
Bereft of feature content though it was, the Wii U’s Mario Tennis: Ultra Smash delivered addictively enjoyable core gameplay, for as long as its online servers remained populated. Its measly offline attractions and lack of court and character variety proved its critical undoing, but developer Camelot Software – makers of the Mario Tennis (and Golf) games since the N64 days – nevertheless managed to make the essentials sing. And it’s from this solid foundation that the studio has built the game Ultra Smash should have been: Mario Tennis Aces.
Where Ultra Smash’s extras were a pure Monkey Island’s worth of living without that particular piece of junk – here’s your context, kids – Aces stuffs its kit bag with activities until the zip’s positively pinging off across the locker room like a smartly volleyed can of energy drink. Not everything is evenly fleshed out, but whatever your preferential way to play, there’s plenty to get stuck into, both solo and with pals.
Aces’ offline tournament play is limited to three difficulty levels – the standard Mushroom (beginner), Flower (intermediate) and Star (harder) – with eight entrants each time, and doesn’t represent too much of a test for experienced Mario Tennis players. But at least there are actually tournaments in here – an immediate improvement on Ultra Smash, which couldn’t even manage the most basic bracket.

Having every playable character available from the moment you first turn on the game, from classic favourites to the surreal sight of a Chain Chomp smacking balls about the place, is a treat. It sure beats having to earn coins to add them to the roster, the Ultra Smash way. Each character has a playstyle they stick to – each of which is self-explanatory – such as defensive, powerful, and speedy just to name a few. Each style has its distinct advantages and disadvantages, so there’s no doubt in our minds that you'll be able to find at least one character who fits the way you want to play.
It's not just the characters who add life to the game; the arenas you play in feel equally alive and packed with personality. Different courts are unlocked for free play by progressing through Aces’ Adventure Mode. Notably lacking in Ultra Smash, these unique courts certainly mix things up, but are totally optional and don’t interfere too heavily with the rest of play. One has mirrors that spit your shots back at you, another has passengers rushing rudely across the court getting in the way of your shots, and one has a mast right slap-bang in the middle of the net, occasionally bouncing shots in ways nobody intended and at least half of the players didn’t want; it can really freshen things up when you’re tired to just slamming across a normal court.
Local multiplayer works just fine with the Joy-Cons removed, albeit with the compromise of each character’s distance-covering trick shot being mapped to a double-tap of the X button rather than a flick of the right analogue stick. An alternative control method is available, however – the Wii Sports-recalling Swing Mode, which lacks the accuracy that can be gained from regular pad play but makes for greater laughs with pals who aren’t so games savvy. And you might just get a little workout, too. Just be sure, as always, to move the valuables away from where you’re wafting your virtual racquet. Nobody wants to celebrate victory over their old man by sweeping up the remains of grandma’s favourite vase. Heirloom, that. Been in the family a hundred years. And so on.
Online play is something we couldn’t test at the time of writing, but we look forward to swinging into it once Aces has officially launched. If there’s anything wildly amiss about it, you can bet we’ll serve up an addendum to this review, but Ultra Smash played just fine when facing off against opponents staring at screens on the other side of the world, so we can’t see Aces falling short on that front.
As well as the risky trick shots that each character can attempt – successfully executed moves add extra energy to your top-corner gauge – Aces introduces one blistering special shot per competitor. Again, these are connected to your energy gauge – when it’s full and flashing, a tap of the left shoulder button will trigger a canned animation leading to a scorching return. There’s no guarantee it’ll score you a point, but Aces’ energy-fuelled fantastical strokes often offer the best way to defeat opponents, especially when you factor in that equipment failure is a massive part of this game.

Each player begins a match with a set number of racquets, which will lose power and ultimately shatter if they don’t return both special and (star-indicated) zone shots, performed with a tap of the right shoulder button, with perfect timing. Too early or too late, and these vital tools of the tennis trade take damage, although activating slow motion at the expense of some of your energy does help get that timing right.
As such, reading not only your opponent’s shots in the moment, but also the state of their energy gauge, is paramount to success, as is timing your own unleashing of a might-be-unstoppable move. With breakable defences and full-pelt body shots very much an aggressive option, Aces sometimes has the feel of a fighting game, as much as it does a stylised sports sim. But if you’re not into any of these striking abilities, simple rules are selectable for local and tournament play, which do away with the gauges and broken gear.
The Adventure Mode, returning to this series for the first time since 2005’s Mario Tennis: Power Tour for the Game Boy Advance, offers no such assets-stripping, actively funnelling the player – as Mario, with motivational support from Toad – towards all manner of bizarre showdowns based around bouncing balls and flailing bats.

The storyline is pure nonsense – something about a mean, magical racquet kidnapping Luigi (after possessing Wario and Waluigi), and a series of power stones that need retrieving in order to rescue him – but it’s a typically bright and breathlessly imaginative affair. What’s less expected (and welcomed) is the occasional significant difficulty spike, and the need to grind in order to level up. Mario’s skills, like power and accuracy, are tied to his current level, so you may find yourself backing away from a boss to spend time on the practise court, before returning feeling fitter and happier.
Toad offers advice after defeats, but this can be as confusing as it is helpful, making you look for chinks in armour that simply aren’t there. And the game’s array of special abilities aren’t explained too clearly in Adventure Mode, either – it’s better to play a few tournament games to get to grips with Ace’s mechanics, feeling initially awkward as they do after Ultra Smash’s streamlined move set. Once the controls do click, though, it’s clear that Camelot has realised a system that is adaptable to a lot of different strategies, equally suited to back-foot defensive manoeuvres on the baseline as it is confident net play. And you’d better believe you need to mix these approaches up the further you get into the game, or you’ll wind up hopping madder than any McEnroe tantrum.
Conclusion
We’re used to seeing Wii U games transfer to Switch, but for Ultra Smash to have moved across without a substantial makeover would have been disastrous. Aces, wonderfully, is anything but that – it’s a superb arcade sports game that’s generous with its suite of player options and only occasionally guilty of being a little cheap in its Adventure Mode. The presentation is spot on, and the core tennis action is absorbing whether you’re trading simple strokes or firing off special shots. Some animations and voice overs are identical to Ultra Smash’s, but everything around them has been overhauled to quite splendid heights. This is something of a Switch Port Plus, then – not quite a whole new experience, but so improved as to be near unrecognisable next to its preceding title.

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Comments 185
Good stuff.
If someone told me I could be this excited for a tennis game, I wouldn’t have believed them. But I am super pumped for this coming out on Friday. It might have something to do with the fact that this is only the third new game from Nintendo on Switch this year after Kirby and Sushi Striker, the latter of which I did not buy (making this only the second new game from Nintendo for me since Xenoblade in December).
Day 1
8/10? You cannot be serious!
I preordered it days ago, after trying the online demo.
I was a bit overwhelmed by all specials and normal moves, especially WHEN exactly to perform then, what button does what, and such. And didn't like that sometimes my character got stuck in the middle of the court charging a strike and didn't run to the ball.
But I hope I'll get used to them.
Anyway, I think it's strange that the reviewer didn't mention that some characters have been previously reported as unlockable. Which I actually prefer, because the 100% roster from the start that we got on Mario Kart 8 Deluxe made it less interesting to replay in my opinion.
Paid DLC characters, no, I don't want them. But unlockable through time or results, yes, please.
Glad I prepurchased!
Not day 1, but I will eventually get this. Hopefully a Mario Golf game is in the works.
Sounds like a 9/10 for me. I like difficult games and grinding, so I can't wait to play. Might pick it up on my vacation, but playing through my backlog is more important at the moment.
I hope there is some kind of tutorial since the online demo was a little bit complicated; I didn't understand what I was doing at all.
Calling this a Port Plus of Ultra Smash is like saying Power Tennis was a Port Plus of Mario Tennis for the N64.
This is a Tennis game. You can't really change the gameplay all that much.
So you haven't tested online, but what are the options for playing online with friends? Can we organise our own tournaments?
Getting this loved the demo my son unlocked waluigi hope it carries over to the full game
I thoroughly enjoyed the online beta weekend, so this will be a buy for me!
@Gs69 I can’t remember it something does carry over I remember a warning when playing the demo to no delete your save files
Day 1 for me. Demo was great even if it is only closely related to actual tennis.
@ValhallaOutcast it's Mario's dungaree outfit.
@Gs69 the review says that all characters are unlocked at the start.
