I paid 600 dollars for my Google Nexus phone last year. Sure it has a bit more functionality than just gaming, but considering it can do very little more than your average Tracphone in terms of that 'extra' functionality, it is a bit steep.
But when it comes to it's function as a game system: there isn't a lot there. Most games ask me to pay more than a physical box game on Switch in the long run to progress (games like Pokemon Shuffle, Puzzle and Dragons) or are just one-trick ponies with a steep ad-removal price (Dan the Man, Burrito Bison). The games, in short, are terrible and are barely worth the time it takes to be 'free' to play.
The Switch, meanwhile, is launching with a new Zelda that runs better than my Wii U, has a better version of one of my favorite games (Mario Kart 8), and is going to have a lot of great games in it's immediate future. (Mario Odyssey, Fire Emblem Warriors, a brand new Fire Emblem later next year).
And it's 300 dollars. Everything you need to play those games is $300. Half the price of my phone that can't play anything even -remotely- close to the kind of game I can play on the Switch. And the games are standard pricing as every other game coming out right now.
Yeah there's a lot of 'accessories' you can buy, like a Pro Controller that serves no necessity or additional purpose over the two Joy Cons that come bundled in. And additional packs of joycons are super pricey. Granted when you compare them to a PS4 controller (60 dollars at gamestop, 65 if you want a color. 5 dollars for a color?), then compare the tech within (motion, HD rumble, and an IR that can measure distance vs. .. a big, colored light that annoys me because it reflects off my TV screen) then the price makes a lot more sense.
I'm not saying everything's amazing, and I totally get why everyone would want things to be cheaper. Who doesn't want anything to be cheaper and/or free? But that isn't the reality of business, and certainly not when it comes to technology.
And honestly, all the Switch bashing on this and literally ever other site really has me down. It's been a poopoocadoodlydoo past couple of years, and I really needed Switch hype to help boost my spirits. Instead it's just been a parade of venom.
@JLPick While I agree, Nobody is going to make a reduced version of their game to be Switch friendly. Asking for a port of an XB1 and PS4 game to the Switch is akin to asking for a 360/PS3 port on the Wii, or (maybe more comparable) a PS4 game on WiiU. The Switch is (supposedly) more powerful than a WiiU, yes, but it's not going to be anywhere near the hardware of a PS4, especially when devs are already having to make a second even-bigger version of all their games for the PS4 pro and Scorpio. So while variety is good, we're not getting these cross platform ports. Also, historically, that didn't help the Gamecube when there were ports, so that doesn't really seem to be something that people buying a new Nintendo system are going to really want. If they're anything like most people I know that would get a Switch, those people already have a PS4 and/or a PC that can run those types of games, so there's not really a market to buy a weaker version of the game for your Switch. So it comes back to this being non-news. non-confirmed games not coming to the switch is about as much news as non-confirmed games coming to any other platform: i.e., it's not news.
It makes about as much sense writing this article as it does writing that Nintendo has no plans to bring it's software to PS4 or XB1 at this time. Of course it doesn't. There is absolutely nothing to suggest that anything else would be happening. It's news when something changes, not when everything is exactly the same as it was yesterday.
This is more non-news. Games that a. aren't even properly released and b. are designed for systems with much higher tech will never come to the Switch, so why do we keep seeing these headlines? Why not confirm that Street Fighter 5 isn't coming to the Switch while you're at it. Just use common sense and you can make tons of articles about random games we'll never see on a console that was never going to run them in the first place.
On top of that? Borderlands is a terrible series, having played through the first two. And Randy Pitchford is a sensationalist putz anyway, so nobody should ever report on anything he says.
So I like a lot of the ideas, but I feel like the list is maybe just haphazardly thrown together.
Everything on this at most 13 months old. We can wish for some ports, which I'm always down for, but at the same time a new Kirby game? It's been like 7 months. A new Yoshi? They're re-releasing that on 3DS later this year. A new Metroid? Yeah, like it or not, but Fed. Force came out. And considering the sales once again prove that Metroid games will not sell (this isn't a new trend, even among "true" Metroids), so I doubt Nintendo is keen to bump that up the list for a launch. All and all, I think it's just a bit easier to say "Nintendo should have all of it's franchises on the Switch at some point" which is pretty much how they've done nearly every console.
If I had to guess, I'd expect a lot of quick trailers for games, maybe a sizzle reel or two. I think the more 'in depth' look at your soon-to-be favorite titles will happen in the Treehouse demonstration the day after. This gives them time to just hammer out a hopefully impressive line of games, with some fairly deep details on the machine itself.
Specs matter, but how they're used matters more. For the past 17 years or so, the console with the better specs did not win. PS2 far outsold the Gamecube and Xbox while being the weakest, The Wii far outsold the Xbox and PS3 despite being vastly weaker. The DS vs. PSP, the 3DS vs. the Vita. This gen of home consoles is probably the only example where this won't be the case.
Anyway, I think Mario 3D world was the best looking game of the last few years, and that was strictly due to how they used what tech they had. And a good art style.
@PlywoodStick Nothing is certain, to be true, but I think I laid out the reasons why it's super-unlikely to happen pretty clearly in my original post. To summarize: it makes zero sense for it to happen. To further: a 3DS game on Switch hardware would be hideous. The game is also designed for touch screens in most areas, which would make playing from the couch a near impossibility to interact with. (saying nothing about the fact I don't believe the switch screen will be touch based). The only thing that makes sense for Switch and Pokemon is to make Gen 8, or reboot the franchise. Maybe weird side games, but I don't honestly pay attention to those.
This is what I'm talking about, man. Now you have a bunch of Nintendo fans excited for something that simply isn't happening. Somebody name drops pokemon because a. it's inevitable, and b. it's super hot right now, and suddenly everyone's going around throwing a name of a game that doesn't even exist.
Pokemon has never had a third part release 5 months after the originals, so it wouldn't be a launch, or even near-launch window game. At best, they would announce that it would be a thing a year or so down the road. But also, X and Y didn't even get one of those games, so what says that "stars" is a real thing? Also, Eclipse is a super-better name, anyway.
