It's utterly insane and borderline inexcusable that a pixel based 8-bit game is taking this long to get a release date. Come on now, what are we doing here?
@SalvorHardin Ahh gotcha. That clarifies things. I gotta say, I really love how good DLSS looks in handheld mode but I wonder what the internal resolution of Rebirth is in Handheld.
@Sindayl What? The game absolutely uses DLSS. It's 720p internally, but DLSS boosts it to 1080p. Check out Digital Foundry's article on it.
Idk why Nintendolife is calling it a drop from remake though, I'm very certain Remake operates the same way. Unless I'm misunderstanding something? Are we talking Docked or Handheld?
@Exerion76 This opinion will never make sense to me. "Mario" and "Budget Game" are rarely, if ever, in the same sentence. Disney does not provide budget options for theme park tickets. Apple doesn't sell budget ear buds. Both are considered to be premium items and are as such, priced accordingly. Mario is no different, he's Nintendo''s Mickey Mouse. People buy Mario games FOR Mario. And the reason why they keep setting Mario games at $60-$70 and even $80, is because Mario will sell extremely well at those prices. Expecting "budget games" from this franchise will always lead you to disappointment.
That being said of course, I will not be picking up this game because its single player content sucks and I have no interest in online play. But the price isn't the issue for me.
Yup, just as I thought. A bare bones single player campaign and an over reliance on online play with dumb, one note gimmicks thrown in to justify its existence. I'm sick and tired of Mario Sports games being so lazy. I truly haven't enjoyed Mario Sports games as a whole since the Gamecube, with the exception of Strikers Charged on the Wii. These spin offs just don't have the same depth or oomph as they used to.
@Calufur If a dev can't hit 4k 60 FPS on PS5...that's just really bad optimization at this point. How strong does hardware need to be to run games at 4K 60 fps consistently? Sounds like devs need to sort out their priorities. I'm sick of these moving goalposts.
If Clair Obscur Expedition 33 gets a port, I may just double dip. Already beat it on PC, but Sandfall is such a wonderful team that I'd want to buy it again even if it's just to support their future endeavors.
I'm not into Souls games but I'm willing to hear out what Duskbloods has to offer. Supporting Nintendo exclusives is a huge deal for me.
And Metaphor ReFantazio was fun for a bit on PC, but i never got too far. I missed the vibe of Persona. But I'm willing to give it another go on a more convenient console.
@Waluigi451 Dude, for real. I love Persona 5 to death but I am so SICK of Persona 5. The worst part? I can't even buy Persona 6 on launch because they'll just come out with an updated edition years down the line with no upgrade path for vanilla version players. It's a waste of money. After getting burned with SMTV Vengeance, I won't be buying Day 1 Atlus games ever again. I don't trust them and refuse to support this archaic business model.
This is definitely a wait and see situation for me. I absolutely loathed Mario Tennis Aces and Golf Super Rush. Especially the former which I felt had a lot of unfair elements to it that made me rage quit the single player campaign and online wasnt much better. Both games also severely lacked content and felt half baked. I won't be burned a third time on blind faith alone.
@hcfwesker Would you believe me if I told you I still get lost? Right now I'm nowhere near Myles and he only gave general guidance, not specifically what to do. Last I left off, I stopped for the night because I kept going in circles with Vi-O-La. It's not so much "where" its "how". I just don't see the cues the game presents and I'm not well versed enough in Metroid to where I go "Oh, obviously the game wants you to do this, that's normal for the series." Unlike say Zelda, where a cracked rock might cue me in on a way to progress.
Mock me if you want, But I think this actually illustrates the discrepancy between fans of the series and the casuals and the challenge Nintendo faces when making these games.
@MetroidPrime64 You seem like a hardcore Metroid fan based off of your pfp. I'm just a casual fan, I've only played Super Metroid, Dread and a little of Prime 3. (I'm a bit all over the place, I know.)
I've played Metroid Prime 4 for a few hours, I just got the Vi-O-La bike. And I think the game is...good? Visuals are absolutely gorgeous and I love the mouse controls for Switch 2.
My one critique is the save system, you can't just save at any point. It feels so archaic to not just be able to save whenever I want to. And there isn't a lot of indication as to how to progress, I wish there was a sort of hint system or objective tracker. The direction feels very unclear. But those are my only personal complaints thus far.
