Masahiro Sakurai Takes Us Through the Multifaceted Super Mario 3D Land Stage for Super Smash Bros.
Posted by Thomas Whitehead
It's quite a tour
The daily Miiverse posts from Masahiro Sakurai for Super Smash Bros. on Wii U and 3DS remain a highlight, as even on days without major reveals there are often some tasty details for fans to enjoy. Today's post goes above and beyond, however, as Sakurai-san gives us a tour of what promises to be a particularly dynamic stage in the 3DS version.
Through a series of posts it's shown how the Super Mario 3D Land stage on 3DS will set off on a two minute adventure through a level, with the fighting environment changing and evolving as the brawl progresses. We'll leave Sakurai-san to explain it fully.
Pic of the day. Here's some info on the Nintendo 3DS stage called Super Mario 3D Land! First, it advances by side-scrolling…
Then you continue into the valley — it's in 3D Land, after all. The protruding stone blocks change the angles of the platforms.
After that, back to side-scrolling. Now it gets you moving — you'll have to trot downhill here.
And finally, you get back on rails to go farther into the stage. It takes roughly two minutes to complete a lap, and at the end you go into a giant pipe that takes you back to the beginning. …I know this sequence goes above and beyond a traditional Pic of the Day, so consider this a little something extra on the side from me.
We certainly like the look of this, let us know what you think in the comments below.