ToastyYogurt

ToastyYogurt

I'm toasty, therefore I'm yogurt.

Comments 538

Re: Road Redemption's Latest Footage Looks a Bit More Like Road Rash

ToastyYogurt

@Kaze_Memaryu The alpha version includes access to "all future versions" of the game. I think that includes the full version, so you don't have to pay again.

It's pretty common practice for PC games. You're essentially "preordering" the game and in return you get to play the alpha version while you wait for the full version. Steam even has a program called "Early Access" to facilitate games that do this. The idea is players of the alpha version will help support the game by reporting bugs and suggesting features; it's an easy way for indie devs to get an army of playtesters.

Re: Talking Point: Important Steps to Bring the 3DS and Wii U Closer Together

ToastyYogurt

Cross-play would be awesome, but I think Nintendo is on to something by leaving it out of Smash 4. The big reason it's absent is that the two versions differ in stages and graphical styles. They're essentially different games, and I believe that's exactly what Nintendo wants to think, what with the E3 trailer ending with two logos, one for each version, rather than one unifying logo. Betcha they'll have different names too. Originally I was going to get just the Wii U version, thinking there would be cross-platform online play and both games would sport the same stages. But now knowing they sport different stages, and most of my friends are likely to get the 3DS version over the Wii U one, I want both. And I'm not one to buy both versions of Pokemon or anything like that. Nintendo essentially guaranteed more money out of me with these decisions, and I'd be surprised to be the only one.

Re: Kiki's Koi Koi Is Coming To The Wii U eShop

ToastyYogurt

@Boxmonkey Why not have multiple consoles? I understand if you have financial problems with that, but if you could afford it I think it's the best way to enjoy all the games you want. Plus, if you don't you'll miss all of Nintendo's handmade, tender, love in a box, also known as their games.

I think you're overreacting, anyway. So many good games have come to and are on the way for Ninty's shiny new console (don't forget it takes time for a console to get its feet off the ground in terms of games, some longer than others), and you drop the straw on Nintendo after an announcement for an indie game you're not interested in?
Maybe you're just not interested in the types of games Nintendo offers anymore, and I can't argue with that, people change tastes. But the fact that you say "OMG I'm switching to Sony" over this little piece of news bewilders me.

Re: Electronic Arts CEO Discusses The Company's Plans For Virtual Reality At SXSW

ToastyYogurt

I normally don't question why certain news is reported on NL, but.... why is this news on NL? EA is clearly irrelevant to Nintendo nowadays, and I don't think the exploring of this modality is going to change that.

EDIT: For those pointing to the Virtual Boy as a sign that VR will fail: Don't forget that the biggest reason the VB failed was that horrible, headache-inducing red monochrome, and its bulky form that forced you to play with the thing on a table. Now that it's possible to throw a full-color screen into a lightweight device, I can see VR becoming more widely adopted. I'm not saying it won't be a failure, but I think it has chances for success. I can't see Nintendo easily embracing it though. They prefer to follow their own vision rather than current trends (Which is something I love about Nintendo. It's a business that's after its own ambitions rather than what will make them the most money in the short term, unlike EA and a lot of other American companies). Given the kind of games Nintendo mostly makes (read: not first person, the most sensible fit for a VR headset), I can't see them really wanting to embrace it.

Re: Soapbox: The Nintendo Wi-Fi Disconnection Reminds Us Why Local Multiplayer Still Matters

ToastyYogurt

I was reminded how much more enjoyable local multiplayer could be over online play when I went to a sort of "Game-a-thon" event and played some Smash 64 with some strangers. My opponents were nice and playful, and we had a lot of good laughs, like when I got really close to defeating the master player of our group, 1 life each, just me and him.... and I accidentally stepped on my own land mine and flew clean off the stage. We ended up getting the entire room's attention from our shock and laughter.

Almost made me want to open up a place where people could just get together and play video games. Online play doesn't give you that kind of intimacy, you aren't in the same room with your opponents, and sometimes your opponents are so disconnected as fellow players trying to have fun that they continually call others on the server names. That is, if the game has voice chat at all (I'm okay with it not being there for that reason).

That's why when I usually play games online, it's mostly because I'm alone and the alternative is playing against CPU players, i.e. MarioKart or Smash, or I'm playing online alongside friends. And I've never really gotten into the whole "Deathmatch" craze.

Re: Video: What Could Super Mario Galaxy Look Like In HD?

