Masahiro Sakurai Takes Us Through the Multifaceted Super Mario 3D Land Stage for Super Smash Bros.

It's quite a tour

The daily Miiverse posts from Masahiro Sakurai for Super Smash Bros. on Wii U and 3DS remain a highlight, as even on days without major reveals there are often some tasty details for fans to enjoy. Today's post goes above and beyond, however, as Sakurai-san gives us a tour of what promises to be a particularly dynamic stage in the 3DS version.

Through a series of posts it's shown how the Super Mario 3D Land stage on 3DS will set off on a two minute adventure through a level, with the fighting environment changing and evolving as the brawl progresses. We'll leave Sakurai-san to explain it fully.

Pic of the day. Here's some info on the Nintendo 3DS stage called Super Mario 3D Land! First, it advances by side-scrolling…

Then you continue into the valley — it's in 3D Land, after all. The protruding stone blocks change the angles of the platforms.

After that, back to side-scrolling. Now it gets you moving — you'll have to trot downhill here.

And finally, you get back on rails to go farther into the stage. It takes roughly two minutes to complete a lap, and at the end you go into a giant pipe that takes you back to the beginning. …I know this sequence goes above and beyond a traditional Pic of the Day, so consider this a little something extra on the side from me.

We certainly like the look of this, let us know what you think in the comments below.


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