Nvidia and Nintendo are pretty cosy right now, thanks to the fact that the former is supplying the very capable internal technology for the best-selling Switch console.
The two firms are such fast friends that Nintendo has allowed Nvidia to launch a series of Wii classics on its Android-based Shield console, which is based on the same Tegra tech seen inside the Switch. However, the catch is that these games are only available in China.
Keen to know just how they perform, our friends over at Digital Foundry have gone to great lengths to do some testing. They've purchased a Chinese Shield system, tracked down somebody with a Chinese credit card and downloaded all of the available games - which have been ported by Nvidia Lightspeed Studios - to put them through their paces.
The results are shown in the video above, and as you can see, the emulation is quite impressive - but it's not without its quirks. Nevertheless, this could be a solid indication of what to expect when (or if) Nintendo decides to release Wii and GameCube games on the Switch eShop.
As Digital Foundry puts it:
So what are the takeaways from our Super Mario Galaxy testing on Tegra X1? First of all, the fact it's an Nvidia/Nintendo partnership confirms that a highly potent, optimised Wii emulator specifically designed for ARM processors and Nvidia Maxwell GPU technology exists - and Dolphin aside, it's the only example of a Wii emulator in existence at all. Secondly, even if performance on Android can't quite match the throughput of original Wii hardware running at 480p, it's still a long way beyond the excellent Dolphin achieves running on the same Nvidia hardware. This isn't a slight on the Dolphin team's excellent work; rather that Nintendo really knows its own hardware, and has clearly collaborated closely with Nvidia in getting this Android release to run as well as it does.
Beyond that, we're moving more into speculation territory, but the quality of the emulation and the effort put into it seems rather extreme when the end result is a limited release of four games (Super Mario Galaxy, Punchout, Zelda: Twilight Princess, New Super Mario Bros. Wii) only available in one territory, where Shield sales are likely to be microscopic. The undeniable reality is that Wii - and by extension, GameCube - emulation is possible on Switch and the Shield emulator seen here is a compelling proof of concept. We'll be taking a closer look at all of the available titles soon, with a focus on hardware utilisation, how the emulator copes without the bespoke Wiimote controller and how performance holds up on the other games. But right now, all of the evidence points to the existence of a Tegra X1 emulator that's more than fit for purpose for Nintendo Switch - and based on what we've seen here, the results for both docked and mobile play should be absolutely fantastic.
We'd expect emulation to be even better on the Switch, as Nintendo has managed to get levels of performance out of the Tegra chipset that even Nvidia doesn't seem capable of matching, so the fact that emulation is already so good on the Shield certainly bodes well for Switch owners holding out for a retro fix in the future.
[source eurogamer.net]
Comments 58
"We'd expect emulation to be even better on the Shield" - do you mean Switch? Sorry to be that guy.
Anyway, I'd happily take these games on eshop, but part of me yearns for a Galaxy HD collection.
@Iggy-Koopa Yup, fixed - got my Nvidia-made products mixed up there!
High chance of it happening. I suppose we might see a nod to it in next week's Direct presentation
Sad the Nintendolife promotes piracy. I wonder if Golan, the PR firm for Nintendo, knows this? Ill drop them a line. They hate when sites promote anything that is or assists with Piracy. Please spare us the "using it for backup" garbage. You know your intent is to use an emulator for downloading free Nintendo roms off the internet. Really NL? Thought better of you.
@pullmyfinger Did you even read the article? This is an official emulator for the Nvidia Shield.
@pullmyfinger Where in this article are they promoting illegal emulation?
And HERE come the deniers. Do you need an education? And emulator is designed to take ROMS of video games and play them for free. Stop trying to pretend it has another purpose that is bigger that persons stealing copywritten roms.
Though you will come here and call people names because it's no surprise the name callers and deniers are stealing roms themselve.