Why is this game seen as a disappointment to hardcore Metroid fans?
@Nalverus Believe it or not, I actually read through your whole comment to hear your point out.
Item distribution has always been random and unfair. Staying back to get better items or optimizing the track to know when to strike with a certain item is not new to the series whatsoever. The reason why you're struggling with it is because you're probably not using the advanced movement system. Getting good at World requires you to learn how the to trick effectively to give yourself a good enough lead to where items can't stop you. (Most of the time, it's still Mario Kart after all.)
And that's what the Open world is for. Giving you a huge sandbox to play around with movement tech and practicing your tricks and course shortcuts by driving around freely and doing challenges. The Wall riding challenges in particular made me good at wall riding and helped me in races. Everything you learn by doing in free roam can directly applied to online racing, which makes you a better player.
That and the Missions are fun and when you need a break from all of the hectic racing, you can drive around to your hearts content and vibe to the immaculate 200+ song soundtrack.
Mario Kart World is as hectic and party friendly as its always been. There's nothing stopping you from firing up four player splitscreen and giving everyone a controller. The core of Mario Kart is still there. If anything, they don't go far enough with the Open World because I was hoping "drive anywhere" meant figuring out optimal routes between tracks by driving wherever you wanted.
The problem is that it actually tried to do something different instead of just being Mario Kart 8.1. Which unfortunately, I think where comments like yours comes from. You're not enjoying it because you're playing with old tactics instead of learning and trying new ones. Personally, after a decade of being burned out on Mario Kart 8, I'm very happy to have a new game that introduces something that actually asks more of you than just drifting and spamming the trick button.
@Smithicus MKW builds upon what came before and is better than MK8 for it. Just because you don't understand the trick system and wall grinding doesn't mean the game isn't good. Your opinion is factually wrong.
@Not_Soos Nah. Mario Kart is as addicting and fun as ever. The new trick system and rail grinding give the game way more depth than previous entries and the open world is just icing on the cake. I think the open world could stand to offer better rewards than just stickers but exploring it is still fun, allows you to practice routes and is a great way to chill out after hectic races. And Knockout Tour is a fantastic addition.
Sonic Racing on the other hand is fun and offers great novelties but isn't nearly as well designed as MKW. It's a great arcade racer but it simply can't compete. The sales numbers are evidence of that.
@Smithicus Calling Mario Kart "slop" is wild. Sega wishes it had the talent to make a game as tightly controlled, masterfully designed and as timeless as Mario Kart.
This is my first Final Fantasy. I've seen bits and pieces of the series over the years but due to it being a mostly Playstation-based series, I kind of skipped over it in favor of games like Dragon Quest and Xenoblade.
And I have to say...it's really, REALLY good. I'm digging the setting, the camaraderie of Avalanche, the visuals are SO clean and the MUSIC is SO good. I'm hooked and locked in. Currently in Chapter 7.
As for the quality of the Switch 2 port. I am absolutely floored. This game is gorgeous and while the 30 fps is a bit of a bummer, it's a rock solid 30fps and the game's graphics engine lends itself really well to it. It's stunning in docked mode and even more impressive in handheld mode with DLSS. I truly feel the technical jump from Switch 1 to Switch 2 here. Frame rate aside, this port does NOT feel compromised at all, it feels like a complete experience and does the game justice. It truly feels like a PS4 Pro game in my hands.
I do hope they find a way to support a 40 fps performance mode because that would be an excellent boost to pump it up just a bit more.
EDIT: ALSO It's only $40 which is what convinced me to impulse buy it. I'm stunned a game of this fidelity costs as much as a retail 3DS game. I also got the early purchase edition which includes a copy of the original FF7. I don't think I'll play it any time soon but that felt like such a good deal. Very pro consumer. Props to Square Enix on this one, for real.
I give it an 8. I really like what I saw but I was surprised at the lack of Switch 2 features. I hope they're in there. Considering the designing aspect, and the fact you can drag Miis around the Island, I feel like Mouse Mode would be a perfect fit for this game.
@AlfredMops2nd Freedom of speech does not excuse bigotry and hate. Gay people should not be subjects of your opinion, they are people and should be treated equally.
