Comments 600

Re: FIFA 14 is Skipping Wii U Because of "Disappointing" FIFA 13 Sales

GiftedGimp

EA if you read this...
Had you released games that hadn't been released on ps3 and Xbox for past 6+ months or at least priced these older games with some sensibility then you probably would of sold more of your games on WiiU. £50 for Mass Effect 3, when you could buy other versions new for under £30, and buy the Mass Effect Trillogy for the same price on Ps3 as the WiiU Mass Effect3 for example will not give you great sales numbers. That not even taking into account that its the Final Part of a Trilogy story that to get the most out of it you needed to have played parts 1 & 2 to be able to import your saves which did also effect the playstation community who since the release of Mass Effect 2 was always praying for the day Mass Effect 1 would be available on Ps3.
Mass Effect is one example, but All of EA's WiiU games can be used as an example as to why EA games never generated sales on WiiU.

Re: Rumour: Wii U Sold Less Than 40,000 Units In North America In April

GiftedGimp

Reality Check, WiiU isn't competing with the Ps3 or 360, Its competitors are Ps4 and Nextbox. Every WiiU sold extends it's lead over it's competitors. Untill Christmas 2014, when all the systems have had a year on the market is the ealiest we'll know the pecking order for the Next-Gen.
Yes Nintendo has made mistakes and combined with various other factors WiiU's missed out on having a free year to exploit potential sales however Come this Christmas and into early next year WiiU will have sold enough units worldwide to easily stay on-top during the Launch Window months of the Ps4/Kinectbox. Nintendo will then, (preferably long before then tbh) need to start fighting and it's going to be tough but if Nintendo capitalize on the WiiU's strengths (Off-tv play, Gameplay possibilities using gamepad, Miverse, backward compatability, no online subscription etc) and the Ps4/Nextbox weakness's (no hardware bc/paid online sub/maybe no used game market and others that may (will) become aparant as more info is released), maybe then the WiiU will be there fending off M$ or Sony from the 2nd place spot. (WiiU's not going to be the lead console, though like Wii not being lead system, it was the biggest selling and WiiU could be same in the long term)

Re: Senior EA Employee Caught Out Criticising Wii U On Twitter

GiftedGimp

@evanescent_hero
" Were EA making games for Gen 4, they'd be working on some SNES titles. Actually, probably not, since EA doesn't like Nintendo; they'd be working on SEGA's console."

Thinking back to my Megadrive(Genesis) / Snes days.. Road Rash, Madden and other EA games were released on Megadrive, but I can't remember seeing any EA games on Snes.
Can't say 100% EA didn't release anything on SNES, but if they did, they didn't release many games on Snes compared to Megadrive.

Re: Wii U Version Of Ghost Recon Online Still On Hold

GiftedGimp

Its on Hold, but that doesn't mean its cancelled. Probably more sensible way to do things tbh, purly from a technical point its far easier to fix client problems that may appear on the PC version.
Also Ubi May be waiting till the PC version has reached a target level of users so as to make sure the upkeep/running of the servers is viable.

Re: Senior EA Employee Caught Out Criticising Wii U On Twitter

GiftedGimp

@Roachant Seriously 95% of the WiiU negativity originate from EA and EA published developers. 1% is from Nintendo/WiiU fans who want release dates for big 1st party games and the other 4% is split betwenn a couple of other devs and Sony/Ms fanboy sites/forums.
For instance, EA published Crytek said the cryengine3 doesn't run very well on WiiU.. yet Precursor Games are using it for Shadow of the Eternals game and say WiiU fully supports the engine and it runs fine. http://mynintendonews.com/2013/05/15/precursor-games-cryengine-3-fully-supports-wii-u/
Same will Stand for all those Various Game Engines that WiiU can't supposedly Run.
Shows what a difference the WiiU is capable of depending on if the developer or thier publisher wants to support the system.
If like most people here you enjoy your WiiU console then there is really no need to worry, there is a lot of support for the console, but as is always the case regardless of the topic Bad News always attracts the most media and public attention.
Besides the Kinectbox has already had comments from certain developers about Bottleneck issues, a factor which stopped the ps3 from out powering the 360 despite on paper the ps3 being quite a bit more powerfull, and its not going to be all sunshine and roses for Microsoft or Sony despite what people think or expect.

