The Wii U is now just over four years old, passing the milestone most recently on 8th December (for the Japanese release). This is the point when it should be contemplating a steady step back, still accumulating quality games while the 'next generation' starts to loom. That would be the norm, but the gaming industry - like the broader world of technology - seems to be in flux and rushing forwards too quickly for its own good. For those used to a console generation lasting between 5-7 years, it's been a rude awakening in 2016. The PS4 Pro is out, the Xbox 'Scorpio' is coming in late 2017, and the world of home consoles is getting shaken up.
From a Nintendo perspective change is also imminent - its next 'home gaming system', the Switch, is coming in March 2017. The big N has adopted an interesting approach to revealing the system, shrinking the typical reveal-to-release window, attracting a ridiculous number of leaks in the process. It's also a home system where the primary console is effectively a tablet form with detachable controllers, with a TV dock perhaps boosting the experience a little for home play. The idea isn't completely new, but it is fresh in the previously stuffy and traditional home console industry.
The Wii U, ultimately, has been left behind in all of this. It's tempting to argue that, in the big picture, the system has been in the margins for at least a year, drifting towards a rather sad end. Dedicated fans still enjoy aspects of the console, and some plan to play The Legend of Zelda: Breath of the Wild on it in 2017, but in the broader world the Wii U has little true relevance. It's been a swift decline.
In this feature, then, we want to pick up on three key phases for the Wii U - its launch and early moments of excellence, its premature failure, and the final stage of indifference.
A Launch Full of Promise, But Not Good Results
Going back a little further, the Wii U had a rather poor unveiling at E3 2011. Nintendo's concept trailer seemed very clear in this writer's eyes, but misconceptions and confusion spread online. Is the Wii U an expansion to Wii? That question went around a lot, and casual observers no doubt weren't sure of what was being shown. Nintendo tried to remedy the situation, but when a first pitch misfires you've already lost an important early battle (a lesson arguably learnt with the rather successful Switch teaser trailer).
In 2012, the actual launch year, Nintendo was clearer in its messaging. Its E3 presentation still had a few issues, but in general it ticked boxes - launch games were shown, third-parties talked it up, all was clearer. There was then a September 'event' in New York that included a few more reveals, launch dates and pricing. It wasn't all strategically sound - Nintendo of America in particular tried to use the early inclusion of IPs such as Call of Duty and FIFA to claim that the system was 'hardcore'. It was a daft set of claims, as the system's concept, pricing and the Nintendo brand didn't back up such brash remarks. There were some eye-catching wins though - Bayonetta 2 was confirmed pre-launch as a future exclusive, and initially it seemed that Rayman Legends would be another high-profile exclusive; Ubisoft was being cautious with its wording, for reasons that would become clear.
In any case, Nintendo approached it like any other launch, and following on from the incredible success of Wii would have expected solid results. At launch the Wii U had a decent line-up: New Super Mario Bros. U joined 'Deluxe' / 'Premium' pack-in Nintendo Land as a key first-party game, while Ubisoft's ZombiU (at that time an exclusive) was a tempting 'mature' offering. Early headlines were reasonable, too - the Wii U wasn't selling out and going viral like the Wii before it, but between its launch and 31st December 2012 just over three million units were sold worldwide.
It was in 2013 where much went wrong, and the lack of major releases was a significant factor. Between 1st January and 31st March 2013 sales momentum went off a cliff, with just 390,000 units sold globally in that period. It was disastrous, to be blunt, and it wasn't particularly hard to identify issues - the system was pricey (with the GamePad blamed by some), and its game library had a number of disappointing ports that were either sub-par or rather late. That latter point was a big shame, as some quality efforts in 2013 such as Need for Speed: Most Wanted U and Deus Ex: Human Revolution Director's Cut deserved better sales and attention. On top of this, Nintendo was taking too long with its own games, in what was eventually acknowledged as a talent gap problem. The company has terrific game makers, but there were growing pains in the technical transition to HD gaming that meant longer-than-expected development times.
2013 was also a year when Ubisoft angered plenty of Nintendo fans, delaying Rayman Legends in order to also bring it to other platforms; the developers took the opportunity to add more content, but the delay caused a notable stink online. Nintendo's releases, meanwhile, not only took too long but struggled to excite a broad audience. Pikmin 3 is a lovely game, but its Summer 2013 arrival wasn't the blockbuster that Wii U needed; likewise The Wonderful 101, a PlatinumGames exclusive. The Legend of Zelda: The Wind Waker HD was a big Summer / Fall arrival, but let's think about this - it was a remaster of a Zelda title from Nintendo's lowest-selling console (before the Wii U). Again, the appeal beyond dedicated fans was limited.
As we headed towards the end of 2013 Nintendo had a big problem. Sales momentum was still poor, and the release of PS4 and Xbox One dominated headlines and public attention. Sonic Lost World wasn't the answer, though Super Mario 3D World was a major release. The problem? Pokémon X & Y hogged more headlines for 3DS (and Nintendo's marketing budget, we'd suggest), and alongside fresh new consoles from Microsoft and Sony the coast was not clear for Mario's adventure. We know from chatting to Nintendo marketing staff at the time that they'd have lopped off an ear in exchange for having Mario Kart 8 to sell during Christmas 2013; development was slow though (again, that transition to HD), and it wouldn't arrive until May 2014. In the Holiday season of 2013 the Wii U was swamped; overall system sales for the 2013/2014 financial year were just 2.72 million globally, a terrible figure.
A Slide Towards Failure
As we move into 2014, we hit a point where the Wii U served up more excellent gaming experiences, with some arguably being generation standouts across all platforms. Let's consider 2014 alone in terms of games high in quality that also generated some buzz - releases included Mario Kart 8, Bayonetta 2, Hyrule Warriors and Super Smash Bros. for Wii U; the latter earned significant attention. There were other quality games such as Captain Toad: Treasure Tracker, and the amiibo range launched alongside Smash Bros. and created a frenzy. Nintendo's shoddy mis-handling of demand with amiibo led to negative headlines, however.
When you add the continual growth of the Wii U eShop to releases like these, enthusiasts of the console had a pretty good year; the 'Nindie' scene was really gaining steam. The problem, though, was that the wider world saw a painfully limited release slate, a system perhaps overpriced when considered alongside current-gen rivals, and in the Holiday period social media was full of angry posts about amiibo being rarer than a Unicorn's droppings. This was a particularly frustrating year with little action from Nintendo, too, as it resisted the urge to attempt a 3DS-style rescue plan with a significant price drop; $50 was eventually taken off the list price in the US, but it was a gesture with little impact.
In a year with Bayonetta 2 as an exclusive, and iconic IPs like Mario Kart and Smash Bros., the system still struggled. Its sales technically improved in the 2014/2015 financial year, but they were still grim; just 3.38 million units were shipped.
As 2014 drew to a close it seemed that the system's narrative was essentially fixed in place - a handful of top-draw exclusives, an enjoyable eShop library, and little public appetite. Nintendo didn't fail any rescue attempt, because we'd argue it barely undertook the endeavour. The company banked on those aforementioned hit games to do a job, but their releases were too infrequent and lacked the necessary backup. Many third-parties had already ditched the system by this point, with a handful of franchises such as LEGO and Skylanders being exceptions, and the PS4 was generating significant sales; Microsoft was lagging behind with Xbox One but, notably, undertook a rescue mission that has proven relatively successful.
As 2014 drew to an end, it became clear that big releases to 'save' the Wii U weren't going to be enough, and no doubt Nintendo saw this too. Projects already in the works seemed to mostly carry on, but Nintendo seemed to play for time somewhat; then, in a surprising move, company President Satoru Iwata announced the development of the 'Nintendo NX' - that was in the March 2015 event to outline a corporate partnership with DeNA to produce smart device apps. The Wii U's struggles meant that, despite being just 2.5 years old when 'NX' was first mentioned, it was already being sidelined as fans demanded to know more about what was next.
Interestingly, 2015 was a corker in terms of exclusives on the Wii U; these included the likes of Yoshi's Woolly World, Splatoon, Super Mario Maker, Xenoblade Chronicles X and some others. There were disappointments, with poor reactions to the likes of Animal Crossing: amiibo Festival and Mario Tennis: Ultra Smash. Nevertheless, with some quality titles, more amiibo and so on, it wasn't a terrible year for Wii U owners.
