What happened with mine is there was a special golden pants notification Mii that showed up in my Wara Wara Plaza. When I went to click on it and explore it further, it indicated I needed a system update.
Don't know if this is related as I've never seen a mii like that in my plaza before.
As much as I love the gamecube controller and all its awesomeness, I've got to say the Pro controller is slightly better.
But I do feel bad for those having to wait to get their hands on their preferred controller input.
However, I will say that people should learn to use a proper forum for venting their frustration; a product's reviews and ratings board should be reserved for, oh I dunno, reviewing and rating the actual physical product...?...not the sideshow hokum that are the inevitable products of botched supply and demand.
Meh...how about people just wait until more become available. Patience, young Padawans. I'm probably going to just use my pro controller anyway once I get the game.
Mmmmmhmm, would love to 'settle it in Smash' with all three of them.
Back on topic: I just love how the whole crew makes playing Smash look so much fun! Might actually have to pick this up (with a Link or Samus Amiibo) sooner than later.
Wow, it all looks pretty sweet to me! But I've barely even touched the last DLC adventure map, looks like I'll have plenty to do when I finally decide to start catching up!
It's also kinda unfair Postman Link doesn't get a bigger bulge when pretty much all the women are these busty babes. Someone needs to teach him that wadded up sock in the crotch trick...
...or maybe this is why Link has the sole right to wield the Master Sword...compensating... ;P
Loving this DLC! There really isn't a bad course in the pack, though, I'd say the weakest is Dragon Driftway, but mainly because the viewing angle makes it hard to see what's coming ahead sometimes. I am enjoying Ice Ice Outpost's awesome shortcuts.
Maybe it's my imagination but the VR win/loss ratio seems to have been adjusted a bit again, for the better. Just noticed that coming in 1st gets you more points and last doesn't penalize you as severely. Maybe I'll actually start gaining VR again instead of hovering around the same level as has been my fate since the previous update. Here's to hoping!
Tournaments will work the same way. Except I read when creating one, in addition to choosing between either 32 or 40 course tournaments, you can opt to create one with ONLY the 8 DLC tracks as well.
While he's saying the core essence and tone of this game will remain the same, I just hope that these changes to smooth out the gameplay don't take away from the experience.
Granted, there's always room to improve with any game post-launch, but I don't remember MM being that difficult and actually loved how it was one of the first Zelda games that actually stumped me at times.
I guess some of the minigames could use some tweaking, and mayhaps the controls for rolling around as a Goron, as well as tweaking the controls in general.
Oh, and here's to hoping they add to the Bomber's notebook quests, and, a Master Quest type playthrough would be welcome.
While I recently downloaded this and haven't finished it yet, I was pleasantly surprised by this game, as I'd heard some negative things about it; this is my first time playing it.
There are only a few things I'd knock it for: -bosses seem easier with not very complicated movesets -there don't seem to any breakable walls/ceilings/floors to reveal secret items/rooms/paths (other than those few special walls/barriers that require a whip upgrade to break, but those don't count, imo).
Otherwise a great entry in that Metroidvania style!
@rjejr Yeah, I def. feel your pain with the item selection. Though, personally I'd rather give up the Boomerang and then they could use another one of the items to help you deal with Manhandla.
It shouldn't be this way (but you do what you have to given your options) and I've mastered the art of reaching my right hand over to the d-pad to swap items while still keeping my character in constant motion with the left thumb stick. This is using the pro controller mind you, as it's my preferred.
I also wish they would've done more with info display options on the Gamepad. Seriously, I'd much prefer having a larger map displayed on it or like the ability to toggle between enemies and allies on it.
The apothecary isn't so much an issue to me as when you go and select which mixture to craft it lists every material you have in stock.
I just wish you could hold more than 10 of each weapon type in your inventory, granted this is probably to force you to strategically keep the more slotted, rarer skilled, and higher starred ones, but, sometimes you just want to keep all of them and can't.
Oh, and why can't you just sell a weapon at any time instead of having to wait until you've reached the 10 max? Oy.
These are all small niggling issues for me, but I still love this game to death. Hopefully some of these things will be fixed in future updates.