Or sweeping up the remains of grandma quite literally. Back in the Wii days, we had several tragicomic reports of people knocking over urns.
Thanks for the review! Sounds like Nintendo went back to Camelot with an apology and a proper budget.
I’m glad to see that it’s better than the Wii U disaster which must not be named anymore.
@AcridSkull @ValhallaOutcast that’s good news cos you build up some points and I’m sure that’s how the characters are unlocked I’m pretty sure it was 100 points and you get like 10 for a win
Definitely on my radar once I get through a big chunk of Splatoon 2, I'm trying to avoid backlogs on the Switch so I'm only playing major games one at a time. I really enjoyed the demo, laughed a lot whilst playing it.
@GoldenGamer88 Who is calling it a port? Pretty much everything I've seen for this has been far more positive than Ultra Smash and highlights just how different they are.
@electrolite77 Maybe I'm a sucker, it's day 1 for me as well, but the demo went awful for me. I could tell the game itself was good, and I'm sure I'll have a hoot in single player & local multiplayer, but I sure hope online works better for me.
@AcridSkull ahh right the bonus outfit for taking part in the demo
Thanks
@roadrunner343 Read the end of the review conclusion again. Switch Port Plus and everything.
@GoldenGamer88 I accept the fact that I am a dummy. And I agree with you fully =P I don't agree with that ending statement. The part of the conclusion that jumped out at me was "for Ultra Smash to have moved across without a substantial makeover would have been disastrous" so it seems odd to also later say it's a bit of a port plus.
The game is going to be constantly updated with new content so I think its well worth getting.
I've never been into sports games like this, but I hope others enjoy it. Ultra Smash was a poor excuse of a game, so I'm glad Nintendo has put more of an effort in this time.
This will be my fourth digital purchase of a retail game behind MK8, Puyopuyo Tetris and Splatoon 2. I really liked the online demo and even though I wasn't great online, I enjoyed that aspect of the game and I can see myself coming back to this game quite a bit over the coming years. A good game to always have available on the system.
Pre ordered. Roll on Friday.
I'll pick it up down the line, might rent it and play it a little though.
I don't understand what people want out of a single player adventure mode on a sports game. You know what, I want the rags to riches story that ea includes on their Madden story. With the same motion cap too. I never played the Wiiu version so this is going to be good. It's a sports game and if they get the core gameplay down it's good in my book. Hell MK was all online for me and that did not have a adventure mode.
I'd buy it day 1 but got a lot of bills coming up & a back log of games to play through yet, so I may wait a little. Looks like fun though.
I had to look up the word "Bereft". I learned something new.
I will try and work that word into my daily vocabulary now.
Is the fact that you did not want another 9/10 score the only reason it is 8/10? The review itself certainly sounds like a 9.
Can't wait to pick this one up. Finally a Switch first party title that isn't a Wii U port.
This is installed on my Switch waiting for Friday and I really can't wait. This game looks fantastic and I always love a good Tennis game
Does this game feature the amiibo levelling up functionality from Ultra Smash at all?
We've also added the video review at the bottom as well
8 - Why though?
@gcunit
Isn't that sonics line in sega superstar tennis?
with motion control do you still control your characters movement?
I loved Mario Tennis on the Gamecube... had a lot of fun with local multiplayer. I pre-ordered Aces, but almost cancelled it after the online beta since certain characters seemed very annoying to play against (or maybe it was a lag issue?) and the strategy appeared to consist of spamming the "trick shots".
I kept my pre-order and I am hoping the single player content is good. And maybe the "simple mode" will allow me to enjoy online play.
I was VERY disappointed to see during the Treehouse that the local multiplayer requires split-screen... I assume it's due to the "zone shots", but tennis games in the past did not require the screen to be split.
@garydbz25 It may be... but it's definitely a McEnroe reference.
Chalk... FLEW UP!
"Switch Port Plus, then – not quite a whole new experience, but so improved as to be near unrecognisable next to its preceding title."
Wow, I am going to be riding this one all the way into the ground when Super Smash Bros. for Nintendo Switch arrives and everyone screams "new game because it's so different!"
Remarkably, while I'd consider Splatoon 2 to be a "Switch Port Plus", and Smash Bros. 'Ultimate' a "Switch Port Plus" the thought of Aces being a port of Ultra Smash never even crossed my mind once...they just don't seem too interrelated as far as the genre goes at all. Ultra Smash was a dumpster fire more grounded in Wii Sports than in the previous Mario Tennis games (that I haven't played.) If this is a "Switch Port Plus", Smash Bros. Ultimate is a "Switch Port Minus."
@Rafke Sonic Forces was bad like most Sonic games these days. Arms was, and still is, a very good fighting game. You may not have liked it enough to pay full price, but the game's quality as a fighter was correctly priced as full, IMO. No less deserving than Smash, Fighter Z, Marvel x Capcom etc.
@thesilverbrick You're missing out on Sushi Striker It LOOKS like a match items puzzle game. It's SORT of a match items puzzle game....but it's mostly a frantic battle system of matching "things" to charge attacks and attacking at the right moment. It can be surprisingly strategic and requires being aware of multiple things at once and acting fast. Sadly some luck is involved at times. It plays much better than it looks, but despite playing in a puzzle game format, battles feel more RPG than they do puzzle to me. It's just a REALLY round-about "active-time battle." It's clearly rooted in a Pokemon type system in real time.
That Mario Tennis review is a poster child for why I dont compare titles during a review
They spent more time telling me about Ultra Smash (in almost every paragraph) than Aces, so at least half of the review is giving me pointless information about a title im not buying, instead of the game I'm meant to be buying.
Why do reviewers and people seem to always want to call anything on the switch a port... this is as much of a port as Red dead Redemption 2 is a port of the ps3 Red dead redemption - it has cowboys in it and is open world - it’ll reuse some art work no doubt and some sound effects - but if I were to suggest it’s a port or a port plus - I’d be slaughtered - they are called “sequels” or next in the franchise - not a port.
Wolfenstein isn’t a port - it’s a delayed release - when tomb raider was released a year later on PS4 from Xbox it wasn’t a port.
MK8 is a enhanced port.
On the PS4 they call “ports” - HD remakes or Remasters - can we not ditch the word port - at this point it’s lost all meaning.
@Stocksy preach!
@garydbz25 As if I've played that SEGA crap!
What i really want is a GBC remake. Best story mode...
Will you be providing an updated review later on to include the online content? In the past you used to hold off reviews so you could fully test it.
Just canceled my pre-order. Great first party Nintendo Switch games are lacking this year, especially compared to 2017...Only bought Donkey Kong Tropical Freeze since Odyssey came out (not counting indies)!
@thesilverbrick
"If someone told me I could be this excited for a tennis game, I wouldn’t have believed them. But I am super pumped for this coming out on Friday. It might have something to do with the fact that this is only the third new game from Nintendo on Switch this year"
It's amazing. I make this exact same argument as to why Switch owners are so amped up about the games that actually are coming out (I last did it about people being amped up about Runner 3 for instance) and yet I'm taken to the woodshed and called a troll. Here you are though, literally proving my point.
It's a real thing. Switch owners get hyped about releases literally because of the lack of other releases coming out.
Awesome. Excited to pick this up on Friday and more excited for a Mario Golf in this style to potentially be announced!
I truly expected a 10/10 when I got to the end of the review. Can’t wait for this!
@K1LLERBEAN wow! Last game I got physical was xeno 2... That was Dec! There has been a drought of game Ninty promised wouldn't happen... 6 months of nothing lol... I don't know if I should get this game, I can get it for £9, is it worth that?
Canceled !
Why there is no career mode ? Why splitted screen for local multi ?
I keep my money for Octopath Traveler... MUCH MORE INTERESTING !
Somehow this review score felt like IGN. When they can't find much negative stuff and while talking so positive about it and still gets a lower score than expected
@Alucard83
The average is 78 from all scores so far. This site is hardly over critical on Nintendo games.
Been waiting 14 years for a good Mario Tennis game like this. The wait is looking to be over
Mmm not so sure about this game now. Not totally convinced
I don’t think I’m going to pick this one up. It’s 60 dollars and after the story mode is done what else is there to do. I played the online demo and it was fun at first, but once I found a good strategie it just got repetitive, and the bad connection didn’t help.
@NintyNate I would get it at that price for sure! At least there's always a lot of very good 3rd party games and indies on the system.