Not that it mattered in terms of sales; only 3.26 million Wii U units were shipped in the 2015 / 2016 financial year.
2016 - The Year of Indifference
As we consider 2016 for Wii U, its fate had long since been established. No matter what games came out, the revival wasn't coming, and this was a year in which the clamour for information on the Switch reached near-ludicrous levels. There've been a handful of enticing releases such as The Legend of Zelda: Twilight Princess HD, Pokkén Tournament, Tokyo Mirage Sessions #FE and Paper Mario: Color Splash; it must be said that Star Fox Zero was divisive. Breath of the Wild fell back to 2017, and confirmation that it would also come to Switch was another reason for the gaming world to move on from the Wii U. Nintendo focused on the Wii U version of this title at E3, but likely only as a result of not being ready to unveil the Switch (still NX) at that stage.
It's not been a complete bust for existing users, and the eShop has still served up some gems, yet it's the bigger picture we're considering here. Nintendo's projection of just 800,000 unit sales this financial year is all the indication we need that the system is already largely forgotten, along with the news that manufacturing is ending. Having only recently turned four years old the Wii U is yesterday's news; the sad thing is that it's been that way for some time already. The wider world stopped considering the Wii U as a major player in the console space a while before now.
Nintendo is ultimately responsible; to be fair to the company, it's admitted as much in the past. The big N knows that third-parties weren't obliged to support the system, and the world likewise had no obligation to embrace the Wii successor. The company failed to make the case for the system, it failed to deliver the right strategy or games when it really mattered, and the Wii U as a result has only sold 13.36 million units at the last official count. This has been disappointing to observe, especially when compared to how effectively Nintendo salvaged a similarly poor start endured by 3DS in 2011. It's the worst-selling mainstream home console in Nintendo's history.
Perhaps like the SEGA Dreamcast the Wii U will be fondly remembered in the future, as we'll look at its batch of quality games and consider its misfortune. Maybe time will gloss over Nintendo's errors and missteps, especially if it returns to blockbuster sales form with the Nintendo Switch.
We'll see in good time. One thing is for sure, Nintendo needs to avoid repeating the mistakes that hobbled the Wii U and consigned it to the bargain bin of gaming history.
Comments (156)
Despite it's short life and limited third party support, the Wii U still has a better game library than the PS4 and Xbox One combined at this point.
Some stellar games coming for the other two systems though. They'll catch up and eclipse it before too long.
It was doomed before it launched. A whole pile of mistakes were made, the gamepad had no range despite the promise, lack of power, poor battery life, terrible name, continuous droughts, took Nintendo an age to get used to HD, no marketing, dreadfully slow OS, no killer launch software, etc. Its price was ridiculous looking back.
If the Switch is a monumental success, the Wii U will be remembered as an important incremental step towards it.
@A01 True. But you think about it the wii have 3rd party games but mostly indies. PS4 and Xbox one don't have a lot of AAA game so what they made up for the "drought" is remasters and indies. Nintendo could play this game what PS4 and Xbox one could. Make a lot of remasters and remakes and just get indies on board. Wii U have a lot of good indies and share some of the PS4 and Xbox one. IMO Wii u is better than PS4 and xbox one.
@SLIGEACH_EIRE Sales don't equal quality
Wii U's Legacy in a nutshell:
Small but excellent library
Nintendo in HD
Off screen play (not asymmetrical play as Big N hoped)
The return of a traditional controller (Wii U Pro).
@therealgamer True but customers stayed away for a reason(s).
This article does seem to gloss over the fact that many of the issues with third party support & slow development times were the fault of Nintendo going with a restricted, low voltage CPU which couldn't make use of it's potential. Developers had to rebuild ports from the ground up spending more time & money, or just chop them down so much they thought their own reputation was on the line.
However, the lack of first party support at the start of it's life certainly didn't help. What was it again, 2 first party titles at launch & then another two within the first 6 months? Rushing to release a console that needed more time to develop software AND hardware had hurt them before. No lessons learnt.
To be optimistic though, this time Nintendo felt it. Nintendo took a punch both financially and from fan backlash, something it appears they've learned from. We know the Switch's hardware is cutting edge & they have secured plenty of developers ahead of launch.
The Wii U may not have been a success, but it may have saved Nintendo in the long run. If they had made this mistake in the mobile/PC in a box console era they might not have had another shot.
@Muddy_4_Ever Once again I don't think the switch is successor for the wii u. Let's think here. If Zelda BOTW don't release on the wii u in March but in Q3 2017. What the hell are we going to play on the wii u beside indie games? It make no sense to me. I think nintendo still making game for the wii u and Mario golf is a real game. Let's see.
Thomas is absolutely spot on here.
2013 was full of promising optimism, especially with the last four months of the year dishing out The Wonderful 101, Pikmin 3, The Legend of Zelda: The Wind Waker HD and the majestic Super Mario 3D World.
2014 was arguably the greatest year for the Wii U; Bayonetta 2, Captain Toad: Treasure Tracker, Hyrule Warriors, Mario Kart 8 and gave us the best Super Smash Bros. yet! It was definitely a year to remember.
2015 gave us Splatoon and Super Mario Maker, two brilliant new games, then it all started to go swiftly downhill after the latter game was released.
I haven't bought a single game for my Wii U this year, which speaks volumes... especially from a big Nintendo fan like myself.
The Nintendo Switch looks like it is going to have an exciting launch window however, the real game begins once the excitement gradually peters out. Interesting times ahead.
@SLIGEACH_EIRE Reason why idoit gamers stay away from the wii u because the wii u is not a casual console. PS4 = the Wii of this generation. Ps4 and Xbox one is casual game system with have garbage AAA games like Call of duty, Divison and more.
Feels like there has been a lot of these retrospective's on the Wii U here lately. It's all pretty negative for me. The absolute highlights tend to be slightly better versions of games we'd already played fairly recently. Splatoon is pretty much the only thing that's both fresh and great. It's also being very generous calling it four years. 2016 has been a barren wasteland, and a lot of people were calling 2015 the same (although they'd surely be taking those words back after seeing 2016).
I think all the problems came from Nintendo being very muddled over who they were targeting. They SAID they were aiming for the traditional Nintendo gamer, but then made a machine and games that mainly aimed for the casual Wii crowd. When I use the terms traditional and casual, I don't mean the 'COD player' and the Nintendo gamer. Most Nintendo fans are pretty hardcore. If you come to a site like this, you're a traditional, core gamer. If you walk into a department store, find the game section and base your purchase on box art, then you're part of the casual market than the Wii captivated. Nintendo care about that latter group far more than the people that bought N64, Gamecube and ultimately Wii U, unfortunately.
Don't really think we're seeing a major shift in console cycles either. PS4 Pro is in no way a PS4 replacement. It's an expensive, high end bit of a tech for people with 4K TVs. Scorpio COULD be different but right now the line from MS is it won't get anything you can't play on a regular Xbone.
I'm afraid I have to disagree with the statement that the Wii U had a good line-up at launch, as it didn't. It had good games, but not system-sellers worth parting with £300. It wasn't until Mario 3D World that I took the plunge, and I know many jumped on board with Mario Kart and Splatoon. It's a cliche now, but the system really should have launched with one of them.
It's incredible to think that in 2016, Nintendo suddenly went hugely aggressive in revitalizing its place in the market, with the releases of Miitomo, Pokémon GO, Sun/Moon, and NES Classic Edition, and showing that they mean it with mobile games, Universal theme parks, excitement for Switch, and merchandising harder than ever. And yet for all of the work Nintendo put in this year alone to reclaim lost market share, the one thing that never benefited from any of it, the one thing that needed it more than anything else, is Wii U. For all the nice things we say about it and the memories it gave us, it really didn't have much of a chance from the get-go. Hubris from the success of Wii is what gave it life and killed it. I believe it was launched at a bad time and could have been even better if more time was given to optimize it. The thing I associated with its early years was stupidly long wait times for system tasks.
