Hurrah for Sonic Origins! The upcoming compilation looks to be a fairly definitive take on the classic Mega Drive and Mega CD Sonic games, with widescreen presentation and various quality of life features.
It’s hardly the first time that Sonic has been collected, though, is it? In fact, he’s no stranger to the world of the compilation whatsoever. We’re taking a look back through the history of Sonic compilation packages, in order to see which ones got it right, which went wrong, and what Sonic Origins could possibly learn from them.
So charge up that spin dash and let’s rocket into the history of Sonic as presented in compiled gaming library form.
Sonic Compilation (1995, Mega Drive)
This first one is a very bog-standard, what you see is what you get style Mega Drive cartridge that contains the games Sonic the Hedgehog, Sonic the Hedgehog 2 and Dr. Robotnik’s Mean Bean Machine. This is not the largest compilation, but it would be difficult to argue that any of its included games are bad. Nowadays, the best thing about this cartridge is that it offers a cheaper way to get Mean Bean Machine, which tends to be quite an expensive game.
Known as Sonic Classics in North America, it's nothing special, then, but a cheap and cheerful collection of some excellent games presented on original hardware.
Sonic & Knuckles Collection (1997, PC)
Formerly a bizarre little relic, the Sonic & Knuckles Collection took on something of a new aura recently. Some of the music in the game is different to the more well-known Mega Drive compositions, and it was always assumed that the changed tracks (Carnival Night Zone, Ice Cap Zone and Launch Base Zone) were cheerful replacements for songs Michael Jackson contributed to.
However, this was revealed to be untrue when a prototype version of Sonic the Hedgehog 3 from November 1993 turned up, and the supposed “replacement” songs turned out to be the originals that were later replaced by those authored (to some extent) by Jackson, Brad Buxer, and company. A seismic event, you’ll agree.
Legalities around Sonic 3's original (released) soundtrack continue to cause headaches for SEGA, with some of the "original sounds" from Sonic 3 apparently needing to be reworked for Origins. This compilation, otherwise, is a fine collection of Sonic 3 and Sonic & Knuckles, skilfully adapting the Mega Drive classic.
Sonic Jam (1997, Saturn)
Boy oh boy, where to begin with Sonic Jam. It’s got Sonic 1, 2, 3 and Knuckles, complete with the lock-on feature. There are also three modes for each game; Easy, Normal and Original; Easy is a ridiculous cut-up of the games that removes an act from every zone, but Normal is basically the 'final cut' of each Sonic game; fixing mistakes, changing things around in an almost unnoticeable way. Platforms have been added in some areas to make the game slightly less tough, but the challenge is largely retained. Original Mode is exactly as it reads; the original Mega Drive versions of the games, replete with errors and bugs.
We’d also be remiss not to mention the packed-in “Sonic World”, which puts the blue blur in a 3D world where you can tackle missions such as “collect 30 rings”, or visit one of several buildings to enjoy viewing multimedia, such as archive Sonic commercials, and a memorable pitch reel for an unproduced Sonic cartoon series.
Very good stuff, and essentially the high bar for Origins to clear.
Sonic Mega Collection (2002, Gamecube)
On the face of it, Sonic Mega Collection is a triumph; a brace of games, including of course the classics as well as Sonic Spinball, Sonic 3D: Flickies' Island, and cult classic Ristar.
Now, this is obviously all great; a complete set of classic Mega Drive Sonic games, all on your little Gamecube. Sadly, though, the package has one major flaw; a bunch of the games are locked on first play, including the Lock-On Sonic titles, placing Sonic 3 & Knuckles – the best Sonic game ever made – effectively in a hostage situation. Unlocking the games is mind-numbingly tedious – you need to play the other games in the package 20 or 30 times each in order to unlock them, so in the end you’ll just be booting the games, exiting them, and booting them again repeatedly until you’ve got them all unlocked.
The content is great, though! All the Mega Drive games, plus a clutch of extras. It’s a very good compilation hamstrung by an awkward, irritating, piecemeal unlock system. Acquire a clear game save from someone else with everything unlocked and you’re laughing.