Been loving this game to death. Can't wait until the DLC arrives. Somehow this game has pushed Smash into the background for me. I've played Smash occasionally on the go, but even then Curtain Call is mostly what's played on the 3DS these days.
Something must be wrong with me...I was super excited for Smash, but then I played Hyrule Warriors...lol.
Maybe this isn't new, but did anyone notice that after closing software the setup of your TV/Gamepad screens prior to launching a game is now remembered by the system? If you had Wara Wara on the Gamepad display and the games menu on the TV I'm pretty sure it always defaulted back to the reverse after closing a game.
Thank you Nintendo, this was something I didn't even know I wanted, a very nice touch!
While I've been super hyped to get this, I really don't know if I'm $60 hyped, ya know? Will probably just wait until the inevitable first price drop, and work on my backlog instead...
...and well...Smash.
**edit**
Looks like I caved and went and bought it anyway. Can't wait to pop this in later! Nintendo, why do you love my wallet so much?
The final stage performance towards the end of this game always cracked me up and I had to usually play it over and over just to get enough of it. I'm glad I kept this cart, one day I'll play it again!
Ahh, very cool! I think I'm going to have to order some of this for myself. A whole room with the floor covered 6" deep with this crazy polymeric sand and a tanning bed off in the corner. I'd just have to make sure and keep my cat out.
So basically, most of the people who will buy the NES skin will be collectors, can't see it being a huge seller with the new ones coming out next year.
The inside looks pretty stellar, but it's kinda overshadowed by the clunkiness of the exterior. In comparison with the NES GBA SP way back, the exterior looks turrrrible.
@Kirk @ungibbed Yeah, I am sorry, wires apparently did cross, so many apologies! please understand.
And yes, I was just stating a fact that it was just more comfortable for my hands to hold it that way, versus your way. Also, for me, it have better grip. When I tried the other other I often lost grip because it felt there wasn't much to hold on to. I'm not criticizing your method, just stating what worked best for me.
Just saying, for people with larger hands and longer fingers, it's just unwieldy, uncomfortable, and awkward to hold that controller the way you suggest. Whenever I tried it that way it just hindered my gameplay rather than helped it.
Might want to step down from that high horse; no one's play style is the same. Doesn't make someone an "idiot, noob, or casual." Just step off, yo! ;P
For me the best way to hold the thing was with left and right hands holding their corresponding prongs. No matter what directional input I was using.
Whenever I tried holding the center prong with the left hand my thumb always felt too tightly bunched up against the analog and I could never get the accuracy of control had my left hand been holding the left prong.
I dunno, I was in high school at the time I finally got one so my hands were larger...might've been why I held it that way.
Wow, I'm really glad I've held off upgrading from my original aqua blue 3DS as I knew there'd be some significant hardware upgrade released at some point.
Glad to see my keen foresight has paid off, totally getting this when it releases in NA.
I had been severely tempted to upgrade to an XL as of late, looks like that decision's been made for me...thanks Ninty! ;P
C'mon people, it's not like there's never been a crossover between Nintendo games before.
'TLoZ: Link's Awakening' is one example.
I for one am looking forward to expanding an already complete game as it stands right now with fun add-on bonuses.
I just hope they reskin the boomerang item for Link to a Zelda themed boomerang. Oh, and can you imagine Link throwing a volley of Cuccos instead of fireballs?! Yes!
Please, Nintendo, add different items based off the new characters!
And to truly appreciate what a franchise has become you must first experience its roots!
I also enjoy 8's use of various tracks as the battle stages, but nothing really compared to having fun with your friends in SMK's battle mode back in the day. There was something quite visceral and impactful when dealing out the shells in SMK, and I for one am looking forward to reliving those moments.
Well, I for one thought it was funny, but the whole interchange is even funnier!
However, I for one am glad they've released SMK as I never bought it on Wii.
And, to be quite honest, for me it'll be a nice alternative to playing MK8. I've...played 8 so much it's started to reach that "I'm bored after a few races" stage for me.
Now, Nintendo, where's MK64 and MK:DD for my WiiU VC...hmmmmm?!