The rumors are so inconsistent and varied that there's no way this thing will only cost 250 at cost if they're all true. Full-on Multi-touch screen and motion controls, nearly if not more powerful than a WiiU, but hoping for the same price as a WiiU right now (with games included)? I can't help but be skeptical up to the point that I flat out don't buy any of the rumors until Nintendo announces them. Everything else is just too... well untrue, but people are taking it as gospel it seems.
An hour seems fine considering there's going to be more in-depth presentations the following day from each respective region. They'll probably just hit all the biggest guns and focus a lot on the system and it's own features.
I don't see what makes this a Mother 3 indicator? The article says that the message roughly translates "an interesting year with new stuff coming to the world." How is a decade-plus old game supposed to be new? I think this is reaching for a straw. By all logic, it's just as possible we're getting a port of the Professor Layton city life game they made with the 3rd Layton.
Kirby's Epic Yarn has one of my favorite video game soundtracks ever. I absolutely love everything about it. Sad to see him go, but excited to see what he does next!
Weirdly enough, my favorite uses for 3D visuals were largely in 2D, sprite-based games. It was super rare to see, but that's where it popped for me. I had always really wanted that Stereoscopic 3D in a (good!) 2D Metroid or Castlevania. No such luck there. I did get Azure Striker Gunvolt, though. And a few of those Sega 3D Classics.
My other favorites were the way it was used in A Link Between Worlds with all the tower climbing. There was also Paper Mario Sticker Star, which, all complaints aside, looked brilliant on a 3DS with full 3D in effect.
I still can't believe people are complaining about gettin roughly 3/4ths of a regular New Super Mario Bros. game (6 worlds instead of 8, multiple reasons to replay levels, including multiple race modes) for 1/4th the price. Even if you want to say it's only 1/2 the content, that's still a good value.
I think the way most people handle their mobile games market has ruined the perception of value on most people. Why would any of you play a Nintendo game, then? Why are you even here? Why play Mario when you can buy free, terrible, hollow games on your phone? Why buy a 3DS? or a Switch?
I don't understand why people waste their time and assumed talent on these fangames. Why not just make your own original idea, for once? Why steal assets, and presumably code, to make something far worst than a generic rip-off. These ideas are so devoid of any originality or creativity, which is hilarious because that's what the same people who love these accuse Game Freak of being devoid of. It's pretty gross that people actually enjoy this stuff.
I think the notion of horsepower on the switch is kind of silly. The recognition that it will need to be able to run as a portable device should steer people to realize that it's more or less an HD portable that can be effortlessly hooked to your TV and still display a decent looking game. I don't understand why some people believe Nintendo should be a part of the console arms race, and just make a 'normal' console like Sony and Microsoft. At that point, you're just competing with Sony and Microsoft for a slice of the exact same pie, and for the past 20 years, that hasn't worked. With the N64 and GameCube, Nintendo was behind. Having the slightly better machine didn't help them in sales, especially during the GameCube days. Not only that, but 3rd party companies weren't porting to the GameCube even then. There was no Silent Hill, Castlevania, Shin Megami Tensei (or spin-offs), Guitar Hero, Grand Theft Auto. And while some might argue it was due to Nintendo's strictness of content (which I think games like Eternal Darkness and True Crime would more or less debunk), it was simply because more people already had the other systems.
Atlus loved the DS and Wii, we got a Silent Hill (arguably one of the best), we had the best selling Guitar Hero 3 (even though it was in MONO). Castlevania was all over the DS, as was Guitar Hero.
I guess what I'm saying here is that Nintendo needs to have a comparable piece of hardware is kind of foolish. That comparable hardware did nothing for them for two generations, which is why the Wii/DS gen went so left field... and that generation worked better than most consoles out there! Even now that the WiiU was a bit of a mess, the 3DS is still doing more than alright for itself.
Nintendo positioning itself as a video game company with an unusual piece of hardware is the smartest move they can continue to make. As consoles just creep closer to be still under-powered PC's, they're going to continue to get left in the dust BY the PC's. I myself picked up a Steam Link and buy the majority of my games for that. The only PS4 games I buy anymore are generally exclusives. And as somebody who doesn't typically like the Sony specific catalog, those exclusives are almost entirely 3rd party. If Atlus came out tomorrow and said they were putting Persona 5 (the PS3 version, i'd wager) on Switch, I'd cancel my Ps4 preorder. If they were putting it on PC, just as good.
I think I lost myself again, I'm just throwing ideas to the wall and seeing what sticks. Sorry for the mess.
I don't understand why somebody would make a project like this. It's so much easier to make a Pokemon-like that doesn't infringe on anything. Anyone who's trying to do something like this has to see the inevitable future that "Hey, maybe I shouldn't be using somebody else's assets to make my game."
Here's hoping this guy can at least take what he learned to his own game, I guess.
@Oubie Not necessarily, they would probably still want to do around and after the launch as well. That said, I do expect this to be launched at March 31 at 11:59PM. Just to wait as long as physically possible.
I'm not saying they should or anything, but I would love a remake of The Crystal Shards on 3DS. The way the levels were set up and the angles the cameras could take would look breathtaking with some graphical touch-ups and in 3D.
@johndevine I honestly forgot the 6 and 6p were even different things, heh. You are correct and I was mistaken. But I didn't know 6 was not USB Type C, I thought both models would have been. Either way! it's nice to know I'll have one charger for my phone and Switch!
It's unfortunate but they're not going to be able to comfortably hit over half the world at a time that makes it convenient for everyone. The fact is, this is the internet age. This stuff isn't going to release during "peak" times across the globe. Whether this launches at 3 in the morning or not, it will be in all the headlines all day, and everyone will be sharing it with their friends the next day. The Switch teaser trailer didn't even hit a million until hours after it was out, and the crazy number it's currently at didn't really start for almost days.
I know it's inconvenient for European folks, and I am sorry, really I am. But... Somebody's gotta get cut, and it makes the most sense to launch it during Japan's business day. Nintendo won't suffer any loss of coverage because of this.
Everyone can complain what a bummer year this was for Nintendo (And, honestly it was), but I still bought more games for my 3DS and WiiU than I did any games on my PS4. I had more fun with a DEMO on PS4 than I did almost any other game.