Sonic Mega Collection Plus (2004, Xbox, PS2, PC)
Sonic Mega Collection Plus, which never came to a Nintendo console, is extremely similar to Mega Collection, with the addition of exactly half of the Game Gear Sonic games, plus the ability to unlock the brilliant Comix Zone and the interesting The Ooze. You’re also now able to save your position mid-level and the gallery feature has been updated with art relating to games released in the interim between Mega Collection and Plus.
It’s an extremely good buy, but the ridiculous unlocking conditions return. See if you can pay a mate to do them.
Sonic Gems Collection (2005, Gamecube, PS2)
“Gems” is right, because the three games on offer here are just that indeed. The fantastic Sonic CD joins the then-desirable Sonic the Fighters, and finally the Saturn/PC classic Sonic R rounds off the main package very well. Sonic CD is (deservedly) the main even, but Fighters and R are extremely enjoyable and somewhat underrated in the series.
As for Sonic Gems Collection’s bonus content, that’s a whole different kettle of fish. A brace of Game Gear games head things up, the rest of the pack that didn’t appear in Mega Collection Plus. You’re also able to unlock the Vectorman duology with extended playtime. Japan was lucky enough to get all three Bare Knuckle games – better known as Streets of Rage over here. These games and Bonanza Bros were removed from the Western release, lest it get a higher age rating from the ESRB. Totally absurd of course, but even without them this is a good, comprehensive compilation.
The Game Gear titles here are honestly only fleetingly enjoyable, but we adore this set of obscurities nonetheless. There’s an enormous image-and-video-packed gallery to explore, here, with obtuse unlock requirements for each image – some of them require you to select images on a certain page so they form a diamond shape. Bizarre!
Sonic Classic Collection (2010, DS)
Hmmm. This is a bijou little collection for the DS that includes Sonic 1 through 3 and Knuckles, and a little gallery as the only extra. The most notable thing about it is that the games simply don’t run well on original DS hardware at all – they’re choppy, the music is fuzzy and clips occasionally, and it all looks a bit, well, squashed.
Play it on a DSi or 3DS and it runs a little better, though the screen remains squished on those handhelds. Sonic Classic Collection has the right games, but unless you really have no other option, this isn't the way to play them.
Sonic Origins (2022, Xbox, PS5, Switch, PC)
Finally, looking to the future (and disregarding compilations like Sega Mega Drive Classics which feature Sonic games in amongst other 16-bit winners), we’ve got Sonic Origins coming up on 23rd June – and, to be perfectly honest, it’s looking pretty good.
The five 'core' games (Sonic 1, 2, 3, Knuckles and CD) are all present and correct, and all have been improved in the manner of the phone versions to present a widescreen experience, with such additions as drop dash for all games, an extra Hidden Palace Zone in Sonic 2, and the ability to play as any character in any game, it appears. There’s also a new Mission Mode that looks incredibly compulsive, and a currency system is in place to allow players to virtually buy all sorts of grubby old Sonic tat.
Now if you’ll excuse us, we have to go and pick up some grubby old Sonic tat we just bought for the office.
Which of these Sonic collections do you own? Which do you think is best? Let us know in the usual place.
Comments 80
Dammit, I own Sonic Jam!
I have Sonic Mega Collection Plus for the first Xbox sitting on a shelf in my bedroom somewhere and I haven't played it in years.
Sonic Jam wins hands down as the ultimate expression of a 'Sonic' compilation. The games were actually 'ported' rather than emulated. No other compilation can claim that. As a compilation, Jam was made with love and it is unlikely that it will ever be surpassed.
I think the only collection I have is also arguably the worst if this article is to be believed, the DS one.
Maybe I'll get Origins....
Sonic Jam remains the definitive official way to play S3+K... until Origins. Its a shame about the music, but the Widescreen and QOL improvements outweigh the negatvie for me. I've said time at time again in threads on this website that Origins is the first time since Jam that Sega have actually made a ground up remaster and added genuine improvements (unless you of course count the mobile ports of S1,2+CD, which are the basis for Origins). You simply can't compare Jam or Origins to releases using emulation.
