Yeah. Kinda sucks. You would think that they'd want to use this to get more people interested in this. Thiat would have been helpful. I wish that they had atleast warned us and and gave it to all platinum and possibly gold as well.
I just finished platinum after hearing this and doing the intention to buy thing. I just found out ,so it's probably was too late. I hope not though. I'd like to get this. Kinda sucks that we weren't warned ahead of time.
You do realize that you can zoom in on those searching and spot the difference parts? I actually thought they did those parts very well. They did a good job hiding things and not being cheap about it.
@Midnight: Ah.. this means nothing. I'm sure they have some stinkers too. Besides, not many suck this bad. There are tons of great games for this system right now anyways. This is the system that I play most nowadays. Besides, I love playing games in 3d.
I noticed shinning force 2 before we get sf1 [if we do]I wonder why they so stuff like that? This is a common occurance on vc with sequels [like Sword of Hope 2, and others I can't think of right now].
@undead terror: I've got a 4 gig card that's getting ful too. So I've been looking for good prices/sales on sd cards too.) Just hope it's not too hard to transfer the games that I already have on THIS card.
I finished this. You top at level 60, though that's pretty close to the end. You can open doors accidently at times, though using the dpad fixs that. It's not quite as mindless as it sounds, as you have to pay attention to the fights to see how the're to get a feel for how the battle is going. also, you should save things till you need them. It would have been nice if it had a story. Music didn't bother me either. I enjoyed this for what it was. I think it was worth the 2 dollars.
Really sucks to see you leave, but REAAALLY awsome that you get to work at nintendo. Congratulations! (I logged on just to say this to you. Haven't logged in in months.)
I found a least one. killing 3 in a roll, I think. I was going to go back and try to do the stared ones after I finish. Of course if they're hidden, it'll take a little time. I think the monsters are creepy enough (hate getting munched by them tho. )
I also like seeing the different ways that things can be used from whats set up. It gives me a clue to what can be done. Two things that I thought would have been good on here: Having a counter that shows how many kills you got and just being able to zoom out and see the whole screen, when I want to. I have to worry whether there're going to sneak up on me while I'm doing something this way. (Tho I did like you having him say "HEY" to let me know something was close to them).
The first part of the music reminded me of Zombies Ate My Neighbors btw.
Hopefully you'll get to do that one game you wanted to do.
I just got done playing some of this and, unless I forgot something earlier in the game, I don't see any hard to read words. What I saw was easily readable.
I got this and you can't just use lightbulbs through the whole game. At first it seems to be the case, but later you can't do that. I'm well over the halfway point of the first run thru, tho I still need to go back and do the stared goals. I've been able to set off traps too. I'm actually suprised that the humor in this was actually seen as a negative with you guys. To me it was a positive. It got some laughs from me.
Edit: Where are the small words that you were talking about?
@Mrchills: Yup agreed. I keep coming back to it. So I think I'll definately finish it (unless I have too much trouble with the end boss.) In my opinion It's definally not poor, as the 3 rating would suggest. One thing that might help is that dusty slowdown spell. Then just hit it fast (I don't remember for sure if he regenerates like the giant ogre and such. I'm still having fun with it. I Keep getting new spells which is fun. somehow I stopped a bunch of enemies, then wasted them easily. That was cool.
oh.. and it doesn't tell you this but, you can kinda look up and down alittle with the nunchuck. It helped me when I was jumping down from those ledges. Just aim for the "mist stuff" and jump to it.
@Bauster: I don't think it's glitchy. I wouldn't say shawdy either. That did put some effort into it. I think the graphics are decent (maybe not the style some like, I guess) for a "3d" type dungeon crawler on wiiware. They have plenty of magic spells and quite a few weapons to use.
I do agree that at first I had a hard time getting used to attacking and not dying. I'm better now, though. It's true that there is all sorts of motions to do things (including different motions for different weapons). By the way...it was little easier to avoid getting hurt once I got the shield. It's not easy to remember every magic move, BUT you can stop and practice on the magic menu even in the middle of a fight, not to mention look through em. I try to remember a few spells like one that slows the all the enemies down and a vine one that holds grounded enemies in place.
There's just a little intro, that I know of, when it comes to story. I'm starting the 4th level today.