My top 3 games overall this year (in no particular order) Firewatch. Paper Mario: Color Splash. Pokemon Sun and Moon.
Blast from the Past Award: I never got around to Hyrule Heroes when it came out, but a buddy lent me the WiiU copy over the summer. Me and my husband had an absolutely great time with it. If anybody around here hasn't picked it up yet, I highly recommend it.
The Virtual Console is fun and all, but honestly I think they need to double down on actual new, and exciting games.
If they do want to come back to Virtual Console initiatives, I definitely agree that I, having paid for the games on Wii and again on WiiU, should not have to buy the game again. I'll become even more selective when buying new virtual console games.
@iGen Because there are people who play video games for a variety of reasons. Some of us enjoy competing with our friends or even ourselves for better scores. I admit it's a bit of a loose reason, but at least they're using the always-on connection to do interesting stuff like that, rather than just requiring it for the obvious sake of making sure that their game is protected from pirates and hackers. But as I've said before, it doesn't matter why it's there. Plenty of games do it, and nobody's complained about it then, so why are we all complaining about it now? Where were people championing those without internet connections in rural areas when Final Fantasy XV put out a 20 GB patch to add content and fixes to their game? Content and fixes that those rural people will never receive.
There are wi-fi spots all over the place these days, including (likely) you're home. I understand some of you will be in areas where you won't have any network connection (on a plane, in a subway, on Saturn's moon Titan.). But that's not the same as never being able to play the game.
And if you think this is a unique situation, or spells the downfall of this game, I'd like to direct you to Puzzle and Dragons, Hearthstone, Pokemon GO, Pokemon Shuffle, Terra Battle (a really great game if you haven't played/heard of it). And those are just (some) of the games that I play.
I'm just saying that don't let something as silly as that be the one deciding factor in all of this. It's part of the game building an online leaderboard structure, and an always-on connection service helps that a lot more than not. Plus it helps prevent people from getting stupid and trying to use hacks to get top scores while offline, and then uploading it.
If this were on the eShop for WiiU or DS and only 10 bucks, everyone would be losing their damned minds. Charge somebody $10 for a full fledged, albeit simple game, and suddenly it's "too much" because it's on the phone instead. Ya'll's logic makes no sense. Games are not cheap to make. This isn't some flash game that was made in a dude's basement to make a few bucks on the side as a hobby. This is a full fledged product with real values made by a corporation of thousands of people that needs to make a profit for it's investors. It's more than a reasonable price for a game, regardless of platform.
@CrazedCavalier That's not clickbait though. That's them putting up an article for fun. Why is that a bad thing? If you don't want to watch their antics, why are you here? I've been here for years and they've always done weird little videos like this.
This makes no sense at all. StarFox doesn't use melee weapons, they use Ranged... when they're not using space ships. I'm getting less and less impressed with these copy-paste rumors from some random source who, as far as I've been able to tell, is just making most of this up.
@CrazedCavalier Where's the clickbait? It says exactly what to expect right in the title and the visible subtitle. If it were clickbait, it would say "SHOCKING COMPARISON OF MARIO MAKER: THE TRUTH WILL SURPRISE YOU!"
@CharlieSmile I mean. The main character is a male? I don't see why suddenly changing that really means anything. I can't think of another series that /does/ allow for something like gender swapping the main character outside of Saints Row or Fable, the latter of which maybe makes /too/ much fun of the sitaution. Lots of games let you choose an avatar of your own creation to fill the world, sure, but with Link you're kind of playing a defined character. I get that it's always a different living entity sure, but. To just assume it needs to be a woman for once, for literally no other reason than 'just 'cause"? I don't know. I think the Zelda franchise has actually done some of the best portrayals of females in Japanese video games. She's not a sex icon, she's incredibly powerful, she's always kicking just as much ass as link. She's just... not playable. Because the story, as of late, has been just as much her fight against evil as yours. I get that playing a female protagonist is important to you. I often wish I could do lots of things I can't in video games, like go on a date with Bowser, cuddle with Papyrus, or have a wrestling match with Chris Redfield. But that's just not really in the cards. And the hostile tone is really unnecessary, especially saying that you don't care about other people's opinions, but you state yours here practically demanding that everybody care about yours with your tone. It's very uncool.
I think it's a weird situation to be in for a reviewer of this game. Yes, there is a superior version out there with a few more features, but there's also not a way to play it on a portable until this game. You have to weigh the game not against another similar game on a completely different console, but against what the console this is on offers. And the answer is: the 3DS doesn't offer anything like Mario Maker. The review and the score both indicate that this is a must own for anybody with a 3DS, which it probably is. But you have to read the review to get the part about "If you are one of the few that has the WiiU version, maybe this isn't going to settle for you." Basically, it's stating that "if this is the only way you can play Mario Maker, you absolutely need to." There's nothing wrong with that context, and that score.
This is why I hate scores. People obsess way too much over the minutia of a "in no way shape or form scientific" number, and not on the body of the written text or even the conclusion itself.
@NinChocolate I agree with you there. While I certainly can't argue with the fatigue of the frequent releases, I'm kind of a sucker for them, and can never have enough. The only other platformer that even comes close to me for 3DS (or really any console) is Shovel Knight.
I understand the fatigue for everybody else, but I always welcomed a new "new" super mario. Despite it's branding, I've just enjoyed them all. Interestingly, I thought the (even worst named) New Super Luigi add-on was perhaps the best. It felt more impactful on the New Super Mario formula with it's shorter levels and tighter challenges. I've actually tried to use that as the guide for most of my hilariously inept Mario Maker levels.
But overall, even I'm ready for a good bolt in a new direction. Nothing has to be -too- crazy, but maybe a new art direction like Galaxy or painterly fashions would really help with a new mechanic or two.
@masterpad Literally -every- decision is informed by other factors. If it's not, it's called an impulse.
Literally everything is a biased opinion, if that's the way you want to use it. In which case, it's also not a -bad- thing in any way shape or form because it's literally just his opinion.