Comments 167
Re: Video: Teens Race and Talk Smack in Mario Kart 64
This video just made me miss the ability to mitigate banana peel spin outs with the brake button.
Re: UK Retailer GAME Is Selling Captain Toad: Treasure Tracker This Side Of Christmas
"Blowing their Toad early..."
"Hey, Bevis, they like said Toad or something..."
"Hrrrngh, hrrrrngh, yeah, yeah! Their Toad!"
Re: GAME Selling Super Smash Bros. for Wii U Console Bundle for £159.99, Today Only
@shigulicious
At current exchange rates that's ~$250 bundle or ~$47 game.
Re: Video: Nintendo Minute Debates Its 3DS Game of the Year
@Fededx @FernandoMachado Agreed, Kit is so adorable.
Re: Feature: 12 Days of Nintendo Christmas - Day One
On the second day of Christmas my true love gave to me...two Power Gloves, and a big chair in a pear tree!
Re: Video: Top 5 Things We Love About Smash Bros. For Wii U
Oh, and first paragraph:
"your're"
That is all.
Re: Video: Top 5 Things We Love About Smash Bros. For Wii U
@Ganon I've experienced very little lag fests this go around, though it still does occasionally happen. But the online is very much improved.
Re: Weirdness: Super Smash Bros. for Wii U Fans Find Fun New Ways to Brawl
But I thought sharing was still coming in a later update. Please tell me that's still a thing, else I'd be deeply disappointed.
Re: Talking Point: The Legend of Zelda on Wii U Steals The Show and Raises Expectations
Indeed, 2015 will be a great year for Nintendo fans.
The biggest hit being a game with endless seas of grass ripe for the cutting.
Side quest: locate and purchase Link's legendary riding mower, the 'Sheikah Shaver!'
Re: Wii U System Update 5.3.2 Promises Stability, With No Specific Mention of Recent Error Code Issues
What happened with mine is there was a special golden pants notification Mii that showed up in my Wara Wara Plaza. When I went to click on it and explore it further, it indicated I needed a system update.
Don't know if this is related as I've never seen a mii like that in my plaza before.
Re: Nintendo Download: 4th December (North America)
"While stock lasts" on a free digital bonus code? I mean -I guess- as there are limited permutations, but still, I'm so confused right now.
Re: Inflated Prices and Limited Stock Cause Frustration with the Wii U's GameCube Controller Adapter
As much as I love the gamecube controller and all its awesomeness, I've got to say the Pro controller is slightly better.
But I do feel bad for those having to wait to get their hands on their preferred controller input.
However, I will say that people should learn to use a proper forum for venting their frustration; a product's reviews and ratings board should be reserved for, oh I dunno, reviewing and rating the actual physical product...?...not the sideshow hokum that are the inevitable products of botched supply and demand.
Re: Super Smash Bros. for Wii U GameCube Controller Adapter Sold Out Already in Most US Stores
Meh...how about people just wait until more become available. Patience, young Padawans. I'm probably going to just use my pro controller anyway once I get the game.
Re: Video: Nintendo Minute Shows Off Super Smash Bros. for Wii U and amiibo Gameplay
@DiscoGentleman
Mmmmmhmm, would love to 'settle it in Smash' with all three of them.
Back on topic: I just love how the whole crew makes playing Smash look so much fun! Might actually have to pick this up (with a Link or Samus Amiibo) sooner than later.
Re: Peculiar Outfits and Details Revealed for Twilight Princess Hyrule Warriors DLC
Wow, it all looks pretty sweet to me! But I've barely even touched the last DLC adventure map, looks like I'll have plenty to do when I finally decide to start catching up!
It's also kinda unfair Postman Link doesn't get a bigger bulge when pretty much all the women are these busty babes. Someone needs to teach him that wadded up sock in the crotch trick...
...or maybe this is why Link has the sole right to wield the Master Sword...compensating... ;P
Re: Mario Kart 8 Update Planned to Resolve MKTV YouTube Upload Error
Thank goodness. Tried uploading for the first time in awhile last week and got this error code. Looking forward to being able to post vids again!