ToastyYogurt

@NintendoDolphin
....If you actually understood my comment, you would understand that Nintendo's Piracy FAQ doesn't apply to what I said. I acknowledged it's illegal. But as far as I believe, it's not truly piracy unless the creators of the product aren't currently making money off of it. Take Mother 3 for example. Currently out of print, and will very likely never see a VC release anywhere other than Japan, seeing as there's no official translation anywhere else. Copies on eBay skyrocket to prices higher than most people would be willing to pay for a GBA game. And even if you did manage to grab a copy, you'd need to know Japanese to actually understand it. Nintendo, Itoi, and the developers involved aren't making any money off of it at the current time, and even if they eventually do begin making money off of it again, it would likely be only available in Japan. Therefore, I don't think it's wrong to grab the ROM, an emulator, and the translation patch to play the game.
Another instance is me trying to set up an emulator to play Double Dash online with some far away friends. I'd never be able to get together with them in real life to play, and I own an actual copy, so I don't think I'm doing wrong.
Yes, in both of these cases, I am breaking the law. But the law can be very stingy at times. I get that it's trying to protect the ability of a business to make money, and I respect that. But if it's an instance where the company won't lose money from my actions, then I don't think it's a bad idea. I frown upon piracy in other instances.

Re: Video: What Could Super Mario Galaxy Look Like In HD?

ToastyYogurt

@SanderEvers
It is HD. The term "HD" only applies to the resolution. Of course, an official HD remake would likely clean up the graphics, replace the textures with higher rez ones, throw in some more polygons, and perhaps add some graphical effects (<3 light bloom), but it doesn't have to be done in that manner to be considered "HD."

Re: Video: What Could Super Mario Galaxy Look Like In HD?

ToastyYogurt

@NintendoDolphin
Illegal? Yes.
Morally wrong? IMO, only if you don't currently physically own the game. That or the game costs $150 on eBay and may never see a VC release.
Either way, will you get caught? Nah. The servers hosting ROMs can get shut down if the owners aren't careful, but nobody gets arrested for downloading ROMs.

I don't condone piracy, but downloading games that the original creators no longer make money off of (a.k.a. Every game out of print without a VC release) is a different story.

Re: Razor Global Domination Pro Tour Bringing Its Grinding Skills to Wii U in 2015

ToastyYogurt

@eLarkos
Have Wii U ports of XBone/PS4 games been watered down? I remember the ugly intestine-resembling.... THINGS that were most Wii ports of PS360 games, but considering I haven't really been able to tell a difference graphics-wise between this gen Playbox and last gen (keep in mind I don't own a PS360 or XBone/PS4, so I guess I'm not much of an authority on the subject), I imagine one could dumb down a game for Wii U without losing too much important details. That is, if they care about the port. But I don't play any Wii U ports, so I wouldn't know.

Re: Nintendo's Battles With Clones and Copycat Smart Device Games Continue in the Far East

ToastyYogurt

@banacheck
I'm not arguing about whether it's a fact or not. Yes, it's a fact, they did that. But is it relevant to this situation? No. Since then, Nintendo's redeemed themselves with innovation upon innovation, avoiding copying the competition to the point that the media often ridicules them for it. Needless to say, they're not the desperately branching, desperately following company they were 40 years ago. If Nintendo was shamelessly copying ideas from Microsoft and Sony, then yeah, it could be a relevant fact. But as far as I see, they're content with finding their own audience with their own ideas and own visions.

Re: Nintendo's Battles With Clones and Copycat Smart Device Games Continue in the Far East

ToastyYogurt

@unrandomsam Look, yes, it happened a long time ago. I'm sticking with that. Nintendo is not the same as they were 40 years ago. 40 years ago Nintendo was trying to tap into other markets. After they found their foot in games, they've been trying their own innovative ideas. They no longer make clones. If they made clones now and told people not to make clones, that would be hypocrissy. But since that is way in the past for them, it's not. If a bully decides to change his ways and become a nice guy, then later call someone else a bully, is he a hypocrite? No, because the situation no longer applies to him. Therefore, Nintendo is not in the wrong.

Re: Nintendo's Battles With Clones and Copycat Smart Device Games Continue in the Far East

ToastyYogurt

@unrandomsam Nintendo's not doing it now. That's the thing. They did "cloning" a lot when they were trying to branch out from being a playing card company, but that was a long time ago, and those were just generic clones. It's one thing to make a game that plays identically to Mario, but branding it a Mario game without licensing is another. Nintendo is trying to protect their IPs. You can't fault them for doing that. You don't seem to understand that because you're too busy finding one loose claim to prove everyone wrong. That's a stupid way to live, and you're not going to get many people to like you if you keep at life like that.