I don't quite agree with this score. It's definately not broken and so far I've been able to get through it. I like trying to use different spells to make it easier to deal with enemies. I think this was worth 500 pts. It could have had more story and maybe optional controls (though I think it's kinda fun to do the magic) for people who want them. Not much, that I can tell, in the way of "secrets" except breaking certain barrels.
@Omega: I think it was worth it. Though I was frustrated at first trying to get the attacking down without getting killed. I actually thought it looked better than the still pictures to me once I played it.
@Mrchilz: You said you liked this. What did you think about the controls? To me it was really hard to consistantly do melee attacks. I'm getting better, but I still swing and the attack doesn't finish sometimes. I wonder if that happens if I'm moving at the same time.
@Link79: Well there's some info on this at Fantasy Flight Games (Adam informed me). Apparantly they made the controls more responsive, improved the map, made changes to the difficulty level and learning curve, as well as giving a (new control scheme?) for the classic controller that, I guess uses all it's buttons. Maybe this'll be better now. Apparently changes were made according to the feedback about the Europeon version. Hopefully, someone here will cover this and let us know how things turned out.
Comments 713
Re: Brinstar Confirmed as Classic Stage for Smash Bros. 3DS
Lol! Love that Dr. Who animation for this topic.
Re: Steel Diver: Sub Wars Gets an Upgrade to Version 3.0
Can you choose to team up with friends or only play with them?
Re: The Club Nintendo Reward Details Are In For August
Why are people talkin about no physical rewards? these aren't the end of years rewards. Am I missing something?
Re: Star Fox's Iconic Blue-Marine Is Descending To Steel Diver: Sub Wars
I havent played in awhile. I'm definitely gonna start playing this again as I've been waiting for the new update and this sub is really cool.
Re: Footage and Details of The Keep on 3DS Are Uncovered
Is this exactly the same game theyh had for wiiware awhile back?
Re: Club Nintendo Distributing Tomodachi Life Demo Codes to Select Platinum Members
@Arcamenel: Didn't get a code either huh?
Re: Club Nintendo Distributing Tomodachi Life Demo Codes to Select Platinum Members
Yeah. Kinda sucks. You would think that they'd want to use this to get more people interested in this. Thiat would have been helpful. I wish that they had atleast warned us and and gave it to all platinum and possibly gold as well.
Re: Club Nintendo Distributing Tomodachi Life Demo Codes to Select Platinum Members
@Jazzer94: Yea! He's a good guy. I already new this btw.
Re: Club Nintendo Distributing Tomodachi Life Demo Codes to Select Platinum Members
@Zool: ???
Re: Club Nintendo Distributing Tomodachi Life Demo Codes to Select Platinum Members
Ahh. Darnitall! Thanks anyways.
Cmon Nintendo send me one!
Re: Club Nintendo Distributing Tomodachi Life Demo Codes to Select Platinum Members
@Falconpunch: If you don't want it, I'd take it.
Re: Club Nintendo Distributing Tomodachi Life Demo Codes to Select Platinum Members
I just finished platinum after hearing this and doing the intention to buy thing. I just found out ,so it's probably was too late. I hope not though. I'd like to get this. Kinda sucks that we weren't warned ahead of time.
Re: Nintendo Download: 26th December (North America)
The super street fighter Ix is on sale for 9 something too.
Re: Nintendo Download: 26th December (North America)
Yay! New downloads and sales...... . Too bad I can't access the eshop.
Re: Review: Batman: Arkham Origins Blackgate (3DS)
I don't remember having problems with the fighting or controls.
Re: Review: 4 Elements (3DS eShop)
Yea. I just kept playing it. Finished it too.
Re: Review: 4 Elements (3DS eShop)
You do realize that you can zoom in on those searching and spot the difference parts? I actually thought they did those parts very well. They did a good job hiding things and not being cheap about it.
Re: Dying Light Set To Skip Wii U
Oh you can make it for every other system but Wii U. Warner Bros. You guys suck! What a Douchey move.
Re: Review: California Super Sports (DSiWare)
@Midnight: Ah.. this means nothing. I'm sure they have some stinkers too. Besides, not many suck this bad. There are tons of great games for this system right now anyways. This is the system that I play most nowadays. Besides, I love playing games in 3d.