@Peek-a-boo I brought some games this year like
Tokyo mirage sessions
Pokken
Axiom verge
Severed
Jotun: Valhalla Edition
Shantae: Half-Genie Hero ( kickstarter)
oddworld new tasty
I bought the Wii U at launch and was incredibly enthusiastic about it. But then the long wait times between quality releases and the lack of interest from the world at large tempered my expectations. I still love the Wii U and am glad that I have one. But the rest of the world moved on a long time ago. So here is hoping Nintendo learned a thing or two and that they continue to handle the Switch differently. It sure feels like it so far.
The Wii u could very well be considered as my most successful Nintendo console when it comes to how much fun it has been. And yes, I've been there since the nes.
Everybody and their dog is marketing gaming platforms nowadays. Meanwhile, I'm just enjoying a lot of different games.
Perfect? No. Great? You bet. If the switch has better online and the use base to cover for it, I'm good with this.
In fact, that is the only reason I care about sales: to be sure the online lobbies are always full.
Great console. Time to move on, sure, but great every step of the way.
I still love my Wii U. People really didn't give it a fair chance. Only thing that really disappointed me with the Wii U was the Virtual Console. Such a slow release of games. Then the emulation was kind of bad with blurry dark images. Was even more disappointed when they proved they knew how to do emulation properly after seeing the NES Mini. I hope Nintendo does better with the Switch.
As someone who owns a PS4 and Xbox One along with a Wii U and I know this is a Nintendo site but things like saying the others are dull as dishwater seems of for a professional who has displayed lack of knowledge of the other systems in the past .
I know what games people like are subjective but seems the focus on the other two seems to be Call of Duty, FIFA and the rest of AAA trip 3rd party games which yeah can be dull.
But I can think of countless games like the Wii U that can only be found on them like Uncharted 4 on PS4 and Forza Horizon 3 on Xbox One.
I own Wii U and have a Switch preordered as I want to play Zelda, Mario Kart, Splatoon but I also want to play Uncharted 4, Final Fantasy XV, Firewatch, Bloodborne, Until Dawn, Kingdom Hearts, The Last Guardian etc
Ah wii u, you'll still have gems (not as much as the gamecube, but still gems).
Games like splatoon, bayonetta 2, super smash bros. , hyrule warriors, among others will be your highlights.
Another day another Wii Ulogy
@A01 Dismissing one console's library by claiming superiority for another is silly. The games I played on my Wii U were wonderful, but so were the plenty of games on my Xbox One that weren't available on the Wii U.
Sometimes I feel too many folks consider games as just another number, when it can take years to make just one. Dismissing libraries just makes that worse.
It was literally the best of times and the worst of times during the console's era. It had great games and an interesting idea, but too many bad choices from Nintendo doomed it.
@biscuitsandtea
I dismissed nothing.
For me, Wii U had two faces:
1- Before release date I wanted it specially for the promise of Dragon quest X ( Finally nevers come to western ) and the new Zelda ( Finally not a Wii U exclusive ) So, that was really dissapointing for me... And the Hard disk size . . . Ok, that's the dissapointer face but...
2 - A console is nothing without good games and with my Wii U I played a lot of really amazing games I'd never think it would like me so much !! Xenoblade X, Hyrule warriors, Tokyo mirage seassons... A lot of then !! And others of course I'd know they will like me before they release then like MK8, Yoshi, well, you know !! xDD
Wii U could be better, ok. But it was the best homegaming console of this generation without a doubts !!
I know I still will be playing it for more years in the future d(^_-)
Ill conceived from the beginning. Most games barely utilised the controller.
As much as I love my Wii U, its flaws are painfully obvious. Game droughts, slow OS, almost no 3rd party support post-2013, we can go on. I mean, the legacy this console will have is a stepping stone for a Switch to a new Nintendo.
As much as I've had fun with the hunk of plastic, its time to move on into the future.
The Switch, movie deals, anime, Super Nintendo World, mobile games, Poochy & Yoshi's Woolly World. The future's looking pretty awesome for a Nintendo fan, so let's stop living in the past.
The WiiU was a big failure from the beginning. Nonetheless I played hundreds of hours with this console and I love a lot of it's games. I still need to play TMS, ColorSplash and LegoCity after my exams.
If Nintendo had simply not decided to cheap out & use a reheated Gamecube CPU, developers would have had an easier time and not deserted the Wii U & Nintendo's "slow & steady" software release could have worked.
I think we're only here because Nintendo put the "profit on every console" concept ahead of accessibility for third parties. This time around we need to see Nintendo thinking of how external developers can get the most from the Switch. Not just relying on their own IPs.
Goodnight, sweet prince.
I will miss the Wii U. While it wasn't the best Nintendo console, it still provided a ton of great gaming experiences. I loved Lego City, Super Mario 3D world, Mario Kart, Bayonetta, Splatoon, all the Zeldas and Earthbound. I also enjoyed the Amiibo hunt!
And because no one I knew used the WiiU, I was forced to go out to find fan sites such as this one to discus it, which was a very cool discovery.
I have no plans to sell the Wii U, I will go back and enjoy it's games for years to come still.
@Muddy_4_Ever Good point. I think because of all Nintendo have learned from the Wii U and the 3DS, the success of the Switch is all the more likely.
Having said that, I think the Wii U will be remembered more for it's amazing games than being a learning curve.
@DanteSolablood You are wrong about the CPU. The CPU wasn't cheap. It was customized low power draw that incorporated the Dolphin/Gecko tech with in it. Nintendo, actually spent quite of bit of money to create the CPU. I'm not going to go in on the edram which again isn't cheap. I wish people will stop spreading misinformation about the Wii U CPU. Yes, the CPU is "underpowered" compared to the x86 but Nintendo made the decision to emphasized a small form factor and low power consumption.
Isn't this essentially the same article as earlier? I'm getting a strong feeling of deja vu.
100 million unit seller...
As much as I like all Nintendo consoles, it wasn't until Mario Kart 8 and Super Mario 3D World that I really wanted one enough to justify the cost. Before it was just "would be nice to have". But after those games were released, I couldn't be happier with the Wii U. I personally don't mind the small game library because I don't have that much time to play games anyway.
@masofdas I understand what you said because I'm a very big fan of Dragon quest and DQ Buldiers and Heroes are exclusives for PS4 if I don't misstake.
But normally, everybody have a PC and a lot of these good games you can't play on Wii U, you can play on PC and even buy it cheapers. So nobody need a PS or Xbox for that in the mayority of the possibles cases. That's because the real console's quality games comparation must to be maked by the exclusives ones.
Looking the exclusives and having a PC the normal is to think Wii U was very good . . . But . . . It was not well selled for a lot of reasons that maybe was the nintendo's faults.
I'm my thinking of course. A lot of people don't like to use the PC for gaming and I understand it, but I just wanted to say for play the other kind of games with the high quality of the Wii U exclusives , to have a PS4, or Xboxone was not really a 100% nessecity
But well... In the future, if they are saying the true a lot of these games, Wii U excluves and some of your list from others plataforms will have a port on switch and even some of then is having a better version on 3DS like Hyrule warriors and Yoshi.
My arguments was just about the past. In the future Nintendo will buriyed all Wii U's legacy with 3DS versions and switch ports after all ^^
@Malakai I know the specs of the Espresso & that the "Power Architecture" was actually getting on a bit, though if it wasn't down to the CPU, RAM or GPU (RAM & GPU were pretty good), what do you put the Wii U's problem running game engines such as Unreal 3, CryEngine, Frostbite and newer versions of Unity down to? Developers had come out publicly early on stating they were having major issues getting their games to run even in neutered states on the Wii U.
Would you say it's in the OS side? My concern with that is that the Operating System is something that could have been addressed early on. We know the Wii U had BIG problems from a developer's point of view... where do you attribute this?