Re: Nintendo's Battles With Clones and Copycat Smart Device Games Continue in the Far East

ToastyYogurt

@unrandomsam: ....The Color TV Game (that Pong clone) was made in the 70s, before the NES and before they were actually a game company. Don't use something they did 40 years ago as an example for hypocrisy. If I was a jerk 5 years ago, that doesn't necessarily mean I am a jerk today.

And I believe they did try to stop sale of those 50 in 1s, it's just harder than you think to tell every mall in the world to stop selling them after they shut down the company manufacturing them.

Re: "Phantom Gate" Trademark By Nintendo, Game Freak and Creatures Inc. Brings Pokémon to Mind

ToastyYogurt

I doubt it has anything to do Mystery Dungeon, or any spin-off, since Game Freak is one of the trademark filers and they only work on the main games. I'm thinking a feature in Pokemon Z, or maybe a new addition in the Ruby/Sapphire remakes. This is assuming that either or both of these projects are being worked on, which is likely.

P.S. I'd enjoy a new Mystery Dungeon only if they brought back the personality quiz. I loved that bit more than I probably should have, it was exciting to wonder what Pokemon I was going to be throughout the entire game. And, you know, make the story as deep as the older games. I haven't played Gates to Infinity, but I heard the story was shallow compared to the rest of the series. And without the story, I don't really see a point in playing. There's better roguelikes out there.

Re: Sakurai Reiterates That There'll Be No Subspace Emissary-Style Story in Super Smash Bros.

ToastyYogurt

@GOM1 - It's not lazy. I think it's for the better. By having a less ambitious story mode, it might give them more time to refine and balance the main game. I can't confirm it, but I wouldn't be surprised if the Subspace Emissary is in part to blame for Brawl's characters being noticeably unbalanced to the point where certain characters were being banned from tournaments, and some fans thought it fit to make a game balancing patch called Brawl+. Sakurai might have used the excuse because he might not have wanted to admit he did a bad job on character balancing, but at the same time he seems like a person with very ambitious viewpoints and may actually believe that the cutscenes being uploaded to the internet ruined the game, using that excuse to cover up the real reason. I'm pretty sure there's some deeper reasoning to it than that, seems kinda silly when an individual can choose not to watch the cutscenes before playing the game.

Besides, there's plenty of people that hated Subspace. I, for one, disliked it, and I understand that there a plenty out there that will miss a Subspace-esque mode, but I think it's for the better that the part some people liked about the game is scrapped to spend more time on the part everybody likes.

Re: Book Focused on EarthBound's Development and Localisation Shut Down by Nintendo

ToastyYogurt

I thought this was a Nintendo fansite. Why's everybody so quick to hate on Nintendo when we haven't even heard their side of the story? For all we know, Nintendo could have actually had a legitimate reason for denying the publication of the book. It's possible. For example, they might have been afraid that some sort of company secret(s) might slip into the book and they did not even want to risk the idea of even reading it over and missing it. It sounds crazy, but it's plausible, and not the only possible reason. Besides, it's just a book. Nintendo hasn't tried to stop the fan-made Mother 4 yet. And I see plenty of Mario merch around stores. Nintendo is not as anal about their properties as your might think. They gotta have some kind of grip over their licenses. Remember when Nintendo allowed all those crappy cartoons to be made in the 80s? How do you think that Zelda cartoon affected the image of Link?

Re: GamePad High Capacity Battery Now Available in North America

ToastyYogurt

@Gamecube5f - If Nintendo support can't explain it, I'm pretty sure you'll have a hard time finding anyone that can. I myself have never heard of the problem. I believe the only thing you can do right now is call Nintendo again, specifically ask for a repair after explaining the problem, and paying whatever they will charge you for it (they tell you up front the cost including shipping, at least in my experience). That or buy a new Wii U. If it doesn't affect the console's functions I wouldn't worry about it. But otherwise, that really sucks. I'm in a similar boat with my ambassador 3DS, the A and B buttons don't always function and they're asking me for $95 to fix it.