That 3D Sonic World section from Jam has several challenges ala a Mario 64 level, and can be played like its own little 20m game without stopping at all the buildings like they do in the above video. It's something that I come back to and replay over and over and OVER again... Ever since '95 seeing a preview of Mario 64, I dreamed of a Sonic equivalent, and its the closest we ever came.
Mega Collection Plus and Gems collection are great, and were great value at only $20 each at the time. It was nice to see the 8bit games represented, but in all honesty, trying to play the severely screen cropped and low res Game Gear versions on a big TV is kinda tortuous, and ridiculous that Sega included them when superior Master System versions exist of the first three, and its very easy to rom hack some of the others to add the better resolution.
I've gotten so frustrated at Sega for ignoring those games, I've been making my own Sonic Origins / Whitehead style remake of the 4 main 8bit games in my spare time, simply so that I'll have a modern and optimal (widescreen, no slowdown) way to play them 😂
@Yosher The DS collection isn't bad... but its far from the optimal way to play. If you enjoyed it, you'll find Origins to be WAY smoother and the graphics to be far crisper. Not to mention you'll also get Sonic CD, which is an aquired taste but to many is one of the best in the series.
Sonic jam is an excellent example of a compilation done well it actually fixed a lot of the slowdown and even some weird sound issues found on the megadrive versions
Sonic Adventure DX Director's Cut contains a bunch of gamegear Sonic games. Though you need to collect "emblems" in the main game to unlock them, a task easier said than done if you're gonna go for them all.
No Sonic’s Ultimate Genesis Collection?
unpopular opinion, but the Sonic Classic Collection for DS is my personal favorite.
it's not the best way to play these games, but I like the fact that the uncut, unedited version of S&K3 is on it. and the fact that I own it on a physical cartridge that can be played on any DS and 3DS for years to come.
I still have the Mega Collection and Gems Collection for Gamecube.
I really hope for Sega, that they'll bring out the Origins Collection as a cartridge. I will pay no cent for the digital version.
This list is missing the big Mega Drive collections - There's a PSP/PS2 "Sega Mega Drive Collection", there's the old XB360/PS3 "Sega Mega Drive Ultimate Collection", and also the newer XB1/PS4/Steam/Switch "Sega Mega Drive Classics".
I think there are a few miscellaneous ones too such as such as "Sega Mega Drive Classic Collection" and "Sega Smash Pack".
Also a lot of individual releases such as the Wii Virtual Console, XBLA, PSN and SEGA AGES series might be worth mentioning.
Plus don't forget when older Sonic games get included inside newer Sonic games - most notably with every Sonic Game Gear game unlockable in the older versions of SADX on PC and GameCube - making SADX itself both a Sonic game AND a Sonic collection.
Also notable is the fully playable Sonic 1 that appears in the console versions of Sonic Generations.
And if you're going to include Sonic Compilation, then you should also have included the GBA carts that combine multiple Sonic games, right? There was a Sonic Battle + Sonic Advance one, and also a Sonic Battle + Sonic Pinball Party one, IIRC.
And doesn't the Switch have a two-in-one Sonic Mania + Team Sonic Racing bundle too? Why not include this?
@TeamRocket47 So jealous right now.
I think you're forgetting the Sega Smash Pack (1 and 2). And then there was a further compilation called the Sonic Action 4 Pack which included Sega Smash Pack 2.
Tell that to the SP Versions in the Nintendo Switch Online apps, everyone complains about them doing exactly that.
I don't see a problem in unlocking the games, maybe if the times it takes to play a game were around 10-15, but other than that it's not a big deal. In fact, for me the only major flaw of Mega Collection is the absece of Sonic CD and the removal of the non-Sonic games, while the major flaw of Gems Collection (and to an extent, a flaw of Origins) is the absence of Knuckles' Chaotix and the aforementioned non-Sonic removals.
What makes Mean Bean Machine so hard to get? I got a nice copy a while back for cheap. Is it rarer in Europe?