I love the Wii U - got a lot of great games but I am still looking for the Switch. I just love new technical equipment. I didn't consider the droughts that disturbing but maybe because I also play on the 3DS. So I never ever had nothing to play. On the contrary, I don't find the time to play all I want. Currently I am playing a lot of NES Mini and original Nes (just got Faxanadu and Darkwing Duck)
I suspect I will enjoy the Switch more inevitably, but as of now, I think the Wii U has been my favorite Nintendo console. Seriously. I have more to play for it and more I'd like to play than I have time for or could afford. I've never had that happen with any other console before, honestly. Clearly I'm part of the vast minority, but I think the Wii U had a lot of incredibly good games, and I'm hoping for the Switch to kick it up another notch with more support outside of Nintendo themselves.
@A01 I'm happy you didn't. What's your favourite Wii U title?
How many articles about the "Wii U's legacy" are we gonna get? I'm feeling a strong sense of déjà vu here.
The Wii U has been my favourite Nintendo console. It has brought me allot of joy and I love the hardware and most of the games. It's a shame the 'market' didn't agree and that it has been let down so often but there are valid reasons for this. I'll remember it fondly when it finally becomes a treasured dust magnet!!
@Ichi-Tan Yeah I don't like PC Gaming myself and would say a PC with a Nintendo system is the best combo but I mentioned games like Uncharted 4 which isn't on either and same still with a lot of the Japanese games which I like to play that I can only get on a PS4.
Same with Xbox One, I like Halo of course now that's a little different as every Xbox One game is a PC game but these are still good games like Zelda which can only be found on a certain system.
Each system will have games only on it, you'll or me will like.
That's why I have them as a gamer, I don't want to be limited just to what Switch gets or what PS4 gets.
@imacdvguy I returned mine to Gamestop the day before Pokken Tournament came out :/ still kicking myself for that one!
@KirbyTheVampire It's like we're stuck on loop.
@polivar4 I know. I have a bad habit of trading systems in and then regretting it soon after only to go years before I ever fix the situation or just completely give up the idea of ever getting it back.
I now no longer trade in any systems. Games, yes. Systems, no. I value my sanity.
I've loved having a Wii U, and it's a shame it didn't catch on with more folks.
According to VGChartz, PS4 only overtook Wii U in Japan around September this year. So in Japan, Wii U surely can't be considered that much of a failure.
I think the console is secondary. It's about the games.
I got my 8gb white console brand new in May 2013 from Amazon for £150 which cost me €188 so I can't complain.
I think that people will draw more Saturn comparisons than Dreamcast comparisons. At least the Dreamcast had solid 3rd party support on it. Games like MvC2, Power Stone 1 and 2, 3rd Strike, and Soul Calibur are still games that define the Dreamcast to this day. All of those games were not made by Sega. In contrast it's very hard to name system defining games for the Wii U that weren't made or published by Nintendo.
Nintendo needs to stop just making Nintendo Machines for Nintendo games. People have other franchises/genres they like that they simply can't get on Nintendo systems and as a result people largely look over Nintendo when choosing a console.
@Oat Couldn't disagree more about Nintendo making machines for Nintendo games. That's excactly what they should do. We don't need three consoles that plays just the same. Think of all the great games we have gotten because of Nintendo's stubbornes.
That was a very good article. Of course Wii U's failure was also because of the philosophy behind it. Wii was created to expand gaming and attract old kind of gamers, including elapsed and non-gamers. Wii U seems to make the same mistakes from the Gamecube (a console to attract the users from the competition) and it faired even worse.
I really hope that Switch is a lesson of what to do (Wii) and what not to do (Wii U). And I really hope they stop shooting in their feet everytime they succeed.
Bad announcement
Bad reveal
Bad 3rd party support
Amazing first party games
Still had a blast playing the Wii U and I doubt I'll ever get rid of it. The catalog of Wii and Wii U titles are amazing.
@AmyGrrl I'm absolutely with you on that; the Virtual Console could have been such a centrepiece for the Wii U when you consider the power of nostalgia. Less platforms were supported than Wii and they don't even give you options to customise each game. Not to mention the lag in some N64/NES games.
I enjoyed the system, that's the only thing that matters.
Besides, Monster Hunter 3U.
A price drop to under $200 would may have helped. That said there were some really amazing 1st party games though.
I just hope Nintendo prices and markets the Switch intelligently. The PS4 is on an absolute rampage right now and is getting some killer sales. It NEEDS to launch at a reasonable price and with at least one system seller.
Nintendo underestimated how aggressive Sony was willing to be in order to win back their position of dominance. Did anyone really expect the PS4 to be $400 at launch? I am sure that Nintendo were expecting to have a big price advantage at launch and it didn't happen. They also had a machine that was expensive to produce which limited their ability to cut their price.
If they could have rolled out a solid software line-up in 2013 then they might have pulled in decent sales. However, as the article says, they struggled on that front.
It should be noted that Sony also had a terrible first 18 months with the PS3, but they managed to overcome that and end up with a successful product (over 80 million units sold). Perhaps Nintendo simply did not have the same willingness to spend the money.
@imacdvguy I traded in two different xbox 360's when I was low on cash all to go on stupid dates (both times) bought my current xbox 360 from some dude off craigslist and I vowed from that day forward to never return a system again!
@Minotaurgamer I love your avatar.
The Wii U's first misstep was its price tag. For how comparatively underpowered it was, its price tag was way too high. Only a hundred bucks less than the next-gen competition, combined with barely enough power to rival the Xbox 360 at best, made the Wii U interesting during its first year of life and not much more.
The Wii was backed by its heavy hitters, as in, the four heavenly kings Mario, Mario Kart, Smash and Zelda, but also had way more third-party support (and between actual third-party support dying like a fad - considering how much of a disaster the Dead Rising port turned out to be - and shovelware due to the casual-friendly fame the console got, that's not saying much); the Wii U on the other hand had late ports, and that's only as the launch line-up, but beyond those, the aforementioned heavy hitters were all the console had.
Why am I not mentioning the Gamepad, you ask? Because it's... man, this is painful to say... irrelevant. It would have been relevant if companies bothered to do something with it, but in the end, it didn't matter. And the Gamepad, which means "new ways to play", which means basically gimmicks, got top priority over power. And this generation taught me that power, while not being everything as it never was for us Nintendo fans, is still a selling point that must not be overlooked. This fact is the backbone of all of my worries for the Switch.
The Switch has a gimmick too, but this one might finally become a selling point: Nintendo fans can finally have portable play and home console play in the same machine. The unholy trinity, or should I say Triforce, of worries boils down to 1) price, 2) power and 3) battery life. If none of these is a problem, Nintendo is going to start coming out on top in the home console wars again. I know that a) the Wii won the last wars and b) there's no such thing as the "wars", but to me the only winners in the console wars are the players, and let's just say the Wii won at the cost of few actual games drowned in the enormous casualfest that also caused the console to sell. Kind of a pyrrhic victory once we look at it this way.
But who knows, maybe things will end well this time around. Time will tell.
Cautiously optimistic as always, AlexSora89 out (for this one comment, at least).
@AlexSora89 The Wii U is more powerful than the 360 and PS3. And amazing things can be done with the hardware (just look at the gorgeous, open-world Xenoblade Chronicles X). But it was apparently hard to develop for and still underpowered compared to its next gen competition.
@A01 It was really frustrating for me that the first year of the Wii U (among other things) stained its reputation forever while people seemed to ignore that for so long, 90% of the PS4 and X1's library consisted of remasters. Even the Wii U's lackluster first year gave more reason to buy a new system than the other two, but for some reason people and media gave them a pass. I don't think that had much impact on the Wii U's success, honestly, but it was still frustrating. They finally started justifying their existence, thankfully. I have a PS4 on the way.
@masofdas I don't like to play on PC too xD My friends says the same like you !! "PC + Nintendo = Perfect combo". Even some of then says: "Today good PC is better than console" (For me, PC is only for play soccer manager games and MMORPGs). But you mentioned another big point here: The region block. I could have a digital version of Dragon quest X if Wii U were be region free like PS4. Some japanese versions of Wii U games have more or better contents like Tokyo mirage seassons # FE
And I don't need to be a little angry with nintendo if they made the regions opened same like PS4 do. I know i'm very bad with English writing, but I was living in Japan and I'm good with it, so in that way you just remerbered me ( I also saw japanese PS4 games in Spain's shops xD ) I starting to think very seriously how the combo PS + Nintendo could be !!
