Comments 5,582

Re: Video: Teenage Mutant Ninja Turtles Return To Fortnite With Radical New Cinematic Trailer

BulbasaurusRex

@Vexx234 Some teenagers are more mature than others. Also keep in mind that the teenage years extend to age 19, albeit the TMNT are explicitly 15 at the start of most adaptations (which also often run for at least a couple of in-universe years). The mutant (or more accurately, mutate) part and especially being trained in ninjitsu from an early age could also be contributing factors to their early maturity.

Re: Review: Bahnsen Knights (Switch) - Perhaps The Best Yet Of The Brilliant 'Pixel Pulps'

BulbasaurusRex

@gcunit It depends on how much and what gameplay is involved. If there's actually a good amount of fun gameplay involved, then visual novels are fine.

However, if it's mostly just reading scenes with little animation, or the gameplay isn't fun or only minimally involved, then actual books are much more entertaining, as it's very annoying to have to press a button every time you want to move to the next piece of text. Even turning actual pages is much less intrusive and annoying.

Also, more interaction like in "Ace Attorney" is better, BECAUSE it disrupts the flow of the monotonous button-pressing reading you're forced to do into shorter, more digestible segments. If you want to focus on the writing and illustrations, then just read an actual picture book as a much less annoying format, which don't pause and force you to continue it every 5 darn seconds or less. Autoplay (if it's even available) has its own problems, as you still don't get to choose the pace you get to read, which could well still be too slow, or even worse, too fast for various readers.

If you want a full multimedia experience that is long enough to have a lot of character development like on "Friends," then that is exactly what TV series like "Friends" are for in the first place! If you mostly only care about the novel aspect, then TV series are generally a much superior format. If the series is already completed and available for you to binge watch, then they're equal or superior in every way!

Re: Feature: Why I Still Love My Wii U

BulbasaurusRex

"Xenoblade Chronicles X" does NOT disregard the GamePad! In fact, its GamePad reliant map system is so integral to the game's mechanics that it's the main reason why the game has not and likely never will be ported to another system!

Re: Best Mario RPGs Of All Time

BulbasaurusRex

@-wc- I get your preference for the original graphics and music, but is that really enough to say it deserves a better score on a 10-point system?

Keep in mind that this is a remaster, not actually a remake! Everything else like the story and gameplay is exactly the same or perhaps even better with some added quality of life features and bonus content. It would be like watching "The Absent-Minded Professor" in color with digital touch-ups and upscaled to HD as opposed to watching "Flubber."

Re: Best Mario RPGs Of All Time

BulbasaurusRex

@Waluigi451 To be fair, the original graphics are a lot more impressive for the SNES than the remake's are for the Switch. When comparing game quality between different systems, you do have to adjust your rose-tinted glasses when it comes to what the two systems were actually capable of, most notably when it comes to presentation.

However, that would still only be a minor advantage. If the remake is just as good or even better in every other way, then it should still deserve just as good of a score at the very least.

Re: New Spy X Family Switch Game Gets Its First Official Trailer

BulbasaurusRex

@Axecon No, that's exactly why it looks like this game sucks! It doesn't have to be a full-on fighter or beat-'em-up, but it should have at least some action in it to make full use of the property and actually make it fun to play. If necessary, they could've make it a mystery and/or puzzle game instead, but this looks like it's just go here, click here, read some dialogue, click here, collect a photograph, rinse and repeat. It could also use a decent story instead of this slice-of-life photo diary nonsense.

Maybe the little kids will still like it.

Re: New Spy X Family Switch Game Gets Its First Official Trailer

BulbasaurusRex

I didn't expect this from an adaptation of an action-comedy like "Spy x Family." It's clearly one of those games targeted at little kids and has little to draw in older gamers, which I find to be at odds with their primary demographics. I mean, there isn't much objectionable content for younger viewers to enjoy the show, but you'd think they'd make a game that has at least some action to appeal to the majority of their fan base instead of this cutesy slice-of-life point-and-click affair for 7-year-olds.