Re: Don't Worry, There Are More Sega Game Gear Titles Coming To 3DS Virtual Console
I noticed shinning force 2 before we get sf1 [if we do]I wonder why they so stuff like that? This is a common occurance on vc with sequels [like Sword of Hope 2, and others I can't think of right now].
Re: Code Of Princess Reduced To $29.99 On North American 3DS eShop
I think this is permanant, as it was this price new at gamestop online. I ordered mine through gamestop last week for 29 something plus tax.
Re: Nintendo of Europe Offers Free Game in "So Many Games!" Promotion
Good deal. Would be cool if WE got hat in the states.
Re: BearShark Game Coming To The 3DS eShop
Sweet. I hope it's good. I like the videos.
Re: Surprise Discounts Hit the 3DS eShop in North America
They're under the "On Sale foe a Limited time" catagory. [Like the demo, 3d, and under 2 dollar ones].
Re: Surprise Discounts Hit the 3DS eShop in North America
This is wrong on one thing though. It actually says that this is a LIMITED TIME in the shop.
Re: Colors! 3D Update Available To Download On 5th April
Bought dang time. Been looking forward to it.
Re: Yacht Club Games Is Hoping To Bring Shovel Knight To The Wii U And 3DS
Comeon! No shovelware jokes? ("SHOVEL" Kight.)
Re: Resident Evil: The Mercenaries 3D Price Slashed For North American eShop Release
how many blocks does this take up?
Re: Resident Evil: The Mercenaries 3D Price Slashed For North American eShop Release
@Five-seveN: Thanks.
@undead terror: I've got a 4 gig card that's getting ful too. So I've been looking for good prices/sales on sd cards too.) Just hope it's not too hard to transfer the games that I already have on THIS card.
Re: Resident Evil: The Mercenaries 3D Price Slashed For North American eShop Release
I'd consider download, if it allowed the me to reset game data.
Man! Alot of good games and deals this month.
Re: Review: Crystal Adventure (DSiWare)
BTW....I got that Dragon Crystal just before I beat this. I was probably influenced by playing this.
Re: Review: Crystal Adventure (DSiWare)
I finished this. You top at level 60, though that's pretty close to the end.
You can open doors accidently at times, though using the dpad fixs that. It's not quite as mindless as it sounds, as you have to pay attention to the fights to see how the're to get a feel for how the battle is going. also, you should save things till you need them.
It would have been nice if it had a story. Music didn't bother me either. I enjoyed this for what it was. I think it was worth the 2 dollars.
Re: Site News: James Finds a Warp Zone
Really sucks to see you leave, but REAAALLY awsome that you get to work at nintendo. Congratulations! (I logged on just to say this to you. Haven't logged in in months.)
@Damien: Congrats to you too.
Re: Review: Strider (Wii Virtual Console / Mega Drive)
Are there saves on this..other than the suspend feature? Also, this version hasn't been out on any compilation?
Re: Nintendo Download: 16th February 2012 (North America)
So is this finally the complete download list for today? No Wiiware?
Re: Review: Newton Vs The Horde (WiiWare)
You're welcome. Thankyou too.
Re: Review: Newton Vs The Horde (WiiWare)
I found a least one. killing 3 in a roll, I think. I was going to go back and try to do the stared ones after I finish. Of course if they're hidden, it'll take a little time. I think the monsters are creepy enough (hate getting munched by them tho. )
I also like seeing the different ways that things can be used from whats set up. It gives me a clue to what can be done.
Two things that I thought would have been good on here: Having a counter that shows how many kills you got and just being able to zoom out and see the whole screen, when I want to. I have to worry whether there're going to sneak up on me while I'm doing something this way. (Tho I did like you having him say "HEY" to let me know something was close to them).
The first part of the music reminded me of Zombies Ate My Neighbors btw.
Hopefully you'll get to do that one game you wanted to do.
Re: Review: Newton Vs The Horde (WiiWare)
I just got done playing some of this and, unless I forgot something earlier in the game, I don't see any hard to read words. What I saw was easily readable.