Re: Senior EA Employee Caught Out Criticising Wii U On Twitter

GiftedGimp

@Tsuchiya Your right it is just his opinion, But there is something that should hold you back from blurting them onto twitter when you are talking on behalf of the company you work for.
Its called professionalism, Which these tweets shown absolutly non. I early refered to these tweets as something 12yr olds would post on forums, but if I'm honest even most 12yr olds wouldn't sink so low.

Re: Senior EA Employee Caught Out Criticising Wii U On Twitter

GiftedGimp

To be fair to him although he's wrong about it being gen4 and it is indeed gen8 EA have only been relevent in the games publishing world for about 4 generations.
Which goes to show, since they are now losing a lot of money, making cutbacks, getting Voted Worst US company 2 years running (all the anti gay groups fault nothing to do with EA themselves you understand.. yeh right), generally losing public support and upseting potential customers across all platforms, for various reasons, like bs reasons for no support on WiiU, to always connected games like Sims, that then don't work to more and more reliance on day 1 dlc and micro transactions that Much sooner, rather than later EA are going to go the way of the dodo... a lot sooner than Nintendo will anyway.
Wonder if he or EA realise that statments like this could potentially damage sales and public relations on all platforms. There are Many fans of Nintendo that also own other platforms, potentially making them think twice about supporting EA in anyway on any platform that person may own. I assume they do otherwise the tweets wouldn't of been removed.

Re: Senior EA Employee Caught Out Criticising Wii U On Twitter

GiftedGimp

Its Obvious the part about Nintendo eStore offerings is a direct dig because Nintendo didn't let EA control it with Origin.
The whole reason behind the u-turn regarding EA's support of WiiU.
And yes theres those that don't believe this is the reasoning, ok, but why is it EA chose thier stance before the WiiU had even released or at the very latest the end of 2012? (WiiU initial launch figures were strong) If they had only recently decided to stop supporting the WiiU, there would of been more EA games already in development before thier 'no longer supported' announcment which would of still been released so they could recoup at least some development costs.

Re: Senior EA Employee Caught Out Criticising Wii U On Twitter

GiftedGimp

LMOA!! Seriously, I can't believe a senoir exec at EA would resort to Fanboy comments more often found on forums made by 12yr olds who's mummy have brought them a Xbox/Playstation for christmas...
Pretty sure EA will announce that his Twitter account had been hacked and it was the hacker who sent out those tweets.
It will be total BS of course, much like thier public reasoning for not supporting Nintendo/WiiU.. if there was any credability in thier reasoning they would not of be supporting the Vita, and they would only be thinking of releasing a few Ps3/360 ports on Kinectbox/Ps4 untill the userbase figures have reached a high enough level.

Re: Nintendo Direct: Watch The European Presentation Live

GiftedGimp

@MrGawain '1: Sega is making 2 Sonic games exclusive to Nintendo. Another Japanese company sitting on the Nintendo side of the fence.' - You Mean a lot of Western publishers are avoiding the WiiU and putting all thier faith in MS/Sony is exceptable but not the other way round then?
'2: Luigi will not just be DLC. This suggests Nintendo isn't as confident about it's e-shop/needs more games on the shelves.' - You mean like Rockstar when they put Red Dead and GTA4Dlc on a Playable stand-alone disc?.. both which were not 'available for a limited time' As luigi will be on disc.
'3: Europe get Pikmin/101/Luigi before America. This tells us Nintendo loves Europe more than America' - Except nearly evey game goes to Japan first, Then most of the Time US gets new games before EU and by extension Australia.

Re: Nintendo Direct: Watch The European Presentation Live

GiftedGimp

This direct was the Warm-up act, before the main show.. the E3 Nintendo Direct, Good to see a healthy Nintendo/Sega partnership hopefully it will become something that will bring plenty of Nintendo Exclusives... (WiiU exclusive Shemnue Remakes please Sega).
On another Note the Playstation Exclusive Yakuza was anounced of the Japanese ND, including a Bundl.. lets hope its makes the transition over to the Western hemisphere.
http://mynintendonews.com/2013/05/17/yakuza-bundle-announced-for-japan-coming-to-wii-u/
As a collective all the Nintendo Directs show the start of a very postive time for WiiU owners.

Re: Miiverse: Super Metroid - Too Taxing For Today's Gamers?