Re: Mailbox: Missing Zelda Ports, Nerd Rage, 16-Bit Blowback - Nintendo Life Letters

BulbasaurusRex

@samuelvictor Nice job on the button history, but one major mistake there: Nintendo's diamond formation (aside from the GameCube) has always intended for the far right button to be the main button, just like it was on the NES, which is why it has always been the A button. As such, it actually syncs up with Playstation controllers. The issue is with the Dreamcast and X-Box controllers, where as you mentioned A & B (as well as X & Y) are placed opposite of how they are on Nintendo controllers.

The part where it gets truly weird is where some games on Nintendo systems, notably even some Mario games, insist on X being the primary action button for some stupid reason.

Personally, I never thought of the C button as being the primary action button on a Genesis controller, as I've also played a number of games where the default control scheme used A as the primary action button (not counting games like Sonic where A & C or all three face buttons do the same thing).

Re: Review: Bomb Rush Cyberfunk - Bleeding Cool Style But Always In Jet Set's Shadow

BulbasaurusRex

@WalterHW If you liked the first one, then the score probably is more of an 8 or a 9 for you, as it seems like they stupidly took a point or so off just for lack of originality (or maybe they didn't). Really, aside from expected presentation and usability updates on more modern hardware (and adding online play for most multiplayer games), if a game is just as good as a prequel or spiritual predecessor, it should score just as well.

Re: Review: Gargoyles Remastered - One For Cult Disney Die-Hards Only

BulbasaurusRex

@Quiet2down As you said, it already broke those boundaries when it originally aired. There's very little it could do further from a storytelling perspective that it didn't already do the first time around. If you just want to see some even more realistic violence, have the characters swear on occasion, and have Lexington admit that he's gay, a reboot really isn't needed just for that kind of stuff.

If you just want to adapt the comics, then it should just be a continuation series rather than a reboot, as a reboot would change too much of the overall story, which is especially a big problem with a series that has such tightly woven continuity as this one, with the series creator even continuing to answer various questions about it and his other shows.

Unfortunately, they can't make a continuation series, as there's no good way to dismiss "The Goliath Chronicles" from continuity the same way that the comics have.

Re: Review: Gargoyles Remastered - One For Cult Disney Die-Hards Only

BulbasaurusRex

@samuelvictor Well, of course the reboot is in live action, as that's the only way it's worth doing with the original animated version pretty much perfect the way it is (save for "The Goliath Chronicles"). If you want to watch the franchise animated, just watch the original series itself or buy the (true) canon continuation comic books, which themselves got a continuation starting just last year.

Re: Review: Gargoyles Remastered - One For Cult Disney Die-Hards Only

BulbasaurusRex

@samuelvictor That's an adopted child, not a stepchild. A stepchild is your spouse's existing child from a previous relationship at the time of your marriage.

Still, your complaint does apply equally to actual stepchildren as it does to adopted children. Although, it does specifically say the unloved ones, which does unfortunately happen on rare occasions.

Re: Review: Double Dragon Gaiden: Rise Of The Dragons - Likeable, But Lacks Its Peers' Punch

BulbasaurusRex

@MatoFilipovic Yes, 7 is a good score, but the review itself reads like a 4 or 5 to me. I'm fine with the rogue-lite element (and wouldn't even call it that in the first place), but according to NL, it has too many other flaws. The cash system sounds stupid and overly complicated. (You can give me a mechanic for power-ups or one for extra lives, but don't force me to need to find a balance between them!) They messed up the dash command. One of the most prominent characters is useless, while all the other characters don't have enough range. There's no online multiplayer. Alongside my opinion that the franchise has a history of being mediocre, and therefore I'm not interested.

Re: Mailbox: Nintendo Life Letters Page - Loose Carts, Old Fogeys, Other Ms

BulbasaurusRex

@Strumpan Wrong! "Other M" is no more linear than either version of "Metroid 2" or "Metroid Fusion," and like those games the exploration opens up much more later in the game.

Personally, I prefer the semi-linear styles of those games over the other ones that provide too much freedom for exploration and make it too hard to get lost or figure out what to do next.

Meanwhile, the gameplay is a brilliant mix of combat styles and has a lot more going for it beyond just the sense-dodge to shooting combo. You need to master how best to use the seamless transitions between first and third person to improve your attacking options and accuracy at the cost of mobility. You need to master the aerial assault move and when best to use it. You need to figure out when best to use the morph ball in bombs in combat. Then there's the ultimate risk/reward technique, where you need to find opportunities during battle to use the self-healing technique in time before you get slammed while completely immobile.

