Huge fan of point and click adventures (King's Quest and Monkey Island are my two favorite franchises) so I'm very excited about this! Can't wait to pick it up. Will probably pick up on Xbox though to play with achievements.
I actually wish they would bring over or remaster earlier works like Dragonslayer (Turbografx CD) or any of the other Xanadu/Dragonslayer series games. They are pretty much inaccessible in any way on modern consoles, and I have been dying to play them for decades
@larryisaman This is true. Speaking as a former comic book artist, as fun as it is to work on established properties/characters, as a creator, nothing is as exciting as bringing your own ideas to life.
Golden Axe, Shining, Eternal Champions, Ecco the Dolphin, New Phantasy Star, Dragon Force, Shenmue, Skies of Arcadia, Nights, Burning Rangers, Blue Stinger, Astal, Panzer Dragoon please.
7.5 year cycle is not unreasonable for a successfully selling system. Console cycles were traditionally 5 years when it took 2-3 years to make a game. Today, games can take 5+ years to develop, so a 5 year console life cycle is no longer viable. New Nintendo hardware in 2025. It will not be as successful as the Switch (calling it now) and we will see their subsequent system in 2030 after a truncated 5-6 year cycle (a la Wii U).
Anyone know what happened to Hollow Knight: Silk Song? There was a big media blitz after a long period of silence, and then... nothing. Is it still a thing?
If you are thinking about investing in Nintendo, I'd say... wait. Nintendo stock has followed a pretty rigid generational cycle that is influenced by their console performance.
Their consoles fall into two categories. Revolutionary (disruptive) and Evolutionary (iterative). Start from the beginning:
NES: Revolutionary (Resurrects home console industry. Sparks a phenomenon.)
SNES: Evolutionary (Builds/rides on NES success with enhanced graphics and sound.)
N64: Revolutionary (Ushers in 3D era. Implements joystick control.)
GameCube: Evolutionary (Builds on 3D tech with enhanced graphics and sound.)
Wii: Revolutionary (Introduces motion control.)
Wii U: Evolutionary (Attempts to build/ride on success of Wii, adding asymmetric gameplay while retaining motion control capability. Enhanced graphics and sound.)
Switch: Revolutionary (Combines home and portable ecosystem for continuous gameplay, eliminating traditional separation of game types.)
Next System: ?
If history serves, we are due for an evolution/enhancement of the Switch concept.
Each time Nintendo innovates, thereby disrupting the market, their stock skyrockets. Their lowest ebbs have come during the thick of their iterative eras. With stocks you want to buy low (and build a profit as they rise), and sell high. Nintendo is currently peaking. There is a chance that potential success of the upcoming Mario film and Universal Park tie-ins will cause their stock to increase further. But the better tactic would be to wait until their stock dips back down towards the middle of their next console generation, then watch it escalate when they enter 'Revorution' mode again.
But please understand... I am not a financial advisor. Talk to an expert before investing!
I REALLY hope this sells well, so we can get remakes of other region locked legends like Bahamut Lagoon, Treasure Hunter G, Treasure of the Rudras and Terranigma!
I'm one of those hardcore Monkey Island fans. Been with the series since the first game, which I was introduced to on the Sega CD. The series has remained steadfastly in my top 5 most beloved franchises since then. I've played and beat every one. I am overjoyed that MI is getting a new game. In fact, along with the fact that Ken and Roberta Williams are funding and developing a new game, it ranks as the happiest gaming announcement for me in years. I can't wait to buy and play it, and I hope some company makes a physical copy so I'll have reason to chip in twice.
However, I don't like the new art style. It's not about not wanting Ron Gilbert to make the game he wants. It's not about wanting it to stay in pixel form. It's not about being afraid of change, as so many armchair pundits on here have alleged. (I feel like MI reached it's art design peak with Curse, which was a huge, but beautiful, departure from what had come before.) Sometimes, you just don't like something. It doesn't resonate with you. That's ok. You don't have to pretend to like something just to show support. You don't have to like every aspect of something to love it anyway and be happy it exists.
