Comments 881

Re: Ubisoft Data Places Mario as the Second Highest Selling Franchise Since 2005

G-64

Interesting. It's sad, and also worrying to see the most popular game is one that simulates war and realistic violence

What's the definition of New Brands now? I thought Assassin's Creed would've been considered a Franchise, what with all the games it has released. Also, I'm surprised it's high up on the list. I mean, I knew it was popular, but as popular as to make it to number 4...hmmm. Well done. I, for one, was excited back in the day when the first one came out, as it looked revolutionary and cool, subsequently played the first two, and quickly lost interest in that kind of gameplay.

Re: Review: Mario Kart 8 (Wii U)

G-64

Didn't expect anything less than 9. Score aside, I have the game on my buy list anyway, for biased reasons, as I love me some MK, and for the reason that it simply looks like it plays wonderfully.

Re: Philips Claims Wii And Wii U Infringe Two Of Its Patents, Seeks Ban In The United States

G-64

Well, looks like I won't go back to a Philips TV. Too bad, I really like their Ambilight feature.

@matirishhh lol same. Oh well. I think I'ma go with Sony as well. Been looking recently for best gaming TVs, since my Philips has quite a terrible response time. Sony Bravia seems to be ideal, as I found out, so I guess I stroke out Philips anyway for that matter.
http://www.hdtvtest.co.uk/news/input-lag

Re: Review: Picross e4 (3DS eShop)

G-64

@KeeperBvK Exactly, somebody seems to get it I mean, what about all those Sudoku books and crossword puzzles and all those other countless numbers of puzzlers and what not you can buy at stores? Is that considered 'milking' too? lol
It's all just additional stuff, or do you want them to stop at some point to avoid this milking? I don't get it people. Oh well

Re: Hyrule Warriors Set for Summer 2014 Release in Japan, Tecmo Koei Teases Another Major Collaboration

G-64

@XCWarrior Oh, they're going to announce Zelda U alright can't wait for that (they said it themselves, but I don't have the source at the moment).

Well, Mario games are much more distinguishable from one another. People know about Mario Kart, from casuals to hardcore. They know about 3D, as well as 2D Mario and any other games in between, such as the sports and party games and what not. LoZ, on the other hand, is not as popular and mainstream among the whole video gaming world when it comes to recognition.

@rjejr Yeah, but like you mentioned, "anybody who knows what Hyrule is should be smart enough to know that this isn't the next game in the Zelda series".

I expect people unaware of the series (well, to some extent at least) to watch e3 as well. They'd see an elf boy in green and think it's coming from the same game. I dunno, I don't really see this happening tbh, since Nintendo are going to professionally present us their content, but I guess my argument comes from the fact that people got confused about Wii and Wii U so easily. And as for Link's Crossbow Training, it has the word "training" in it, and most of it wasn't even typical LoZ combat that many people know, for it to be mixed with a standard Zelda game, whereas 'Hyrule Warriors' does have you freely controlling a character fighting off monsters and such.

So in the end, we gamers, especially us that play Nintendo games and are familiar with the main franchises, obviously won't have any trouble with things like these, but we need to look at things from a broader perspective and take other kinds of audiences into account. But I'm sure Nintendo will be clear about it all

Re: Talking Point: What We Want To See From Nintendo's Next Handheld

G-64

I've yet to read the article, but what I want is the natural progression to the 3DS (XL), meaning size, dual screens, 3D, HD, dual analogs, and backward compatibility. That's the main thing that only seems natural. Anything more than that is extra in my books and probably won't cover my next-gen, handheld needs. Never take out the 3D; don't listen to people calling it a "gimmick". I love the 3D. Two thumb pads is only natural, I guess, and it would make a lot of games more accessible, such as a Super Mario Sunshine (props to devs of Luigi's Mansion 2 for the work.around). HD is not that necessary for a handheld screen size, but I assume, since technology gets cheaper by the month, that it won't cost a whole lot to amp up the resolution a tiny bit at least. Dual screens is obvious, I mean, it's just so conveniant and practical, and if you have a clamshell design anyway, then it would be meaningless otherwise. The clamshell design is the most ideal for various reasons (I'm sure it's self-explanatory). Please keep backward compatability, as well as physical cart slots.

Re: Satoru Iwata Speaks Of The Need To "Redefine" Nintendo's Position In The Entertainment Industry

G-64

Yeah, I'm feeling that, I'm down with that. Not swimming with the masses is my kind of philosophy, and Nintendo have proven time and time again that being different results in success for the most part (not only meaning financial, but also from an inventive point of view). I love the Mario and Zelda franchises the most, but entertainment is very general, and does not need to be limited to just video games, so I'm quite eager and excited to find out what this whole concept entails. I'm sure we will get some ground-breaking stuff from Nintendo in the future again. This seems to be their primary drive and motivation, trying to inovate, re-invent, and put quality forth -make something new and be different, all the while providing simple entertainment and better the quality of life.