I hope switch will accomplish all the promises about all these thrid party's games, but well, this suposed to be a Wii U talking article :S
@Ralizah
That too.
I really wish Nintendo would go 3rd party. I'd like to see them take advantage of the most powerful console. Their long droughts between titles are unacceptable for supporting a console that solely depends on first party titles. Why would anybody buy inferior ports?
It's unfair to compare the WiiU to the GameCube: the GC was never starved of releases or 3rd party support. It's probably the greatest home console ever created, sales figures be damned. Sorry N64 fans, GC improved on every release, yeah: even Sunshine.
I got in late to the WiiU party back in Feb this year. I got a GC and Wii within 2 months of launch. It took a sequel to Xenoblade to get me in on the U, 3 years after release.
I can't speak of earlier years but the only thing that has annoyed me about the WiiU is it never got a last hurrah. Zelda won't count because we'll all be selling up for the switch.
All I wanted was one last big game for Christmas. I'd have put up with an HD GC port at this point, even something like Wave Race.
The Wii U was a beautiful tragedy. It was the best home console in a market that in my opinion is losing its soul. The mainstream is not focussed on fun, but providing TV-like experiences. I don't like TV, personally. I like videogames. Mario, (Core) Lara, Link & Sonic are my heroes.
The 3DS is the best this generation. It's provided fun above all else.
The Xbox One, PlayStation 4 and Wii U have all fallen victim to being basically a PC, imo. I don't want to spend an hour installing a game before I can play. I want to play games. 3DS wins.
@WOLF1313 No, Nintendo should remain first party. If anything, Microsoft should become third party. Nintendo have consistently produced the best hardware and software, and there's noone in the industry that deserves to be where they are more than they do. What are you even talking about?
@therealgamer Can't tell if serious, or demented...... I'll go with the latter. As much as I love my Wii U and the games I own for it, PS4 has ended up being superior in almost every way and has a vast, diverse library - just as every good console should. Just because we love Nintendo, that doesn't mean we should be blind to the truth.
Personally glad Nintendo is moving on. Was never really excited by the wii u but im super bullish on the Switch and cant wait to bring it home (Will be taking the day off work and will keep the kids home from school if its during the week just to binge day one)
But I gotta say some of the nintendo diehards are some of the worst fans in video games. To all those saying ps4/xbone games are all the same and all remasters you are just dillusional. I cant speak for the xbone but on the ps4 the divesity of the librabry of games is something the wii u never could reach. I have almost 125 games onmy ps4 and no one genre has more than 10 games. Also no fifa, cod, madden etc. So that argument imo is just ridiculous. Not to mention the basic things it has that any modern aystem should. Party chat, account system, trophies/achievemens, cloud saves I could go on and on but the Wii U is so archaic in comparison that its pointless.
Sincerly hope Nintendo brings their A game not just with the games but with everything that else as well.
@DanteSolablood Here is what you wrote: "fault of Nintendo cutting costs by going with an older CPU which couldn't make use of it's potential."
If you want to get technical, x86 is even older than the PowerPC arch that the Wii U uses. The CPU isn't due to Nintendo trying to be "cheap". The CPU issues is due to Nintendo targeting a low power small form factor along with having native backwards compatibility with the Wii. The CPU use in the Wii U isn't cheap due the R&D cost of it's development.
"Developers had to rebuild ports from the ground up spending more time & money, or just chop them down so much they thought their own reputation was on the line."
That is just bullpoop. There were a lot of engines that supported the Wii U that were available on the Xbox 360 and PS3. So, those games wouldn't have had even build from the ground up.
Unfortunately, the Wii U will only be loved by die hard Nintendo fans, now and in the future. It had very good Nintendo games, but that was it. Hopefully the Switch will have a bigger user base than the Wii U, but I still don't think it will be anywhere near the level of the other systems.
@AlexSora89 "Kind of a pyrrhic victory" are you kidding me. Xbox 360 most likely didn't turn a profit. And Sony never made back the money it lost on the PS3 despite having the PSP and PS2 still selling very well co-currently with the PS3.
Best hardware?? I love Nintendo. But 3rd party developers do not put their titles on Nintendo consoles because they aren't powerful enough to handle it. When you buy a phone, do you buy 5 year old technology?
Why is 3rd Party a bad word? It would allow Nintendo to focus on making great games and not have to limit the game by their own system. Delays wouldn't matter because there would be plenty of 3rd party support. Why do people need to see "Nintendo" on the box they put their games into? I don't believe Nintendo can keep up with the other two in terms of technology.
I wish Nintendo had the most powerful console and was #1 on the market. It's OK to point out where Nintendo needs to improve. Just look at the scores of their games lately....way too many average games.
To summarize in a few words how I feel (as it's undoubtedly been covered above):
. Great 1st Party library
. I personally like the Gamepad
. Good at what it does, but sadly can't do it all
. Poor 3rd Party Support
. Poor Marketing
. Broken promises
I'll still be playing my Wii U for awhile, but I only picked up the console last year. I love the system, but it's definitely had a rocky road from near the start.
@Malakai sony was making a profit on each ps3 as early as 2010
The Wii U had a horrible announcement and horrible launch, for many reasons stated in this very article - bad launch games and customer confusion about what the Wii U actually was. It was also pretty expensive for a console aimed at families.
Even after a year and a half of poor sales, I was holding out hope for a turnaround. But the sad truth sunk in after it still came in a distant third for the holiday season in 2014. In a year in which both Mario Kart 8 and a new Super Smash Bros couldn't lift the console out of last place, I knew the writing was on the walls.
Yesterday when I was lying in bed, I thought about different names that could've helped (along with improved and bigger marketing) and I came up with a few names that probably would've worked better than 'Nintendo Wii U' in terms of explaining the features and distinguish it from the Wii to prevent confusion:
Nintendo U (NU) - just leaving the 'Wii' part out would've helped
Nintendo Duo (ND) - because of the dual screen
Nintendo DSU (NDSU) - also because of the dual screen, the DS brand would've made a lot more sense anyway (instead of the Wii brand)
Nintendo 6 (N6) - because it's the sixth home console and the others are enumerating their models too
Nintendo Switch (NS) - because you can switch from TV- to off-TV-play
Nintendo Tab (NT) - because the Gamepad was originally planned as a tablet replacement and everyone initially thinks the Gamepad is the device
Your close but wrong... Wii u = Saturn I'm afraid.
I really hope I'm wrong and Nintendo gets its right with the switch.
@JohnnyC I agree with you. I was a late adopter as well. I waited until Splatoon.
@JohnnyC i agree mate. I was so disappointed to buy a new nintendo console and work out it had hardly any games to play. I thought the launch games were terrible. Nintendoland is an abomination and my local ebgames had 30 copies on their shelf in 2014 that people had traded in, they told me they ended up binning most of them as they would never be bought again. Mk8 and mario 3d should have been the launch titles.
@Oat I totally disagree. The unique games are what make the console special.
This has been one of my all time favourite consoles. My first console was an Atari 2600 as well.
I never want play my Xbox one. The games are all very run of the mill imho. Except for some classic remasters I missed the first time.
I had a nice time with my Wii U, but it's time to see other consoles lol
I think the wii u problems are not down to the games or hardware as they were very good but Nintendo, I hope and pray that they don't make the same mistakes with the switch as that also looks very good! I think one issue that may come back to bite them is releasing the same title on two systems ie Zelda, why? Didnt do it with nes or snes, this prevents people from buying the new system on launch, better to give the belter of a game with the system on launch, suppose it's all about timing...but I'm still buying on launch whatever 😀
Roughly speaking, the two years from May 2013- May 2015 were fairly phenomenal in my eyes.
@Malakai Thank you & my apologies, it was likely a rogue games journalist that set my views on the Nintendo chip, though it was still a Nintendo decision which led to it's own issues. Also, all the consoles will have R&D costs, if the chip is cheap to manufacture a company will still save money in the long rung... this is not to say Nintendo did, but "R&D costs" does not preclude something being cheap.