In the case of this new game, the artwork shown so far looks kind of cheap and ugly to me. I know that can be a harsh statement. I'm sure there are artists who worked agonizingly hard on it, are attached to their work and hearing that (from hundreds or thousands of fans) probably makes someone, somewhere feel bad. Alot of people obviously share my take on the art, or else Ron would not have felt the need to respond. However, as these comments show, alot of people obviously like it. Not everyone is going to agree and that's alright. For some, it may be enough to convince them not to purchase the game.
In my opinion, Ron Gilbert, Tim Schaefer and Dave Grossman are videogame legends. I'm sure they'll put out an amazing product. I can't wait to play it. But I still might dislike the artstyle throughout. We shall see.
Eiyuden and Prinny Vol. 2 for me. I'm still in disbelief that the soul of Suikoden lives on and it's heading our way soon, with Rising being our first glimpse of that world. Konami made a mistake not supporting that endeavor. Also some classic PS2 RPG's in Prinny. Great week for games!
Should have continued development as the big budget 3D project it was originally planned to be, instead of de-making it into a GBA game. Oh, what could have been.
BIG fan of Actraiser. (Especially the soundtrack!) I have purchased this already but still need to beat it. Part 2 was brutally hard, but also one of the most gorgeous sidescrollers on the SNES.
@Daggot Yes! But thank you for posting it! King's Quest creators returning to adventure games after 20 years is a dream come true and has been my #1 gaming wish for decades now. I can't believe it's happening. Between that and the announced return of Monkey Island, 2022 is shaping up to be LEGENDARY!!!
@samuelvictor I agree with you on the VGA graphics. Some people really love (and prefer) EGA, but I remember the jump in color richness and lush, detailed backgrounds made possible by VGA and SVGA and was blown away at the time with the worlds that game creators could craft with that added power. King's Quest 6 is probably tied for my favorite all time game, and the environments there were just beautiful!
@Daggot I did play that BC game! Albeit, through emulation, many years after release. In '85 when the game launched, I don't think we had a computer in the house yet, and I was probably too young to be aware that the game existed. Ironically, about 5 years later, we DID get a family PC and got REALLY into the King's Quest games, which was the flagship series for Sierra, who also had developed BC. King's Quest would become my favorite game franchise of all time (still is) and Sierra, my most beloved game developer. Black Cauldron, the game, represents a neat moment where two of my favorite things connected to each other, before I was even a fan of either one. I really need to get a boxed copy.
@samuelvictor Wow! Did not know that about the Welsh festival in Disney Paris. You're right, that would be the PERFECT time to celebrate Cauldron, what with it's ties to welsh mythology and the Mabinogion. I wish I could have visited Disney Tokyo when they had the Black Cauldron ride.
I've seen some of the pins you mentioned. They are awesome. I've only been able to find a Dallben one via pin trading at the parks. I DO have some merch, like the three plush (Gurgi, Doli, and Hen Wen), the Gurgi Happy Meal toy, a copy of the VHS release and two art commissions of Taran and the Horned King from Disney MGM Studios. I need to get the Funko Pop releases. There is also this really cool Fantasmic light up globe featuring a bunch of the Disney villains, with the Cauldron in the center. They sold it in the parks for a while. Sadly, it's easy to collect for BC as there isn't alot out there. Lol. Very cool to find a fellow fan on here!
@samuelvictor YES! Thank you! My favorite Disney traditional animated feature as well. Also, Eilonwy is awesome! She was also awesome in the books the movie is drawn from. Wish there was more Black Cauldron merchandise out there.
