondering about a possible follow-up.
Even though Celeste has now sold almost one million copies, a sequel is unlikely to happen. During an interview with IGN not long ago, the creator Matt Thorson was asked about the chances of a sequel and revealed he would rather not make one:
As for Celeste 2, we really don't want to make a sequel to this game. Maybe in the future we'll change our minds, but right now we don't know how we'd do a sequel justice. And besides, we're way more interested in making something new for our next full release.
He added how the success of Celeste had given the team the "space to create" on its own terms, allowed the farewell chapter to be released for free and would help the "next project" go a lot smoother.
Would you like to see a follow-up to Celeste? Have you tried out the final DLC chapter yet? Leave a comment below.
[source au.ign.com]
Comments 32
I didn't actually enjoy the game but i know many who did so this is a shame. Maybe one day. Never say never.
Ahh, so refreshing. Not everything needs to be a franchise. Celeste is perfect just the way it is.
I don't really see a need for a sequel and I'm a lot more interested in their other ideas than having them churn out more of the same.
and that is what is known as a good decision 😊
If they don’t want to continue the franchise, the best course of action is making a “celeste maker” contains all the assent you used and than leave the franchise
Side note: if anyone likes getting into the weeds about game design, Game Maker’s Toolkit has done some excellent coverage on Celeste.
https://youtu.be/yorTG9at90g
Bravo. This is the attitude that wins.
I had a hunch they wouldn't be interested in making a follow-up, and that's okay. Much as I'd love to take a return trip to the world and experience that Celeste brought, it would be extremely difficult to match the excellence this game brought ot the table. I'm just happy I got to experience the first game which was absolutely brilliant, I don't need a sequel.
Madeline in Smash though... now that would be a dream. It will never happen in a million years, Shovel Knight and Shantae are probably the indie reps they'd rather get, if not them then it'd be Hollow Knight, but my personal pick would definitely be Madeline. Though even just getting some Celeste music in the game would be amazing really.
I agree with them. This game doesn’t need a sequel. Celeste is perfect on it’s own. Not every game has to have a sequel.
I'm perfectly OK with this. Celeste works brilliantly as a whole package and has a great ending. I'm definitely keeping an eye out for their next project.
I am not hedging my bets that a Celeste 2 will never happen. Celeste can be their poster child for the company for many years without a new game. But once in a while, the fans will want to see a return. And the developers will come to that crossroad and likely consider what they can do. In the meantime, she is a solid banner for that company's future.
Game is amazing, though. And deserves to be expanded on eventually. But I am good to see them flex their muscles.
Oh no. That’s...terrible. No more Celeste...because the first one was so great...
(Yeah, so I hated Celeste...)
I love Celeste. It's so damn hard and constantly frustrating. But when you get past a challenge it feels so rewarding. I go back to it constantly and it's good enough as it is. I feel this is a good sign from the developers. They want to focus on new creative directions and they aren't being drawn by the game's popularity to push something they don't have their hearts into.
And they thanked the fans with free levels! 10/10 class act right there.
As much as I loved Celeste I kind of... get this. To be there were equal parts of enjoyment between the gameplay and the story and I feel like if they tried to continue the story it would to a disservice to this story.
I think this game is perfect without a sequal
They've made two of my top 5 platformers of all time. Towerfall and Celeste. If they want to make something new and different, track record says it'll be amazing.
Every game ever does not need a sequel. I can say I respect a company that admits they don't know how to do a sequel justice and don't just want to make a cash grab.
Celeste is the best 2D platformer ever made and is already perfect the way it is. There's not really much to do with it that they haven't already done so it's best to leave it as a one-off masterpiece and start working on something new and fresh instead. No need to try to milk every good idea for all it's worth and then some like some devs do.
As long as the devs keep pushing themselves to try new things and make games that are at least "extremely OK," then I'll be more than satisfied. Celeste is phenomenal, but if there's anything that they could do with the current cast of characters, they pretty much did so in Chapter 9. I'd love a sequel, but it'd have to do a lot differently to not come across as a retread.
Why is the world so enamored with sequels? Leave well enough alone. This game was great! Don’t ruin it by trying to milk money on its success. Everything must come to an end. Better to leave on a high note and remember greatness.
The game was great but no sequel is okay. Ristar, Metal Warrior, i-Ninja, Billy Hatcher, Faxanadu, Alisia Dragoon, The Last Story, Final Fantasy IX, and Stunt Race FX are all great games but also never got sequels as well.
Very reasonable decision. The game we got is as close to perfection as it gets when it comed to precision platformers, and sometimes when you've got something as beautiful as this IP, it's best to leave its legacy as is.
Interested in whatever they come up with next. Really talented people.
@retro_player_22 I’d call Final Fantasy X a sequel to Final Fantasy IX, even if it doesn’t carry on from the same story. Plus Dissidia brings past FF characters back as a kind of continuation to their respective stories. Kind of.
And Faxanadu is one game in a surprisingly large Xanadu / Dragon Slayer franchise, last receiving a new game in 2015 called Tokyo Xanadu.
https://gamefaqs.gamespot.com/games/franchise/1651-dragon-slayer
@Yosher you don't know that. After all, this is smash were talking about, and since a certain lazy skeleton who loves puns is in the game as a costume with his own music track, you never know.(though personally I would prefer Shantae.)
Great developer, good on him for offering content for free.
Celeste 2 will probably end up as an console exclusive some day.
Money just talks.
After making a giant update, it's not like they have to.
They should take a stab at something else they've dreamt of doing.
@Orangechrome Of course you never know 100% sure. This certain lazy skeleton you're talking about was highly requested however, which cannot be said about Madeline, at least I very rarely see people asking for her while Sans was requested extremely often.
Like you said though never say never, it could happen, I just don't think it will.
I just hope whatever their next game is, they focus on making it a great game first before tacking on unnecessary narratives. They clearly have talent, but IMO their approach was misguided with Celeste.
@LinkSword "The game we got is as close to perfection as it gets when it comed to precision platformers"
The golden feather mechanic threw away both precision and platforming, IMO it's a tacked on mechanic that should have never been in the game.
We need Celeste Party, Celeste Kart, Celeste Tennis, Paper Celeste, Celeste Amiibo Festival...
@Tantani I feel like the magic of Celeste is lost a bit without the super expertly designed levels and the story arc, so a level editor would be a bit better as DLC or a free update than a full-fledged sequel.
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