@jackwire Bigotry and discrimination are not the hill you want to die on. He's allowed to have his views but that doesn't mean we can't condemn him for it. Belittling the LBGT community is not okay.
@ThatOnePenguin The fact that this is the first comment makes me sad. Why do you have to be like that man? LGBT and Non-binary people exist. They aren't woke, they're real. Inclusion is a good thing. You were better off keeping your comments to yourself.
PSA: You don't need to comment that you're not interested in this game. We don't need your negativity. Just scroll and move on. Or actually try it instead of being so close-minded.
@8bit-Man Nah. It's actually very refreshing to have a game 100% complete upon release. Such a rare occurrence nowadays. I also think City Trial has so much going on that the lack of map variety is actually a great benefit for me. I don't have to optimize several different maps, just one.
@Anti-Matter At least you're willing to admit to cheating, even if you don't acknowledge it yourself. Whatever my guy. You're only robbing yourself of the experience.
@Anti-Matter Efficiency? Time travel all you like but I wish you would just be honest. You're cheating. And completely missing the point of the game. I miss when the series punished players like you by having villagers move out without saying goodbye.
Why do these third party controllers NEVER try to put in HD rumble, NFC support or the C Button? I will literally never buy them if they can't provide parity to Nintendo's first party efforts. They're just not worth it.
I will say, because of the Switch 2, I'm now so used to 60 fps for every game that 30 feels so slow, I'm not used to it anymore. But what can you do? I adjust after about 10 minutes anyway.
My bigger gripe though is the lack of HDR support. The colors deserve to pop, I really wish they would stop overlooking HDR settings.
@anzzjam People were burnt out on and sick of MK8. We absolutely needed a new entry. The Booster Course pass was a half hearted effort and was NOT a replacement for a full game.
@BrintaPap They literally can't increase the frame rate without reanimating the whole game. The game's animation is tied to it. They could reanimate it, but then this upgrade would cost more than $5. And you'd complain how it should be free anyway, just like how complainers like you whined about Zelda's upgrade packs costing $10.
@OmnitronVariant Wrong. The resolution is increased and new features are added. Comparing it to PC is pointless. Go brown nose Gabe Newell somewhere else.
Man, people will complain about ANY sort of price, huh? $5 for a gigantic resolution bump, Mouse Mode and expanded multiplayer makes it well worth the price. It feels very entitled to expect this for free.
While that's true, how OFTEN one ***** up determines if they're a bad company or not. And it just so happens that EA ***** up waaaaaay more than Nintendo or Sony.
@KevinP $70 like every other first party published title on the market? Comparing first party Nintendo games to indie devs is also a really flawed comparison.
@KevinP Lmao both of those games absolutely justify that price. Especially Air Riders which has hundreds of hours of content and achievements to unlock.
@KevinP Because again, every industry is suffering from high prices due to tariffs and low consumer spending. Have you not seen how much PS5 and Xbox have skyrocketed? We're lucky the Switch 2 is only $500. Maybe check other news sites other than this one and see what's actually going on in the world.
Comments 220
Re: PSA: No, Yacht Club's New Game Isn't Coming Out In 2030 - eShop Date Just A "Placeholder"
It's utterly insane and borderline inexcusable that a pixel based 8-bit game is taking this long to get a release date. Come on now, what are we doing here?
Re: Digital Foundry Talks Final Fantasy VII Rebirth's "Suitably Impressive" Switch 2 Trailer
@SalvorHardin Ahh gotcha. That clarifies things. I gotta say, I really love how good DLSS looks in handheld mode but I wonder what the internal resolution of Rebirth is in Handheld.
Re: Digital Foundry Talks Final Fantasy VII Rebirth's "Suitably Impressive" Switch 2 Trailer
@Sindayl What? The game absolutely uses DLSS. It's 720p internally, but DLSS boosts it to 1080p. Check out Digital Foundry's article on it.
Idk why Nintendolife is calling it a drop from remake though, I'm very certain Remake operates the same way. Unless I'm misunderstanding something? Are we talking Docked or Handheld?
Re: Poll: So, Will You Be Getting Mario Tennis Fever For Switch 2?