Re: Nintendo's Point of Sale Cards Helping to Drive Downloads in Japan

ToastyYogurt

I think the best advantage to these cards is to gift a specific game as a download. I want Animal Crossing New Leaf for Christmas, but I want it as a download so I can play it parallel to anything I might get cartridge wise (i.e. Play Animal Crossing for an hour, then quickly switch to Zelda). I believe Gamestop sells games in this option here in the states.

Re: Teslagrad Wii U Release Drops Into 2014

ToastyYogurt

@GamerJunkie Your definition of "overpriced" is broken. There's a difference between "overpriced" and "not constantly on sale all the time." I love PC gaming and its price benefits as much as you do, but please stop calling indie games on other platforms overpriced just because they don't get extreme sales. It's getting on my nerves.

Re: Pokémon X & Y Online Battles Vulnerable to "Battle Analyser" Cheaters

ToastyYogurt

I fail to see why any gamer worth his hat would cheat in an online game. Seriously, what do you gain by cheating, a false sense of accomplishment? By cheating, you're just proving to yourself and everyone that knows you're cheating that you don't stand a chance without an unfair advantage. If you want to be respectable, win the way others win: by getting better at the game.

Re: Flipnote Studio 3D Friends Gallery Disabled in Japan

ToastyYogurt

I understand Nintendo wants to protect kids, but these are INVITE ONLY messaging systems. I think Nintendo should focus more on raising awareness of parental controls than shutting down the system. Or hey, a report button would be nice. It might mean having a mod look through a message to see if it is actually offensive, but I would be more okay with a little privacy invasion (sensitive info shouldn't be sent to idiots likely to hit such a button for an innocent message anyway ) if it means keeping a service like this up.

Re: The Pokémon Company Is Working On A Detective Game In Which Pikachu Is Your Partner

ToastyYogurt

Holy crap, I like this idea. Not only did it surprise me what came of the announcement of a new Pikachu game after the other Pikachu games failed to be very interesting, but I like that they are exploring the idea of using Pokemon as companions for real-world jobs. Granted, Pikachu isn't the first Pokemon I'd think of to be a good Watson, but hey, I'm interested in seeing how this game comes out.

Re: Shigeru Miyamoto Clarifies That Local Multiplayer is Still the Priority for Mario

ToastyYogurt

I understand limiting the game to local multiplayer, because it's co-op. Unless it's a game where the interaction between players is very loose (i.e. Guitar Hero), I don't feel like I can enjoy a co-op game unless I already know the person, and can talk to them via voice chat. You need that kind of interaction when working together. Now, I would enjoy friends-only online with voice chat, but I'd imagine there would be a lot of complaints on limiting it to just friends.

Re: Nintendo Wants To Close Down This Open-Source Web Version Of Super Mario Bros.

ToastyYogurt

@eza That's true, if the guy didn't use Nintendo's visual and audible resources, the game could have gotten away with it for much longer. But I have to disagree that no one wants to play the original Super Mario Bros. Sure, it doesn't stack up to Super Mario Bros. 3 or Super Mario World, but I'm sure if kids found out about this website and it wasn't blocked by the school's server, there would be kids playing this on school computers everywhere.

Re: PETA Clamours for Attention with Spoof Pokémon Flash Game

ToastyYogurt

Ugh, PETA. I have nothing against vegans or vegetarians, I understand the preference of healthier food choices or the belief that eating animals is cruel. Me, I will never stop enjoying meat. But PETA is stupid, because rather than be an organization that comes up with sane, thoughtful tactics to get people to go vegan, they make this stupid flash stuff that misinterprets anything they are parodying. And when the reaction is negative (and it usually is), they respond with "It's just a joke, jeeze." How are we supposed to take you seriously?
And looking at this specific parody, they do realize Pokemon is a game, right? Just because somebody plays Call of Duty 3 hours a day doesn't mean they go out and kill people in real life. A great thing about games is that there are no real life consequences to what one does in-game. Any gamer that isn't psychotic knows that. But apparently PETA doesn't. Just because I play Pokemon doesn't mean I train my cats to sic other cats.

Re: Soapbox: Nintendo Could Have Ruled The Micro-Console Market With Wii

ToastyYogurt

Nintendo can't afford to keep the Wii on the market when the Wii U is struggling. I still feel that there is confusion between the Wii and Wii U among casual consumers that buy stuff for their kids. I could imagine the Wii U being viewed as a "Premium Wii" like some average-consumer-level products have in tiers (i.e. Roku, iPhones), rather than a successor to the Wii that will get much more support in the coming years than its predecessor. Getting rid of the Wii could solve that problem.