But as it is an opinion, it's not really a bias. Bias refers to influences such as financial compensation, gift receiving, or even peer pressure. If you honestly believe that these are the factors that are influencing their decision to include Yokai Watch on here, then maybe don't be on this site, because you clearly don't trust the ethical level that NintendoLife operates on.
I agree Yokai Watch isn't really that great, but I don't disagree that the author of the article /does/ believe that it is based on no other factors than his personal enjoyment while playing it.
I absolutely adore my Wii U. And for my money, it has been the most fun home console of this generation. But I feel like the Wii U's fun came with a lot of Asterisks and "but's". Games that needlessly streamed things to the Gamepad, wedged in touch controls, and kind of a total lack of the true potential of gamepad gameplay. And that feels like something that became Nintendo's Wheelhouse for the past few years. "It's like x! Buuuuuuuut y." For example: Triforce Heroes! "It's like a Multi-player Zelda! Buuuuut it's a multi-player zelda with a limited world." "It's a new Metroid! Buuuuuut it's a multi-player only game." "It's a port of Mario Maker for the 3DS! Buuuuut it doesn't have proper online or console connection." Hopefully the Switch will rearrange all of this, though!
Dissuasion: saying that the remastered version of Skyrim is coming to a console that, in all likelihood, will be little more powerful than 360/PS3/WiiU tech seems rather inaccurate. I could definitely see a game of the year version of the original Skyrim coming, but there's no way this system's getting PS4/XBoxOne tech in it.
@khaosklub Alright dude. You clearly have some sort of vendetta against Nintendo's price point. We get it. Your tone has been nothing short of condescending this entire time, to everybody on this article. Go ahead and give it up. We get it: you think it's a bad value. Then don't buy it and move on with your life.
@khaosklub Well for one, I don't know whether Mario Run will be better or not. For all I know it's a pile of trash, so assigning it value based on a price point is immediately kind of dumb. I think paying any amount of money for a shiny rock is dumb, but people pay exorbitant amounts for a diamond all the time. It might also be the best Mario game that could ever be on a mobile, buttonless platform. But I suppose that's neither here nor there. By your logic, there's a difference between player bases, therefore the price should be different. So if this game were on 3DS, would you have any problem paying 10 bucks for it? If so, why is that any different than the 10 dollars on Mobile? The user base? That's not fact, that's kind of slanderous opinion. You're basically arguing with a lot of people in these comments that people on mobile basically don't want to pay for a game. The reason free to play games gross more is because of whales. The fact that more people downloaded it implies that more people immediately forgot it was a game after trying it because they saw the pay-to-win schemes hiding beneath it. Then there's people that will just never pay for a game. Those people are /terrible people/. These things are not free to make and distribute, and to not repay them for your time well enjoyed is just a jerk move up and down.
The minority make up the majority of sales for F2P games with microtransactions. Catering to the 1% of people and ignoring 99% of the people is pretty much wrong if you're trying to be a company that actually cares about quality products as Nintendo (usually) is.
@Shard1 I guess to me there's an unfairness of comparing something to other games on the same platform. To me, a game is a game regardless of what platform it's own. But that may just be my addiction speaking, heh. The only comparison that I think should be made on games in regard to their platform is how well they utilize that platform to it's fullest. Most mobile games don't come anywhere near that, for me. So now comes one that I think will, and I'm perfectly satisfied with the price. It's better than shelling out another 40 dollars for Mario Maker, a game I already own with a better version on another console.
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Re: Editorial: Pricing Blunders Have Distorted The Narrative Around Nintendo Switch
I guess I just don't get it.
I paid 600 dollars for my Google Nexus phone last year. Sure it has a bit more functionality than just gaming, but considering it can do very little more than your average Tracphone in terms of that 'extra' functionality, it is a bit steep.
But when it comes to it's function as a game system: there isn't a lot there. Most games ask me to pay more than a physical box game on Switch in the long run to progress (games like Pokemon Shuffle, Puzzle and Dragons) or are just one-trick ponies with a steep ad-removal price (Dan the Man, Burrito Bison). The games, in short, are terrible and are barely worth the time it takes to be 'free' to play.
The Switch, meanwhile, is launching with a new Zelda that runs better than my Wii U, has a better version of one of my favorite games (Mario Kart 8), and is going to have a lot of great games in it's immediate future. (Mario Odyssey, Fire Emblem Warriors, a brand new Fire Emblem later next year).
And it's 300 dollars. Everything you need to play those games is $300. Half the price of my phone that can't play anything even -remotely- close to the kind of game I can play on the Switch. And the games are standard pricing as every other game coming out right now.
Yeah there's a lot of 'accessories' you can buy, like a Pro Controller that serves no necessity or additional purpose over the two Joy Cons that come bundled in. And additional packs of joycons are super pricey. Granted when you compare them to a PS4 controller (60 dollars at gamestop, 65 if you want a color. 5 dollars for a color?), then compare the tech within (motion, HD rumble, and an IR that can measure distance vs. .. a big, colored light that annoys me because it reflects off my TV screen) then the price makes a lot more sense.
I'm not saying everything's amazing, and I totally get why everyone would want things to be cheaper. Who doesn't want anything to be cheaper and/or free? But that isn't the reality of business, and certainly not when it comes to technology.
And honestly, all the Switch bashing on this and literally ever other site really has me down. It's been a poopoocadoodlydoo past couple of years, and I really needed Switch hype to help boost my spirits. Instead it's just been a parade of venom.
Re: Gearbox CEO Doesn't See Borderlands 3 Coming To Nintendo Switch
@JLPick While I agree, Nobody is going to make a reduced version of their game to be Switch friendly. Asking for a port of an XB1 and PS4 game to the Switch is akin to asking for a 360/PS3 port on the Wii, or (maybe more comparable) a PS4 game on WiiU. The Switch is (supposedly) more powerful than a WiiU, yes, but it's not going to be anywhere near the hardware of a PS4, especially when devs are already having to make a second even-bigger version of all their games for the PS4 pro and Scorpio. So while variety is good, we're not getting these cross platform ports. Also, historically, that didn't help the Gamecube when there were ports, so that doesn't really seem to be something that people buying a new Nintendo system are going to really want. If they're anything like most people I know that would get a Switch, those people already have a PS4 and/or a PC that can run those types of games, so there's not really a market to buy a weaker version of the game for your Switch. So it comes back to this being non-news. non-confirmed games not coming to the switch is about as much news as non-confirmed games coming to any other platform: i.e., it's not news.