Re: Nintendo Confirms Mario Golf: World Tour DLC, Pricing and Release Schedule

G-64

I'm not getting the game, as I'm no golf fan (although the demo was pretty enjoyable), but is this a sign of things to come? I mean, what if this becomes a habit of Nintendo? Are we going to get a lot more DLC for future games? I don't know how I feel about that :/

I always like more content, no doubt about that, especially in games I play to the bone where the replayability starts to run low. Take MK7 and Super Mario 3D Land, which are awesome games that I often come back to, but I can't help to wish for some extra courses / stages / tracks or challenges to tackle and play through. I have some fav courses in Super Mario 3D Land that I keep coming back to every once in a while, even occasioanlly play the full game again, and MK7 is generally very fun, although quite bare bones compared to other MK installations, so it could have been beefed up a bit with some more options, such as item selection, number of tracks...etc..

All in all, I find it okay, as long as it's not something that's left out, only to be put up soon after for a hefty price. I find New Super Mario Bros. did this very well by giving us extra, completely optional stages to go through. This right here, however, seems a bit too close around the release date of the 'full' game, so it makes me question whether or not they intentionally left some content out for it to come out seperately. NSMB2 wasn't the case, as its DLC came out months after, so they continued developement well after the release of the full game, and that's the kind of DLC I can appreciate and would gladly pay for.

I would have liked to enjoy getting some extra tracks for MK7 or some extra stages in SM3DL though, but oh well.

Re: Talking Point: The Game Boy is 25 Years Old, and Deserves Its Place in Gaming History

G-64

See, that's how Nintendo gets it right all the time. While others tend to spoil us by developing something that consists of the absolute latest technology (I guess to show off and impress, and also to be as modern as possible), following strictly along the river of technological progression, Nintendo doesn't do that. I guess they kind of spoil us on other means, mainly with plenty great games. But by not pumping horsepower into their consoles, they leave massive room for significant technological leaps later down the road, at which point any advancement becomes intersting to us, as we already know what the name "Nintendo" means, thus keeping us curious as to what exciting new content they're going to come out with, giving us a healthy amount of natural progression.

Sometimes, being one step behing actually means behind in front, and I think Nintendo have nailed that concept.

Re: Talking Point: The Game Boy is 25 Years Old, and Deserves Its Place in Gaming History

G-64

Gonna read the article as soon as I can, but for the time being... :,) so many great memories, having taken that thing (that brick) everywhere with me. Truly monumental piece of technology, coupled with amazing, quality content. One of my all time fav games, Super Mario Land 2: 6 Golden Coins. I also really love that Pac-Man game my father bought me and I had a hard time beating (ah, good times), Pac-in-Time, can't seem to find that anywhere anymore ever since I had to leave my Game Boy and all my games behind. Really miss playing that game though, and the rocking music, yeah! It would be a dream for me if they'd put some of those more obscure games, like Pac-in-Time, on the eShop.

Re: Mario Golf: World Tour UK Pre-Order Bonus Lets You Don A Mario Cap

G-64

Aw man. Why do all the games I don't want to get offer cool extras like this? I've always wanted a Mario hat (even though this one isn't all that pretty, I mean just compare it with Mario's hat from the cover of the game), but they always come with things I won't get. And wouldn't it make more sense to offer something golf related? Oh well.

Re: Microsoft's Ken Lobb: Metroid Prime Wouldn't Have Been Made If Nintendo Had Listened To The Fans

G-64

Read the heading and I agree. Don't listen to consumers / fans. Because that can be overwhelming and therefore amount to a lack of freedom and creativity that the developer initially has. They're also under pressure, trying to please everyone's demands, which is totally impossible. At the end of the day, maybe just take a select few that you might come across, that seem intellectual enough and well thought-through to begin with. Not the one-sentence suggestions that are just blurted out impulsively, because it was "cool" and what not.

I myself have always had suggestions, but I think them through and try to make something thoughtful out of it. In the end, I still end up pretty amazed by the production, despite not having anything of mine implemented into it. So hopefully, developers will continue to feel the freedom of creating games the way they are meant to be created, you know, the way it was back in the day, when the market was still young and where nobody really knew what to expect, but the devs made something that we ended up liking a lot, and thus gradually establiching fanbases. People constantly complaining today need to chill and reassess some things.

Re: Nintendo of America is Cutting the Price of Five Top 3DS Games

G-64

hmm... I take it it's only in America and not happening in Europe. I've yet to get DK Returns, and I'm currently on a tight budget, so this discount might justify a purchase in the near future. DK Returns has been on my list ever since, but I never got around to it, so hopefully the price drops in Europe too.