I'm still having trouble figuring out the motion controls of the game. I didn't see them offered in the demo. Can you perform all the same moves and play online with motion controls? And you actually swing the joy con to swing the racket right? Tennis without motion seems like a step backwards.
@gatorboi352 While I’m not generally in agreement with everything you say, I have to agree here. Last year had an excellent showing, when there was steady stream of [non-port] high-quality first party releases all year. This year, though, has been a completely different story. Nintendo has completely dropped the ball, possibly hoping to coast off what they released last year. When you consider that Mario Tennis and Kirby are the only two non-port releases from Nintendo in well over six months on Switch, that’s pretty sad.
I’ll pass
@NEStalgia I will probably pick up Sushi Striker someday, but not at $50. Judging from how poorly it is selling, it’s only a matter time before the MSRP drops, or I can find a used copy very cheaply somewhere. I made that mistake with Codename STEAM. It was an excellent game, but I bought it at full price when it released, only to find it for five dollars used only months later.
There's seems to be more distance between this game and the previous title (in terms of general content and fundamental mechanics) than between any other two consecutive titles in the series.
I don't even know why the word "port" is even being mentioned.
This is in no way a port I am sick of everyone calling everything on switch an branched port when they are new games. Splatoon 2 was not a port. Smash is not a port. This is not a port. It just makes it seem like the writers have no idea what they are talking about
@GoldenGamer88 Uhh, this game IS a port of Mario Tennis: Ultra Smash. The models and animations are reused. Your comparison between Power Tennis and 64 is pretty dumb since Power Tennis was built from the ground up.
Had some real fun with the demo a few weeks ago, but not enough to justify buying it when I have so many other games to play. Looks like a quality game, though.
Fun Fact: Majora's Mask was just a port of Ocarina because it shared some character models and assets, and Odyssey is a port of Mario 64 for the same reason.
Metroid Prime 4 is a port of Metroid Prime 3. We know this, despite knowing nothing about the game, because it will be released on Nintendo Switch, which means we need to have the tiresome "is a port?" debate by law and a certain number of people will inexplicably decide "yes" based on the slimmest of justifications.
"So, we've released a brand new game which introduces a multitude of new modes, stages, options, play styles, and even goes so far as to change the core game with fundamental new mechanics"
"Yeah, but here's a trivial, purely aesthetic element you left the same"
"...So?"
"So it's a port"
:roll:
Wife/Son got me 60 bucks in eshop cards so I could get Mario Tennis. I'm so excited to play this tomorrow! I already have it downloaded. I have such good memories playing Mario Tennis 64 and I haven't played one since. Switch really brought back this own Nintendo fan back. Even recently went out and bought a 2DS XL just because I was reminded how much I love Nintendo with the Switch
Nice thing too is I still have some money left over from paypals discount eshop card I got. Now that's going towards octopath!
@gatorboi352
We DON'T Need to hear your excuses about Lack of 3rd party games on Switch.
So What and Who the Heck cares for your Lousy comments ??
"And it’s from this solid foundation that the studio has built the game Ultra Smash should have been: Mario Tennis Aces."
You mean what Open, Ultra Smash, AND Tennis mode from Sports Superstars should have been.
This is definitely on my radar but the online has to be sorted before I will pull the trigger and buy it. A game this dependent on multiplayer needs to be more stable online.
@K1LLERBEAN
"Just canceled my pre-order. Great first party Nintendo Switch games are lacking this year, especially compared to 2017"
While I don't deny that great first party games have been lacking this year, I don't see how this is being used as a justification for not buying what appears to be a great first party game, coming out this year. The review even has the word "great" written in great big letters at the bottom.
Surely the lack of great first party games is all the more reason to buy one when it comes out. Unless you simply don't like Tennis games, in which case the question becomes "why pre-order a tennis game to begin with?".
@MrPerson0 So if a game reuses any assets at all, it's a port?
Come on now.
Feeling this could be big. Hated the special moves with the star but luckily the demo suggested this can be switched off to enable classic play.
@Maxz It didn't get a 9, so clearly it's not worth buying
Looking forward to receiving this on friday, i'm not usually into sports games but enjoyed the demo a few weeks back and am looking forward to playing through the story mode, i just need to try and finish DOOM first lol
@thesilverbrick Don't ever get Sushi Striker, even on sale. I bought it for Switch, cuz liked the demo, but after a few levels it became very clear this game was just meant for 3ds, and that Nintendo had to quickly port this to Switch to quickly fill in gaps in their pathetic line up this year. Basically the game has charm but it NEEDS and was BUILT FOR a stylus. Selecting your "lane" of sushi with the analog stick cursor is stiff and wildly inaccurate. Undocked, you can use your finger to better select the sushi/sushi lane, but with how fast the conveyer belt moves sushi, your finger obscuring part of the conveyer belt makes it feel self defeating - plus I have big hands. Total bummer - traded it in for credit the next day. I'd assume it'd be worth a sale on 3ds.
@thesilverbrick @Dang69 The game arguably plays best with a touch screen or stylus (a capacitive stylus is $1.99 for phones that works on Switch...), but for sticks there's an important setting in the game options that's off by default...I forget what it's called but it's "auto select" or some such, where for sticks only if you select a plate without nearby matches it auto selects another plate that does. It works well and makes stick play very fun. I've been rainbow-S-ranking most levels with 2-3 stars most of the time, while wearing the black belt (1.5x score boost, halves HP) at least into chapter 3 whichever is the beach/volcano chapter). I do have to retry some battles a few times to get my rainbow S, but so far only 2 or 3 battles did I fail to be able to get it (I'm not grinding for 3 stars though, some of which are trophy/achievement like.) Stars unlock special levels though. Don't let stick play put you off, it's a great game still, at least with that setting on. I do feel it's essential for sticks though because of the problems you mentioned once the lane gears start speeding up.
@Yorumi X1 allows remapping at the system level. Elite controller allows different profiles per game at a system level (albeit you have to select it manually....not so unlike Logitech and Saitek Joysticks back in the day on PC though.) It's pretty cool! Sony and Ninty don't (though PS4 Pro may have a single remapping setting system-wide as an accessibility option.) Maybe it's a Japan thing "this is how we have prepared your product. We ask that you enjoy it as intended", is a defacto cultural standard from creator to customer. It's relatively rude to add condiments to your food, sugar to your coffee, etc. If it was meant to be part of it, it would have been offered to you with the product. Or maybe a simpler thing is for Japan it's standard to "accept what you are offered and be grateful for it" with the expectation that the presenter put thought into what he/she/they thought you might like. Where in the West it's normal to just complain and demand to be offered what you want, and the presenter couldn't really give a rats rear about trying to offer what we want unless we're loud about it and they don't bother trying, it's what's in it for them that matters.
@gatorboi352 Yeah but you actually DO troll though.... And Nintendo clearly spaces things in ways to make titles that people might overlook due to lack of sizzle but are actually fun games shine. Not a terrible strategy. This, ARMS etc I might not have looked into because it's not "my kind of game" as I dive into another RPG.... but putting it on its own made me try them and found they're actually really addictive (not related to the addiction thread ) )
So it's not a bad strategy. It's not like there's an overall dearth of RPGs. Octopath, Ys, Shining Resonance, all in the next, what, 3 weeks? Valkyria in Sept, Wolfenstein in there somewhere, Okami HD.....tons of stuff coming. So Nintendo drives sales of NIntendo games by spacing them out.
You're an XBox guy....how's Crackdown 3 hyping you? For 3 E3's straight? Nintendo just doesn't spread out the exclusives enough!
@Yorumi I do suspect it's cultural (lots of western games allow it.) That's just not the Japanese way of thinking about it. Much like with Apple products, they research The Best Way To Do It, and that's they way they intend it to be done, you don't get a say, they already made sure it was best, to the point that mastering the controls as designed is part of the game itself. Thus SF:0 and Kid Icarus: Uprising.
From a western perspective it's strange: Why can't I just do what I want to do? But that's the west. There, it's more like "why would anyone want to do something different than the way that's already been determined to be the best way?"
I liked Deus Ex:MD where the intro prompts you for your control scheme. One for people who want to play it the way it was meant to be played. One for people that want it to control like the prior game. Or one that makes it control like CoD. They're pretty clear that they're giving you one correct choice and two wrong choices, though Canadian game, Japanese publisher....