It makes about as much sense writing this article as it does writing that Nintendo has no plans to bring it's software to PS4 or XB1 at this time. Of course it doesn't. There is absolutely nothing to suggest that anything else would be happening. It's news when something changes, not when everything is exactly the same as it was yesterday.
Re: Gearbox CEO Doesn't See Borderlands 3 Coming To Nintendo Switch
This is more non-news. Games that a. aren't even properly released and b. are designed for systems with much higher tech will never come to the Switch, so why do we keep seeing these headlines? Why not confirm that Street Fighter 5 isn't coming to the Switch while you're at it. Just use common sense and you can make tons of articles about random games we'll never see on a console that was never going to run them in the first place.
On top of that? Borderlands is a terrible series, having played through the first two. And Randy Pitchford is a sensationalist putz anyway, so nobody should ever report on anything he says.
Re: Video: These Five Titles Would Be Perfect on the Switch
So I like a lot of the ideas, but I feel like the list is maybe just haphazardly thrown together.
Everything on this at most 13 months old. We can wish for some ports, which I'm always down for, but at the same time a new Kirby game? It's been like 7 months. A new Yoshi? They're re-releasing that on 3DS later this year. A new Metroid? Yeah, like it or not, but Fed. Force came out. And considering the sales once again prove that Metroid games will not sell (this isn't a new trend, even among "true" Metroids), so I doubt Nintendo is keen to bump that up the list for a launch.
All and all, I think it's just a bit easier to say "Nintendo should have all of it's franchises on the Switch at some point" which is pretty much how they've done nearly every console.
Re: Talking Point: The Challenges and Opportunities of the Nintendo Switch Presentation
If I had to guess, I'd expect a lot of quick trailers for games, maybe a sizzle reel or two. I think the more 'in depth' look at your soon-to-be favorite titles will happen in the Treehouse demonstration the day after. This gives them time to just hammer out a hopefully impressive line of games, with some fairly deep details on the machine itself.
Re: Soapbox: The Nintendo Switch's Final Specs Don't Matter
Specs matter, but how they're used matters more. For the past 17 years or so, the console with the better specs did not win. PS2 far outsold the Gamecube and Xbox while being the weakest, The Wii far outsold the Xbox and PS3 despite being vastly weaker. The DS vs. PSP, the 3DS vs. the Vita. This gen of home consoles is probably the only example where this won't be the case.
Anyway, I think Mario 3D world was the best looking game of the last few years, and that was strictly due to how they used what tech they had. And a good art style.
Re: GameStop References Pokémon On Nintendo Switch Product Page
@PlywoodStick Nothing is certain, to be true, but I think I laid out the reasons why it's super-unlikely to happen pretty clearly in my original post. To summarize: it makes zero sense for it to happen. To further: a 3DS game on Switch hardware would be hideous. The game is also designed for touch screens in most areas, which would make playing from the couch a near impossibility to interact with. (saying nothing about the fact I don't believe the switch screen will be touch based). The only thing that makes sense for Switch and Pokemon is to make Gen 8, or reboot the franchise. Maybe weird side games, but I don't honestly pay attention to those.
Re: GameStop References Pokémon On Nintendo Switch Product Page
This is what I'm talking about, man. Now you have a bunch of Nintendo fans excited for something that simply isn't happening. Somebody name drops pokemon because a. it's inevitable, and b. it's super hot right now, and suddenly everyone's going around throwing a name of a game that doesn't even exist.
Pokemon has never had a third part release 5 months after the originals, so it wouldn't be a launch, or even near-launch window game. At best, they would announce that it would be a thing a year or so down the road. But also, X and Y didn't even get one of those games, so what says that "stars" is a real thing? Also, Eclipse is a super-better name, anyway.
Re: Feature: Everything You Need to Know About the Nintendo Switch, So Far
The rumors are so inconsistent and varied that there's no way this thing will only cost 250 at cost if they're all true. Full-on Multi-touch screen and motion controls, nearly if not more powerful than a WiiU, but hoping for the same price as a WiiU right now (with games included)? I can't help but be skeptical up to the point that I flat out don't buy any of the rumors until Nintendo announces them. Everything else is just too... well untrue, but people are taking it as gospel it seems.
Re: Nintendo Switch Presentation Given Estimated Runtime of One Hour by Niconico
An hour seems fine considering there's going to be more in-depth presentations the following day from each respective region. They'll probably just hit all the biggest guns and focus a lot on the system and it's own features.
Re: Hopes for Mother 3 On Nintendo Switch Boosted by 1-UP Studio Facebook Post
I don't see what makes this a Mother 3 indicator? The article says that the message roughly translates "an interesting year with new stuff coming to the world." How is a decade-plus old game supposed to be new? I think this is reaching for a straw. By all logic, it's just as possible we're getting a port of the Professor Layton city life game they made with the 3rd Layton.
Re: Nintendo Treehouse to Provide 'In-Depth Look' at Nintendo Switch Games on 13th January
I took Friday the 13th (!!!!) off for a number of reasons, but most have been muscled aside so I can stare at Switch coverage all day.
Re: Editorial: The 3D Effect - A Smart 3DS Feature That Struggled to Find Its True Depth
@kenzo But is otherwise a terrible game. At least compared to Iga's work on the DS.
Re: Tomoya Tomita Leaves Good-Feel Games, Uploads Recent Compositions Online
Kirby's Epic Yarn has one of my favorite video game soundtracks ever. I absolutely love everything about it. Sad to see him go, but excited to see what he does next!
Re: Editorial: The 3D Effect - A Smart 3DS Feature That Struggled to Find Its True Depth
Weirdly enough, my favorite uses for 3D visuals were largely in 2D, sprite-based games. It was super rare to see, but that's where it popped for me. I had always really wanted that Stereoscopic 3D in a (good!) 2D Metroid or Castlevania. No such luck there. I did get Azure Striker Gunvolt, though. And a few of those Sega 3D Classics.