Sonic Mega Collection was the second game I owned on the Gamecube. My friend had a Genesis which formed my love for Sonic, so having all the games on one disk was amazing. I’m glad Gipp mentioned the awful unlock system. I spent hours trying to beat each game (stupid Mean Bean Machine) because I thought that’s how you unlocked the new stuff.
You guys forget the ultimate collection, the Sonic & Garfield Pack.
(It's a real product).
@Dr_Corndog Not especially, the MD version is about £35-50 complete. However if you want the (excellent) Master System or Game Gear versions, they'll set you back at least £200 complete.
@RupeeClock Weirdly, its a great compilation - also randomly includes Baku Baku Animal, which is up there as one of my favourite puzzle games ever! (I even bought the ST-V arcade version because I love it and feel its sadly under-rated or unknown). The Garfield game is not at all bad either, if a little generic.
[edit] Ah I see you added a picture. Cool
And yet all of them sheeples are going to buy the new collection as well, because the art for it looks really pretty and even I want to see that when I launch my switch in the selection screen.
The best Sonic collection was the PS3/360 Mega Drive collection as you had the platformers and the spinoffs (alongside a load of non-Sonic games). If I recall correctly there were also some unlockable Master System games.
But with the way Sonic Mania was approached, I could honestly see Sonic Origins becoming the best Sonic collection. While I am getting it day 1, I do see "Sonic Origins Plus" being DLC and a physical version with the other Sonic games of that era happening down the road.
they need to make a collection that features both the genesis and saturn versions of sonic 3d blast
Never had any of those collections.
The brilliant JP version of Sonic Jam for Saturn holds a special spot in my retro collection.
Funny enough, I picked up the DS Collection today as its the only Sonic Collection, bar the PC one, that I don't own and I have a feeling these Collections with unaltered Sonic 3 are going to rise in value soon.
And....yeah, its sure is a dodgy emulator they're using, even when playing on a DSi XL. On top of the known issues, they strangely used Sonic 3's act 1 mini boss music for Sonic and Knuckles's act 1 mini bosses.
Regardless, if you take it as it is, a DS Collection that struggles to play the games, its at least far more playable than Sonic 1 GBA.
@Grumblevolcano It was good, but it omitted the Lock On Sonic titles as apparently there was either no time or space to put them on the Collection.
"Michael Jackson isn't credited with composing the music for the game, and SEGA has previously denied his involvement, though other sources have claimed that his removal from the project is due to child molestation allegations. Buxer also claimed in 2016 that the musician wanted his name removed himself "if they couldn't get it to sound better"."
https://www.nintendolife.com/news/2022/06/brad-buxer-reconfirms-michael-jacksons-involvement-with-sonic-3s-soundtrack
Given that last sentence, it wouldn't surprise me if it's Buxer, himself, that is the source of the impasse.
@samuelvictor Yeah I didn't really remember much from the DS collection specifically but I do remember not... well, hating it or anything. Thing is though I'm not that big of a Sonic fan, so that's what's keeping me from outright saying yes to this collection. But I DO have fond memories of these old classics, at least 2 and 3 anyway, so that's a reason for me to potentially get this collection.
I'll think about it, but I do appreciate your input! 😊
You can also get 1&2 and a load of other mega drive games on the Switch already with SEGA Mega Drive (Or Genesis) Classics
@EarthboundBenjy This is a list about how to play the games that are on Sonic Origins. Not a list of every Sega comp
Sonic Jam was godly. I am also reminded that I owned that at one point in addition to the Game Com version of it.
I was definitely the target audience for SMC back in 2004, having little to no knowledge of the Genesis games, unlocking them after a while was a good thing to prevent me from getting bored easily and trying every game too quickly.
I do know I had a SA2B save, which reduced the number of play times by 30, when it came to unlocking some of the games.
I picked up Sonic Gems Collection for Sonic the Fighters and CD (it also had some of the Sonic Game Gear games as well). it's sad that Sega will probably never do another Sonic Fighting game like it anytime soon. sure it has it's flaws, but it was fun to pick up and play once awhile.