Re: Review: Newton Vs The Horde (WiiWare)
I got this and you can't just use lightbulbs through the whole game. At first it seems to be the case, but later you can't do that. I'm well over the halfway point of the first run thru, tho I still need to go back and do the stared goals. I've been able to set off traps too. I'm actually suprised that the humor in this was actually seen as a negative with you guys. To me it was a positive. It got some laughs from me.
Edit: Where are the small words that you were talking about?
Re: Review: Stonekeep: Bones of the Ancestors (WiiWare)
@Mrchills: Yup agreed. I keep coming back to it. So I think I'll definately finish it (unless I have too much trouble with the end boss.) In my opinion It's definally not poor, as the 3 rating would suggest.
One thing that might help is that dusty slowdown spell. Then just hit it fast (I don't remember for sure if he regenerates like the giant ogre and such. I'm still having fun with it. I Keep getting new spells which is fun. somehow I stopped a bunch of enemies, then wasted them easily. That was cool.
oh.. and it doesn't tell you this but, you can kinda look up and down alittle with the nunchuck. It helped me when I was jumping down from those ledges. Just aim for the "mist stuff" and jump to it.
Re: Review: Stonekeep: Bones of the Ancestors (WiiWare)
I've got this and I dont think it's that bad.
@Bauster: I don't think it's glitchy. I wouldn't say shawdy either. That did put some effort into it. I think the graphics are decent (maybe not the style some like, I guess) for a "3d" type dungeon crawler on wiiware. They have plenty of magic spells and quite a few weapons to use.
I do agree that at first I had a hard time getting used to attacking and not dying. I'm better now, though. It's true that there is all sorts of motions to do things (including different motions for different weapons). By the way...it was little easier to avoid getting hurt once I got the shield. It's not easy to remember every magic move, BUT you can stop and practice on the magic menu even in the middle of a fight, not to mention look through em. I try to remember a few spells like one that slows the all the enemies down and a vine one that holds grounded enemies in place.
There's just a little intro, that I know of, when it comes to story. I'm starting the 4th level today.
I don't quite agree with this score. It's definately not broken and so far I've been able to get through it. I like trying to use different spells to make it easier to deal with enemies.
I think this was worth 500 pts. It could have had more story and maybe optional controls (though I think it's kinda fun to do the magic) for people who want them. Not much, that I can tell, in the way of "secrets" except breaking certain barrels.
@Omega: I think it was worth it. Though I was frustrated at first trying to get the attacking down without getting killed. I actually thought it looked better than the still pictures to me once I played it.
Re: Stonekeep: Bones of the Ancestors
I just got this around an hour ago.
@Mrchilz: You said you liked this. What did you think about the controls? To me it was really hard to consistantly do melee attacks. I'm getting better, but I still swing and the attack doesn't finish sometimes. I wonder if that happens if I'm moving at the same time.
Re: PETA Launch Campaign Against Mario
If mario's wearing real animal skin, then that must have been one heck of a large bee that he killed to get that suit in SuperMario Galaxy! o_0
Re: PETA Launch Campaign Against Mario
By doing this, it's like PETA is saying it's ok to be a Douchebag. That's how it works right?
Peta? More like PETAthetic.
Re: Competition: Win escapeVektor: Chapter One [EU, NA and AUS]
Soooo.....l Who won?
Re: Competition: Win escapeVektor: Chapter One [EU, NA and AUS]
My twitter account name is not LongTimeGamer, but NOGAME4U though. That alright?
Re: Competition: Win escapeVektor: Chapter One [EU, NA and AUS]
Is it too late to do this? We have to follow you both? This means? Been awhile since I used this account (and I had opened it for another contest.)
Also When do we tweet this?
Re: A Video of Link Rapping on a Beach
Green Visine? Um.....ok.
Re: Nintendo Download: 27th October 2011 (North America)
@Link79: Well there's some info on this at Fantasy Flight Games (Adam informed me). Apparantly they made the controls more responsive, improved the map, made changes to the difficulty level and learning curve, as well as giving a (new control scheme?) for the classic controller that, I guess uses all it's buttons.
Maybe this'll be better now. Apparently changes were made according to the feedback about the Europeon version.
Hopefully, someone here will cover this and let us know how things turned out.
Re: Review: ANIMA: Ark of Sinners (WiiWare)
Looks like this is coming out tomorrow for over here US. Hopefully they fixed some things.