My other favorites were the way it was used in A Link Between Worlds with all the tower climbing. There was also Paper Mario Sticker Star, which, all complaints aside, looked brilliant on a 3DS with full 3D in effect.
Re: Newzoo Estimates Less Than Five Percent of Users Have Paid For Super Mario Run
I still can't believe people are complaining about gettin roughly 3/4ths of a regular New Super Mario Bros. game (6 worlds instead of 8, multiple reasons to replay levels, including multiple race modes) for 1/4th the price. Even if you want to say it's only 1/2 the content, that's still a good value.
I think the way most people handle their mobile games market has ruined the perception of value on most people. Why would any of you play a Nintendo game, then? Why are you even here? Why play Mario when you can buy free, terrible, hollow games on your phone? Why buy a 3DS? or a Switch?
Re: Fan-Made Pokémon Prism Game Leaks Online After Nintendo Shutdown Notice
I don't understand why people waste their time and assumed talent on these fangames. Why not just make your own original idea, for once? Why steal assets, and presumably code, to make something far worst than a generic rip-off.
These ideas are so devoid of any originality or creativity, which is hilarious because that's what the same people who love these accuse Game Freak of being devoid of. It's pretty gross that people actually enjoy this stuff.
Re: Editorial: Merry Christmas and Happy Holidays from All at Nintendo Life
Merry Christmas, all.
Re: Editorial: The Nintendo Switch 'Power' Debate is Likely Missing the Point
I think the notion of horsepower on the switch is kind of silly. The recognition that it will need to be able to run as a portable device should steer people to realize that it's more or less an HD portable that can be effortlessly hooked to your TV and still display a decent looking game. I don't understand why some people believe Nintendo should be a part of the console arms race, and just make a 'normal' console like Sony and Microsoft. At that point, you're just competing with Sony and Microsoft for a slice of the exact same pie, and for the past 20 years, that hasn't worked. With the N64 and GameCube, Nintendo was behind. Having the slightly better machine didn't help them in sales, especially during the GameCube days. Not only that, but 3rd party companies weren't porting to the GameCube even then. There was no Silent Hill, Castlevania, Shin Megami Tensei (or spin-offs), Guitar Hero, Grand Theft Auto. And while some might argue it was due to Nintendo's strictness of content (which I think games like Eternal Darkness and True Crime would more or less debunk), it was simply because more people already had the other systems.
Atlus loved the DS and Wii, we got a Silent Hill (arguably one of the best), we had the best selling Guitar Hero 3 (even though it was in MONO). Castlevania was all over the DS, as was Guitar Hero.
I guess what I'm saying here is that Nintendo needs to have a comparable piece of hardware is kind of foolish. That comparable hardware did nothing for them for two generations, which is why the Wii/DS gen went so left field... and that generation worked better than most consoles out there! Even now that the WiiU was a bit of a mess, the 3DS is still doing more than alright for itself.
Nintendo positioning itself as a video game company with an unusual piece of hardware is the smartest move they can continue to make. As consoles just creep closer to be still under-powered PC's, they're going to continue to get left in the dust BY the PC's. I myself picked up a Steam Link and buy the majority of my games for that. The only PS4 games I buy anymore are generally exclusives. And as somebody who doesn't typically like the Sony specific catalog, those exclusives are almost entirely 3rd party. If Atlus came out tomorrow and said they were putting Persona 5 (the PS3 version, i'd wager) on Switch, I'd cancel my Ps4 preorder. If they were putting it on PC, just as good.
I think I lost myself again, I'm just throwing ideas to the wall and seeing what sticks. Sorry for the mess.
Re: Nintendo Shuts Down Another Pokémon Fan Project
I don't understand why somebody would make a project like this. It's so much easier to make a Pokemon-like that doesn't infringe on anything. Anyone who's trying to do something like this has to see the inevitable future that "Hey, maybe I shouldn't be using somebody else's assets to make my game."
Here's hoping this guy can at least take what he learned to his own game, I guess.
Re: Nintendo of America Outlines 'Nintendo Switch Preview Tour'
@Oubie Not necessarily, they would probably still want to do around and after the launch as well. That said, I do expect this to be launched at March 31 at 11:59PM. Just to wait as long as physically possible.
Re: Random: Nintendo Gives Away 3DS Consoles On Plane To Promote Super Mario Maker
@Peterjr1 as are all YouTube/Twitch/etc. "Celebrities"
Re: Review: Super Mario Run (Mobile)
Why do I still read these dumb comments? So many of you have no sense whatsoever.
Re: A Special Kirby 25th Anniversary Broadcast Will Air Tomorrow in Japan
I'm not saying they should or anything, but I would love a remake of The Crystal Shards on 3DS. The way the levels were set up and the angles the cameras could take would look breathtaking with some graphical touch-ups and in 3D.
Re: Rumour: Nintendo Switch Dock Helps Boost Performance, But Not in the Way You Think
@johndevine I honestly forgot the 6 and 6p were even different things, heh. You are correct and I was mistaken. But I didn't know 6 was not USB Type C, I thought both models would have been. Either way! it's nice to know I'll have one charger for my phone and Switch!
Re: Talking Point: Nintendo Will Rely on Switch Word of Mouth Due to Strange Presentation Timing
It's unfortunate but they're not going to be able to comfortably hit over half the world at a time that makes it convenient for everyone. The fact is, this is the internet age. This stuff isn't going to release during "peak" times across the globe. Whether this launches at 3 in the morning or not, it will be in all the headlines all day, and everyone will be sharing it with their friends the next day. The Switch teaser trailer didn't even hit a million until hours after it was out, and the crazy number it's currently at didn't really start for almost days.
I know it's inconvenient for European folks, and I am sorry, really I am. But... Somebody's gotta get cut, and it makes the most sense to launch it during Japan's business day. Nintendo won't suffer any loss of coverage because of this.
Re: Feature: It's Time to Vote for Your Nintendo Life Game of the Year Awards
Everyone can complain what a bummer year this was for Nintendo (And, honestly it was), but I still bought more games for my 3DS and WiiU than I did any games on my PS4. I had more fun with a DEMO on PS4 than I did almost any other game.