However, when it comes to development it is important to note that even some of the engines the Wii U did support didn't run well. Not only was the Wii U getting delayed releases due to developers having to spend extra time on their ports some of the just didn't think the Wii U was up to it. Take 4A Games (Metro Last Light) on why they weren't working on the Wii U back in 2012:
4A's Oles Shishkovtsov explains the reason pretty bluntly, saying "[The] Wii U has a horrible, slow CPU."
They then go on to say:
"We had an early look at it, we thought we could probably do it, but in terms of the impact we would make on the overall quality of the game—potentially to its detriment"
Think about this, some developers having to take additional time & man-power to port games to the Wii U, some deciding not to support the Wii U in the first place... how attractive is that to a developer who in the end, is a business? Both EA and Activision pulled out due to poor sales & market share which can not be solely laid on their shoulders.
BTW, apologies for coming on strong, I like to do my research & often don't back down on something I've looked into before unless someone makes a good point.. which you did. I am however a Nintendo fan, but never revere a company so much that I will make them out to be infallible. After all, I loved the Dreamcast
Edit: Just to note, I have edited my original post to reflect your points.
@Clownshoes just box it up so it doesn't attract more dust. Get ready for the next secondary console to put besides the ps4
I will not be selling off my Wii U to offset the cost of a Switch. I remain very fond of it.
I will now begin hunting down those last-remaining titles that are now sure to be put up for sale on eBay and the like by (what I perceive as) short-sighted, "use-and-dispose" gamers.
@therealgamer The PS4 is actually very superior to the Wii U in terms of it's library. I love Nintendo, but I would take a PS4 over a Wii U in a heartbeat, and obviously, so would the vast majority of gamers. Contrary to what you may believe, sales don't lie. People buy systems for the games, and clearly the games weren't enough to save the Wii U. Otherwise, it wouldn't have sold just 13 million units.
Whether it was bad marketing, lack of third party support, poor game development time or all of above in the end the Wii U is a blemish on Nintendo's record especially after the success of the Wii.
Sadly I was a big Nintendo fan (still am to a point) before the Wii U but the Wii U is my least played Nintendo console. Because of it the Switch will be the first Nintendo console I won't be buying at launch. I hope Nintendo comes back with the Switch and learns from their mistakes otherwise I can see them going the same route as Sega.
@Tasuki You probably couldn't buy it at launch anyway, unless you pre-ordered it. I'm fully expecting Switch shortages, since Nintendo loves to under-produce their products.
@KirbyTheVampire It all depends, they have to have a Killer App for it and no Zelda won't be it unless they cancelled the Wii U version. But if they do have that Killer App then yeah it will be hard to get.
I'm waiting on Darksiders Warmastered Edition to come out (though part of me wonders if it will be cancelled), the Wii U version of Breath of the Wild, and then waiting for a few of the titles I'm missing to grab at a cheaper price.
@Clownshoes You sound way too much like you want the former to happen for anyone to think your dichotomy is anything other than facetiously contrived, as your unrelenting disdainful condescension would attest.
Wii U will be a cult classic at best. Most of the games that people praise for the Wii U are either niche or will inevitably end up overshadowed by future titles, there's very little that's distinctly good about it.
I think of my life as eras being defined by Nintendo hardware. The N64 was my childhood. The Gamecube was my early teenage years. Wii was the latter years as a teenager. WiiU was early adulthood.
The WiiU was as lackluster era in my life and Nintendo's life. I am looking forward to a new Switch era with new opportunities.
I believe I've said this before but I'll say it again:
Despite all the failures of the Wii U, I still don't have all the games I want for the system, so if it was chock full of games I would have about the same amount I currently do. So the Wii U is nothing less than a success for me.
Not only that, but Mario Maker and Tropical Freeze will forever be some of my favorite games of all time, and while Splatoon may lose its luster, I had an incredibly awesome 100+ hours with the game.
@TearTheRoofOff Eloquently put!
I still Love my Wii U, same as my 3DS XL, Wii, NDS and Gamecube.
@Syrek24 maybe they should rename the site NintendoDeath?
@WiltonRoots Nintendolife is giving too much credits to Wii U. Nintendo has already abandoned Wii U and the company has not made up for its loyal fans. I wish I had purchased 3DS instead.
Nintendo probably thinks indie games are enough for Wii U.
I don't see the Wii U being fondly remembered seeing as how most of its catalog is being ported to the switch.
@Syrek24 Four years of poor support shows good customer service?
@Syrek24

@GreatPlayer Slow down there, tiger. No need to be nasty.
I still love my Wii U! (smile face)
Nintendo's moving on and so am I, but mostly to other systems. I don't like the concept of the Switch so far and the games I want to play are elsewhere. The Wii U will remain a gem to me (like the Vita), but the blame for it not catching on can only fall one place: the people who made it.
@sketchturner You're just going to disregard Super Mario Maker, Yoshi's Woolly World, and Xenoblade Chronicles X?
@WiltonRoots
Well in a sense you can call it a "swift decline", it feels more like a long, drawn out death, that started some time in 2015. The day the NX was announced was probably the beginning of the end and as a Nintendo fan this year has felt anything but swift!
Imagine if the Switch had been released instead of the Wii u. It would have been killer. Today with tablets less fresh, it feels like a risk. But a calculated one at least, Nintendo are determined to make a controller with a screen work - hopefully they shift at least 5 times more Switches than they did Wii Us.
More like maybe a month of excellence if you cumulate the release dates of its worthwhile releases.
@Mega_Yarn_Poochy Not at all. I'm not saying good games didn't release outside that time span. I'm just talking about the span of time when I feel the Wii U had the most regular release of solid games. For me it was really from Pikmin 3 (Aug 2013) to Splatoon (May 2015). We got steady releases in that time. But before Pikmin 3 and after Splatoon, the good releases trickled out slowly.
@Clownshoes
Oh, do you know what ?
My bedroom right now fulfilled with Just Nintendo games ONLY.
NO Sony or Microsoft games ALLOWED, except ps1 & ps2 games.
I still happy with my Wii U.
Gamepad = Great idea poor execution.
Nintendo was overly optimistic about it because it was a good idea.
Also, Nintendo needed to pay 3rd party developers to get on board. 3rd party developers needed financial incentive to use the gamepad in multiplatform games because that results in features for the WiiU version that the other versions do not have.
@Moon
I agree. 3DS is the Best from Nintendo of all. Hopefully Switch will helps Nintendo a lot.
It was a step up for nintendo, finally going to HD, learning as they went along...to me, the Wii U shouldn't have come out until nintendo had time to play around with HD and get the hang of it (hence, not having the big delays and droughts that the system had). Some of it was marketing, but I really don't think nintendo knew what they were really doing either. I've been a gamer since the Atari, loved nintendo and their ideas, but I have got to say, that the Wii U was not their greatest achievement, and it doesn't even come close to being my favorite nintendo console (sorry, I'm the Gamecube guy). Most of the games seemed to be quick makes (a few hours to beat and not the best looking things that nintendo could do). Nintendo is a great company...they have amazing IP's and amazing games, but...with most of the library on the Wii U, they seemed rushed to bring them out, just to make the people that bought the system happy!
As for the people that are putting down Sony and Microsoft, that's just being ignorant and crying. Sorry to say, that even though I'm for everything nintendo does and makes, I still enjoy the Playstations, and I have to say that if you put the PS4's exclusives next to the Wii U now, it's even, and when the PS4 turns 4 years old...it's even more. Also, for everyone that states that Sony and Microsoft release the same old game...New Super Mario Bros (same game over and over again), another Mario adventure, more Smash, More Kart, more party games...the companies are all the same and want money...if the game sells, the games will continue to get releases and updates...each console has it's great games, so there's no need to pick off the others out of despite...sony and microsoft didn't kill the Wii U, the general consumers who skipped by it and nintendo themselves basically killed the Wii U.
Anyways, I really hope nintendo comes back with the Switch...it's got the hype going for it right now! March isn't that bad of a release slate (easter holiday, tax returns, close to summer vacations), so it could work out for them!
@therealgamer
"PS4 = the Wii of this generation. Ps4 and Xbox one is casual game system with have garbage AAA games like Call of duty, Divison and more"
Yes, PS4 is the Wii of this generation because a lot of casuals own one. But it also has a crapload of core games, good ones, And Call of Duty is not garbage. It's an exceptional game, and anyone who denies that fact just isn't being real with themselves.