@gatorboi352 No, your point wasn't proven. Your point remains as incorrect as ever. Let's take your Runner3 example. There were 55 other games released for the Switch within one week of Runner3's release. That means "They're excited because there are no other games" is false, because "There are no other games" is false. The excitement comes from somewhere else, and you remain a troll and a zealot, not a clear-eyed person speaking truth.
Let me ask you: if Sony and Microsoft had cross-play for Fortnite with Nintendo being a holdout, would you have called it a nothingburger, or would you have taken the opportunity to yet again criticize Nintendo? We all know the answer; please don't insult us by pretending it's anything else.
@Mqblank @gcunit @parasnail I got to the end of the review and thought it sounded like a really "great" game - then I saw the only scored it 8/10... which... is great... Seriously though, the difference between 8/9/10 is pretty minimal, and they all indicate a game is highly recommended. There's bound to be a bit of variance due to personal preferences. An 8 seems inline with what other outlets are scoring it as well.
@MrPerson0 @GoldenGamer88 Likewise, Fallout New Vegas was a "port" of Fallout 3, which in turn was a "port" of Oblivion & Majora's Mask was a "port" of Ocarina of Time. You know, cause re-using assets and/or game engine = port.
@K1LLERBEAN hmmm I may do, I just want a offline story, and decent offline multiplayer with a fair amount of unlockable stuffs
I tried the demo and found it boring unfortunately. Even with all the gimmicks, it's still just Pong.
You know what's funny? This game arguably has less content than the old GBC Mario Tennis game and you can buy that better game on Nintendo 3DS' eshop for a fraction of the price.
Nintendo trying to do these easy cash-ins with their Mario sport games has made me value them less over the years. Maybe I'll pick it up when it comes at a discount title.
@Maxz Maybe it's possible he read the review and despite it's score found issue with the game, so he's not buying it.
I don't blame him.
Nintendolife would have never given this game a low score anyway. The writers are all too busy trying to get jobs at Nintendo.
@Maxz lol say what you want! I canceled because I have too much uncertainty about a couple things. Maybe I'll get it later. Who cares right?!
@Yorumi Perhaps, but it's still cultural. Westerners tend to be arrogant in that there's a general sense that each person would bowl over everyone else just to satisfy their own desires. And it's mostly true. But more specifically in this context, it's the sense that the consumer should get whatever they want, and the provider doesn't actually care about what anyone once. And a sense that all intents are malleable to whatever nets the biggest (monetary) reward. Nobody cares about button mapping? Save the $100 on creating it. Everyone screams about the buttons? Give all the config available (if there's a money gain or money to be lost by doing/not doing it.)
Versus a non-monetary "I've designed this this way, I think it's well designed this way, and I think you're going to like it this way. If you don't, I think if you try to adapt your thinking to it, you'll actually learn to like it"
On one hand the latter sounds arrogant with a creator saying "what I think is best is what you should like". On the other, the former is arrogant with each individual deciding their own preference is better than the one who created it.
Ultimately it's just the button mapping, it's just ergonomics. But the underlying philosophies each have merit. I'm not sure one is more right than the other. And it's not purely West vs. East. Apple has always thrived on that more Eastern way of thinking about it. Steve Jobs himself was into eastern religion and such in the developmental years of Apple...it makes sense. (I'm no Apple fan for much the same reasons, of course....but general computing isn't an appliance, it's a tool. Apple makes it an appliance.)
@NEStalgia wtf I spent a lot of time with the game and the demo before I bought it and never saw this - why the hell would that be defaulted. Oh well, already got rid of the game.
*I thought there weren't any compatible stylus
@Cobalt Be glad the screen is split for local multiplayer. That way, the camera is always behind you. Have you ever played Mario Tennis with no split screen? It sucks. It's awful when the camera isn't directly behind you.
I just want this game already. It is one of those games I didn't need a review for.
I’ve never been a big Mario Tennis fan but I’d buy Mario Golf day 1.
@Knuckles-Fajita Kinda have to agree with you. This review basically could be summed up as "Mario Tennis Ultra Smash but actually good this time" or "Here's 12 or so paragraphs on why ultra smash was bad and how this is the game ultra smash should have been". The less we talk about the dumpster fire that was ultra smash, the better. ( I still find it unbelievable that Nintendo had the guts to release such a stripped down game back in 2015 for $50 no less)
wish it had kept an Ultra Smash mode so when i was bored I could play with giant mushrooms
@Dang69 Yeah, that's a shame...I miss the days of printed manuals that actually told you these things in the box rather than digging in settings or hoping to find something on random Reddit posts. Right at the end of the demo you get the Striker Gear and things start speeding up and it becomes really important if you're playing with sticks. I avoided it at first thinking it was kind of a cheat assist....but quickly realized it's important and doesn't break the fun or strategy.
Capacitive stylii have been available for phones/tablets for years. Where 3DS/WiiU resistive stylii are thin and just a plastic stick to push the top layer to the bottom screen, the capacitive ones are usually thick with a rubber "bulb" on the end. I bought like 3 for $.99 on Black Friday probably back in 2013 or so. Amazon Basics brand I think. They're chunky, so not as clear-sight as 3DS, though I think there are thinner ones around these days. Just look for them with phone/tablet accessories, same tech as Switch. (If you ever get the game again, anyway )
@Yorumi DKC:TF does have two available control schemes though. It's not custom mapping but that one does offer options (Retro: US dev, of course...) Aces supports the new control scheme and the old control scheme (it just doesn't document it, but it just "works") In that case I guess hard to argue with a, what, 15, 20 year old scheme? ;
Waggle...yeah...I tend to agree but the waggle itself is what they were selling. I get it. I didn't like it, but I get it. Sushi striker has the touch or buttons controls.... So at least the creative intent is "we think these are all good control schemes and we offer you these options."
Of course they are the best control schemes.....from the perspective of the creators. You deciding they aren't goes back to that western thinking rather than allowing your perception to adapt to meet theirs you wish their creations to adapt to meet yours. That contradicts that Eastern philosophy.
So does wanting to just copy a *$#(@ mp3 off an iPhone. But alas the creator decided iTunes is a much better management tool, and so it came to pass Well played Jobs-san, well played.
I've never played Ultra Smash so have nothing to compare this to. Will definitely get Aces, probably sometime this year but I want to know what the online is like first.
@NEStalgia Thanks I'll order one rn and finally buy Severed. I assumed the screen didn't support it cuz NO ONE ever suggests this!
@gatorboi352
Hey look, son.
A troll.
@PanurgeJr 55 other games, eh? I bet we all fondly recall (and are still playing) all 55. Quality over quantity amirite?
Also, it's a nothingburger LITERALLY because it's Sony, the market leader, and they can afford to do that. They are the video game industry. When you're top dog, you call the shots.
Nintendo (and MS) simply cannot afford to pull such a move.
Kick rocks, junior. Grown folks talking over here.
@Traskin7
Hey look, son.
A person that cannot handle another person having a difference of opinion from their own.
@Anti-Matter I used to disagree with them and now I cant help but to agree with them...that person is right - I realized this while trying to build LABO months ago and was like, "why the eff am I doing this? Am I that desperate for a new game? Do I really want to buy that South Park game next week? Why even consider this junk?" Nintendo is almost blowing it. If those Pokemon games play like Kirby Star Allies did, ohhhhhh man. The audience they built will turn hard before the "core" game comes out the following fall. This year feels like the reason I haven't owned a Nintendo console since the Gamecube.
"We’re used to seeing Wii U games transfer to Switch, but for Ultra Smash to have moved across without a substantial makeover would have been disastrous."
Well, this makes me think that the Wii U version probably WAS going to have far more content. But it was in between systems and the released a half baked product. Probably should have charged no more than $30 for that (albeit, it was fun, but really didn't have enough characters, venues, content etc.).
@gatorboi352 Seems like you're the one that can't handle people disagreeing with you with your bs comments like "Kick rocks, junior. Grown folks talking..." But hey, resorting to petty insults does make your points more believable, mirite?
I too already own far more games for my Switch than I did over the entire lifespan of my Wii U. Certainly not a lack of quality if you take 3 seconds to look. Given the outrageous first year sales success of the Switch, I'd say it's pretty clear there are plenty of other people that agree - there's no shortage of quality software on the Switch.