Easily the greatest version of this amazing game. When we finally bought an SNES, this was the game that came home with it. I could not have been happier with our choice. What an incredible adventure to launch our Super Nintendo journey! Action, adventure, romance, fantasy, danger! The level design was ingeniously crafted to subtly convey a sense of progress and achievement as you progress. Starting off as a ragged prisoner and having to find a weapon was brilliant! The palace becomes more opulent the higher you travel and closer to your goal you become. Starting off in dank, stone dungeons and slowly evolving to beautiful and ornate corridors and audience chambers until you are navigating parapet bridges and tower ledges in the sky. All of this soaked in the rich color pallette of the SNES. Gorgeous sunsets and lush starry night skies glimmering through spacious windows provide a glimpse of a world beyond the walls of the palace and heighten your desire to find the princess and escape together. The music is absolutely perfect as well. Wondrous, mysterious and enchanting. Each piece exquisite as it creates the atmosphere of a classic adventure film of yesteryear. I'd say the atmosphere is even better than what is possible in film, reaching heights only possible through the interactive immersion of video games. The gameplay is addictive. Every worked out puzzle results in satisfaction, and the controls become especially fun once you have mastered their timing and are sprinting and soaring across chasms without thinking about it. I LOVE this game, and consider it a masterwork example of how to build a game. The absolute genius of the Konami contracted developers, layered on top of the genius of Jordan Mechner!
Star Wars is dead to me since Disney did Luke dirty in Last Jedi. They sealed their fate when they fired Gina Carano from Mandalorian. Star wars can rot.
Oh, how I long for the glory days of Konami! Rise from the ashes, oh titan of legend, and take your place at the table once again. We await your return with wallets at the ready and hearts heavy with the knowledge of what has been lost.
I hope combat is not the convoluted mess it was in the last game. Also, less Nopon please. Meh, meh, meh.... Tora going to spontaneously combust! Meh, meh, meh... Tora is pregnant!
I like LRG. They offer a product that I love. Physical versions of often obscure or beloved games. They are expensive (more so on the after market) and they take FOREVER to ship, but their stuff is premium, always works great and is super high quality. I'll keep buying from them selectively when they offer games or franchises I care about. I'm waiting on the deluxe Castlevania Anniversary collection to ship. Wish I had ordered the Monkey Island collection.
No way. Not buying another Nintendo console until next generation hardware. Launch Switch is a perfectly beautiful system. Not interested in minor upgrades.
That's it! No need to go earlier or later. With that you will have had your introduction to the JRPG (with an incredible soundtrack) in MQ, moved on to inspired storytelling with great character design in 4, then on to the pinnacle of the 2D JRPG art form in 6, witnessed the evolution of the series into 3D with 7, which will lay foundation for understanding how concepts evolve in FF8 (and the best love story in the franchise) and wrapped it all up with a fine celebration of the series in 9.
Around that core, everything plateaus (or falls off a cliff). If you want to taste a little more FF you could do 10 and 12. Definitely quality experiences but not at the level of what came before.
Comments 487
Re: Japanese Neo Geo Classics 'Breakers Collection' Return With Limited Editions
I love Nintendolife for this sort of news! So many treasures I would have missed out on without them. Thank you NL!
Re: Random: It Looks Like Activision Blizzard's 'Diversity Tool' Analysed Super Mario And Co. Years Ago
That's kinda messed up against Italians to claim they're not "diverse". These people are confused and don't know what the hell they're on about.
Re: Classic Amiga Point-And-Click 'Simon The Sorcerer' Is Getting A Prequel On Switch
Huge fan of point and click adventures (King's Quest and Monkey Island are my two favorite franchises) so I'm very excited about this! Can't wait to pick it up. Will probably pick up on Xbox though to play with achievements.
Re: Ys And Trails Developer "Plans" To Release More Retro Titles On Switch
I actually wish they would bring over or remaster earlier works like Dragonslayer (Turbografx CD) or any of the other Xanadu/Dragonslayer series games. They are pretty much inaccessible in any way on modern consoles, and I have been dying to play them for decades
Re: Forage, Fight, And Marry Other Cats In 'Cattails: Wildwood Story', Pouncing Onto Switch In 2024
Uh... no thanks. Done with all the cat games.
Re: Meet Your Nopon Party Members In Xenoblade Chronicles 3
Ugh..... meh-meh-meh... meesa hatin da nopon. Meesa thinkin theysa bantha poodoo!
Re: Random: Many At Retro Studios Weren't 'Excited' To Work On Mario Kart 7
@larryisaman This is true. Speaking as a former comic book artist, as fun as it is to work on established properties/characters, as a creator, nothing is as exciting as bringing your own ideas to life.