Damo, do you know what a Nividia Emulator is? Here, let me educate you.
https://www.youtube.com/watch?v=cy2WfilhFEg
@Damo I assume he’s referring to the Dolphin emulator references in the article (which I’m assuming is not an official emulator, I’ve not checked)
Now I wonder how long will it take hackers to get that tech on Switch... Unless Nintendo does it first soon.
This should be good in a few years, when you can run Wii and Gamecube roms on it at will. I won't be paying for Wii games I already own.
@pullmyfinger Uh, dude. The article is about the Nvidia Shield and the emulator has been developed by Nintendo for the Chinese market. It's a limited region release, but it's as official as they come and it's Nintendo who paid for it and is reaping profits from.
@pullmyfinger This piece is about an official emulator for the Nvidia Shield, licenced by Nintendo. Nintendo makes money off these downloads. It's literally the exact opposite of what you're complaining about.
@pullmyfinger someone’s been sitting too long in the sun.
@pullmyfinger Go back. Read the article very slowly. Pay extra attention to the bit where it says "that Nintendo has allowed Nvidia to launch a series of Wii classics on its Android-based Shield console".
I'll stick with dolphin on my pc.
I KNOW WHAT IT MEANS!
It Means i can play these games on Wii, With a Wii Remote and a Nunchuk or Classic Controller, and a Gamecube Controller, and a Memory Card for Gamecube games , and no need to get a nvidia product (which is Chinese btw). to play Wii and Gamecube games
but hey, if they put it on the Switch (somehow...) then, that's cool too!
Short Story: not interested in Nintendo bringing these games to Nvida, while, i like the idea. i can get these games more cheaper for used.
hopefully it paves the way for gamecube games on the switch too.
@pullmyfinger RTFM, fool. Troll better.
@pullmyfinger This emulator is released by Nintendo and locked down to a single game per purchase, same exact thing as Virtual Console.
@MrMac
There is no sensor bar at the top of the Switch. 🤨
@pullmyfinger
This is an official Nintendo product. Save your misplaced sanctimony for the Daily Mail.
While Wii Games would be nice, I don't want people to think Nintendo is going back to try to milk Wii again. I feel like some "hardcore" gamers wouldnt buy a Switch because they think that they are appealing to the casual market again.
@electrolite77 I laughed
@geheimxy that might be abit of an exaggeration for optional game purchases
I bet you have to pull this guys finger before he starts talking poo🤣🤣
Though the Shoeld is great, is still and Android TV based device. I ditched that for real gaming on the Switch. I just need Netflix on the eShop!
@pullmyfinger damn bro and I thought I took a lot of Ls around here
@pullmyfinger, what the heck are you talking about?
Honestly, I ran to buy my Switch after being blown away by BOTW on CEMU. Even after experiencing BOTW on the Switch, I sometimes read news about CEMU and find it interesting that I could play it at higer resolution and FPS if I wanted too. Today, I have my WiiU and Switch with many games bought, especially Nintendo games. I introduce my kids to gaming mostly through Nintendo's games. And I enjoy Wii games in HD on Dolphin. If you ask me whether or not I paid for those Wii games, I'll tell you it is none of your business. Even if I hadn't pay for them, I'd refuse to feel guilty. If I hadn't paid for them, would it be in Nintendo's interest to see me in jail? Would I be more useful for them, would I and my family spend more or less on Nintendo products that way?
Am I Nintendo's enemy or friend? Am I evil or a saint? Maybe, just maybe neither? Maybe there are shades different from both black and white?
@Damo Did they mention the underclocking on the Switch (video is blocked for me)? It could potentially create a problem since that would make the hardware weaker than the shield would it not?
@ThanosReXXX What are your thoughts on this?
God I hope we do get GameCube and Wii games on Switch eventually...
Fire Emblem Path of Raidience, Pokemon Collesseum and Gale of Darkness. Mario Sunshine, Galaxy 1 and 2, LoZ everything (unless we get HD remasters) Animal Crossing, and so much more.
And GBA ports. Just give me Fire Emblem and Advance Wars and I will shut up.