@Exerion76 This opinion will never make sense to me. "Mario" and "Budget Game" are rarely, if ever, in the same sentence. Disney does not provide budget options for theme park tickets. Apple doesn't sell budget ear buds. Both are considered to be premium items and are as such, priced accordingly. Mario is no different, he's Nintendo''s Mickey Mouse. People buy Mario games FOR Mario. And the reason why they keep setting Mario games at $60-$70 and even $80, is because Mario will sell extremely well at those prices. Expecting "budget games" from this franchise will always lead you to disappointment.
That being said of course, I will not be picking up this game because its single player content sucks and I have no interest in online play. But the price isn't the issue for me.
Re: Review: Mario Tennis Fever (Switch 2) - Slim For Singles, But An Addictive Core Gives It Online Legs
Uh...wow I thought my opinion was going to be unpopular but so far, the general consensus seems near unanimous.
Re: Review: Mario Tennis Fever (Switch 2) - Slim For Singles, But An Addictive Core Gives It Online Legs
Yup, just as I thought. A bare bones single player campaign and an over reliance on online play with dumb, one note gimmicks thrown in to justify its existence. I'm sick and tired of Mario Sports games being so lazy. I truly haven't enjoyed Mario Sports games as a whole since the Gamecube, with the exception of Strikers Charged on the Wii. These spin offs just don't have the same depth or oomph as they used to.
Re: Tales Of Arise - Switch 2 Performance And Resolution Revealed
@Calufur If a dev can't hit 4k 60 FPS on PS5...that's just really bad optimization at this point. How strong does hardware need to be to run games at 4K 60 fps consistently? Sounds like devs need to sort out their priorities. I'm sick of these moving goalposts.
Re: Tales Of Arise - Switch 2 Performance And Resolution Revealed
30 fps again? Come on man, you can't honestly tell me these games are THAT demanding.
Re: Talking Point: Nintendo Direct February Partner Predictions - What Do You Want To See?
If Clair Obscur Expedition 33 gets a port, I may just double dip. Already beat it on PC, but Sandfall is such a wonderful team that I'd want to buy it again even if it's just to support their future endeavors.
I'm not into Souls games but I'm willing to hear out what Duskbloods has to offer. Supporting Nintendo exclusives is a huge deal for me.
And Metaphor ReFantazio was fun for a bit on PC, but i never got too far. I missed the vibe of Persona. But I'm willing to give it another go on a more convenient console.
@Waluigi451 Dude, for real. I love Persona 5 to death but I am so SICK of Persona 5. The worst part? I can't even buy Persona 6 on launch because they'll just come out with an updated edition years down the line with no upgrade path for vanilla version players. It's a waste of money. After getting burned with SMTV Vengeance, I won't be buying Day 1 Atlus games ever again. I don't trust them and refuse to support this archaic business model.
Re: Round Up: The Final Previews Are In For Mario Tennis Fever
This is definitely a wait and see situation for me. I absolutely loathed Mario Tennis Aces and Golf Super Rush. Especially the former which I felt had a lot of unfair elements to it that made me rage quit the single player campaign and online wasnt much better. Both games also severely lacked content and felt half baked. I won't be burned a third time on blind faith alone.
Re: Metroid Prime 4: Beyond Sales Have Got Off To A Slow Start
@hcfwesker Would you believe me if I told you I still get lost? Right now I'm nowhere near Myles and he only gave general guidance, not specifically what to do. Last I left off, I stopped for the night because I kept going in circles with Vi-O-La. It's not so much "where" its "how". I just don't see the cues the game presents and I'm not well versed enough in Metroid to where I go "Oh, obviously the game wants you to do this, that's normal for the series." Unlike say Zelda, where a cracked rock might cue me in on a way to progress.
Mock me if you want, But I think this actually illustrates the discrepancy between fans of the series and the casuals and the challenge Nintendo faces when making these games.
Re: Metroid Prime 4: Beyond Sales Have Got Off To A Slow Start
@MetroidPrime64 You seem like a hardcore Metroid fan based off of your pfp. I'm just a casual fan, I've only played Super Metroid, Dread and a little of Prime 3. (I'm a bit all over the place, I know.)
I've played Metroid Prime 4 for a few hours, I just got the Vi-O-La bike. And I think the game is...good? Visuals are absolutely gorgeous and I love the mouse controls for Switch 2.