I also had Sonic Mega Collection as well on Gamecube, i remember seeing a trailer of Sonic Adventure DX, and the opening of Sonic CD that we're included in it.
I remember the Sonic 3 and Knuckles Collection, along with Sonic & Garfield collection as well.
my brother and i we're such big into Sonic on PC, we played almost all of the old ones that we're available on PC at the time (maybe, Sonic 3D Blast and Sonic R as well? which, i''ve recently pick up both last year.)
Sonic Origins while it is a complete train wreck in terms of monetization is the first compilation and re-release of Sonic that I’m actually excited for.
Why is sonic being promoted so many times on this site? There’s been 1 decent game in the 28 years since Sonic and Knuckles…
I had Sonic Mega Collection but it ended up being one of the titles I gifted to my brother when he was building up his GameCube collection for his game room. So I actually don’t have a way to play the classic titles officially. Hoping Origins gets a physical release down the road, I’d definitely snag it for $20-30.
@Mark-number-12 The titles on Sonic Origins are also not running through emulation.
“ the four Sonic titles were made playable on current hardware without running on an emulator, given the game is a port to current consoles. As such, this would allow fans to play them on a 16:9 aspect ratio.” -Takashi Iizuka
@samuelvictor Not bank-breaking, but a fair bit more than the $14 I spent on a CiB North American copy less than two years ago. But then, game prices have risen across the board lately.
I've owned Mega Collection, Gems collection, & Sonic Jam. I considered those those three to be the best compilations.
But then we forget the 3DS Sega 3D Classic Collection Vol.1&2. since they do have Sonic 1 & 2.
I have Mega Collection for the GameCube. I do agree, the unlocking system is absolute BS. I've owned the game for years, and I still haven't unlocked everything!
Still, it's nice to watch the videos promoting several games, including the opening and ending animations for Sonic CD, as well as promo trailers for Sonic Adventure 2: Battle and Sonic Advance 2, and the History of Sonic.
I also like looking at the covers for the Archie Sonic Comics (plus read the issue that introduces us to Bunnie Rabbot, one of my favorite characters from the comic; still salty that they rebooted and then cancelled the comic without a proper ending), as well as the character illustrations over the course of the franchise's history, plus more.
So it's not all bad, if you ask me.
While not as complete as some of the others here the origins collection does seem promising as it looks to be the best versions of these games considering the reception to the retro engine ports on mobile.
the whole DLC thing seems like a mess but im definitely glad its not pulling some wonderboy collection BS, as all the games will be available in the base version.
@Yosher Hey no problem
@Dr_Corndog Yeah prices skyrocketed throughout the pandemic. In general I agree with this article (despite it definitely not being "every" compilation like it says in the title!) but I wouldn't call Mean Bean Machine expensive or hard to find right now, unless you're after the 8bit versions, which are becoming harder and harder to find complete and in good condition.
@Wilforce @Mgalens The DLC situation is pointless and was explained in the most confusing way possible, but in reality, its only $4 more to get 100% of the DLC if you buy the Deluxe, (or $8 more if you choose to get it later as 2 separate packs). Its nowhere near as exploitative as most modern games, or even Sega's own Monkey Ball Banana Main which was ridiculous if you wanted to get everything.
Personally, being its only $4 more, I think it would have been better to just only sell the Deluxe version for $4 more and save the confusion... its very silly, but not really offensive to me in any way. Theres no purchasable ingame currency, loot boxes, or hundreds of skins costing more than the game itself... its literally an optional one time $4 for cosmentic stuff and a hard mode.
Interesting, didn't know the sonic&knuckles collection tracks were actually the original sonic 3 tracks. They did always feel more in the style of the rest of the tracks compared to the MJ tracks
Sonic Jam would definitely be my jam. I love compilations that have extra interaction, content, and personality (e.g. Kirby's Dream Collection on Wii having the extra KRTD challenges, Kirby himself as the interactive museum guide)
A side note, some of the music in in that Sonic Jam clip (Hall of Fame and around 20:10 Exploring Sonic World) sounds straight out of Mother 3 or Pokemon Ruby/Sapphire lol.