@Dang69 I'll agree we are in a bit of a lull at the moment, but all systems go through that at different times of the year. All things considered, I think there's a pretty extensive library of high quality games considering the Switch's age. Of course that's not a benefit to someone like you or me who have owned one for a while and played through most of what interests us already, but the catalog is still strong IMO.
EDIT: @Traskin7 Not that I'll disagree, he certainly seems to love trolling, but what does age have to do with anything? I'm in my early 30's, have a kid, have another due this week, and I still love Nintendo.
@roadrunner343 I’m just feeding the troll. I don’t come here often...
My first console was the NES. You can probably gauge my age.
@roadrunner343 If you weren't an early adopter, it is a great system to pick up right now, especially with something currently super popular in Fortnite and already modern masterpieces like BotW and Odyssey. But for the audience they've built already, looking at the schedule for the rest of the year.....uuuuhhhhh........they're gonna have a Wii situation before they even sell Wii numbers. Software on that system stopped selling after around 2.5 years and people moved on. Like I've been negative on Switch lately, but I just get really bothered by this arrogant Nintendo attitude (Nintendo themselves to clarify) that happens after they're really successful for a short period of time and they make weak af decisions. When they're hungry, to put all out. In early 2017 a WiiU port meant new content like in Kart. When they're not hungry? A port in 2018 means an easy mode or 4 new levels that take like 5 minutes to complete.
@Dang69 I won't disagree, this is a slow period for me as well. It's even worse if (like me) you owned a Wii U. That takes Donkey Kong Tropical Freeze and Treasure Tracker out of the mix of recent candidates. Fortunately for me, I passed on Treasure Tracker on Wii U. I borrowed a friends copy and really enjoyed it, so I am looking forward to that and Mario Tennis. Otherwise, Indies will have to keep me busy until Smash comes out. Hopefully next year's lineup is a bit fuller. It just irritates me when certain trolls who don't own a Switch say there's nothing to play - My Switch library is already double that of my WIi U =D
I never but ultra smash so this will be my first mario tennis since the Wii version. Should be good!
@roadrunner343 I've wanted to play Captain Toad since it was announced in 2014 or 15? That and Mario Maker made me think "should I buy a WiiU?" Then I looked around at their software releases and the rumor of a new console, I was like, "seems like a lot of money to invest in something so expensive for so little consistency." Flash forward to April 2017 and buying a Switch and flash forward again to now and Nintendo has unlocked this gaming hunger in me from the quality of their output last year - that this year is like...it's like someone took my cigarettes away?
@MrPerson0
So any game that reuses assets is a port? As lots of games do that then there must be lots of ports our there, like Call of Duty reusing assets means they are all ports, or sports games are simply ports each year, in fact most sequels do, so GoW1,2,3 etc are all just really ports. If so then it's probably harder to find a game that isn't a port nowadays.
@roadrunner343 The past 4 months have been a Switch lull. From DQ: Builders to South Park there was not much on offer for WiiU owners. Sushi Striker and Aces are kicking of a PACKED summer release list though. Maybe not first party Nintendo epics people want, but plenty of games for Switch for those that want to play those games on Switch (plus Octopath.) Nintendo really messed up their E3 when they created this impression that no games are coming to Switch except Smash while there's a flood of stuff on the way.
@Traskin7 He's just cranky Crackdown 3 was delayed again. That's ok. Halo Infinite will happen. Eventually. I'm looking forward to those games too....but thank goodness I have a Switch with lots of games to play while I wait for MS's exclusives!
@Dang69 Glad I could help!
And hey, South Park: Fractured But Whole is a great game (as long as you can take South park's crudeness....there's beautiful satire there that pulls no punches, political left or right...but....the 4th grader potty humor mixed with strippers is going to be a turn off to many.) But the actual game plays great...RPG with TRPG elements....battles are actually challenging. It's no Fire Emblem, but it's solid. It's more than a TV tie-in, it's a game that assumes its audience is long time gamers, so it mocks culture and gaming equally. I held off buying it for $20 on PSN specifically to play on Switch just because I wanted it portable. Other than some annoying crashes (the Ubi/Bethesda special) it runs great as well.
Labo is junk, though, and Star Allies was, I think meant to be played local multiplayer. It wasn't too special solo, but in a Triforce Heroes sense, I can see it would have been more fun with a few local Switches, Japan-style. It's no Robobot, that's for sure.
Looks great, but for $60, I feel I can get a couple of better games at this point...hopefully I can get some gift cards or discounts at some point for this one.
Sounds good. Will be picking this one up for sure.
Score of 8 is about the best a Mario Tennis game can expect to getj
The guys at my work are stoked for Mario Tennis to release this Friday. They're all lapsed gamers or Xbox/PS4 gamers who ended up buying a Switch after seeing mine, so it's crazy seeing them all riled up for 2 vs 2 doubles
Perfectly timed release with Wimbledon around the corner Definitely picking this one up! In the tutorial I am sure I can remember it saying you have to wait for the ball to bounce before you hit it, Not true....this is called a volley
@LUIGITORNADO If you're comparing like with like, you should compare this with the (excellent) N64 version, as they're both fundamentally home console titles. And if you do that, you find significantly more content in this game. And the ability to actually play it online. But then you couldn't to shoehorn the word "cash grab", which would be tragic a waste of 'generic angsty semi-paranoid internet bro' vocabulary.
Throw in some baseless conspiracy about the review being biased (despite the given score being pretty much bang on average) and you've completed the picture of a clueless internet angstball with a pathological need to constantly feel hard done by.
Also, weren't you bemoaning Octopath the other day for its pixelated art style? And now you're recommending people pick up a near 20 year old GameBoy game on the 3DS as a genuine replacement for this because it pretty much does the same thing with "more content".
Sorry, I'm grumpy. Also, the GBC game is genuinely great and people should definitely play it. But not as a replacement for this. It's simply not comparable.
@gatorboi352
Seriously? 1 person agreeing with you does not make you right when lots of other disagree. I don't go for the 'troll' accusations most of the time but that is Moronic enough to make me see why others do. Come on.
You're also wrong about Sony and Fortnite. Just because they can do it doesn't mean they should. It whiffs of the corporate arrogance that affects every market leader in this industry. As a Sony fan who was there in 05-07 its very worrying.
I am a port of my dad.
With regards to my mum, I consider myself more of a 'spiritual successor'.
@gatorboi352 It's going to be very hard for you not to be accused of being a troll when you look at the following facts:
1. You don't own a Switch
2. You have no intention of buying a Switch (after borrowing your brother's and playing Mario for a few weeks)
3. You have no interest in a 3DS
4. You love your Xbox
5. You loiter around a Nintendo site calling people Nintendrones and NDFers and generally slagging off Nintendo, then call it a "difference of opinion" when people come back at you.
Sorry man but thinking rationally it does have a very slight whiff of troll about it. Unless of course you're just the Simon Cowell of Nintendolife...? Ah whatever makes you happy I guess...
There is only so much Camelot can do. If nintendo give them small budget then you are gonna see features cut
I’m in on Mario Tennis without a review, but it’s still appreciated. I even enjoyed the last entry. It’s one of the few games my wife will play with me, and we have a blast. Glad to read we can turn off the gimmick shots and just swat the ball around together when playing with her. She’s totally hooked on Voez, and we play Snipperclips together, so maybe the Switch will make a gamer out of her.
stop calling games ports oh my god
@WiltonRoots - Hilarious. Totally off topic here, but I’ve zoomed in on your profile pic multiple times, and still can’t tell if that’s actual graffiti, or something else totally. If that’s spray paint, it’s pure mastery.
It really is good? So the demo wasn't a fluke?
@electrolite77 Wait, is Gatorboi actually defending Sony over the Fortnite controversy despite the fact that he regularly goes around here calling people NDFers and has been for years? Oh the irony.
@IceClimbers @roadrunner343 @CaPPa Seeing that many of these models are literally the same and they didn't even bother changing the main court (Marina Stadium) from its Ultra Smash counterpart, YES, this game is an enhanced port. No matter how much you try to defend it, it is what it is, especially since ports have been very common with the Nintendo Switch. Super Smash Bros. Ultimate, for example, is not a port due to the amount of changes they made to character models and whatnot.
I haven’t even played the demo but I know I’m picking this up tomorrow for some reason it has me excited!
@JaxonH that’s so cool! I wish people at my work had Switches. We always have MK8 races when I bring mine but it would be cool to have a secondary screen
What are the online options? Even if you couldn’t test them, they’re an important part of the game for myself and doubtless many others, and perhaps should have been covered in the review.