Re: Video: Relax With This Collection of Mario Kart 8 DLC Videos
@dazzleshell
You read my mind.
Re: Video: Relax With This Collection of Mario Kart 8 DLC Videos
@Kaze_Memaryu
Though I don't necessarily disagree with your assessments, I think calling it all a 'disappointment' is a tad harsh.
Re: Video: Relax With This Collection of Mario Kart 8 DLC Videos
@wolvesboy
Yeah, I've been getting the same error lately, curious to see how it turns out.
Re: Mario Kart 8 Software Update and DLC Available Now
Loving this DLC! There really isn't a bad course in the pack, though, I'd say the weakest is Dragon Driftway, but mainly because the viewing angle makes it hard to see what's coming ahead sometimes. I am enjoying Ice Ice Outpost's awesome shortcuts.
Maybe it's my imagination but the VR win/loss ratio seems to have been adjusted a bit again, for the better. Just noticed that coming in 1st gets you more points and last doesn't penalize you as severely. Maybe I'll actually start gaining VR again instead of hovering around the same level as has been my fate since the previous update. Here's to hoping!
Re: Art Academy for Wii U Pushed Back to 2015 in North America
@SCAR392
Thanks! I do have this and was hoping it would be updated with the new content as DLC. Would rather not have to download as a separate app.
Re: Art Academy for Wii U Pushed Back to 2015 in North America
So is this going to be a separate app or will AA:Sketchpad be updated to a 'full version?'
Re: Preview: Power Sliding Around The Legend of Zelda x Mario Kart 8 DLC
@Grumblevolcano
Tournaments will work the same way. Except I read when creating one, in addition to choosing between either 32 or 40 course tournaments, you can opt to create one with ONLY the 8 DLC tracks as well.
Re: Eiji Aonuma Confirms Majora's Mask 3D Has Been In Development Since 2011
While he's saying the core essence and tone of this game will remain the same, I just hope that these changes to smooth out the gameplay don't take away from the experience.
Granted, there's always room to improve with any game post-launch, but I don't remember MM being that difficult and actually loved how it was one of the first Zelda games that actually stumped me at times.
I guess some of the minigames could use some tweaking, and mayhaps the controls for rolling around as a Goron, as well as tweaking the controls in general.
Oh, and here's to hoping they add to the Bomber's notebook quests, and, a Master Quest type playthrough would be welcome.
Re: Video: Join Us For Nintendo Life's Haunting Halloween Night In
Time maybe to break out that good old 'Fester's Quest' cart.
Re: Review: Castlevania: Harmony of Dissonance (Wii U eShop / Game Boy Advance)
While I recently downloaded this and haven't finished it yet, I was pleasantly surprised by this game, as I'd heard some negative things about it; this is my first time playing it.
There are only a few things I'd knock it for:
-bosses seem easier with not very complicated movesets
-there don't seem to any breakable walls/ceilings/floors to reveal secret items/rooms/paths (other than those few special walls/barriers that require a whip upgrade to break, but those don't count, imo).
Otherwise a great entry in that Metroidvania style!
Re: Yoshi Circuit From Double Dash!! Makes A Comeback In November's Mario Kart 8 Zelda-Themed DLC Pack
@97alexk Oh, right, THAT shortcut, lol. Here's my prediction: they'll change it into a glaringly obvious glider ramp.
Re: Yoshi Circuit From Double Dash!! Makes A Comeback In November's Mario Kart 8 Zelda-Themed DLC Pack
@97alexk Looks like the shortcut is back in use; one of the Yoshis takes advantage of it in the video at the 0:25 mark.
Re: Video: We Tackle the Legendary Hyrule Warriors "Master Quest Pack" DLC
@rjejr Yeah, I def. feel your pain with the item selection. Though, personally I'd rather give up the Boomerang and then they could use another one of the items to help you deal with Manhandla.
It shouldn't be this way (but you do what you have to given your options) and I've mastered the art of reaching my right hand over to the d-pad to swap items while still keeping my character in constant motion with the left thumb stick. This is using the pro controller mind you, as it's my preferred.