My top 3 games overall this year (in no particular order)
Firewatch.
Paper Mario: Color Splash.
Pokemon Sun and Moon.
Blast from the Past Award: I never got around to Hyrule Heroes when it came out, but a buddy lent me the WiiU copy over the summer. Me and my husband had an absolutely great time with it. If anybody around here hasn't picked it up yet, I highly recommend it.
Re: Talking Point: The Nintendo Switch Has the Potential to Deliver the Ultimate Virtual Console
The Virtual Console is fun and all, but honestly I think they need to double down on actual new, and exciting games.
If they do want to come back to Virtual Console initiatives, I definitely agree that I, having paid for the games on Wii and again on WiiU, should not have to buy the game again. I'll become even more selective when buying new virtual console games.
Re: Super Mario Run Will Require a Constant Online Connection
@iGen Because there are people who play video games for a variety of reasons. Some of us enjoy competing with our friends or even ourselves for better scores. I admit it's a bit of a loose reason, but at least they're using the always-on connection to do interesting stuff like that, rather than just requiring it for the obvious sake of making sure that their game is protected from pirates and hackers. But as I've said before, it doesn't matter why it's there. Plenty of games do it, and nobody's complained about it then, so why are we all complaining about it now? Where were people championing those without internet connections in rural areas when Final Fantasy XV put out a 20 GB patch to add content and fixes to their game? Content and fixes that those rural people will never receive.
Re: Super Mario Run Will Require a Constant Online Connection
There are wi-fi spots all over the place these days, including (likely) you're home. I understand some of you will be in areas where you won't have any network connection (on a plane, in a subway, on Saturn's moon Titan.). But that's not the same as never being able to play the game.
And if you think this is a unique situation, or spells the downfall of this game, I'd like to direct you to Puzzle and Dragons, Hearthstone, Pokemon GO, Pokemon Shuffle, Terra Battle (a really great game if you haven't played/heard of it). And those are just (some) of the games that I play.
I'm just saying that don't let something as silly as that be the one deciding factor in all of this. It's part of the game building an online leaderboard structure, and an always-on connection service helps that a lot more than not. Plus it helps prevent people from getting stupid and trying to use hacks to get top scores while offline, and then uploading it.
Re: Miyamoto on the Reasoning Behind Super Mario Run's Pricing
If this were on the eShop for WiiU or DS and only 10 bucks, everyone would be losing their damned minds. Charge somebody $10 for a full fledged, albeit simple game, and suddenly it's "too much" because it's on the phone instead. Ya'll's logic makes no sense. Games are not cheap to make. This isn't some flash game that was made in a dude's basement to make a few bucks on the side as a hobby. This is a full fledged product with real values made by a corporation of thousands of people that needs to make a profit for it's investors. It's more than a reasonable price for a game, regardless of platform.
Re: Video: It's Not Hard to Spot the Difference in This Super Mario Maker 3DS & Wii U Comparison
@CrazedCavalier That's not clickbait though. That's them putting up an article for fun. Why is that a bad thing? If you don't want to watch their antics, why are you here? I've been here for years and they've always done weird little videos like this.
Re: Rumour: Koei Tecmo Pitched a Star Fox Game, But it Was Rejected
This makes no sense at all. StarFox doesn't use melee weapons, they use Ranged... when they're not using space ships. I'm getting less and less impressed with these copy-paste rumors from some random source who, as far as I've been able to tell, is just making most of this up.
Re: Video: It's Not Hard to Spot the Difference in This Super Mario Maker 3DS & Wii U Comparison
@CrazedCavalier Where's the clickbait? It says exactly what to expect right in the title and the visible subtitle. If it were clickbait, it would say "SHOCKING COMPARISON OF MARIO MAKER: THE TRUTH WILL SURPRISE YOU!"
Re: Rumour: Nintendo Switch Dock Helps Boost Performance, But Not in the Way You Think
As somebody who uses USB C for his Nexus 6 phone, I welcome Nintendo to the USB C Master Race.
Re: Poll: The Legend of Zelda: Breath of the Wild - Share Your Thoughts on the Latest Footage
@CharlieSmile I mean. The main character is a male? I don't see why suddenly changing that really means anything. I can't think of another series that /does/ allow for something like gender swapping the main character outside of Saints Row or Fable, the latter of which maybe makes /too/ much fun of the sitaution. Lots of games let you choose an avatar of your own creation to fill the world, sure, but with Link you're kind of playing a defined character. I get that it's always a different living entity sure, but. To just assume it needs to be a woman for once, for literally no other reason than 'just 'cause"? I don't know.
I think the Zelda franchise has actually done some of the best portrayals of females in Japanese video games. She's not a sex icon, she's incredibly powerful, she's always kicking just as much ass as link. She's just... not playable. Because the story, as of late, has been just as much her fight against evil as yours.
I get that playing a female protagonist is important to you. I often wish I could do lots of things I can't in video games, like go on a date with Bowser, cuddle with Papyrus, or have a wrestling match with Chris Redfield. But that's just not really in the cards.
And the hostile tone is really unnecessary, especially saying that you don't care about other people's opinions, but you state yours here practically demanding that everybody care about yours with your tone. It's very uncool.
Re: Zelda: Breath Of The Wild And Pokémon GO Win At The Game Awards 2016
@Joeynator3000 Ohhhh, right right right. That's fair.
Re: Zelda: Breath Of The Wild And Pokémon GO Win At The Game Awards 2016
@Joeynator3000 Pokemon Generations wasn't a game? or is there some Mobile game called Generations that I'm not aware of?
Re: Zelda: Breath Of The Wild And Pokémon GO Win At The Game Awards 2016
@Clownshoes That would actually go to Persona 5 which was supposed to come out 1 year before Zelda and has been pushed back further than Zelda.