My one critique is the save system, you can't just save at any point. It feels so archaic to not just be able to save whenever I want to. And there isn't a lot of indication as to how to progress, I wish there was a sort of hint system or objective tracker. The direction feels very unclear. But those are my only personal complaints thus far.
Why is this game seen as a disappointment to hardcore Metroid fans?
Re: Dispatch Uncensored Physical Switch Release Apparently Not Possible
@Dang_69 Reads the exact opposite for me. If Cyberpunk can exist on Switch 2 uncensored, AdHoc could've done the same.
Re: Nintendo Reconfirms Release Windows For Major Upcoming Switch 2 Games
@KBuckley27 There's literally so much to play. I don't understand this mindset at all. What games are you even interested in?
Re: Sonic Racing: CrossWorlds Fails To Meets Sega's Expectations
@Nalverus Believe it or not, I actually read through your whole comment to hear your point out.
Item distribution has always been random and unfair. Staying back to get better items or optimizing the track to know when to strike with a certain item is not new to the series whatsoever. The reason why you're struggling with it is because you're probably not using the advanced movement system. Getting good at World requires you to learn how the to trick effectively to give yourself a good enough lead to where items can't stop you. (Most of the time, it's still Mario Kart after all.)
And that's what the Open world is for. Giving you a huge sandbox to play around with movement tech and practicing your tricks and course shortcuts by driving around freely and doing challenges. The Wall riding challenges in particular made me good at wall riding and helped me in races. Everything you learn by doing in free roam can directly applied to online racing, which makes you a better player.
That and the Missions are fun and when you need a break from all of the hectic racing, you can drive around to your hearts content and vibe to the immaculate 200+ song soundtrack.
Mario Kart World is as hectic and party friendly as its always been. There's nothing stopping you from firing up four player splitscreen and giving everyone a controller. The core of Mario Kart is still there. If anything, they don't go far enough with the Open World because I was hoping "drive anywhere" meant figuring out optimal routes between tracks by driving wherever you wanted.
The problem is that it actually tried to do something different instead of just being Mario Kart 8.1. Which unfortunately, I think where comments like yours comes from. You're not enjoying it because you're playing with old tactics instead of learning and trying new ones. Personally, after a decade of being burned out on Mario Kart 8, I'm very happy to have a new game that introduces something that actually asks more of you than just drifting and spamming the trick button.
Re: Sonic Racing: CrossWorlds Fails To Meets Sega's Expectations
@Naughtyottsel92 ...If what you're saying is factually incorrect, they absolutely can be.
Re: Sonic Racing: CrossWorlds Fails To Meets Sega's Expectations
@Not_Soos The sales numbers and more active online playerbase say otherwise.
Re: Sonic Racing: CrossWorlds Fails To Meets Sega's Expectations
@Smithicus MKW builds upon what came before and is better than MK8 for it. Just because you don't understand the trick system and wall grinding doesn't mean the game isn't good. Your opinion is factually wrong.
Re: Sonic Racing: CrossWorlds Fails To Meets Sega's Expectations
@Not_Soos Nah. Mario Kart is as addicting and fun as ever. The new trick system and rail grinding give the game way more depth than previous entries and the open world is just icing on the cake. I think the open world could stand to offer better rewards than just stickers but exploring it is still fun, allows you to practice routes and is a great way to chill out after hectic races. And Knockout Tour is a fantastic addition.
Sonic Racing on the other hand is fun and offers great novelties but isn't nearly as well designed as MKW. It's a great arcade racer but it simply can't compete. The sales numbers are evidence of that.
Re: Sonic Racing: CrossWorlds Fails To Meets Sega's Expectations
@Smithicus Calling Mario Kart "slop" is wild. Sega wishes it had the talent to make a game as tightly controlled, masterfully designed and as timeless as Mario Kart.
Re: Review: Dragon Quest VII: Reimagined (Switch 2) - A Fantastic Makeover & The Best-Looking DQ Ever
@FrenchVaniIIuxe Aside from making one of the characters less fan-servicey, how else has it been censored?
Re: Japanese Charts: Final Fantasy VII Remake Intergrade Emerges Victorious In A Quiet Week
This is my first Final Fantasy. I've seen bits and pieces of the series over the years but due to it being a mostly Playstation-based series, I kind of skipped over it in favor of games like Dragon Quest and Xenoblade.