The Wiimote handled all of this very well with the assist of motion controls despite the general lack of buttons, and you don't actually need an analog stick, because most of the corridors are cleverly designed with right angles that can be traversed just as easily with a D-pad.

Re: Mailbox: Nintendo Life Letters Page - Loose Carts, Old Fogeys, Other Ms

BulbasaurusRex

I don't see the point of a re-release of "Super Mario 3D Land." The original release was huge because it was the first Mario game of its kind (incorporating 3D gameplay with fixed camera angles and 2D Mario level design), while it was one of the first big hits for the 3DS and even included a couple of features benefiting from the 3D effect beyond just the 3D platforming in general, not to mention the Streetpass feature.

However, "Super Mario 3D World" has since surpassed it in almost every way, isn't reliant on any 3DS exclusive tech, and has already been remastered for the Switch.

Re: Mailbox: Nintendo Life Letters Page - Loose Carts, Old Fogeys, Other Ms

BulbasaurusRex

I agree that "Metroid: Other M" is quite underrated, but it's one of those games that is too reliant on the Wii's motion controls to ever get a re-release aside from the one it got on the Wii U eShop. So much of the gameplay requires quick and seamless transitions between 1st and 3rd person views that it wouldn't work properly without a sensor bar. It would be like the downgraded gameplay in the "Skyward Sword" remaster but significantly even worse!

Re: Feature: What's The Best Version Of Street Fighter II On Nintendo Systems?

BulbasaurusRex

@Serpenterror If you're still playing "Street Fighter II" on the original Genesis (or a clone) these days, why wouldn't you have a 6-button controller by now? If you're playing it on the Switch, the controller issue doesn't exist.

Meanwhile, the graphical and sound downgrades are barely worth mentioning compared to all the gameplay and content updates over the original vanilla "World Warrior" release.

Re: Feature: What's The Best Version Of Street Fighter II On Nintendo Systems?

BulbasaurusRex

I don't get how "The World Warrior" is beating out "Super Champion Edition" when the latter game is literally the same game but even better (assuming that most SFII Genesis or Switch players do in fact have a 6-button or other proper controller option).

Meanwhile, "The Final Challengers" should be right up there at least in the Top 5 as well, since it's the same game with all the updates plus better graphics and sound. Yes, the extra game modes suck, but as extra game modes they are also entirely ignorable and therefore don't drop the quality of the main game. Yes, it was a lazy remake, but objectively speaking a lazy remake (with no actual downgrades involved) is still just as good as the original game.

Re: Microsoft CEO Says He Would "Love To Get Rid Of" Exclusives On Consoles

BulbasaurusRex

Sony shaped the market?! Cornering the market with exclusive games was originally Nintendo's idea!

Besides, while the idea might work for Microsoft or Sony (keyword: might), Nintendo's current business model of more unique hardware features and making a profit on both game and console sales means that their exclusive games (that often take advantage of their hardware features) are a very important selling point, especially with how high quality their first and second party games tend to be.

Re: Best Remakes And Remasters On Nintendo Switch

BulbasaurusRex

@ModdedInkling If significant changes are made to the engine, then it's closer to a remake than just a remaster. Between the slight graphical update, the revamped Battle Mode, all the extra DLC, and a few other upgrades, "MK8 Deluxe" made enough changes to qualify as a remaster.

Re: Best Remakes And Remasters On Nintendo Switch

BulbasaurusRex

"Zelda: Skyward Sword" and "Metroid Prime" (as part of "Metroid Prime Trilogy") both play much better on the Wii. As such, these Switch versions are actually downgrades (albeit still a big improvement on the original GameCube version of "Metroid Prime").

Re: Best Game Gear Sonic Games, Ranked By You

BulbasaurusRex

@samuelvictor Yeah, here in the States, the Commodore 64 didn't make much of an impact. We went from the Apple II as the first popular computer for homes and schools straight to IBM compatibles running DOS and early versions of Windows. I maintain that there are quite a few DOS games from even the early '90s that are better than anything on the C64, partly because they figured out how to make scrolling platformers work on PC back in 1990.