Re: Review: Super Mario Maker for Nintendo 3DS (3DS)
I think it's a weird situation to be in for a reviewer of this game. Yes, there is a superior version out there with a few more features, but there's also not a way to play it on a portable until this game. You have to weigh the game not against another similar game on a completely different console, but against what the console this is on offers. And the answer is: the 3DS doesn't offer anything like Mario Maker. The review and the score both indicate that this is a must own for anybody with a 3DS, which it probably is. But you have to read the review to get the part about "If you are one of the few that has the WiiU version, maybe this isn't going to settle for you." Basically, it's stating that "if this is the only way you can play Mario Maker, you absolutely need to." There's nothing wrong with that context, and that score.
This is why I hate scores. People obsess way too much over the minutia of a "in no way shape or form scientific" number, and not on the body of the written text or even the conclusion itself.
Re: Talking Point: Super Mario Maker for Nintendo 3DS and 'Super Mario Challenge' - A New Future for 2D Mario
@NinChocolate I agree with you there. While I certainly can't argue with the fatigue of the frequent releases, I'm kind of a sucker for them, and can never have enough. The only other platformer that even comes close to me for 3DS (or really any console) is Shovel Knight.
Re: Talking Point: Super Mario Maker for Nintendo 3DS and 'Super Mario Challenge' - A New Future for 2D Mario
I understand the fatigue for everybody else, but I always welcomed a new "new" super mario. Despite it's branding, I've just enjoyed them all. Interestingly, I thought the (even worst named) New Super Luigi add-on was perhaps the best. It felt more impactful on the New Super Mario formula with it's shorter levels and tighter challenges. I've actually tried to use that as the guide for most of my hilariously inept Mario Maker levels.
But overall, even I'm ready for a good bolt in a new direction. Nothing has to be -too- crazy, but maybe a new art direction like Galaxy or painterly fashions would really help with a new mechanic or two.
Re: Feature: 10 Essential 3DS RPGs
@masterpad Literally -every- decision is informed by other factors. If it's not, it's called an impulse.
Literally everything is a biased opinion, if that's the way you want to use it. In which case, it's also not a -bad- thing in any way shape or form because it's literally just his opinion.
But as it is an opinion, it's not really a bias. Bias refers to influences such as financial compensation, gift receiving, or even peer pressure. If you honestly believe that these are the factors that are influencing their decision to include Yokai Watch on here, then maybe don't be on this site, because you clearly don't trust the ethical level that NintendoLife operates on.
I agree Yokai Watch isn't really that great, but I don't disagree that the author of the article /does/ believe that it is based on no other factors than his personal enjoyment while playing it.
Re: Feature: 10 Essential 3DS RPGs
Great list, but it is missing Devil Survivor's 1 and 2. Those are both absolutely fantastic games with a lot of replayability and content.
Re: Feature: 10 Essential 3DS RPGs
@masterpad I don't think you know what biased means.
Re: Poll: The Wii U is Four Years Old, But What Is Its Legacy?
I absolutely adore my Wii U. And for my money, it has been the most fun home console of this generation. But I feel like the Wii U's fun came with a lot of Asterisks and "but's". Games that needlessly streamed things to the Gamepad, wedged in touch controls, and kind of a total lack of the true potential of gamepad gameplay. And that feels like something that became Nintendo's Wheelhouse for the past few years. "It's like x! Buuuuuuuut y." For example: Triforce Heroes! "It's like a Multi-player Zelda! Buuuuut it's a multi-player zelda with a limited world." "It's a new Metroid! Buuuuuut it's a multi-player only game." "It's a port of Mario Maker for the 3DS! Buuuuut it doesn't have proper online or console connection." Hopefully the Switch will rearrange all of this, though!
Re: Rumour: Nintendo Switch Will Have Super Mario And Skyrim At Launch, Splatoon Coming As Pack-In
Dissuasion: saying that the remastered version of Skyrim is coming to a console that, in all likelihood, will be little more powerful than 360/PS3/WiiU tech seems rather inaccurate. I could definitely see a game of the year version of the original Skyrim coming, but there's no way this system's getting PS4/XBoxOne tech in it.
Re: Super Mario Run Jumps Onto iOS on 15th December, Priced $9.99 for Full Unlock
@khaosklub Alright dude. You clearly have some sort of vendetta against Nintendo's price point. We get it. Your tone has been nothing short of condescending this entire time, to everybody on this article. Go ahead and give it up. We get it: you think it's a bad value. Then don't buy it and move on with your life.
Re: Super Mario Run Jumps Onto iOS on 15th December, Priced $9.99 for Full Unlock
@khaosklub Well for one, I don't know whether Mario Run will be better or not. For all I know it's a pile of trash, so assigning it value based on a price point is immediately kind of dumb. I think paying any amount of money for a shiny rock is dumb, but people pay exorbitant amounts for a diamond all the time. It might also be the best Mario game that could ever be on a mobile, buttonless platform. But I suppose that's neither here nor there. By your logic, there's a difference between player bases, therefore the price should be different. So if this game were on 3DS, would you have any problem paying 10 bucks for it? If so, why is that any different than the 10 dollars on Mobile? The user base? That's not fact, that's kind of slanderous opinion. You're basically arguing with a lot of people in these comments that people on mobile basically don't want to pay for a game. The reason free to play games gross more is because of whales. The fact that more people downloaded it implies that more people immediately forgot it was a game after trying it because they saw the pay-to-win schemes hiding beneath it. Then there's people that will just never pay for a game. Those people are /terrible people/. These things are not free to make and distribute, and to not repay them for your time well enjoyed is just a jerk move up and down.
The minority make up the majority of sales for F2P games with microtransactions. Catering to the 1% of people and ignoring 99% of the people is pretty much wrong if you're trying to be a company that actually cares about quality products as Nintendo (usually) is.
Re: Super Mario Run Jumps Onto iOS on 15th December, Priced $9.99 for Full Unlock
@Shard1 I guess to me there's an unfairness of comparing something to other games on the same platform. To me, a game is a game regardless of what platform it's own. But that may just be my addiction speaking, heh. The only comparison that I think should be made on games in regard to their platform is how well they utilize that platform to it's fullest. Most mobile games don't come anywhere near that, for me. So now comes one that I think will, and I'm perfectly satisfied with the price. It's better than shelling out another 40 dollars for Mario Maker, a game I already own with a better version on another console.