Comments 161

Re: Mini Review: OneShot: World Machine Edition - A Brilliant And Bittersweet Indie Darling

zbinks

https://www.nintendolife.com/scoring

Keep in mind, when you don't have the staff or resources to review everything (or even close to everything), you do have to choose which games get a review and which don't. It's only natural for the site to do a bit of cherry-picking. It's certainly better for the reviewer (Who wants to spend days playing, analyzing and writing about a game they despise?), and the readership is likely to be more engaged with an article that provides a solid recommendation, than about something that falls in the range of "not bad" to "abysmal", though there are certainly exceptions (Ex: Balan Wonderworld).

When it comes to the games that haven't been reviewed, I think you'll find that there are way more games, in that mix, that would have been 1's - 6's, than 7's - 10's, even with shovelware removed from the equation.

Re: Poll: What's The Best Contra Game? Rate Your Collection And Help Us Find Out

zbinks

I get that Super Contra (Arcade) isn't currently available as a standalone, but I wish we could give it a standalone rating separate from the Anniversary Collection. That's probably more annoying to me than the compilation being included on the list.

Either way, Contra is one of those rare series where the Arcade originals really don't hold a candle to their NES ports, except in appearance.

Re: Fight Monsters And Clear Hairballs In This Upcoming 1-Bit Feline Dungeon Crawler

zbinks

@Daz1380

A. Because the devs actively want to make retro-styled games and there are enough gamers that actively want to buy retro-styled games to make such an endeavor worthwhile.

B. Because the development of "showcase" games for modern consoles requires a substantial amount of pecuniary and non-pecuniary resources and there aren't that many devs that have the necessary amounts of both.

Re: Random: This Prototype Transforms Your Switch Into A Home Arcade Cabinet

zbinks

...and looking at this a second time, it's evident that this cabinet is not designed to support TATE mode with the built-in controls.

Many of the games that are most closely associated with cocktail style cabinets are games that tend to benefit from TATE mode support, because they tend to be more vertical than horizontal, with controls placed on the shorter ends of the cabinet.

I can't figure out why they designed this cabinet the way they did or who the target audience is that would want such a thing.

Re: Sunsoft Hosting New Digital Event To Announce Upcoming Titles

zbinks

If they've managed to re-license their 8 / 16 bit Batman / Superman games for re-release, then my money is clearly their money, and I just don't know it yet.

It'd also be pretty awesome if Inti Creates could get a shot or two with some of their other in-house franchises, too, ala Blaster Master. Maybe an updated Spy Hunter?

Re: Review: Capcom Arcade 2nd Stadium - Captures That Arcade Magic In A Quality Package

zbinks

I'm somewhat surprised that, in 30+ years since Street Fighter II first came to prominence, that Capcom never tried to go back and "fix" the original Street Fighter. If the gameplay was a little faster and the controls a little (or a lot) tighter, the game would have been absolutely mind-blowing for 1987. The game was revolutionary in many ways and, with the benefit of hindsight, hugely influential, but the poor performance makes it such a chore to play.

Re: Best Switch Games For Short Play Sessions

zbinks

There is an endless array of classic arcade games and other arcade-style fare that are perfectly suited for play sessions of 30 minutes or less. That none of them made this list is a glaring omission.

Re: Jun Senoue To Adapt Some Of Sonic 3's Music For Sonic Origins

zbinks

"Michael Jackson isn't credited with composing the music for the game, and SEGA has previously denied his involvement, though other sources have claimed that his removal from the project is due to child molestation allegations. Buxer also claimed in 2016 that the musician wanted his name removed himself "if they couldn't get it to sound better"."

https://www.nintendolife.com/news/2022/06/brad-buxer-reconfirms-michael-jacksons-involvement-with-sonic-3s-soundtrack

It very well may be Buxer, not the Michael Jackson estate, that won't sign off on allowing these songs, if he's trying to get his name removed from the credits because he's displeased with the way they sound in the game.

Re: Feature: Sonic The Hedgehog Compilations - Every Sonic Collection Before Sonic Origins

zbinks

"Michael Jackson isn't credited with composing the music for the game, and SEGA has previously denied his involvement, though other sources have claimed that his removal from the project is due to child molestation allegations. Buxer also claimed in 2016 that the musician wanted his name removed himself "if they couldn't get it to sound better"."

https://www.nintendolife.com/news/2022/06/brad-buxer-reconfirms-michael-jacksons-involvement-with-sonic-3s-soundtrack

Given that last sentence, it wouldn't surprise me if it's Buxer, himself, that is the source of the impasse.

Re: 30 Years On, The Fan-Made 'Final Fight Ultimate' Is Set To Reignite The 16-bit Console War

zbinks

Let's not beat around the bush. To the letter of the law, unless the developers secured a license or written permission to use Capcom's IP, this project is very much illegal.

Capcom may choose not to pursue legal remedy against the developers, but they are well within their rights to do so, and would be very likely to prevail, regardless of whether any money had been exchanged.

Re: Feature: The 12 Best Wrestling Games On Nintendo Systems

zbinks

Mat Mania is on the Switch, via Arcade Archives, and while it is downright primitive by modern standards, it controls well and moves very fluidly. I would easily place it on this list above World Championship Wrestling, which has a lot more moves and character choices but gameplay is very slow and stiff by comparison.

Tecmo World Wrestling is the best wrestling game of the 8 bit era. Period.

Super Fire Pro Wrestling X Premium should be the SNES representative for that particular series and it's probably the best wrestling game of the 16 bit console era. There is a learning curve, as Fire Pro controls take a little getting used to to get the timing down right. That being said, there are better, more recent entries in this series that aren't on Nintendo hardware. I really wish the Switch could get a port of Fire Pro Wrestling World, but Spike seems to have no interest for whatever reason.

Virtua Pro Wrestling 2 for the N64 uses the same basic engine as the other AKI wrestling games, but it has it's own quirks that set it apart from the WWF and WCW entries. In certain ways, I like it better than it's NA counterparts.

I wouldn't really bother with any of the post-No Mercy games on this list.

Retromania is a much better arcade-style wrestling game than WrestleMania: The Arcade Game. I do wish we could get genuine ports of WWF Superstars or WrestleFest, but the licensing isn't likely to happen.