@King_Johobo
Ya, everyone in the metrology lab- all 3 shifts, bought a Switch. And the quality engineer I work with alot.
It's pretty nice always talking about what games we're excited for, what's coming out, etc.
I know the guy on evening shift plays Mario Kart 8 with people in the tool room during his lunch lol
@thesilverbrick it's been bad on releases. Only family friendly stuff this year. Not one single player game from Nintendo I can think of except captain toad which is a port. My first purchase this year for switch is going to be octopath. Hopefully next year is better
@Cobalt
"Why there is no career mode ?
Why splitted screen for local multi ?"
Career Mode ? EXCUSE ME ??
Mario Tennis Aces is NOT like Virtua Tennis or any Realistic Tennis games.
Mario Tennis Aces has Story Mode that you have to Save Luigi and Stop Evil Force.
@WiltonRoots
Ignore gatorboi.
He's such of Xbox1 Fanatic gamer & Troller who keep Negative with Nintendo whatever Nintendo did.
You know, Western (Xbox) vs. Japanese (Nintendo).
@ValhallaOutcast As far as I remember it will carry over a Mario "classic costume" or something... I would rather prefer unlockable characters, though, but I guess we will only be able to unlock some costumes. Or they keep the unlocking thing for the online mode like in the demo...
@Dang69
To tell you, i still consider the line up of Switch games during June 2018 - December 2018 are pretty good despite lack of Animal Crossing Switch.
I DIDN'T Follow the Hype or the Rage of gamers over there.
I have Different preferences what games i want.
I'm also Hunting for a lot of Old games while keep focusing on upcoming games.
OLD games such as NDS , Wii, PS2 are my target also since i am a Collector also, doesn't matter the games are New or Old, as long i like them i will buy them regardless of what year is now.
@electrolite77 you guys have a very warped definition of what a troll is.
It's like that guy in D.C. that calls all news he doesn't like to hear and see "fake".
@Anti-Matter I did the whole retro thing up until last year with the Switch (Twilight Princess for Gamecube and Castlevania Order of Ecclesia for DS were the last games I bought while systems were still releasing games). Took a few years off then collected primarily for NES and SNES. Would play modern stuff with people at there place or had a couple girlfriends that either had something Sony and one that had a WiiU - Switch pulled me back in, gave me an amazing 2017, but this year feels like such a let down and reminds me of when I kept tabs on them during late Wii/WiiU eras. So I got a Switch because I thought they were changing and that doesn't seem to be the case, all I'm saying. Got a PS4, not out of hype, but out of "if I get bored, instead of spending 70 bucks on cardboard or 60 on a port I'm not excited for, might as well buy a PS4 and get Bloodborne or Wolfenstein 2 for 20 bucks).
@gatorboi352 or tweets out that Washington Post employees should strike lol.
@NEStalgia I just cancelled my Mario Tennis preorder because I'm watching some pretty lackluster (but NOT BAD) reviews of it...and I just can't get it up anymore for half @$$ed Nintendo efforts this year...Kirby left a really bad taste in my mouth, DKTF without an accompaning DKC Returns (ala Bayonetta) rez up or a couple new levels and now hearing Captain Toad only has 4 new short levels that you can finish in under 7 minutes...it's really making me disgusted with Nintendo after the promises they made last year. BTW, that South Park game is on sale at besybuy for 40 bucks and with my discount, 32 bucks, so if you say it's worth it, I'll do it. I kinda was turned off by what seemed to be lgbt fear jokes with the trans-strippers, but I may have misread that. Nintendo needs to stop being so tight with money and start hiring help that isn't Camelot or Azerest or Mercury Stream to fill out their releases. Remember the days of Capcom putting out Zelda titles?
@holygeez03 Thats too unnecessary...
I dont get why the h they did that...
You can see both you and your multiplayer friend on the same screen already. Sure there's no way to change that?
@gatorboi352 I love how you're doubling down on Sony's position on cross-play. Were Nintendo market leader there's not a chance in hell you'd give them a pass, let alone argue that their market position justifies their actions. Yet further proof you're naught but a troll.
Also, methinks thou dost protest too much about the "troll" label. Kinda like the people most likely to accuse others of theft are thieves themselves.
Also also, thanks for the "grown-up" insult. My purpose has never been to change your mind; as with any fanboy you're just going to be further entrenched in your fanboyism when presented with actual arguments. My purpose has been to reach people you might persuade, and prevent that from happening. When you showed your true colors you helped my cause greatly.
@gatorboi352
Read what I put.
But then your guy in DC often uses one person agreeing with him as total vindication of his viewpoint and probably thinks Sony are in the right over Fortnite. Making bad decisions and failing to see the consequences because 'hur dur dey can do wat dey want' sounds perfect.
@MrPerson0 Games re-use Assets, let alone game engines, all the time to cut down on dev time and costs. And guess what? They often come out as vastly different experiences. Majora and New Vegas have already been pointed out to you. Do you call these games ports as well?
But sure, Aces is re-using Marina Stadium and a buncha assets. However, has Ultra Smash featured all those other characters and stages? A true online experience? An Adventure Mode for crying outloud? No! So how we're even coming close to calling this a port is beyond me. Since ports are very often 1:1 experiences nowadays and often only include some adjustments and additions like Tropical Freeze or Hyrule Warriors.
@roadrunner343 I was being slightly sarcastic about the review being 8/10 only because for some reason NintendoLife gets a lot of complaints for giving lots of games on Switch 9/10.
I do hope you were being sarcastic about F:NV and LoZ:MM being ports of F3 and LoZ:OoT? Captain Toad: Treasure Tracker, DKC: Tropical Freeze are ports, those two are new games.
@Mqblank He was sarcastic to point out how ridiculous Aces being called a port simply because it reuses some assets and Marina Stadium really is.
@IceClimbers
Yep. There's even an irony bypass somewhere.
Another way to look at this:
If you don't like the new mechanics (I adore them), and you're not interested in the single player modes, remember that the core tennis 'simple mode' mechanics are still top notch, just as good as the N64 version.
Everyone seems to consider the N64 version the best - so imagine being able to play that with friends online. If you have a good online friend group that enjoys this, this game could be a 9 to you, and become a perennial staple in your arsenal to the level of MK8.
@Anti-Matter He doesn't bother me, he reminds me of a vegetarian who goes to hang around a meat market every day.
@Fidget From a serve the ball must bounce in the service box before it can be returned. Only after the initial return can the ball be hit on a volley. If the receiver hits the ball from the serve without letting it bounce then the server will be awarded the points.
Switch Port Plus? This is getting ridiculous. Not a whole new experience? .. did you forget /s tag?
@Dethmunk Have you played Ultra Smash? One court (there was only one), many character models/move sets and basic gameplay are the same. I have no problems with it, since it now has a lot more gameplay, environments and actual bosses.
@holygeez03 Thanks for the tip, I'll check it out, I was assuming local mp to be on one screen like this in Ultra (which was very fun): https://m.youtube.com/watch?v=2YuAKwcLTjA
So Mario galaxy 2 is just a port of Mario galaxy right??
COD, Assassin's creed are all ports as they reuse assests from previous games.
Anyone who uses the reuse of assets line to argue Mario tennis aces or Splatoon 2 are ports is gonna lose big time.
@bimmy-lee Ah yes, it's actual graffiti by my own hand, one of those things I do and have done for a very long time... That was in a book but I prefer using paint. I see you're on instagram, I will send you a link to my work via insta.
@Mqblank yeah, it's as @GoldenGamer88 said - I was merely attempting to point out the ridiculousness of labeling things ports due to reusing some assets. Some of those games reuse even more assets, but it's pretty clear they're not ports. I liked @Kobashi100's suggestion of adding Mario Galaxy 2 to the list of "ports" as well =P
@MrPerson0 That's called re-using assets, which every studio does to an extent. This game pretty much changed everything about Ultra Smash. Core mechanics are different, graphics clearly have been updated, single player, etc... there's no way any sane person could argue this is any type of port. To be fair, Ultra Smash was pretty bad in the first place, so it had to be completely overhauled. Reusing a stage or character model is pretty insignificant, especially when there will be new ones as well. Almost every series brings back fan favorites.