I also wish they would've done more with info display options on the Gamepad. Seriously, I'd much prefer having a larger map displayed on it or like the ability to toggle between enemies and allies on it.
The apothecary isn't so much an issue to me as when you go and select which mixture to craft it lists every material you have in stock.
I just wish you could hold more than 10 of each weapon type in your inventory, granted this is probably to force you to strategically keep the more slotted, rarer skilled, and higher starred ones, but, sometimes you just want to keep all of them and can't.
Oh, and why can't you just sell a weapon at any time instead of having to wait until you've reached the 10 max? Oy.
These are all small niggling issues for me, but I still love this game to death. Hopefully some of these things will be fixed in future updates.
Everyone just needs to buy this game!
Re: Video: How Hyrule Warriors Forges A Link With Zelda's Past
@Samuel-Flutter
I've always been partial to saying it like Hill-ian, a similar sound to when you say 'Sylph.'
Re: Video: How Hyrule Warriors Forges A Link With Zelda's Past
Been loving this game to death. Can't wait until the DLC arrives. Somehow this game has pushed Smash into the background for me. I've played Smash occasionally on the go, but even then Curtain Call is mostly what's played on the 3DS these days.
Something must be wrong with me...I was super excited for Smash, but then I played Hyrule Warriors...lol.
Re: Masahiro Sakurai to Focus on "Hidden Elements" of Super Smash Bros. on Miiverse
@xj220_afiles
Yeah, they will come far apart and slowly, just as water drops would come from a slow leak from a faucet.
Re: Wii U System Update 5.2.0 Brings Folders, New UI Design and More
Maybe this isn't new, but did anyone notice that after closing software the setup of your TV/Gamepad screens prior to launching a game is now remembered by the system? If you had Wara Wara on the Gamepad display and the games menu on the TV I'm pretty sure it always defaulted back to the reverse after closing a game.
Thank you Nintendo, this was something I didn't even know I wanted, a very nice touch!
Re: Video: This Hyrule Warriors Launch Trailer Aims to be Legendary
While I've been super hyped to get this, I really don't know if I'm $60 hyped, ya know? Will probably just wait until the inevitable first price drop, and work on my backlog instead...
...and well...Smash.
**edit**
Looks like I caved and went and bought it anyway. Can't wait to pop this in later! Nintendo, why do you love my wallet so much?
Re: Nintendo 64x64: Mystical Ninja Starring Goemon
The final stage performance towards the end of this game always cracked me up and I had to usually play it over and over just to get enough of it. I'm glad I kept this cart, one day I'll play it again!
Re: SEGA Announces Sand-Based Arcade Game, Probably Not Coming to Wii U
@scamander
Ahh, very cool! I think I'm going to have to order some of this for myself. A whole room with the floor covered 6" deep with this crazy polymeric sand and a tanning bed off in the corner. I'd just have to make sure and keep my cat out.
Re: SEGA Announces Sand-Based Arcade Game, Probably Not Coming to Wii U
Perhaps Japanese children are much more well behaved, or they expect parents to always be paying close attention?
Just saying, any kid I've ever seen playing in a sandbox; the sand to them is not necessarily meant to stay IN the sandbox.
I just see awful mess potential all through the arcade zone. Unless they addressed this issue in the video, but, it's Japanese to me.
Re: NES-Themed Nintendo 3DS XL On The Way as GameStop Exclusive
So basically, most of the people who will buy the NES skin will be collectors, can't see it being a huge seller with the new ones coming out next year.
The inside looks pretty stellar, but it's kinda overshadowed by the clunkiness of the exterior. In comparison with the NES GBA SP way back, the exterior looks turrrrible.
Re: Feature: The Nintendo 64 Controller and the Rise of 3D Gaming
@Kirk @ungibbed Yeah, I am sorry, wires apparently did cross, so many apologies! please understand.
And yes, I was just stating a fact that it was just more comfortable for my hands to hold it that way, versus your way. Also, for me, it have better grip. When I tried the other other I often lost grip because it felt there wasn't much to hold on to. I'm not criticizing your method, just stating what worked best for me.
