ToastyYogurt

ToastyYogurt

I'm toasty, therefore I'm yogurt.

Comments 538

Re: A 3DS Can be Used as a Controller in Super Smash Bros. for Wii U

ToastyYogurt

Beyond using it as a last ditch resort, I can see people who are too used to the 3DS version to take advantage of this feature. If you're used to the way the Circle Pad feels over a control stick when fighting, you might as well take this offer up.

Also a really nice feature in the last ditch resort area. What if I go to a friends house and we spontaneously decide to play Smash Bros., but he doesn't have enough Pro controllers, CC Pros, and/or GC controllers with adapter, along with the Gamepad, forcing someone to play Wiimote or Nunchuck? I almost always have my 3DS on me (because Streetpass) so this would work awesomely in a pinch.

Re: New Nintendo 3DS Delays Planned Homebrew Channel

ToastyYogurt

Mmmm, makes me wonder if the exploit depends on a bug in the hardware. That would make sense. It would be harder for Ninty to patch, and if the mod was released before the New 3DS that might give Ninty some time to find the exploit and fix it on the hardware side.
Regardless, I hope this mod does well, but I'm worried some guy will write up a ROM booter. Would be nice to have homebrew, region free and a little emulation (I mean, come on, the system should be able to run SNES games. Would also be nice to have a wide selection of GBA games, too.)

Re: New Nintendo 3DS Models Announced

ToastyYogurt

Don't like that they switched to Micro SD though. I understand the change, they probably needed it to fit in the extra circle pad and the other guff while still keeping the same size, but now I'll have to buy a Micro SD card. Guess it's just a minor inconvenience.

Re: New Nintendo 3DS Models Announced

ToastyYogurt

Sweet! Was planning on upgrading to a 3DS XL, definitely gonna wait for this new model. The colored buttons on the regular New 3DS looks kinda gawdy, though the way they are on the XL looks nice. Doubt they're gonna be colored for the NA release though....

Re: Mario Kart 8 DLC Coming In November, Features Zelda, F-Zero And Animal Crossing

ToastyYogurt

Link in Mariokart?
WHAT?!

As a fan of crossovers, I think that's kinda silly. Having Link in Smash Bros., a game celebrating all of Nintendo's IPs, makes sense. Putting him on a go-kart as the only non-Mario character just seems kinda silly.

I'm probably going to buy these to grab the extra courses, though. Wonder what the situation online will be like now that some people will have extra courses and others won't....

EDIT: Just saw that Villager and Isabell are in too. I don't feel like those are as weird as Link. I mean, it just feels weird, putting Zelda characters in a racing game. Zelda is a franchise that should at least take itself semi-seriously.

Re: 3DS Homebrew Channel Reportedly in Final Stages of Development

ToastyYogurt

@WiiUExposed I agree. Every time an article about system hacking comes up on this site there's a crapload of people screaming "OMG CHEATERS AND PIRACY," even when the creator(s) of the mod state that they are against such things and state that the software doesn't have the capacity to load ROMs. It really annoys me.

That said, the worries aren't unfounded. After the exploit is release it is likely only a matter of time before some guy codes a ROM launcher and another guy codes a game patcher that could be used for (among all of the cool and awesome things patchers can do) cheating online. If the modders can keep up with Nintendo's updates, finding another exploit after the system is patched to kill another alike the iOS jailbreak scene (then again, Apple almost always only fixes an exploit when they have something else to fix or improve upon iirc, while Nintendo usually rigorously issues system updates every time they find something, thus all the stability). I'm going to wait a while after the release of the hack to see what happens after the next system update. Will the 3DS Homebrew Channel rise again after being defeated once? Will Nintendo actually brick systems that have been modded? Stay tuned for the next very special episode of "Peeple Modding Nintendo Systems Show."

Re: Mario Kart 8's Hackers Open Up Over Their Plans and Ethical Dilemma

ToastyYogurt

@unrandomsam Regardless if piracy is good or bad for console sales, it's a bad idea for Nintendo to let piracy slip past them at this point, since the Wii U and 3DS are being sold at a loss and Nintendo is relying on game sales to turn up a profit. If most people pirated games for their Wii U's, Nintendo would be losing money.

Re: The Hyrule Warriors Artbook Catches The Eye With 'Female Link'

ToastyYogurt

Are you guys seriously arguing over whether it's okay for there to be a female Link? If it ever becomes a thing in the game, it'll likely be a gender option. If you don't like it, play male Link. Simple.