The article fails to explain the most important thing, that only Sonic Jam and Sonic Origins include native games.
@samuelvictor Oh, how can I play those 8-bit remakes? 😉
@Banjo- Haha I gave some more details to another user on this thread: https://www.nintendolife.com/news/2022/06/video-heres-45-minutes-of-sonic-origins-gameplay-footage comments #50 and #57. I'm pretty far through and its going really well so far. As they are straight ports, I'm not entirely sure about the legality of releasing them when its all done, I mostly did it to satisfy my own urge to see justice being done to the games. Maybe Sega will let me release them officially... or at least not sue the crap out of me if I upload it to the Sonic Fangames community. 😇
Y'all miss one on GBA.
Right now, I'm just really hoping the replaced music for Origins on Sonic 3 & Knuckles isn't the PC version, because I really don't like those tracks.
So many ways to play sonic, so what is the reason to buy origins again? 🙄🙄
You haven't played pure garbage until you've played Sonic Jam...
...on the Tiger Game.com
I had to look up "tat".
I just call it "shelf crap".
What is it about Knuckles Chaotix that makes it so impossible to move off the 32x? It must be a very cumbersome piece of hardware if over 20 years later they have yet to do it. Seems a non brainer to release somewhere if they could!
I would love it if they made a 3D collection with Sonic Adventure 1 and 2, Sonic Heroes, Sonic Unleashed and Sonic Generations or just re-released Sonic Heroes. A lot of Sonic fans I know including those that aren't overly fond of the 3D games think Sonic Heroes was one of the better entries in the 3D series and I think it deserves a second chance especially when the least popular 3D game, Sonic the Hedgehog (2006) is getting one.
❗️'Sonic: Mega Collection' on the GameCube was an AMAZE-BALLS Compilation and as much as I prefer Mario, was better in quality than 'Super Mario Allstars' a few years earlier.
S:MC had love poured into it; Just listen to the various Menu Screen Musics'.
@samuelvictor The DLC situation is exploitive and a test to see how much they can get away with for future games. $4 today turns a $60 game into $100 tomorrow.
@Mana_Knight I think 32X emulation is more difficult than Genesis emulation (in fact I seem to recall that this kept Chaotix of of the Gems Collection). So that would explain past collections. Origins isn't emulating these games, but most of these remastered versions have been previously released. The only new remaster, S3&K, is widely considered the best Sonic game ever made. Chaotix, by contrast, is much less popular, not well known outside the Sonic fandom, and honestly not that good. It's probably just not worth the effort of remastering for this collection.
@Dr_Corndog Ah, thanks. I was aware it was not amazing, but I think it just comes from a place of childhood where I WANTED to play it so badly, and remembered seeing it on the shelf, and having it explained to me that it would cost something like 240 pounds to play (or something like that) to buy the add on AND the game.
@BlueGBAMicro Agreed. That was a collection and half! From lay out to extras, because you have to remember it was pre-youtube, so the inclusion of the few videos (like Sonic CD intro and a Sonic Advance trailer) was amazing to me. I played them many times. Ditto to looking at comic covers!
@Wilforce I completely see where you're coming from, and I'd certainly prefer they didn't do the silly DLC at all. I'm fine with an eventual BIG DLC upgrade like Encore/Plus for Mania, that was a tonne of content for cheap a long time after release. But this $4 stuff just for some tweaks to the menu and presentation is stupid.
As for it being a slippery slope, I agree to an extent but Sega has been testing the water for a long time now and actually backed way down recently as it was annoying fans. For me, the worst it got was for Monkey Ball Banana Mania, where I worked out if I wanted everything I'd have to pay around $30, on launch day even after buying the $40 game, and there was so bundle that included everything. I'm' a massive Monkey Ball fan and I really wanted most of it, but I stopped myself from buying it as I felt the prices were too high and most of teh stuff I wanted should have been unlockable in game. I didn't want to encourage it. They saw a lot of backlash, so I think with Origins (which has a similar retro community appeal) they've toned it down a lot.