As for the Division, I refused to buy due to mandatory online. But I don't deny it's a fantastic game. Your opinion of it seems to fly in the face of every single gamer out there that does reviews- the verdict has been rendered and gamers (who've ya know, actually played it) say it's a very, very good game.
PS4 and Xbox One. Two of the most extraordinary consoles ever conceived. Sakaguchi's MS exclusive Lost Odyssey was just given as a free download today. The greatest turn based JRPG of all time, just handed out for free. Besides, any console that offers gems like Final Fantasy XV, Rise of the Tomb Raider, Dragon Age Inquisition, Ori & the Blind Forest, Dark Souls 3, Titanfall 2, X-COM 2, all the Batman Arkham games, Valkyria Chronicles (best SRPG ever made aside from Fire Emblem), all the Resident Evil games in modern graphics, Dragon Quest Builders (seriously amazing game), Final Fantasy X, Type 0 and World of Final Fantasy, all the Gears games including Gears of War 4, all the Halo games including Halo 5, The Witcher 3, all the Bioshock games, Fallout 4 and Skyrim with mod support, all the Uncharted games including Uncharted 4, The Last of Us, Bloodborne, Doom, Watch Dogs 2, Divinity Original Sin, all the Forza Horizon games including Forza Horizon 3, and countless other high quality games...
is a console worthy of being praised, not marginalized.
Not to mention playing games in 4K with HDR? It's a true leap. Going from Wii U to PS4 Pro is quite the jump- games are gorgeous and run better too. Oh, and the VR also? Man... if PS4 doesn't end up being my favorite console of all time, Xbox One certainly will (especially after Scorpio and VR drops). As if the 50+ X1 games on my shelf weren't enough, now it plays all the best 360 games too!
Jus sayin.
It was a great system with some fantastic games from Nintendo, but the 3DS was and is miles better in terms of games. It will be fondly remember, just not as much as the Dreamcast.
@NinChocolate ouch!
It all looks a bit bleak when you see it written out like that. I put hundreds of hours into my 3DS over that time but only hours into the WiiU.
@Malakai

On a business sense it was a total victory... but then you realize the Wii got stuck in the family-friendly-only ghetto once again. It gained recognition in the general public, but never for Super Mario Galaxy. Mainstream recognition will always have the Wii be the casual console and the casual console alone.
Just goes to show that sales do not equal quality. The Wii was terrible and the gap between Wii and PS3 was way bigger than WiiU and PS4. I originally bought the WiiU to play Monster Hunter Tri Ultimate. But the WiiU proved itself to be something amazing. Imo this is the real successor to the Gamecube in terms of creativity and quality of games.
Unlike a lot of people on this site I will continue to use my WiiU quite a bit after the Switch launched.
Nintendo was not able to utilize the potential of the WiiU and the way they treated the WiiU in 2016 makes me take a wait and see stance with the Switch
@Mega_Yarn_Poochy I would have changed the tagline to "Fight with our trolls and we'll ban you"
@JaxonH When the PS4 launched I dismissed it as "just a better PS3" and was not interested in it. Last year I bought one during Black Friday. After spending some time with I have to say it's just a better PS3 ... but in a good way. It has all the good stuff of the PS3 but is faster and more powerful. Never was the decision "Pc vs console" harder to make imo. The visual difference between games is marginal.
Also, people need to stop calling games bad just because they don't like them. Guess what, not everyone has the same tastes as you. You have never played a truly bad game if you call high quality AAA games like Division and CoD bad.
(Personal note, PS4 has Bloodborne which makes it the best console of all time by default)
Playing legends at the minute and loving it Ubisoft does make some really great games sometimes!! Also I really enjoyed starfox zero no control issues for me felt like playing splatoon really
@GreatPlayer The guy lives in his own little world. Let him be.
I think the Wii U will be looked back on as classic corporate hubris. It affects a lot of big companies from time to time especially in the games industry (Sony, MS, Sega, EA, Activision, Atari, you name it they’ve all done things that reek of arrogance). After such a runaway success against all predictions with DS and Wii Nintendo thought they couldn’t fail.
“Never mind that it’s an iffy concept, that it’s hard to explain, that some games (but not all) use the Pad for extra features and some (but not all) use it for Off TV Play, that the name is terrible, that it’s underpowered compared to PS4/XB1, that it has a quirky architecture going against industry trends, that the Pad has weak battery life and can only be used in the same room as the Console and doesn’t have Analogue Shoulder buttons, that it has a poor launch line-up and slow first year lined up, that we haven’t used the last few years getting ready for HD Development, that we messed up the 3DS launch and have had to put a lot of effort into saving that….Never mind all them things, we’re Nintendo and it will be great and it will sell and people will realise we’re right and know what’s good for them and their money”
Thankfully it looks like the Wii U flopping has shaken them out of it. The Switch looks a much better bet-its a much better idea basically. The (understandably) thin Wii U schedule for the last 18 months should mean a plentiful supply of software.
The reveal was nicely handled (I thought they'd waited too long but was completely wrong) and hype has been building well since. It seems an easy machine to develop for, has Nvidia behind it and plenty of people using the kit are being positive about it. It's already better placed than Wii U was three months before launch. Once 3DS dies Switch will have all Nintendo's resources and games on it. It's looking good.
The birthplace of Splatoon.
Also Tropical Freeze was so excellent why is it never mentioned :0
I think the frustrating thing about the Wii U is that Nintendo could have at least kept it well supplied with Virtual Console releases during the many, many dry spells.
In particular the Wii U should be capable of running GameCube games without the need of complex emulation (which the Switch will need), so they could have been dropping GC, DS, GBA and N64 games on us for pretty much the whole lifetime of the console and I would have barely noticed a drought in new games.
While I don't blame Nintendo for not getting things right with the Wii U, I do think they deserve a lot of flak for not at least leveraging their huge back catalogue of classics to keep Wii U owners entertained.
@G_M
(Christmas Song...)
Wii U's a good console... Let you dream... Let you dream... Let you dream...
Big N cares about its fans... Let you dream... Let you dream... Let you dream...
When I first got my Wii U, I actually thought it was portable and that I could take it anywhere. So I took it out and walked down the street with the game pad only to realize that it was just a misconception. And that shows how poorly Nintendo advertised the thing. You have to give it some slack since it had to compete with the Xbox 360 and Ps3 ALONG WITH Xbox One and Ps4, but honestly I think they did their best with their library of titles.
They just missed two.
SUPER. SMASH. 64. (Virtual Console, of course.)
POKÉMON. SNAP. U.
I honestly think that the name of it was to create hype since the Wii was so popular. Well, that failed. But the games! They were amazing!
And please don't slam me for this, but I never picked up Tropical Freeze because I had Country Returns.
Don't kill me... Don't kill me...
Actually, do you guys feel that Nintendo gives much better discount on 3DS games than Wii U games on MyNintendo? They gives 30% off for NES Remix on 3DS, and they have NO parallel discounts on the same title on Wii U.
4 years of indifference, 3 years of excellence and 1 year of failure
@JaxonH
I nearly applauded at the end of that post. I agree with almost all of it except we have some varying taste in games. However that leads me on to my point (conveniently)....
What this generation has shown us is that for all their business mistakes, Nintendo are still exceptionally good at making games. Across 3DS and Wii U (last 18 months aside which is understandable) they've kept their quality very high.
But what it's also shown absolutely definitively (as if previous generations hadn't shown it anyway) is what people want and what sells is variety. People want a wide choice of games and lots of them. A few big, high quality releases won't cut it. If a machine has all the developers in the world making games for it, then it will get quality. Yes it will get dross but people don't care about that. Yes the machine has to be good, the marketing has to be good but variety sells.
(for reference, on Metacritic the Wii U has 7 games rated 90+ and 59 rated 80+, XB1 has 7 games rated 90+ and 114 80+, PS4 has 17 games rated 90+ and 184 rated 80+)
I liked the Wii a lot more. Better library in my opinion.
However, the Wii U has Bayonetta 2 and Splatoon. Unlike most people I still play the latter on a near daily basis. I don't regret buying the console one bit.
