Super Mario Maker is now available on the 3DS of all things, and if our review is anything to go by it's more than worth your time if you're currently in a state of Wii U-lessness.
But can this shrunk-down version compete with its HD counterpart in the visual arena? Of course not, the whole idea that the two would be vaguely comparable is ridiculous, but we decided to fire up our capture units and show you anyway. Check out the video above to see for yourself how this portable companion handles itself.
Wow no way.
Cool I guess?
That was soooooo unexpected. Pretty silly to compare these two consoles because the screen sizes and the distance to screen is (generally) very different.
Looks like a massive downgrade on the NSMB setting but the other three don't look too bad (and most of my time will be spent on SMB3 levels)
Hey guys the portable looks worse than the home console game! who knew!
I know that level of snark isn't my usual style, (I'm pretty even tempered) but seriously? Someone was bored.
"the whole idea that the two would be vaguely comparable is ridiculous, but we decided to fire up our capture units and show you anyway"
I'm so glad I use a proxy for this site most of the time.
Obviously the Wii u is better but the 3ds port is not bad. You have to play it. I think it's great.
Very nice comparison. It's what should be expected at 20 times less resolution I think. The 3DS works well for the pixel graphics.
I'm still baffled as to why they didn't just use the NSMB2 graphical style instead of the NSMBU format. Mario could have looked so much better!
Dat "Hello there, lovely people." doe...
@CrazedCavalier Where's the clickbait? It says exactly what to expect right in the title and the visible subtitle. If it were clickbait, it would say "SHOCKING COMPARISON OF MARIO MAKER: THE TRUTH WILL SURPRISE YOU!"
I picked up SMM fo 3DS today. Can't wait to try it.
I can't really notice much difference myself for the most part. Colors kinda look slightly washed out on 3DS is the biggest thing I can see
Where can I find a capture device for the 3DS?
Dang, NSMBU on the 3DS is really pixelated. I mean, I know it was going to be, but wow.
Slow news day?
For once it's nice that the 3DS port doesn't have arbitrary extra features that make me feel like I have to double-dip (Hyrule Warriors and Yoshi's Woolly World come to mind). I'll stick with my superior Wii U version, thanks.
I think the 3DS version looks fantastic. Can't wait to pick it up.
I really prefer the 3DS version, cause then I can build levels and take on challenges where ever I am. And the lessons that are unique for the 3DS are truly great and gives a quite deep insight in how Nintendo create levels. And since my favorite is Super Mario World, I can enjoy a perfect port that is just as good looking as the Wii U version!
In practice I haven't even noticed it though. Too busy enjoying the sweet sweet platforming goodness.
Yeah, it's a pretty big difference.
I'm not going out of my way to buy a copy of the 3DS version. I have the vastly superior Wii U original, so I'm not hurtin' for the stripped-down edition!
@Mega_Yarn_Poochy Honestly they've had more news than they usually have today.
I didn't even bothered watching the video. As Erik said, "But can this shrunk-down version compete with its HD counterpart in the visual arena? Of course not..."
Both version (Wii U and 3DS) deliver same performance for NES/Super Mario 3/SNES style but Extremely different for NSMBU style. Wii U version looks much better (Very crisp image) while 3DS version looks blurry for both Background and Mario (Looks like NDS style). Well, I think I will wait for Switch version if available in the future.
It looks like the Wii-U version if you have cataracts
Well aside from clarity comparisons and whatnot, this video really made me a lot more interested in buying this 3ds game. So many people keep complaining everywhere about how bad it is but it looked great to me in this video! I might actually buy it now!
I wonder how the Switch version will compare to the Switch version...
I wouldn't have minded if the 3DS version of Mario Maker didn't include a graphical settings that was intended for more powerful hardware. I mean, NSMB U was made with HD visuals and naturally that is an area where the 3DS does not excel in. The Super Mario Bros/3/World themes look perfect! Add in the custom made NSMB 2 theme instead and you've got yourself a well made 3DS version!
@DrRandle There's obvious clickbait like that, sure, but they literally admit in the article that they just did this because they could.
Im surprised the 3DS version looks so good I'm impressed it looks this good compared to Wii U version ., What about new 3DS to 3DS any difference there ?
NSMB looks worst than the DS Version :-S.
NSMB style was the worst style in Super Mario Maker, like I hardly make any levels for that style. I think that style has made me think bad thoughts about the future of 2D Mario too many times.
If you look at the game in person, it doesn't bad at all.
Reason why it looks bad on our phones and computers is because the 3DS screen resolution is being stretched to fit on our screens. The 3DS having a resolution of 400x240 being stretched to a screen that is 1920x1080. Of course it'll look bad.