GiftedGimp

Since on WiiU VC the youngsters can save Super Metroid anytime they want, rather than only at Save Stations which you had to find, its already Easier than ever.
Maybe Nintendo needs to patch it so that an ai controlled Samus completes sections when ppl get stuck, like in NSMBU ai luigi... should kees the kids happy.

Re: EA Currently Has No Games In Development For The Wii U

GiftedGimp

@Caryslan Sony was working to develop the cd drive for snes but sony pulled out and and then worked what they had learned into developing the Ps1. http://en.wikipedia.org/wiki/SNES-CD
EA actually Stopped all development of games on the Original Xbox for a period of time,so yes it did go this far. The reason was because MS Refused EA to right to charge for online access to thier titles independently.. Origin imbedded into Nintendo Network is to primarily have control of digital content, thus EA getting a cut of the money for the distrubution of non EA titles aswell as obvious increased profitibility of EA digitaly distributing thier own WiiU content themselves.
Nintendo actually requested help with Nintendo Network from EA, Ubisoft and a few other select publishers, with thier own online infrastructures. EA was the only ones who wanted to get thier own online infrastructure imbedded into the Backbone of Nintendo Network. Its no secret about this fact the only secret is the 'real' reason why EA have done a U-turn on the 'unprecidented partnership'.
MS and Sony didn't need help in creating a proper online game infrastructure for obvious reasons, thus EA didn't get any chance to try to implement thier Origin service, which wasn't even called Origin back then, nor was it as structured as Origin is now.
Details have yet to emerge of what excactly the EA-MS recently announced partnership is about, Never Know Origin/Xbl could be intergrated in the not to distant future. Seems a coincidence that EA drop online passes, MS-EA come to a partnership and Nextbox is rumoured to not play used games.

Re: Nintendo Direct Confirmed For 17th May, Covering Summer Titles on Wii U and 3DS

GiftedGimp

Hoping to hear plenty of good things, especially want to see if there is any credibility to these rumours from someone who supposedly works at Nintendo, and Who has been right in the Past, and according to some of the comments, is quite a reliable source of leaked info.
Just take the info with a pinch of salt for now though.
http://nintendoenthusiast.com/16953/e3-rumour-retros-project-new-nfc-compatible-ip-from-nintendo-final-fantasy-remake-star-wars-wii-u-more/

Re: EA Currently Has No Games In Development For The Wii U

GiftedGimp

This is why companies like Ubisoft could clean-up on WiiU. On other consoles what ever they release has more games from other companies to compete against but on WiiU having less competition I wouldn't be suprised if UbiSoft actually make more profit from WiiU software sales in the long term.

Re: European Gamers Bemoan PAL Version of Super Metroid

GiftedGimp

If a VC Game is 60hz then great, but if its 50hz then its going to be the same as it was originally in UK so in terms of reliving games as they were originally, it is.
Either way I personaly don't get too hung-up on the 50/60hz issue.
However being Forced to have foriegn subtitles, which were NOT forced in the Original UK version is not acceptable.
Luckily there are very few subtiles in Super Metroid but I hope this practice doesn't become the norm for EU VC releases.

Re: Rumour: The Recent Wii U System Update Has Boosted Clock Speeds

GiftedGimp

@TreonsRealm "One thing that never ceases to amaze me is that critics of the console don't consider the fact that the machine is often rendering games for 2 independent screens at the same time through a wireless connection no less. In some cases such as Call of Duty and Sonic Racing, it is doing this for 2 separate players simultaneously. It may just be me but that seems a bit intensive for the unconfirmed specs that hackers have supposedly discovered (a 1.24 ghz processor?)."

I've never thought that this was the true running speed of the cpu, I still believe if this figure is true its the idle speed. For just the reason you stated.