Re: Sega Plans To Leverage More Past IP With 'Remasters, Remakes, Reboots'
Golden Axe, Shining, Eternal Champions, Ecco the Dolphin, New Phantasy Star, Dragon Force, Shenmue, Skies of Arcadia, Nights, Burning Rangers, Blue Stinger, Astal, Panzer Dragoon please.
Re: Kao The Kangaroo Trailer Showcases Friends And Family
Don't care about Kao. BRING BACK GEX!
Re: Eiyuden Chronicle: Rising - All Stamp Side Quests And Rewards, Stamp Cards, Achievement List, Tips
Can Nintendo PLEASE just add achievements/trophies to their games already!?
Re: EA Reveals It's Working On An Unannounced Remake For 2023
New Wing Commander starring Mark Hamill!
Re: Talking Point: As Switch Hardware Sales Slow, How Long Can Nintendo Delay 'Switch 2'?
7.5 year cycle is not unreasonable for a successfully selling system. Console cycles were traditionally 5 years when it took 2-3 years to make a game. Today, games can take 5+ years to develop, so a 5 year console life cycle is no longer viable. New Nintendo hardware in 2025. It will not be as successful as the Switch (calling it now) and we will see their subsequent system in 2030 after a truncated 5-6 year cycle (a la Wii U).
Re: Nintendo Reconfirms Release Windows For Major Upcoming Switch Games
Anyone know what happened to Hollow Knight: Silk Song? There was a big media blitz after a long period of silence, and then... nothing. Is it still a thing?
Re: Nintendo Reconfirms Release Windows For Major Upcoming Switch Games
Live Alive
Xenoblade 3
Bayonetta 3
Breath of the Wild 2
Metroid Prime 4
Wow! Excellent weather on the horizon!
Re: Live A Live Switch Remake Took "Three Years" To Make, Says Original Director
@Thomystic Whoa! I had forgotten about that. Need to keep that on my radar. Thanks!
Re: Nintendo Confirms 10-For-1 Stock Split To Boost Share 'Liquidity' And Investor Base
If you are thinking about investing in Nintendo, I'd say... wait. Nintendo stock has followed a pretty rigid generational cycle that is influenced by their console performance.
Their consoles fall into two categories. Revolutionary (disruptive) and Evolutionary (iterative). Start from the beginning:
NES: Revolutionary (Resurrects home console industry. Sparks a phenomenon.)
SNES: Evolutionary (Builds/rides on NES success with enhanced graphics and sound.)
N64: Revolutionary (Ushers in 3D era. Implements joystick control.)
GameCube: Evolutionary (Builds on 3D tech with enhanced graphics and sound.)
Wii: Revolutionary (Introduces motion control.)
Wii U: Evolutionary (Attempts to build/ride on success of Wii, adding asymmetric gameplay while retaining motion control capability. Enhanced graphics and sound.)
Switch: Revolutionary (Combines home and portable ecosystem for continuous gameplay, eliminating traditional separation of game types.)
Next System: ?
If history serves, we are due for an evolution/enhancement of the Switch concept.
Each time Nintendo innovates, thereby disrupting the market, their stock skyrockets. Their lowest ebbs have come during the thick of their iterative eras. With stocks you want to buy low (and build a profit as they rise), and sell high. Nintendo is currently peaking. There is a chance that potential success of the upcoming Mario film and Universal Park tie-ins will cause their stock to increase further. But the better tactic would be to wait until their stock dips back down towards the middle of their next console generation, then watch it escalate when they enter 'Revorution' mode again.
But please understand... I am not a financial advisor. Talk to an expert before investing!
Re: Hands On: Teenage Mutant Ninja Turtles: Shredder's Revenge - The Ultimate 'Retro Throwback'?
@Sakisa Yusagi Yojimbo! I want to see Ray Fillet!
Re: Hands On: Teenage Mutant Ninja Turtles: Shredder's Revenge - The Ultimate 'Retro Throwback'?
@AndyC_MK111 Thundercats-HOOOOOOOOO! 'Till all are one!