Wii U will be remembered as a brilliant console that people just didn't know what it was.
I REALLY hope the fact incoming e-shop games are Switching up is only a sign there's no market left for Wii U and NOT that the existing eshops titles are going down with the ship.
The Wii U had a number of great peaks but a lot of valleys.
I have an XBOX ONE and I use to play a lot of Destiny (which is not even a first party title...) with my friends but... you know, when I turn on the Wii U to play some Super Mario Maker or Yoshi's Woolly World somethings magic happens, and I feel happy.
I bought the XBOX ONE only to play DooM (a masterpiece), but I have played a lot of first party titles like Halo 5, Gears of War 4, Forza Motorsport 6; these are all great games, but I think they don't add so much to what we got used to in the last ten years (at least).
Some may say even Mario Kart 8 or Super Mario 3D World are nothing new, but I can clearly see the difference with other titles of the same series, compared to Gears of War.
I don't know... we should sit here for a long debate.
@bluedogrulez
Hmm... you don't consider the Wii Classic controller a traditional controller?
Because it plugs into the wiimote . . . .
I use my Wii U almost if not everyday. I love it. Can't talk crap about it really. Its the only system that when I have friends over we can def pick something to play together with. Cant say that for my Xbox One.
My main issue with the Wii U and Nintendo is 2016 (and I suppose Dec. 2015). It seemed to me that Mario Tennis was just a half baked money grab for the holidays. Pokken, Star Fox were okay, but nothing to write home about. Paper Mario was better than I expected.
Then, adding insult to injury, Nintendo tweets "good things happen to those who wait, MK8" or whatever.... So, I'm thinking we get a Christmas DLC as parting gift. No such luck.
Otherwise, I've really, really enjoyed my Wii U since my purchase in April 2013. This system got me back into gaming after nearly 20 years of not really playing. Smash and MK8 justified the purchase alone, but between step son, brother and me- we've racked up over 3000 hours of playtime. I've also used it for surfing, watching movies etc. I'll be playing my Wii U for years, so it might be dead commercially, but it's not dead to me.
lol throw that shade on FIFA and COD! Can you believe people pay £350 for a box to play nothing but FIFA on every year?
I'd say the Switch is still "next gen", don't forget there was a big overlap with the Dreamcast which is technically the same gen as the Gamecube and PS2...but died before they even came out. Er, let's not make that comparison actually.
I encountered people who thought the Wii U was a peripheral for Wii. When I heard people say it at first I was shocked that someone could be so clueless when it clearly shows a brand new console...but then I understood exactly where they were coming from. In todays world where Sony and Microsoft launch huge add ons (Move, Kinect, VR) that could easily be new consoles along with redesigned versions of the same consoles it's not hard to understand why people mistook the Wii U as a tablet that connected to the Wii. Especially when they demonstrated that all the Wii controllers would still work. I mean it looks like a slightly redesigned Wii, for a start. And the name only added to the confusion. I wonder how many people walked into a shop to buy one thinking it would work with their Wii before realising it was something new altogether...
I suppose at least people won't think the Switch connects to the Wii now. They may have done if it launched directly after it and kept the same name...Wii Switch anyone?
@GuarinoMatt We can talk about sales figures, specs and all of the shortcomings that the Wii U had- but Nintendo definitely still has its magic.
@erv My sentiments, exactly.
I have absolutely zero regrets purchasing my Wii U. I've had a NES, Genesis, PS1, PS2, Wii, and Wii U and it is by far my favorite console.
I'm sure I'll be lumped in as a "casual" gamer by today's standards but the amount of hours I've put into gaming the past 25+ years says otherwise.
I've enjoyed just about every game I've purchased for the Wii U, retail and download. In fact, I think Captain Toad was the last physical copy I purchased and everything else has been digital download since. I've grown accustomed to e-shop downloads and am a bit ambivalent about the return to cartridges which leaves me wondering what that means for an eshop.
As for the Switch, I will get one, eventually, but I'm replaying ACIV, slowly wading into Xenoblade Chron. X, loving Axiom Verge, and now I'm sucked back into Splatoon after a several month leave.
Needless to say, I am content with my Wii U and have a backlog to work through for the foreseeable future.
Nintendoland didn't exactly set off fireworks for me. Wii U was doomed from the very get-go.
@bezerker99 I thought it was pretty damned cool! That's in part what sold me on the system. I logged about 30-40 hours on the game, which for me is a lot.
@Kovats56 I think Nintendo did a terrible job of reaching people like us- I'll bet there are plenty of people who are "casual" by gamer standards- but would enjoy what the Wii U had to offer. Games that you can just pick up and play and graphics that are good enough.
@Sinton I didn't explain myself all that well. I meant that I want Nintendo to make machines that can play a whole variety of games from other game studios/publishers. I love Nintendo but I don't only want to play Nintendo games. I have so much love for other franchises and it sucks that I can't play most of them on Nintendo systems. I love Kingdom Hearts but I can't play the future entries in the series on an Nintendo home console (outside of the titles that hit the gba, ds, and 3ds). I love games like dark souls, ni no kuni, red dead redemption. It would be great to be able to play those games on a Nitendo system instead of only being able to play games published by Nintendo.
My personal story with the DS was that I bought it to play The World Ends with You and Kingdom Hearts 358/2 Days (Not any of the pokemon, mario, or heck even kirby titles tempted me to buy one until those two games came out. I did end up buying a lot of those aforementioned titles but it was the 3rd party games that had me excited to get a ds). Some of my favorite games on the DS are from 3rd parties as well as the Wii. Games like Bangai-O, TWEWY, Kingdom Hearts 358/2, Tatsunoko vs Capcom, No More Heroes, Mad World, Red Steel 2, Muramasa. What honestly stinks is that we hardly get games like that anymore on Nintendo home consoles because Ninty can't convince devs to develop for it.
I know some people will say "If you want those franchises then go and buy that box that plays them." I think that's a short-sighted argument. If everyone did that then who would Nintendo be selling to? Nintendo needs to be able to appeal to more than just nintendo fans, hence why I said they need to stop making Nintendo machines only for NIntendo games.
@Syrek24 I think you misunderstood what I meant. I don't really hate Nintendo for changing up the control schemes/controllers (with the exception of the gamepad because screw that thing, poor battery life, clunky desgin and all). I LOVED the Wii last gen. It was tied if not slightly ahead of the ps3 as my favorite system of last gen. What I meant by Nintendo not making Nintendo machines just for Nintendo games is that they need to be able to appeal to a wider gamer audience than just nintendo fans. For people who enjoy other genres like fps, open world action games like, watchdogs, or farcry, realistic driving sims like GT or Forza, sports games like Madden, FIFA, or NBA 2k, rpgs like Fallout, The Wticher, or recently Final Fantasy XV, stealth games like DIshonored, there really isn't much of a reason to buy a Nintendo console.
I''m going to copy what I posted in reply to someone else:
I know some people will say "If you want those franchises then go and buy that box that plays them." I think that's a short-sighted argument. If everyone did that then who would Nintendo be selling to? Nintendo needs to be able to appeal to more than just nintendo fans, hence why I said they need to stop making Nintendo machines only for NIntendo games.
Also I'm all for the controller gimmicks/changes only if they make sense. I don't want to see Nintendo fail in the future because they gambled on an idea that themselves didn't even know how to utilize effectively. Game Maker's Toolkit made a great video on why star fox zero's control scheme falls flat. It's so bizarre because the gamepad is put to great use in Mario Maker.
I am a fan of the Wii U, but there is no arguing that the console suffered serious issues. The biggest problem to me has been the fact that the Gamepad with its second screen was meant to be the core feature, yet, few games utilized it to great effect. In fact, even many significant 1st party games such as Mario Kart 8, Super Smash Bros Wii U, and Donkey Kong Country: Tropical Freeze ignored the Gamepad screen entirely, excepting for off TV play.
If the Wii U killed off the Nintendo gimmick era then that's all I'll need to look back on it fondly.
I'm just glad that, despite Reggie's astonishing incompetence, the WiiU was able to bring joy to a few US gamers.
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