And don't tell me it messes with continuity or anything like that. It's the Legend of Zelda, there is no continuity.

Besides, do you really think any character can escape rule 63?

Re: Mii Mascot Outfits Shown Off for Super Smash Bros., as Sakurai-san Teases Meta Knight

ToastyYogurt

I used to play Metaknight. A lot. After deciding to take him out of my rotation, it was only a few months ago that I realized why he was hated so much. All someone has to do with him is stand and mash the attack button and nobody can get close to him without getting hit, ranged attacks and throwing items aside.

I overheard a lot of people in line for Smashfest saying they hoped Metaknight wouldn't make it into the next game. I'll only mind it if he doesn't get debuffed. And I doubt he'll go unchanged if he makes the roster, seeing how Sakurai, Nintendo and company have taken good care to listening to their audience with this game.

Re: Weirdness: Pikmin on GameCube Can Be Run in Windows

ToastyYogurt

Cool. It is very interesting to see Nintendo's development process on this game.

I wonder why they made a version that ran on Windows, I dunno much about the console development process but I imagined they would go straight to loading it on a debug console. My best guess to the reason this version existed is to see how the game controlled with a mouse and keyboard before translating those inputs to a controller. Then they put an early build of that version into the game to fill up space on the disc, while at the same time keeping the Windows version from being playable should it be found.

But hey, that's just a theory..... a GAME THEORY.
~I'll see myself out....~

Re: Mario Kart 8 Update & DLC Scheduled for 27th August

ToastyYogurt

WOO!

I finally get to see HOW MANY COINS I HAVE!

Now instead of guessing how far away I am from getting the gold glider, I can now be disappointed with how far away I am from the gold glider!

Also, map on the TV screen is a great feature. I've felt bad about using the map on the gamepad in multiplayer games because the other players don't have that luxury. And I'm really glad online communications are more stable. Lost count of how many times I got disconnected from a game.

Re: PDP GameCube-Styled Wired Fight Pad For Wii U and Wii Listed With November Release Date

ToastyYogurt

Looks like putting "Wired" in the name was a mistake, seeing how everybody is complaining about the wire when this is essentially a Classic Controller.

Actually, this looks like a great alternative if you want to play Smash U with a Gamecube controller but don't want wires running across the room and lack Wavebird controllers. Normally I'd avoid third party controllers because their analogue sticks can be rather poopoodoodoocacapoopledoople, but seeing as this one's officially licensed by Nintendo I'll bet it works fine.

I don't see why everybody's so persistent on Gamecube controllers, though. Classic Controller Pro seemed to work fine for me in Brawl, and so did the Pro Controller during Smashfest (I was worried the circular analogue hole would be awkward, but I completely forgot about that worry while playing). Just sounds like a bunch of people unwilling to move on to me.

Re: Sony: PS4 Is "Welcoming Back" Wii Owners Who Skipped PS3 And 360 Last Gen

ToastyYogurt

Oh my god, Sony, stop flaunting around bullcrap statistics. It's one thing to have solid, sound statistics with thorough and to-the-dot research explained, but to take a statistic like "40% of PS+ users on PS4 didn't have a PS+ account before" and then assume that many of those people came from other consoles is stupid and arrogant, especially since PS+ wasn't required to play online on PS3. They could have found better statistics, too. A percentage of how many PSN IDs were created on a PS4, albeit still not accurate enough to make the claim resonable, would have been a better stat, since people who have had a PS3, PSP, and/or Vita prior to the PS4 would likely log in with the profile they made on that system. Or better yet, if Sony just stopped giving out these "statistics" until they per chance stumbled upon one that could not be reasoned against.

Re: Talking Point: Should Nintendo Be Promoting The Wii U GamePad As A Tablet Killer?

ToastyYogurt

I think part of the tablet appeal is it's a device you can easily take into another room if you want. The gamepad, not so much. I 'spose it depends a lot on the design of your house and where the Wii U resides in it, but mine's in the basement where the biggest TV an the comfiest chairs are. Every room besides the the basement gets very weak (we're talking Gamepad stuttering for a few seconds, every minute or so) to nonexistent signals. I don't think most families would want a tablet that can't leave the room, let alone one that is inferior to most tablets in almost everything but gaming.