So, for NSMBU style on 3DS will looks like NSMB2 ? Well...
you compare a game of a console with a tri core cpu running at 1.3 ghz with a downgraded version of a handheld which power is only a dual core cpu running at 244mhz...not fair
That was a good techno song at the end there.
@DrRandle 9 wild things Princess Peach can discover from a DNA test!
If this remake would be capable of displaying in stereoscopic #3D #SuperMario #Maker would sell more units than the new miniature #NES console will sell controllers this holiday period.
#Nintendo have so many treasure trunks for the 3DS handheld system, it seems as if they don't know which to open next.
With classic games such as Sega's Sonic the Hedgehog or Capcom's Mega Man Legacy Collection and with Nintendo's very own expansive Virtual catalog the Kyoto based giants of video games can even switch the 3DS entirely to the indie/startup community and host a variety of wonderful, fantastic games like the innovative BOXBOY!, a challenging, yet intuitive puzzle game or proud Shovel Knight the delightfully saturated and funny platformer sensation with a much awaited prequel planned to release soon.
For Nintendo fans who grew up perfecting jumps in Mario games since the 80's and 90's eras, the Maker is a fantasy come true. And the ability to design levels on a portable version makes it even more desirable. But it's surprising to notice that the majority of newcomers do not know that traditionally Mario is a two-button experience. Perhaps this months Super Mario Run is going to do something to change that lack of understanding... Mario must RUN!
As with the newest Pokemon adventure, Sun & Moon, it comes as a bit of a surprise, that Nintendo does not produce stereoscopic 3D versions of their excellent games for the recent, more powerful "New 3DS" system.
The New 3DS is a spectacular little portable device with access to an extensive library of exquisite software and fans will surely set their hopes on Nintendo manufacturing a New New Nintendo 3DS handheld in the future!
Reposting a previous double question of mine:
1) Can anyone tell me which editor tools are given as rewards for each world?
2) I'm collecting all medals. What's the reward for that, if any?
Huh... I see a ton of people complain about this being a pointless article/video, but I was actually surprised to see that the 3DS version recreates the game pretty faithfully. Much more than I would have expected. Therefore this video served a purpose and Nintendo Life wins again.
Looks like Mario is holding his nose in that screenshot of the 3DS version. Don't blame him as it stinks.
Why didn't Nintendo use the sprites from New Super Mario Bros. 2?
Beside the NSMB Theme ist looks pretty good on 3DS.
To a degree, I don't think there's much they could have done to improve the NSMB graphics on the 3DS, even if they had gone with NSMB2 visuals. They camera has to be more zoomed out than it was in NSMB2, to match the screen size in the Wii U game, and there's just not much resolution on the 3DS to display the more detailed graphics at that size. I assume that's where the black border comes from, too. The screen size is exactly the size it needs to be for the 8-bit and 16-bit styles to display 1-to-1 on the 3DS's screen as they appear on the Wii U, but it makes NSMB look kind of grainy when it's shrunk down that much.
People are saying this video is useless, but it's not. It's showing us that the 3DS is capable of getting games ported from home consoles and not reducing the graphical quality by a big margin.
Overall, it looks nearly identical, the interface is even more accessible than before, and even though NSMBU style doesn't look as good as on the Wii U, it's still passable and the graphics don't ruin the gameplay. I would say that Nintendo did a great job of porting a Wii U game to an, shall I say, inferior handheld console.
@iGen That incredibly loud and absolutely obnoxious “Hello there, lovely people” on every single video makes me ignore Nintendo Life's video content for the most part. Only in the rare cases the video looks extremely intriguing and interesting, I watch it but even then, I either skip the first 10 seconds or at least mute audio for that duration. Just can't stand it.
I don't own a Wii U and I won't be buying the Switch anytime soon either. Should I buy this game? Or does it lack too much from the wii u version?
They look almost the same ffs.
@James_mussell98 If you're interested in the social aspects then definitely just wait until you have a console to play it on. If you want to play some courses for fun and maybe make (but not share online) a few levels, this is perfect.
@CrazedCavalier That's not clickbait though. That's them putting up an article for fun. Why is that a bad thing? If you don't want to watch their antics, why are you here? I've been here for years and they've always done weird little videos like this.
@iGen My thoughts exactly. Using the NSMB2 style seems painfully obvious. And frankly it seems like any NSMBU course from the Wii U version could easily be converted to NSMB2 when played on 3DS.
But... But... He thinks we're lovely.
Ikr? Why couldn't they do a little extra work in order to not make the modern graphical format look legitimately painful? It boggles the mind!
@iGen But… I don't want to be called lovely in an overly friendly voice from a person I don't know
But... It's Alex! And he's lovely!
Anyone know what those black lines that kept appearing in the 3DS SMW style were?
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