And I have to say...it's really, REALLY good. I'm digging the setting, the camaraderie of Avalanche, the visuals are SO clean and the MUSIC is SO good. I'm hooked and locked in. Currently in Chapter 7.
As for the quality of the Switch 2 port. I am absolutely floored. This game is gorgeous and while the 30 fps is a bit of a bummer, it's a rock solid 30fps and the game's graphics engine lends itself really well to it. It's stunning in docked mode and even more impressive in handheld mode with DLSS. I truly feel the technical jump from Switch 1 to Switch 2 here. Frame rate aside, this port does NOT feel compromised at all, it feels like a complete experience and does the game justice. It truly feels like a PS4 Pro game in my hands.
I do hope they find a way to support a 40 fps performance mode because that would be an excellent boost to pump it up just a bit more.
EDIT: ALSO It's only $40 which is what convinced me to impulse buy it. I'm stunned a game of this fidelity costs as much as a retail 3DS game. I also got the early purchase edition which includes a copy of the original FF7. I don't think I'll play it any time soon but that felt like such a good deal. Very pro consumer. Props to Square Enix on this one, for real.
Re: Tomodachi Life: Living The Dream Nintendo Direct: Every Announcement - How Would You Rate It?
I give it an 8. I really like what I saw but I was surprised at the lack of Switch 2 features. I hope they're in there. Considering the designing aspect, and the fact you can drag Miis around the Island, I feel like Mouse Mode would be a perfect fit for this game.
Re: Tomodachi Life: Living The Dream Moves In On Switch 1 This April
@AlfredMops2nd Freedom of speech does not excuse bigotry and hate. Gay people should not be subjects of your opinion, they are people and should be treated equally.
Re: Tomodachi Life: Living The Dream Moves In On Switch 1 This April
@jackwire Bigotry and discrimination are not the hill you want to die on. He's allowed to have his views but that doesn't mean we can't condemn him for it. Belittling the LBGT community is not okay.
Re: Tomodachi Life: Living The Dream Moves In On Switch 1 This April
@ThatOnePenguin The fact that this is the first comment makes me sad. Why do you have to be like that man? LGBT and Non-binary people exist. They aren't woke, they're real. Inclusion is a good thing. You were better off keeping your comments to yourself.
Re: Tomodachi Life: Living The Dream Nintendo Direct Announced For Thursday, 29th January
PSA: You don't need to comment that you're not interested in this game. We don't need your negativity. Just scroll and move on. Or actually try it instead of being so close-minded.
Re: Kirby Air Riders Is Getting Its First Update Of 2026 "Soon"
@8bit-Man Nah. It's actually very refreshing to have a game 100% complete upon release. Such a rare occurrence nowadays. I also think City Trial has so much going on that the lack of map variety is actually a great benefit for me. I don't have to optimize several different maps, just one.
Re: Video: Animal Crossing: New Horizons - Side-By-Side Graphics Comparison (Switch 2 & Switch)
@Anti-Matter At least you're willing to admit to cheating, even if you don't acknowledge it yourself. Whatever my guy. You're only robbing yourself of the experience.
Re: Video: Animal Crossing: New Horizons - Side-By-Side Graphics Comparison (Switch 2 & Switch)
@Anti-Matter Efficiency? Time travel all you like but I wish you would just be honest. You're cheating. And completely missing the point of the game. I miss when the series punished players like you by having villagers move out without saying goodbye.
Re: Review: Gulikit TT Pro / TT Max Controllers For Switch 1 & 2 - The New Standard For Third-Party Pads
Why do these third party controllers NEVER try to put in HD rumble, NFC support or the C Button? I will literally never buy them if they can't provide parity to Nintendo's first party efforts. They're just not worth it.
Re: Video: Animal Crossing: New Horizons - Side-By-Side Graphics Comparison (Switch 2 & Switch)
@pnott You can use Mouse Controls when docked though? The megaphone works in docked too. And the loading times were cut in half.
Re: Video: Animal Crossing: New Horizons - Side-By-Side Graphics Comparison (Switch 2 & Switch)
@Anti-Matter Time traveling is cheating...
Re: Video: Animal Crossing: New Horizons - Side-By-Side Graphics Comparison (Switch 2 & Switch)
I will say, because of the Switch 2, I'm now so used to 60 fps for every game that 30 feels so slow, I'm not used to it anymore. But what can you do? I adjust after about 10 minutes anyway.