I always have to laugh at people who feel its their job to go white-knighting in the comments section every time there's an article relating to emulation.
Anyways, I hope this project means we get some Wii classics on Switch.
@pullmyfinger “And emulator is designed to take ROMS of video games and play them for free. Stop trying to pretend it has another purpose that is bigger that persons stealing copywritten roms”
Along with what the others have said, you do realise Nintendo has a history of using emulation for their own commercial products? The NES Classic and SNES Classic both are using emulation. Neither are free and there’s no copyright infringement, the same as in this case.
Yes, emulation very often is used for piracy but that’s not a universal rule as per this article and as per what Microsoft has been doing with the Xbox One.
@gatorboi352 I know right? His inbox must be on fire...
If they can make this happen on the Nvidia shield without wii motion as the mapped it to another button. Maybe they could do the same for the switch whilst in handheld and shake joycon whilst docked
@HobbitGamer Wrong initialism. Kinda takes the sting out of it. Unless there is a manual around here somewhere I missed.
Nintendo has me. I've done the emulation thing. Was super interesting to play Wind Waker a bit, get a taste of Metroid Prime and Skyward Sword, actually in stereoscopic 3D too, but it took a lot of tuning and was awkward and I spent more time making it work than actually playing in the end.
Meanwhile, Nintendo offers up expensive little collectible retro machines or just-the-right-amount-of-pain prices for games emulated on their current machines and the convenience is worth it for me. I'll keep buying a few key games over and over and I can't muster up any indignant feelings about it.
Bring it, Nintendo.
@pullmyfinger "Do you need an education? And emulator is designed to take ROMS of video games and play them for free"
You're completely wrong. Let me fix that for you:
"And emulator is designed to take ROMS of video games and SIMPLY play them."
An Emulator is an Emulator, a ROM is a ROM. The job of an Emulator is to play ROMS.
In no way, shape, or form Emulators are designed for piracy, they are simply tools for you to play a game.
There are many pirated ROMS on the internet, and they are compatible with emulators, but the emulators and creators of those emulators are not the ones that pirate the games.
In case you didn't know, you can also get these ROMS legally, by dumping them to your computer.
People pirate ROMS, Emulators play ROMS, they are not magically going to detect if those ROMS are illegal or not, they simply play them, that's what they are designed for.
@pullmyfinger Clearly you've never seen the Virtual Console or eShop.......
I can easily imagine a pseudo Virtual Console on Switch selling emulated GameCube and Wii games for $10 or so a pop. It might not have the Virtual Console name, seeing how that hasn’t been a well liked brand since 2012 on the 3DS, but it will serve the same role.
Still, considering the control differences between the Switch and older systems, I have to wonder which games would be ported. Not to mention whether third parties will be involved.
@aaronsullivan I figure a school book on readin comprehension would be the manual in this case. Though for that individual, I think 5 sentences of fresh thought could be considered a manual.
I want the apk for this along with an English patch! Don't worry, I have the game on Wii
Controlling the pointer with the right analog stick looks painful, especially for the levels that require you to drag Mario around in a bubble via the pull stars.
I'll stick with the original Wii version.
@Ernest_The_Crab Depends on what part. I think the initiative in and of itself is good, albeit rather useless for us, since we're never going to get our hands on these games unless we buy a Chinese Nvidia Shield, AND learn Chinese to actually be able to run and play these games, and it is indeed true that the Switch is underclocked compared to the Shield, so they'd have to find a solution for that.
BUT... The Switch in its current form, is more powerful than the Wii U, and that console was considerably more powerful than the Wii, so technically, it should still easily be possible to emulate Wii games on the Switch, so I think they should go ahead and make that happen.
And get some GameCube classics on there as well, while they're at it...
@gauthieryannick An emulator like this doesn't simply upscale the resolution, but renders the game at 1080p and outputs a much crisper image. The textures may still look low-res, but the polygons, lighting, particle effects, etc. look much better than when the game is rendered on native hardware.
@ThanosReXXX Maybe they can reduce resolution since it seems like these games are being rendered at a higher resolution than on the original platform.