@Dr_Corndog @Mana_Knight The 32X is significantly more complex to emulate than a stock Megadrive, as it added 2 CPUs so I guess requires a multicore or at least hyper threaded processor, or one fast enough to do 3 different emulation passes per cycle / swapping 180 different configs per second, not to mention the existing switching for the extra chips of the stock MD like the sound chips and Z80... thinking about it, thats kinda cool, as its main CPUs, the 32x has 2x32bit (SH2), 1x16bit (68000) and 1x8bit (Z80). By Jaguar "do the math!" marketting terms, I guess that makes it "88bit"! 😂 And the Mega CD, required for some 32X games added even more processors... mercy!
However, the OG Xbox (and presumably Gamecube, maybe PS2?) was capable of this, and homebrew applications for Xbox and Wii (which is a slightly upgraded GC) have been able to play 32X games easily for many years, though the Gems collection was quite early in their life and its forgivable that they couldn't get it working in time, 32X emulation was still quite new.
Nowadays the cheap "system on a chip" boards like those used in the SNES and Genesis mini also can run it easily enough, as can systems like a Rasberry Pi. I'm 100% sure the Switch/PS4/XB1 could run it with their eyes closed.
I was very surprised and somewhat delighted when I saw that the music from Chaotix is included in Origins. Its always seemed to me that Sega is ashamed of Chaotix and pretends it doesn't exist (or at least doesn't consider it a valid Sonic game as it doesn't have him in it) as its rarely even mentioned. Was nice to see Mighty in Mania Plus, but he was an existing character and the inclusion with Ray means it was more a "SegaSonic" arcade reference.
There is no reason why an emulated version of Chaotix couldn't be included in modern emulated compilations. Its a somewhat wishful hope of mine that in the innevitable expanded version of Origins that will come at some point for physical release that they include emulated versions of Chaotix, and other key games like Sonic 3D, Mean Bean Machine, and the 8bit console games, to really give a true picture of the 8/16bit classic Sonic era. (And Sega Sonic arcade would round it out perfectly!). That sadly seems unlikely as it wouldn't mesh with the "ground up remakes in a modern engine" but as an unlock, stranger things have happened.
@Dr_Corndog @Mana_Knight As for a Retro Engine remake of Chaotix, I'd love that, but I don't see it happening... getting the mechanics working in a new engine would be a pain (even in the original its glitchy and not consistent) and not enough people actually really like the way the game plays in the first place to make Sega want to pay for that - and given that they keep trying to sweep it under the rug and ignore it, why go to all the effort just to remind people they didn't like it in the first place?
I was one of the few who owned a 32X back when it was (almost) current (1995 on massive sale) and a big part of the reason was having looked at magazines previews of Chaotix and seeing it on the shelves of stores and dreaming of playing it. I loved everything Sonic. Even back then I found the game somewhat disappointing because its so clearly flawed, and some of the gameplay choices are baffling (like the random partner character select which often pairs you with one of 2 "joke" characters which make the game much worse, and don't even look appealing! wtf) BUT I still kinda loved it because elements of it were so cool to me... the parts I loved outweighed the jank and made me power through and play it anyway. Similar to how I recently felt about Balan Wonderworld, I guess!
To me, the bits worth saving from Chaotix are the 5 main playable character themselves, who are all really appealing and notably different to each other, the super bright and colourful abstract level tilesets (which are like the abstract designs of Sonic CD, rather than the organic designs of 2/S3+K) and the music. ALL of these elements could be used to make a traditional Sonic game in the Retro Engine. Having the Chaotix Characters playable in the traditional Sonic games, or having Sonic, Tails & Knuckles be able to explore (redesigned) Chaotix Zones would be incredible, and totally worth doing. Its probably not going to come from Sega, but I can imagine fans modding Mania or Origins to include that, if it hasn't been done already
Even if I have nostalgia for the DS collection, can't argue that it looks awfully squished in footage (kinda like Namco Museum DS in that regard)
@Dr_Corndog Oh, sorry, just quoting a Scott the Woz video.
https://www.youtube.com/watch?v=n02R4rxBCQM
@Mana_Knight That Sonic CD Intro and Outro was great!