Re: Rumour: The Recent Wii U System Update Has Boosted Clock Speeds

GiftedGimp

At e3 2011 Ghost Recon & Darksiders was shown for WiiU, but because the Dev Kits were underclocked the version shown were running on Xbox 360.
http://wiiudaily.com/2011/06/wii-u-hardware-at-e3-was-underclocked/
With a fair reports also suggesting developers had to work on underclocked hardware into 2012 Nintendo definatley have history.
System updates to improve system performance, has to be with either the cpu, gpu, or ram allocation and in a smaller part OS optimisation. Since the last update every game I have played the initial splash screen has been and gone much quicker, and games loading load times have been reduced, even LCU which although still has the longest load time says somethings definatley been altered in someway.
Its possible they have done something to the cpu/gpu, but doubt the scale as stated, (although it would be great) but I actually wonder if, Since its a 2-Stage system performance improvment update, the First one was for OS/general system optimisation, and Resererved Ram re-allocation, (Letting games have use of some of that 1gb reserved for the system operation), and the second part is for cpu/gpu un-underclocking or some Overclocking, what ever the case may be, which could take a bit more time to get to a optimum balance of Performance, Heat Generation, Power Draw, and System stability.
Especially if Nintendo are being cautious with the WiiU. Maybe due to the compact design and potential problems caused by heat generation and possible extra power requirements they don't want to risk having unreliability problems like seen in the early days of the 360.

Afterthought... could this rumour be be quoting Nintendo's Target figures for Cpu/GPU output? Its likely that if any actually performance increase as this rumour suggests is true that at least some developers would of been informed of at the very least the target Nintendo are trying to reach, and possibly getting updates out for the dev kits. Probably making these developers abide to Non Disclosure terms.

Re: SEGA Planning Seven Releases for Wii U in the Coming Year

GiftedGimp

Most of these titles will be eStore downloads, they are currently doing a Vintage Sega line, Which see's Dreamcast games getting The HD makeover. Jetset Radio was released on other platforms a while ago, along with a couple of other games.
Be great to have Shemnue games on WiiU, that could use the gamescreen quite usefully.

Re: Rumour: The Recent Wii U System Update Has Boosted Clock Speeds

GiftedGimp

Amout of Ram allocated to the System/Games & Cpu & Gpu clock speeds can be altered with Firmware updates. To find extra performance this along with optimizing the OS is the only way it can be done. the Supposed increase in Cpu is doubtful, maybe its been upped to just under 2mhz range, think from the power usage/heat generation side of things and WiiU's compact design.
Since this performance update is being done in two stages, and the second part is due in the summer it would make sense that Nintendo are altering clock speeds, but are Testing to see try and figure out whats the best balance between extra performance, heat generated, power consumption, and reliability.
Nintendo arn't going to say excactly how the are optimizing system performance, but maybe after the summer update developers will be given information on new clock speeds, its possible some devs have information on intended speeds now but are tied to NDA, maybe upping the 'spec' so to speak is part of Nintendo answer to get those devs who think the cpu is too slow on-board.
But Maybe its all rubbish though, and any/all optimizations are to do with the Systems OS.

Re: Rest Easy, Injustice: Gods Among Us DLC Will Be Hitting The Wii U This Summer

GiftedGimp

Pretty sure it the lack of eStore compatability with Season Passes, and waiting for all characters to be released on other platforms so a cheaper bundle can be offered on WiiU is the cause of the delay. At least we'll know for sure soon(ish).
Nintendo are still in 'work-in-progress' mode with eshop, and Nintendo Network come to that but hope they get eStore to accept direct communications from games, thus bringing the eStore compatable with Season Passes pretty soon.. like Summer Update time.

If eStore accepted Season Pass pretty sure most games would have dlc support, season passes are the prefered way to entice people to buy dlc by publishers. However Just wondering would the lack of game to eStore communication which stops Season Pass compatability be the reason why WiiU games don't have online passes, if so a negative for gamers but a more 3rd party freindly system(discouraging 2nd hand sales). If estore got season pass compatability chances are Online Pass codes would also find thier way to WiiU.

Re: Talking Point: DLC's Increasingly Important Role for Nintendo

GiftedGimp

Nintendo has to open up to DLC, its the only way forward, especially if they want more 3rd party support.
It's a fune line to tread though, MS, Sony and almost every publisher has in a lot of peoples opinions have over stepped the mark as to whats considered to be acceptible dlc, and what should of been available from the start.
especially when the supposed dlc is just a key to unlock on disc content, and then there's the awkward matter of Micro-Transactions.
EStore seems to be limited in that it doesn't allow games to have direct access to it, which season passes need to operate.. or have done so far on ps3/360. Games need to be able to link directly to eStore firstly, so publishers can offer the favoured season pass discounts, then I think we'll see lots more dlc from 3rd party publishers, wether the dlc is wort it or not people will decide for themselves, and then all we can hope is Nintendo themselves keep some of thier morality, and make any dlc they create truly worth while.