Re: Live A Live Switch Remake Took "Three Years" To Make, Says Original Director
I REALLY hope this sells well, so we can get remakes of other region locked legends like Bahamut Lagoon, Treasure Hunter G, Treasure of the Rudras and Terranigma!
Re: Live A Live Switch Remake Took "Three Years" To Make, Says Original Director
@Thomystic That era (FF6, Chronotrigger, FF7) was definitely the zenith for Square. What is the other game from that era getting a remaster this year?
Re: Hands On: Teenage Mutant Ninja Turtles: Shredder's Revenge - The Ultimate 'Retro Throwback'?
I cannot wait for this. My boy, Michaelangelo is about to throw down some TURTLE POWER! 🐢 🍕
Re: Negative Fan Reaction To 'Return To Monkey Island' Made Its Creator 'Sad'
I'm one of those hardcore Monkey Island fans. Been with the series since the first game, which I was introduced to on the Sega CD. The series has remained steadfastly in my top 5 most beloved franchises since then. I've played and beat every one. I am overjoyed that MI is getting a new game. In fact, along with the fact that Ken and Roberta Williams are funding and developing a new game, it ranks as the happiest gaming announcement for me in years. I can't wait to buy and play it, and I hope some company makes a physical copy so I'll have reason to chip in twice.
However, I don't like the new art style. It's not about not wanting Ron Gilbert to make the game he wants. It's not about wanting it to stay in pixel form. It's not about being afraid of change, as so many armchair pundits on here have alleged. (I feel like MI reached it's art design peak with Curse, which was a huge, but beautiful, departure from what had come before.) Sometimes, you just don't like something. It doesn't resonate with you. That's ok. You don't have to pretend to like something just to show support. You don't have to like every aspect of something to love it anyway and be happy it exists.
In the case of this new game, the artwork shown so far looks kind of cheap and ugly to me. I know that can be a harsh statement. I'm sure there are artists who worked agonizingly hard on it, are attached to their work and hearing that (from hundreds or thousands of fans) probably makes someone, somewhere feel bad. Alot of people obviously share my take on the art, or else Ron would not have felt the need to respond. However, as these comments show, alot of people obviously like it. Not everyone is going to agree and that's alright. For some, it may be enough to convince them not to purchase the game.
In my opinion, Ron Gilbert, Tim Schaefer and Dave Grossman are videogame legends. I'm sure they'll put out an amazing product. I can't wait to play it. But I still might dislike the artstyle throughout. We shall see.
Re: Nintendo Download: 5th May (North America)
Eiyuden and Prinny Vol. 2 for me. I'm still in disbelief that the soul of Suikoden lives on and it's heading our way soon, with Rising being our first glimpse of that world. Konami made a mistake not supporting that endeavor. Also some classic PS2 RPG's in Prinny. Great week for games!
Re: Reggie Fils-Aimé Had "A Serious Conversation" About Bringing Mother 3 West With Iwata
Should have continued development as the big budget 3D project it was originally planned to be, instead of de-making it into a GBA game. Oh, what could have been.
Re: Actraiser Renaissance Version 1.10 Descends Onto Switch, Here Are The Full Patch Notes
BIG fan of Actraiser. (Especially the soundtrack!) I have purchased this already but still need to beat it. Part 2 was brutally hard, but also one of the most gorgeous sidescrollers on the SNES.
Re: Video: 8 Exciting New Games Coming To Nintendo Switch In May 2022
@BlueGBAMicro Pac-Man is getting a physical release. I pre-ordered mine through Amazon.
Re: Video: 8 Exciting New Games Coming To Nintendo Switch In May 2022
Picking up Eiyuden Chronicle, Prinny Vol. 2 and Pac-Man Museum! Excellent month!
Re: Disney Dreamlight Valley Is A Free-To-Play Life-Sim That's Coming To Switch In 2023
@Daggot Yes! But thank you for posting it! King's Quest creators returning to adventure games after 20 years is a dream come true and has been my #1 gaming wish for decades now. I can't believe it's happening. Between that and the announced return of Monkey Island, 2022 is shaping up to be LEGENDARY!!!