I'm aware there are two different pieces of music and that the other is apparently what the fans love but to me, the music on this Collection are my favourites. (I STILL haven't played SCD to this day!)
@samuelvictor Thanks for sharing! Yes, that was very much me. Seeing it in magazines (Sonic the Comic!) and thinking it looked so appealing! The idea of a 'fairer' 2 player co-op was cool too. Though, I know it was a bit of a nightmare in reality to be tethered like that! I agree it is an oddly forgotten about piece by Sega, with very little attention or mention, but they salvaged the characters at least, as you say.
@Mana_Knight Ah, a fellow Brit! I LOVED Sonic the Comic. I still have the first 20 or so issues and the first 2 annuals. I was obsessed with Sonic from 1991 but didn't get my own console til Christmas 1993 (and even then, we could only afford the Master System... but it had Sonic games so I was happy) but Sonic the Comic was my life! I obsessively read it over and over and copied the drawings, and made my own stories.
The tethering mechanic was fun, when it worked. The tutorial stuff makes it seem like its going to be ok. But in reality, typical "Sonic" mechanics break it really quickly. For example, using a spindash or bouncing on a spring is completely broken as you go fast for a fraction of a second, until the computer controlled tether drags you back. And because you were moving fast, you fly back in the opposite direction, until the tether drags you back in the other way. So you just end up uncontrollably zig zagging between two spots, and often its too fast for the AI to keep up, and when you jump or move to try and get out of it, the results are not consistent at all.
So ironcally, the level designs aren't suited to the mechanic... but also if you just recreated them with normal controls, they'd be unbelievably empty, because they had to remove 99% of the badniks to work with the unpredictable speed and directions, and you'd keep getting stuck because the occasional enforced section where you need the tether to progress would stop you. Thats why I said they'd have to make new levels with the same tile sets, rather than just convert them 1:1. Still, its a very pretty game, and I love the characters and wish they were used more
Sonic & Knuckles Collection on PC was my introduction to the series as a child.
I played Sonic & Knuckles Collection and Sonic CD on my old PC as a kid.
I loved the games but I always wondered what happened to Sonic 1 and 2, until I got Mega Collection Plus.
We never got any consoles and we got Sonic as it was the closest thing we could get to Mario on PC (we did not know about emulators at the time), and they didn't want me playing games like GTA and DOOM.
Still, even after I finally got to play some Mario games, I am still more of a Sonic fan than a Mario fan.
@TeamRocket47 It's a pretty rare game, but I'm sure you don't wanna be known as the guy who owns Sonic Jam when you're dead.
Oh hey, Sonic Jam, Sonic Mega Collection, and Sonic Gems are all collecting dust somewhere in my house. Plus the original cartridges for 1~3 + Knuckles. Also, Sonic CD and Sonic R. And yet, I don't think I've touched a single one of those games or compilations in at least 15 years.
@huyi Origins had Story Mode, widescreen, 60fps, and those camera stuff you could mess around with. Also getting Sonic CD for play on the go for the first time is fantastic.
@Serpenterror I can play sonic CD on my phone from the play store and it's free too
@Z-Core That may be rare, but it's nothing compared to Sonic 2 with a line.
@TeamRocket47 I'm calling it. You're secretly Scott Wozniak.
@samuelvictor That's Mr. Scott "Will Eventually Take a Look at the First Mega Man" Daniel Wozniak (working title) to you.
@TeamRocket47 Sorry! Hey all.
@croz Someone's picky. There have been some good to great Sonic games since S&K including the Adventure duology, the Advance trilogy, the Rush duology, (the PS3/X360 version of) Generations, and Mania; while a number of others are decent including Sonic the Fighters, Heroes, Shadow, Unleashed, and Lost World.
Yes, Sonic has had a very uneven library since the classic games, but they are still uneven, not consistently bad.
So so many ways to play these games…
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