I think Nintendo should just focus on games, anyway. While more streaming options would be welcome, I don't see a reason to target tablet-desiring children. If they were too give something along those lines a shot, though, I think enticing mobile developers of popular mobile/tablet games to release their games to the eShop for the same price would be a swell idea. If kids see they can play Doodlejump, Fruit Ninja, and other games of the sort (sorry, I'm not up to speed with all the games kids play on tablets these days. ) on the Wii U, with a TV showing off the game being played and throwing in some possible multiplayer options, I think that might draw in a few sales.

Re: Hacker Claims to Demonstrate an Exploit to Mod a Wii U System and Mario Kart 8

ToastyYogurt

Hmm, I think there's room for them to create a modding system that would prevent piracy, at least until some pirates possibly exploit these guys' work. They said they were only interested in game mods, if they don't make a homebrew launcher, or otherwise reveal a way to run any little bit of code on the system unfiltered, they should be fine. If they just make a program that installs a patcher on a Wii U, specifically for modding games and some little OS stuff (like the text font), pirates won't immediately be able to rip and run pirated games. Unfortunately there's always the possibility that their code can be reverse engineered.

Cheating might be a little trickier to prevent, since cheats are essentially mods. Could they possibly force all code changes to be only client side and make online games merely desync? Eh, I can't say I actually know how that works, and that would only be useful if the server automatically disconnects if a game gets too synchronized, which I'm not sure about either.

I would like it if this project came through, as long as some good mods came out of it. Custom Mario Kart tracks, 3D World levels, Smash Bros. stages and characters.... On the other hand, though, if this gets released to the public it could potentially lead to further modding, if other people reverse engineer their methods. Piracy would be brutal to Nintendo this gen, considering they are selling consoles at a loss, hoping to turn a profit with game sales.

On the other hand, Nintendo's also been very good with patching exploits this gen, so hopefully they'll step in if things get out of hand, and no sooner.

Re: Talking Point: Nintendo Should Beware the Slippery Slope of Sponsored DLC

ToastyYogurt

I don't mind much, as long as the Mercedes Kart's stats don't throw the game off-balance, and it's very unlikely Nintendo would do that.

In game advertising really depends on me, I guess. It can add realism to a game, like the realistic racing games that do utilize billboards advertising Burger King, or when used in a game like Pikmin 2 or Super Monkey Ball, it just adds a sense of surrealism and silliness.

I'd hate to see Mario Kart 8's billboards get replaced with real world advertisements, though. This is the first time the fake products, services, and organizations "advertised" in a Mario Kart game really caught me. Seemed like Nintendo really took inspiration from real life products and thought about what those kind of things would be like in the Mushroom Kingdom. I thought the "Women of Racing Organization" banner was very interesting when I first saw it. Billboards like that gave a little more depth to the Mushroom Kingdom imo, in a Mario Kart game of all things. Throwing real advertisements on those billboards would be alienating. It's surreal in the wrong way, the games I mentioned earlier actually had the products being advertised in them, not literal advertisements. It would just feel.... wrong.

Re: Don't Worry, Splatoon Will Have A Local Multiplayer Mode Too

ToastyYogurt

@Splatom I'd like that. A 3DS eShop version that could do local multiplayer against both Wii U and 3DS players, while single player would be limited to matches against the CPU. If that was a reality I'd still hope that the Wii U version has a Download Play option to use 3DSs as controllers, just in case any of the players didn't buy the 3DS version.

Re: Don't Worry, Splatoon Will Have A Local Multiplayer Mode Too

ToastyYogurt

Retail? Huh, I thought it would be an eShop game, considering its focus on online arena-style multiplayer. Oh well, still excited for this. 1v1 should givew the Gamepad less need to be used, since it's used to jump to teammates or across the map from spawn. Don't give the option to teleport at all (I think 1v1 would be more fun that way), give each player their own screen (GP player on GP and non-GP player on TV, of course) and put a map on each screen, and I think that could work.

Would be nice if we could get 4 player support for some 2v2 games, though, or even battle royale. Maybe just not use the gamepad, in that case? It would be nice if a 3DS could be used as a controller, it has a gyroscope in it which means it could be used in a similar way to the gamepad, though the touch screen might be too small for quick finger taps. 3DS XL could possibly work, though since the maps are designed to fill a widescreen, I dunno. They could potentially put the full map on the top screen and force scrolling around on the bottom screen, but that might be too sluggish.