My bigger gripe though is the lack of HDR support. The colors deserve to pop, I really wish they would stop overlooking HDR settings.
Re: Review: Animal Crossing: New Horizons - Nintendo Switch 2 Edition - A Cheap Upgrade, But Lacking Substance
@anzzjam People were burnt out on and sick of MK8. We absolutely needed a new entry. The Booster Course pass was a half hearted effort and was NOT a replacement for a full game.
Re: Review: Animal Crossing: New Horizons - Nintendo Switch 2 Edition - A Cheap Upgrade, But Lacking Substance
Removed
Re: Review: Animal Crossing: New Horizons - Nintendo Switch 2 Edition - A Cheap Upgrade, But Lacking Substance
@OmnitronVariant Lol no, you are. It's a fact that the game's animations are tied to its frame rate. Google is your friend.
Re: Review: Animal Crossing: New Horizons - Nintendo Switch 2 Edition - A Cheap Upgrade, But Lacking Substance
@BrintaPap They literally can't increase the frame rate without reanimating the whole game. The game's animation is tied to it. They could reanimate it, but then this upgrade would cost more than $5. And you'd complain how it should be free anyway, just like how complainers like you whined about Zelda's upgrade packs costing $10.
Re: Review: Animal Crossing: New Horizons - Nintendo Switch 2 Edition - A Cheap Upgrade, But Lacking Substance
@OmnitronVariant Wrong. The resolution is increased and new features are added. Comparing it to PC is pointless. Go brown nose Gabe Newell somewhere else.
Re: Review: Animal Crossing: New Horizons - Nintendo Switch 2 Edition - A Cheap Upgrade, But Lacking Substance
Man, people will complain about ANY sort of price, huh? $5 for a gigantic resolution bump, Mouse Mode and expanded multiplayer makes it well worth the price. It feels very entitled to expect this for free.
Re: Japanese Charts: Nintendo's Dominance Continues As Switch 2 Flies Past 4 Million Units Sold
Wow, I can't believe this dead console is selling so well! Could it be all of those Anti Nintendo grifters are....lying????
Re: Hazelight Founder Josef Fares On EA: "Let's Be Honest, There's Not A Publisher In The World That Hasn't F****d Up"
@axelhander Oh shove it. Nintendo isn't evil in the slightest.
Re: Hazelight Founder Josef Fares On EA: "Let's Be Honest, There's Not A Publisher In The World That Hasn't F****d Up"
@axelhander Thinking Nintendo is even close to the level of EA is an insane amount of forced hate.
Re: Hazelight Founder Josef Fares On EA: "Let's Be Honest, There's Not A Publisher In The World That Hasn't F****d Up"
While that's true, how OFTEN one ***** up determines if they're a bad company or not. And it just so happens that EA ***** up waaaaaay more than Nintendo or Sony.
Re: Nintendo's Investors Are Reportedly "Spooked" As Stock Slides
@KevinP $70 like every other first party published title on the market? Comparing first party Nintendo games to indie devs is also a really flawed comparison.
Re: Nintendo's Investors Are Reportedly "Spooked" As Stock Slides
@KevinP This sounds like it's based solely off of your personal preference of video games and not any actual market factors.
Also games haven't been $50 since the Wii. You really need to get a grip.
Re: Nintendo's Investors Are Reportedly "Spooked" As Stock Slides
@KevinP Lmao both of those games absolutely justify that price. Especially Air Riders which has hundreds of hours of content and achievements to unlock.
Re: Nintendo's Investors Are Reportedly "Spooked" As Stock Slides
@KevinP Sony was also charging $70 at that point too...don't blame them for selling a product at market price.
Re: Nintendo's Investors Are Reportedly "Spooked" As Stock Slides
@KevinP Because again, every industry is suffering from high prices due to tariffs and low consumer spending. Have you not seen how much PS5 and Xbox have skyrocketed? We're lucky the Switch 2 is only $500. Maybe check other news sites other than this one and see what's actually going on in the world.
Re: Nintendo's Investors Are Reportedly "Spooked" As Stock Slides
@deezcronuts Donkey Kong sold 3.49 million copies. It did just fine...