@NEStalgia Yup, I agree. I can definitely understand why some are disappointed in the last couple months. I simply have a large enough backlog to keep me busy. The only real complaint I'm arguing against are those that criticize the Switch's lineup as a whole, saying there isn't anything to play, so they won't buy a Switch. There's a TON of content on Switch, especially if you're just jumping into it. For me, several smaller indie titles have been keeping more than happy for the past few months. Luckily (for me, anyway) the next 6 months look much better.
@WiltonRoots - Please do, I’d love to check it out. My friend does huge murals, and I assist him whenever I’m legally allowed to do so (weird red tape sometimes when he’s working for the city). My city commissioned a nosego (Yis Goodwin) piece a few years ago, and it’s amazing.
@gcunit Yeah, based on the review I thought the score would be higher.
Sounds like something I'd want to pick up, though Octopath certainly needs my attention more.
@holygeez03 As seen in this IGN (yeah, I know) video the 4-person local multiplayer is NOT splitscreen, or is the 'party mode' the cause of that?
https://www.youtube.com/watch?v=riOZGyPfQ2o (after 27m)
It seems that 2-player is splitscreen (in the Nintendo Treehouse videos), so you could get more tactical in gameplay. And 4-player is considered a party-mode, since that is not splitscreen. Anyway, I'll pre-order it right now on the eShop because that's fine by me
@roadrunner343 @GoldenGamer88 I think my sarcasm detector was broken this morning.
Hopefully this is constructive criticism as a long time reader of Nintendolife.
What got me hooked on this website was the flawless transitional writing from the reviews. They would start off talking about the history of the game and end with the technicalities without missing a beat and explaining each new addition or mechanic.
This review starts off well, giving us the background. But then it starts jumping around to 'extras' of the game BEFORE it starts talking about the game. Example, talking about the courts BEFORE mentioning Story mode and Trick shots (and trick shots weren't even discussed).
I get it, most people by now have watched the Direct and do not need reminding of how Trick shots work, but it would be nice to see what the reviewer FELT about the trick shots and power shots. Were they tacky? Do they feel too easy to pull off or unforgiving? Does the match revolve entirely around their usage or is it just situational? Do you feel like the meter charges up too quickly or is it the perfect medium? Give us an opinion and not JUST a description.
Once we understand HOW the game plays, then we can talk about game modes. Single player, exhibition, multi-player, and Online. I have no issues with the article's points, they were just out of place to me.
Next, talk about the refinement/game polish. Here is where you talk about the characters and stages. Do they all add to the experience or do they feel lifeless and rushed? Are they balanced? Uniqueness? How is the music of this game (which wasn't discussed). Overall though, you hit the key points in your opinions.
All that said, I still love the reviews and all the fun references you guys still 'Ace.' Your paragraph comparing the game to a 'fighting' game is gold. THAT's what I'm looking for in a review.
From the demo experience, it looks like I need to re-hone my skills... got my butt delivered to me on a silver platter. Will prob pick this up later in the year as I'm still fairly busy with Splatoon 2 + the DLC. Octopath Traveller is my next purchase ^_^
@gcunit same thing I was saying 10/10
Mine shipped already YAY
@Dang69 Yeah, there's no doubt that Nintendo is mostly re releasing the WiiU catalog as though WiiU didn't exist....because for most people: It didn't. It's fair, but it's not necessarily for "us." I just wish they were more up-front about it. A port is a port even with "a little added content." That said, Aces doesn't seem to be said port. The WiiU Tennis game was an incomplete travesty, so I see this one as the first new Mario Tennis game in many years and it did fundamentally change gameplay with the special shots and such. The other criticisms are fair: IF you owned on WiiU, you don't need it on Switch, but this game is a little different....it's not a WiiU port because WiiU essentially had no entry to port. (If anything what WiiU got was an early prototype build of this game slapped in a box.)
South Park: TFBW, the game itself is quite solid (just beat it plus the one story DLC pack yesterday!) It's not a "hardcore RPG" but it includes enough serious TRPG elements to not leave fans wanting and offers actual challenge without ever being truly difficult. There are a lot of gimmick battles that aren't straight forward grid combat. It has a lot of overall fun moments and references only core gamers will get.
As for South Park itself, if you haven't seen the series or the movies, just know what you're getting yourself into. It's South Park. It's a very complete episode/film story for South Park....not a tie in, it's actually written and directed by Parker & Stone as a complete story. But...it's South Park. It's vulgar. Very very very vulgar. It will drop more F-bombs in 2 minutes than you've heard in 2 years (because that's how kids really talk these days!). It will have strippers. It will have slurs. It's M rated. M is possibly too mild a rating at times. It's political. It pulls no punches. It tears apart everyone. It will go after the liberal issues of "gender" "legalized pot" etc. it will go after conservative issues of "guns" "religion" etc. It will simultaneously mock "choosing your gender" while using Moses and Jesus as props and mocking the idea of "divine beings". It hates everyone equally, and everyone will come away equally offended. Which is the point. It's all absurd (in real life), and it takes a bunch of neurotic 4th graders in the worlds most "normal" town that's a giant hypocrisy to demonstrate the point. It's crude, vile, offensive and always 100% on-point, and you can't help but laugh, sometimes hysterically....because as absurd and crude as it all is...you know it's true.
So definitely know what South Park is before paying money for it From my own description I'd have thought I'd never, EVER like it. But after watching the movie years ago I learned how quality the writing really is, but the purpose is always below the surface so not everyone gets what they're really saying and people view the surface content as the point. It's an acquired taste. If you get the satire you'll love it. If you don't you'll find it horrifying.
I remember the days Capcom put out any titles. Now if it's not named MonHun or SF, they don't release it.
Gatorboi....you’re a scrub!!! Get a life!!!!
@NEStalgia I used to watch South Park in the 90s to early 00s - liked it then, fall off - seems dusty to me, but I think I might buy it this week, since what you're saying sounds like fun. So on one of your points and don't take this as me being grumpy or something, I appreciate you're thoughtful responses..THAT SAID lol, I don't buy the "... re releasing the WiiU catalog as though WiiU didn't exist....because for most people: It didn't." I feel like that's jargon me and you and we all have convinced ourselves to think to forgive Nintendo a bit, cuz a majority of the Switch audience has to be built on people who bought the WiiU, right? Most of the conversation I used to hear was that...then slowly it was about justifying the portability for double dipping and I'm thinking, "man, Nintendo knows its fans will totally buy this game twice, and with new users added in, and no new games to compete, pure gold for them." Back to the WiiU, after the initial couple of launch months, anyone buying the WiiU had to be a big to hardcore Nintendo fan. Of the 13.5 WiiUs sold... I can't imagine that at least half those users on the low end guess are not BIG Nintendo fans, super core. I Imagine those 6ish million were the ones buying the Donkey Kongs and the Smash and the Karts and of that group are the ones who stuck to the end got the Toads and Bayonetta 2s, etc. Right? I really want a big poll: "How many Switch owners owned a WiiU?" A majority of the Switch audience had to have had a WiiU. don't ya think?
Capcom is getting better, maybe only a little for Switch, but as a whole they've really bounced with RE7, Monster Hunter World, SF5 Arcade Edition, MM10, GOOD COLLECTIONs like SFA, MM, MMX, Okami HD re-release, RE2, Devil May Cry 5, etc.
@Dang69 Yeah SP:TFBW is just a good fun time (unless you dislike South Park) of in-jokes for gamers, fun gameplay that's not too "hardcore" but not "oversimplified" either (kind of like a good Kirby game I guess...but more strategy based?) and a really fun story and world to go through. If you already have a taste for SP, and know the ups and downs of their humor, you'll love the game I think!
Haha, oh, there's far grumpier than that! That's the thing...WiiU sold badly. Very badly. 13M badly. Switch already surpassed that number back in DECEMBER! Since those that bought a WiiU were the most likely to buy a Switch, we can assume (simplified for discussion purposes) that most of the WiiU base was already in that number. Meaning most people they need to sell to after Decmber are the people that did NOT own a WiiU. Offering them all the (extremely good) WiiU games they maybe wanted but not enough to buy a WiiU for is a good way to make Switch even more appealing (wow I get all these new games like BotW, PLUS all those games I wanted a few years ago but didn't have the console....sure I'll buy a Switch now!) By this time next year the majority of Switch owners will be people that did NOT own a WiiU unless sales slow dramatically. (Many are former 3DS owners of course, but the fact remains, it's people that couldn't buy DKCTF, Bayo2, Treasure Tracker etc before, and now can, so great games that lost money because they released on a dead console can now sell properly by releasing on a popular console.) It's definitely fair and sensible and helps grow Switch. And it's not like there's a lack of newer games for "us"...it's just not the Nintendo heavy hitters for now.