They probably won't do 3DS as a control option, but I at least hope that Wiimote and Nunchuck will be an option for local play. I hate aiming exclusively with a control stick.

Re: Bayonetta Download Code Included With Retail and eShop Copies of Bayonetta 2

ToastyYogurt

Ugh, I was hoping to rent this to see if I like it first but now if I want to play the first game before the sequel I guess I have to buy the whole thing without knowing if it's my cup of tea or not. Not to mention having to buy a hardrive, even after clearing my Deluxe Wii U of demos I'll bet it won't be able to fit a 11 GB download in there without deleting some actual games.

Wish it came as a two disc package, but thinking about it, I guess the cost of including a second disc might run the price up (I know discs don't cost much these days, but it's the only reason I can think of for making it download only, besides losing resale value which I don't think Nintendo would ever do or agree with doing), which would kinda kill the whole idea of the first game being a freebie.

Re: E3 2014: Nintendo Planning To Release Amiibo Figures for Entire Super Smash Bros. Roster

ToastyYogurt

@BlueStar101 Oh man, as expensive as it could be to buy, a website where you can upload your Mii and get a Smash Bros. Amiibo of it would be awesome. Such a personal thing for the idea of making your friends fight your Amiibo. I've seen other games have similar websites for that. With Rockband 2 you could order a figurine of your avatar, Rabbids Go Home let you buy a figurine of your customized Rabbid. Needless to say, both of those options were very expensive for a figurine. Don't think Nintendo would go to the trouble of setting that up, being the company that likes to feature low price points they'll feel people probably won't want to buy such a figurine at a proffitable price (heck, even non-proffit would probably be too much).
As an alternative, I could see an Amiibo that has a genericmii on it, or better yet, a transparent figure of a Mii (to better represent any possible Mii), that let's you do a one time only upload of any Mii. Both options would be cool to have, one for the average consumer and the other for people with way too much money on their hands.

Re: E3 2014: PDP Shows Off its New GameCube-Styled Wired Fight Pad For Wii U and Wii

ToastyYogurt

Wow, a lot of options for people wanting a GC(-style) controller for Smash. Imma bet most people are going to stick with the adapter though, especially since new first party GC controllers are going to be manufactured. Dunno how well this'll sell, though I wouldn't put it past finding an audience. I bet there's people who wouldn't want a wire running through their living room (the TV in my basement used to be 20-30 feet from the back of the room where half of the corner hugging couch lied, I would have had reasons to want only wireless(-ish) then) and lack a Wavebird (It would be cool to see that controller see a rerelease considering its high off-market price today, but I doubt it will).

I don't see what all the fuss over GC controllers is though. I grew up with Melee but I'm content with my Classic Controller Pro when it comes to Smash.

Re: Here Are Five New Retail Titles Coming to Wii U

ToastyYogurt

@memoryman3 I'm seconding @JaxonH on the idea that a more powerful console wouldn't simply drive up sales. Take a look at the Gamecube. It was designed to be competitive in power to it's rivals (Heck, I believe I heard it was more powerful than the PS2), and it did great on its own terms. But Nintendo was still thrashed for being "kiddy" and didn't get as much third party support as PS2 and Xbox did. A competitively powerful system isn't going to get more third party support by default. It needs an audience that wants those games more than anything, and for that Nintendo would likely need an image change alongside the more powerful console, which would be pretty difficult and a risky proposition.

Re: Weirdness: Gaze in Wonder at Junkboy's 16-Bit "Demake" Art

ToastyYogurt

I thought the Other M hate was mostly on how Samus was portrayed, I heard the game itself wasn't bad. I haven't played it though. I'll probably pick it up someday, Gamestop's used price is pretty low thanks to all the hate.

Anyway, nice stuff. I always love me some pixel art, and demakes just look really cool.

Re: GameStop Plans to Close Around 120 Stores in the Coming Year

ToastyYogurt

I hope one just downtown from me doesn't close down. I'm not a fan of their business practices either, the people they staff are often of the "dudebro" gamer variety and it depresses me to see people ignore Nintendo, especially if that person is representing a gaming store and thus can be blindly depended on by the misinformed to represent the business. But I do like flipping through the preowned Wii games and seeing if I spot any gems I missed back then. The best part about buying Wii games used is that a lot of good third party games are ignored, decreasing demand and thus decreasing preowned price down to $10 or less. I'm pretty sure they're the only place close to me that stocks used games, so I'd hate to see all the ones close to me go down.