Some GameCube software would be nice. There's ton of stuff haven't gotten around to especially some of the rarer games.
@ThanosReXXX
" The Switch in its current form, is more powerful than the Wii U, and that console was considerably more powerful than the Wii, so technically, it should still easily be possible to emulate Wii games on the Switch"
I thought the Wii U used similar architecture which made playing Wii games easier? More of a run the Wii software (Wii-mode) rather than emulation. The Wii U was designed with backwards compatibility in mind and I believe the Wii VC games were just Rom dumps. I don't think it had the HP to emulate Wii. Though that doesn't necessarily mean Switch can't emulate it. I have my hopes up for Gamecube emulation as that is much weaker hardware yet. But I'm really confused on Nintendo's policy towards retro gaming right now. So I'm thinking if it comes, it'll be a while.
@gauthieryannick I was just going to say that, other than: "hmm, there's some micro stutters, so it must be emulation!" there doesn't seem to be any other reason.
There's no proof, blur, no blur—it really doesn't matter. Dolphin has been around for a long time and it still isn't capable of emulating Deflicker. That's OK, DF's useless anyway but it can be used for some neat tricks, like black frame inserting. And it breaks basic features in at least Melee, Brawl, and RE4. As well as effects in other games.
Pretty much the only way to really know for sure is if the game's data is mined to find the main executable and determine if it's a Wii program or not.
The limited release is probably the oddest bit, but it also sounds like a perfect way of testing their emulator on a small scale. Hopefully this is brought up during E3 as an upcoming emulation initiative.
@Ernest_The_Crab They wouldn't need to reduce the resolution. NVN, the custom built API that the Switch runs on, has other qualities and strengths, which by the way is actually mentioned in the video, so Digital Foundry also expects Wii games to be possible and maybe even look better on the Switch than on the Shield, even though its CPU is slightly throttled.
It also has to do with certain software and middleware that is specific to the Switch, which would enable it to get more out of the hardware than the standard Shield device.
As for getting around to old GameCube games: even if the Switch isn't going to support them, we'll always have other options, such as the Wii, modded or unmodded, or a modded Wii U.
@cleveland124 The Wii U had a Wii on a chip inside, so basically, it was like the Wii with it's GameCube mode: native backward compatibility.
But regardless of that slightly off comparison of mine earlier, that doesn't take away from the fact that the Switch should easily be able to emulate Wii games. A smart phone or tablet in the same class as the power of the Switch can already and quite easily run the Dolphin emulator in Full HD, so I see no reason why the Switch wouldn't be able to do the same.
This strikes me as some form of test market for Wii/GCN games on Switch given the similarity in hardware between the Shield and Switch itself and Nintendo's relationship with nvidia. I think it's only a matter of a formal announcement of when these games are going to start being offered on the eshop. For those hoping to have GCN/Wii games playable on Switch at some point, this is a strong sign pointing towards that in the near future.
@DarkLloyd depends on the advertisement tbh. Like say it was announced at e3 or a big direct what would people think ?
Absolutely wonderful article from DF as usual.
@AlienX Not to shill for Dolphin or anything, but they actually just recently implemented the copy filter (DF/Gamma control, etc) as detailed in the latest progress report. Pretty cool stuff with the black frame insertion indeed!
@pullmyfinger Reading is hard, huh?
I didn't know Nintendo and nVidia were promoting illegal activities with their official emulator.
There's a big problem that I believe is being overlooked here. The Switch's motion pointer is not as capable as the Wii's. This is because the pointer is only relative and not absolute, which means it slowly drifts over time and would need regular re-centering in a game like Mario Galaxy. It's fine with short term use like in Splatoon, Zelda etc. But for the Galaxy games you need an active accurate pointer consistently across the whole game. It may mean that the eventual Switch version ends up being the inferior version control-wise.
GameCube on Switch is possible? That's sweet!
World of Goo is available to download on the eshop, its a pointer based game
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