There's double dipping too, of course. I bought DKCTF for that reason...it's a game that wants to be portable. That's fair, I'd have bought a 3DS version 3 years ago if it existed. MK8 people double dipped for a portable MK because potable MK has always been a thing (with console versions including a lot of tracks from handhelds.) But no, Bayo, Toad....no thanks, already played it, and Bay3 is coming.
But yeah, I'm not sure what Switch sales are today, but it was over 14M in December. And sales are steady. Today, WiiU owners probably still make up the plurality of Switch owners maybe 65%-70% of them....but that percentage is shrinking. By December I bet it will be 49-55%, and by next E3, probably a lowly 35% or so. WiiU owners are the early adopters (that got burned) but as time goes on, with a successful console, the early adopters that bought both systems will be outnumbered heavily. A poll HERE of course would reflect mostly WiiU owners. But this site only consists of core Nintendo enthusiasts. But a Nintendo survey or Gamestop survey would likely be different. And you have to include all the Nintendo HANDHELD gamers that didn't buy prior home consoles from Nintendo either because they don't play consoles, or because they bought Nintendo for handheld and Sony/MS for home. That group is even bigger than the Playstation audience! How many PS fans ignored Vita and got a 3DS for example? So, yeah, there's a HUGE non-WiiU market on Switch, way bigger than the WiiU market. And making games like DKCTF successful because it's good makes it more likely to get other sequels rather than letting series die out because the numbers don't add up for budget planning just because the game released on doomed hardware.
But, they do need enough games for "us" too. I do think they have them, they just aren't presenting them well. If we ignore Aces and Sushi Striker (great games, IMO, but not "big" games.) There's the slew of 3rd party RPGS (including an exclusive) coming....starting next week. The definitive version of Wolfenstein (screw graphics, id Software games need a mouse and gyros are the closest I'm getting to that on console.) StarFo..errLink looks like the SF:0 we wanted and didn't get, Smash is the WiiU audience, even if it's not a big deal to me. Console Pokemon (grumbling aside, Treehouse made it look good...I'm meh on the motion but the game looks good, and I'm game to try new things, I have 100 games on PS/XB that don't try new things....variety is nice )
So many collections, re-releases from capcom. Poor Nintendo gets lambasted for re-releasing great games nobody bought. Capcom gets praised for re-releasing SNES games. MM10 is intriguing.....but the memory of Mighty No9 makes me wait to see it to judge it. Not their fault....but still. DMC5 is a surprise though!
Just read you cant play doubles online against other random players.
Man nintendo really need step up there online functionally.
@shonenjump86 We need a Mario Golf game!
@NEStalgia Makes sense on the ports, cuz in theory, it'd be safer from a number of users standpoint to do ports in 2019 BUT it'd look much crappier if they were porting in the 3rd year of their console life (much like if they had just done ports in the 1st year) - I guess if they had to have "break year" this would be the time.
Here's a tangent: played Wolfenstein 2 on Ps4 (for 20 bucks)...and I sort of hated it (by the time I got into America for a few hours)? Which was mindblowing because I love DOOM to pieces and the portion of the older Wolfenstein game. But here, the stealth felt shoved in and sort of broken - like it sort of felt like you were supposed to "sneak" to clear rooms but after a certain point, you'd hid in shadows that seemed like they were designed were hiding in and enemies would spot you with zero logic (for me Far Cry 5 does it perfect). Had issues with that.and areas you fought it felt boring and awkward...the wheelchair stuff in the beginning is super dope, and some of the earlier sub battles were really fun - but yeah, some time into America and it just wasn't any fun. Would die over n over in Doom and it always felt like it was my fault. I keep feeling like I got a "bad" copy of the game compared to what everyone else said about it, lol.
Re: games coming this year - I think their E3 prez did a disservice to perception too - like not everyone wants to or has time to wade thru treehouse - and while the fast pace in the beginning of the presentation was super cool compared to the molasses everywhere else, it made Starlink seem like "just another game". I watched Treehouse for it and ending up thinking it MIGHT BE AMAZING - but it all depends on how all the "other pieces you have to buy" play into or limit your game. Also I do not want an effing thing on top of my controller, or be forced to play with the joycon grip (my hands actually hurt from a year of that), but in Treehouse they BRIEFLY mentioned that everything you get physical, you will have a digital version of...so that would be a big selling point to people. It's a neat gimmick to switch out pieces, physically on the fly - but I'm super picky about how my controller feels...so that game actually looks very good.
I feel differently about publishers giving us collections vs console makers who are also their own system's primary "new" game publisher. But I do get what you're saying.
I think it's quite naïve of the reviewer to assume because the online on Ultra Smash was sound, it will be the same on Switch. If you played the demo that was out a couple of weeks ago I'm sure you would've encountered game breaking lag. If you didn't, you're lucky. The whole demo was ruined and plagued with lag that most people experienced judging from social media. Poor connections were in abundance. Rarely would I ever get more than a 1 bar connection. Maybe as high as 3 that dropped after accepting the match. And even when you didn't have lag, you could tell when your opponent did. Sometimes running right past shots and air swinging. It was obviously a server test to iron out the kinks, so I'm interested to see how well they've improved things for the full game. You simply can't assume it will be peachy based off of a last gen experience.
Aside from that, I loved the writing style of the review.
I was really enjoying this game until I got to the reflection room. Then the enjoyment turned into frustration which after a number of hours just turned into annoying. I am now thinking I will be trading it in for Crash Bandicoot at the end of next week.
Strange review (maybe because I am not super fluent in English). Also, calling it Ultra Smash deluxe is nonsense, this is a new title!
From this review its still not clear if the adventure-mode has some meat on its bones (I hope so). That you don't have to unlock the characters is a pity in my opinion. I love to unlock stuff. Luckily in Smash ultimate you still have to unlock most characters. But Sakurai said it will happen in a "streamlined" way. That makes me a bit scared!
But back to Mario tennis Aces: I think I'll order it next week, together with Crash bandicoot!
I really like the core game play. I'm playing through the Adventure mode at the moment and I'm having a lot of fun with it. I was initially very underwhelmed by its level of polish though. Some parts just seem rushed.
I think the 8/10 is justifiable. It is missing some different rules in Online, but the music does it justice, it feels way better to play than its predecessor ( and less gimmicky), but the story should've been longer. Maybe an extra 2 hours would've done it more justice. But the biggest disappointment is the balance of the characters.
Quite high for the worst single player I've ever seen and for a tennis-game which it's not even possible to play according tennis rules. It's impossible to play a normal tennis game in this tennis game...
That's brilliant
I have the game in my possesion. its to soon to give a opinion though.
I had this game. Yes, had. I already sold it. I was expecting it to still sort of resemble tennis, but they went so overboard with the special moves and objectives other than playing tennis, I think they destroyed the basic mechanics of what a tennis game should be. Ultra Smash had a shocking lack of content, but at least the core gameplay was fun. Aces is like a mangled mess of gimmicks that I didn't find even remotely enjoyable.
Games like this are why Nintendo needs to stop pricing every main game at 60 USD. A content-light afternoon game like this one just isn't a comparable value to BOTW, Odyssey etc. This is the kind of game I grab for thirty bucks Canadian if that, and enjoy for the price. If I bought it for eighty I'd be too bothered by how much it costs to really enjoy what little content there is.
@Flashman I was glad to see your comment... I am finding this game extremely tough, too, and I’m a very experienced, long time gamer. I’ve put in 3 hours so far on that mirror room and can’t get past it...I’ve watched every YouTube video I can find but there seems to be something I am missing. Nintendo really should have considered creating normal and easy difficulty modes.
I also noticed this review is incorrect about some things, unless the game was changed after an update, for example, not all of the characters are unlocked from the start, at least for me.
Sold after 2 weeks from purchase. Good ideas, but complete lack of content, same special for all characters, few game modes, nothing to unlock and poor motione control mode. It's a pity, because that game has very good mechanics.
I'm guessing with the huge updates this game now earns a 9/10 score from Nintendo Life?
I do wish the game had more content, although since tennis is one of the few sports I like, I’m glad that I got this game. I really need to play it more often.
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