Re: Disney Dreamlight Valley Is A Free-To-Play Life-Sim That's Coming To Switch In 2023
@samuelvictor I agree with you on the VGA graphics. Some people really love (and prefer) EGA, but I remember the jump in color richness and lush, detailed backgrounds made possible by VGA and SVGA and was blown away at the time with the worlds that game creators could craft with that added power. King's Quest 6 is probably tied for my favorite all time game, and the environments there were just beautiful!
Re: Disney Dreamlight Valley Is A Free-To-Play Life-Sim That's Coming To Switch In 2023
@Daggot I did play that BC game! Albeit, through emulation, many years after release. In '85 when the game launched, I don't think we had a computer in the house yet, and I was probably too young to be aware that the game existed. Ironically, about 5 years later, we DID get a family PC and got REALLY into the King's Quest games, which was the flagship series for Sierra, who also had developed BC. King's Quest would become my favorite game franchise of all time (still is) and Sierra, my most beloved game developer. Black Cauldron, the game, represents a neat moment where two of my favorite things connected to each other, before I was even a fan of either one. I really need to get a boxed copy.
Re: Disney Dreamlight Valley Is A Free-To-Play Life-Sim That's Coming To Switch In 2023
@Tobiaku Awesome! Didn't know about those. I'll check them out. Thanks!!
Re: Disney Dreamlight Valley Is A Free-To-Play Life-Sim That's Coming To Switch In 2023
@samuelvictor Wow! Did not know that about the Welsh festival in Disney Paris. You're right, that would be the PERFECT time to celebrate Cauldron, what with it's ties to welsh mythology and the Mabinogion. I wish I could have visited Disney Tokyo when they had the Black Cauldron ride.
I've seen some of the pins you mentioned. They are awesome. I've only been able to find a Dallben one via pin trading at the parks. I DO have some merch, like the three plush (Gurgi, Doli, and Hen Wen), the Gurgi Happy Meal toy, a copy of the VHS release and two art commissions of Taran and the Horned King from Disney MGM Studios. I need to get the Funko Pop releases. There is also this really cool Fantasmic light up globe featuring a bunch of the Disney villains, with the Cauldron in the center. They sold it in the parks for a while. Sadly, it's easy to collect for BC as there isn't alot out there. Lol. Very cool to find a fellow fan on here!
Re: Disney Dreamlight Valley Is A Free-To-Play Life-Sim That's Coming To Switch In 2023
@samuelvictor YES! Thank you! My favorite Disney traditional animated feature as well. Also, Eilonwy is awesome! She was also awesome in the books the movie is drawn from. Wish there was more Black Cauldron merchandise out there.
Re: Two More Legendary Street Fighters Drop Into Fortnite
Let me know when Dan shows up.
Re: Disney Dreamlight Valley Is A Free-To-Play Life-Sim That's Coming To Switch In 2023
Nope. Not supporting Disney. They're nasty. (Although I wouldn't mind a Black Cauldron game.)
Re: Review: Prince of Persia (Wii Virtual Console / Super Nintendo)
Easily the greatest version of this amazing game. When we finally bought an SNES, this was the game that came home with it. I could not have been happier with our choice. What an incredible adventure to launch our Super Nintendo journey! Action, adventure, romance, fantasy, danger! The level design was ingeniously crafted to subtly convey a sense of progress and achievement as you progress. Starting off as a ragged prisoner and having to find a weapon was brilliant! The palace becomes more opulent the higher you travel and closer to your goal you become. Starting off in dank, stone dungeons and slowly evolving to beautiful and ornate corridors and audience chambers until you are navigating parapet bridges and tower ledges in the sky. All of this soaked in the rich color pallette of the SNES. Gorgeous sunsets and lush starry night skies glimmering through spacious windows provide a glimpse of a world beyond the walls of the palace and heighten your desire to find the princess and escape together. The music is absolutely perfect as well. Wondrous, mysterious and enchanting. Each piece exquisite as it creates the atmosphere of a classic adventure film of yesteryear. I'd say the atmosphere is even better than what is possible in film, reaching heights only possible through the interactive immersion of video games. The gameplay is addictive. Every worked out puzzle results in satisfaction, and the controls become especially fun once you have mastered their timing and are sprinting and soaring across chasms without thinking about it. I LOVE this game, and consider it a masterwork example of how to build a game. The absolute genius of the Konami contracted developers, layered on top of the genius of Jordan Mechner!