And yes, the nunchucks...way too small.
Also, the girls (actually guys) do like em!
Re: Feature: The Nintendo 64 Controller and the Rise of 3D Gaming
@ungibbed @Kirk
Just saying, for people with larger hands and longer fingers, it's just unwieldy, uncomfortable, and awkward to hold that controller the way you suggest. Whenever I tried it that way it just hindered my gameplay rather than helped it.
Might want to step down from that high horse; no one's play style is the same. Doesn't make someone an "idiot, noob, or casual." Just step off, yo! ;P
Re: Feature: The Nintendo 64 Controller and the Rise of 3D Gaming
@YuuMonMu
Yeah, The Mario Party effect. I never actually broke the analog but there was that definite 'sound' that came apparent when moving the stick.
Re: Feature: The Nintendo 64 Controller and the Rise of 3D Gaming
@Kirk
For me the best way to hold the thing was with left and right hands holding their corresponding prongs. No matter what directional input I was using.
Whenever I tried holding the center prong with the left hand my thumb always felt too tightly bunched up against the analog and I could never get the accuracy of control had my left hand been holding the left prong.
I dunno, I was in high school at the time I finally got one so my hands were larger...might've been why I held it that way.
Re: Gallery: It's Time for a Shulk Super Smash Bros. Blowout
@OGGamer
Dark Link is just an alt. color palette for Link.
Re: Guide: New Nintendo 3DS - Everything We Know So Far
Typo under the Charging Dock section...says 'changing dock.'
The new models look fantastic! Guess it's finally time to upgrade from my launch aqua blue 3DS!
Stoked for this release; it can't come quickly enough!
Re: Reaction: Picking Apart The New Nintendo 3DS And New 3DS XL
Wow, I'm really glad I've held off upgrading from my original aqua blue 3DS as I knew there'd be some significant hardware upgrade released at some point.
Glad to see my keen foresight has paid off, totally getting this when it releases in NA.
I had been severely tempted to upgrade to an XL as of late, looks like that decision's been made for me...thanks Ninty! ;P
Re: Talking Point: Mario Kart 8's Diverse DLC Sets Up Endless Potential for the Franchise
I think this is all great, most definitely!
However, just a bit confused on how the new courses will work for online play, since not everyone racing online will have purchased them.
I would assume when online matchmaking occurs groups will be split into those who own (sorry...have license for) the DLC tracks and those who don't?
Re: Mario Kart 8 DLC Coming In November, Features Zelda, F-Zero And Animal Crossing
@Diddy_kong
Yeah! Great idea! Maybe Link's shells should be Cucco shaped.
Re: Mario Kart 8 DLC Coming In November, Features Zelda, F-Zero And Animal Crossing
C'mon people, it's not like there's never been a crossover between Nintendo games before.
'TLoZ: Link's Awakening' is one example.
I for one am looking forward to expanding an already complete game as it stands right now with fun add-on bonuses.
I just hope they reskin the boomerang item for Link to a Zelda themed boomerang. Oh, and can you imagine Link throwing a volley of Cuccos instead of fireballs?! Yes!
Please, Nintendo, add different items based off the new characters!
Re: Super Mario Kart Speeds Onto the North American Wii U eShop
@MoonKnight7
Indeed you are right, my friend!
And to truly appreciate what a franchise has become you must first experience its roots!
I also enjoy 8's use of various tracks as the battle stages, but nothing really compared to having fun with your friends in SMK's battle mode back in the day. There was something quite visceral and impactful when dealing out the shells in SMK, and I for one am looking forward to reliving those moments.
Re: Super Mario Kart Speeds Onto the North American Wii U eShop
@GreatPlayer @MoonKnight7
Well, I for one thought it was funny, but the whole interchange is even funnier!
However, I for one am glad they've released SMK as I never bought it on Wii.
And, to be quite honest, for me it'll be a nice alternative to playing MK8. I've...played 8 so much it's started to reach that "I'm bored after a few races" stage for me.
Now, Nintendo, where's MK64 and MK:DD for my WiiU VC...hmmmmm?!