Re: Poll: What's The Best Star Fox Game?
Star Fox Adventures! That music!
Re: Sonic The Hedgehog 2 Movie Nears $300 Million At International Box Office
Amazing! Congratulations to the little blue blur! Now Sega needs to give us a Golden Axe movie!
Re: Sam & Max: Beyond Time And Space Gets Demo And Physical Release
I have the Sam & Max Save The World special edition from LRG. It finally showed up about 2 weeks ago. I'll probably buy this one too.
Re: Poll: So, Will You Be Getting Star Wars: The Force Unleashed On Switch?
Star Wars is dead to me since Disney did Luke dirty in Last Jedi. They sealed their fate when they fired Gina Carano from Mandalorian. Star wars can rot.
Re: Feature: Will These 10 Classic JRPGs Ever Come To Switch?
WILD ARMS! WILD ARMS!
Re: Konami Looks To Change Its Name, Because Why Not
Oh, how I long for the glory days of Konami! Rise from the ashes, oh titan of legend, and take your place at the table once again. We await your return with wallets at the ready and hearts heavy with the knowledge of what has been lost.
Re: John Wick Creator Working On Streets Of Rage Movie
This is a great idea. A Wickified Streets of Rage would be SICK! I'd be in the theater on day one!
Next, someone should do a Final Fight movie, and then.... a crossover where all the characters duke it out before teaming up against the bad guys!
Re: Xenoblade Chronicles 3 Gets A Release Date, And It's Sooner Than You Think
I hope combat is not the convoluted mess it was in the last game. Also, less Nopon please. Meh, meh, meh.... Tora going to spontaneously combust! Meh, meh, meh... Tora is pregnant!
Re: Feature: How Limited Run's New Engine Respects The Legacy Of Classic Games
I like LRG. They offer a product that I love. Physical versions of often obscure or beloved games. They are expensive (more so on the after market) and they take FOREVER to ship, but their stuff is premium, always works great and is super high quality. I'll keep buying from them selectively when they offer games or franchises I care about. I'm waiting on the deluxe Castlevania Anniversary collection to ship. Wish I had ordered the Monkey Island collection.
Re: No More Heroes 3 Is No Longer A Switch Exclusive
I'll pick it up for Series X.
Re: Talking Point: If Breath Of The Wild 2 Launched Alongside New Switch Hardware, Would You Upgrade?
No way. Not buying another Nintendo console until next generation hardware. Launch Switch is a perfectly beautiful system. Not interested in minor upgrades.
Re: Nintendo Download: 14th April (Europe)
Picked up physical 13 Sentinels from Gamestop. Vanillaware!
Re: Former PlayStation Exclusive 'Bugsnax' Will Soon Be A Tasty Arrival On Switch
Gah! Refuse to play this game after that stupid E3 reveal a few years back with that nauseating 'Talkin' 'bout Bug Snax' song. Let it die....
Re: Talking Point: Is It Ever A Good Idea To Start At 'The Beginning' Of Series Like Zelda Or Dragon Quest?
I'll put this here for anyone just starting a Final Fantasy journey. Play in this order:
1) Mystic Quest
2) FF4
3) FF6
4) FF7
5) FF8
6) FF9
That's it! No need to go earlier or later. With that you will have had your introduction to the JRPG (with an incredible soundtrack) in MQ, moved on to inspired storytelling with great character design in 4, then on to the pinnacle of the 2D JRPG art form in 6, witnessed the evolution of the series into 3D with 7, which will lay foundation for understanding how concepts evolve in FF8 (and the best love story in the franchise) and wrapped it all up with a fine celebration of the series in 9.
Around that core, everything plateaus (or falls off a cliff). If you want to taste a little more FF you could do 10 and 12. Definitely quality experiences but not at the level of what came before.