Re: Activison Anticipating Rough End To 2013, Wii U Partly Responsible

GiftedGimp

Headlined to direct traffic, Activision had a bad year, but as the article say numerous factors atributed to why.
Tbh Activition blops2 didn't sell well mainly because most people already had it on other systems, alot of whome already invested in the season pass and then those on the fence waiting to see if dlc would come didn't get a reason buy it.
Activision thought blops2 would be thier big earner on WiiU, it wasn't and other games like the technically poor Spiderman game just didn't warrant purchase due to being old games with no improvment over other the versions. (spiderman screen tearing for example).
They also excluded Australia for most releases.
In short thier Issues with WiiU have been brought on by themselves.
Same as thier reliance on WoW, and when ever theres a new console generation started, all games sales drop, as people are trying to decide wether its worth buying games on a more stricter bases, especially this time around with the rumoured no backward compatability on Kinectbox and the cloud only backward compatability on ps4.

Re: Rest Easy, Injustice: Gods Among Us DLC Will Be Hitting The Wii U This Summer

GiftedGimp

Online Patch is coming, and tbh its nice having a gap before the dlc arrives.
Gives you pleny of time to play with several charactersm kearning thier moves etc, then just as you start to think you've had enough, new content to revive your interest.
Much better then getting dlc at launch, and shortly afterwards when its not needed because your interest doesn't need reviving.

Re: Watch_Dogs Enables Players To Connect To The Game Via Their Mobile Phone

GiftedGimp

This feature I doubt will make it to WiiU version. Nintendo Network, isn't as open as xbl/psn.. and probably more secure because of it, but it limits connectivity to outside services.
On the plus side WiiU has the gamepad offering somethings that will not be possible on other platforms.
Of Course Ubisoft and Nintendo seem to have a good relationship, so maybe by time the game arrives maybe Nintendo will have made it possible for Watchdogs to connect to services outside the Nintendo Network, after all the Uplay app does and NFS does connect to Origin... so maybe my doubts will be unfounded. Hope so.

Re: The Force Is Strong In EA's New Star Wars Publishing Agreement

GiftedGimp

Hmm, so here's a contridiction, So on one hand Frostbite3 wont work on WiiU (Total BS I know but bear with me), Yet EA say that Starwars games will be on All Major platforms, including console, Mobile and Pc.
Heres the Crux tho, Are Disney forcing EA not to exclude WiiU or Will EA's well known opinion of WiiU not being a Major Platform leave them scope to not release on WiiU.. of course the 3DS can not, not be considered a major platform the same as the Vita can't be considered a major platform, but then we're talking Nintendo and Sony, and EA and Nintendo are most definatly not drinking buddys yet its well known EA, MS and Sony enjoy their Weekly orgy, so what are the major platforms are likely not to be decided by sales figures, but who EA likes the most.
Personaly unless Disney forces EA, I can't see any Starwars Games coming to WiiU or 3DS.

http://mynintendonews.com/2013/05/07/eas-star-wars-games-unlikely-to-appear-on-wii-u/

Re: Ubisoft Shanghai is Developing The Wii U Version of Splinter Cell: Blacklist

GiftedGimp

@Captain_Balko Put simply, they will build one version then port the code to other platforms.
Usually, its the 360 version they build, then port some times its the PC version.
Unless its a console only game in which case, depending on developer you may get the Ps3 version being the main build.
Diifetent development house usually means a whole new build, which in extremely rare few cases has happened before with the xbox/pc version being made by one house, the ps3 version by another.

Re: Wii U Owners Shunned Again As Warner Refuses To Reveal Injustice DLC Release Date

GiftedGimp

@Legromancer It was during the developers blog a while ago, got to go back through my internet history as I can't find direct link at the moment.
Also I've heared there is a patch comming for the WiiU, which will enable freind invites and possibly something to to with dlc.. but the only proof is this tweet link, which doesn't go into specifics
[url/]https://mobile.twitter.com/lslpr/status/324946143186391040?p=v[url]

If I can re-find the blog post I'll post it, need to look around NL, think someone else posted it either on forums or on a injustice article.

Re: Wii U Owners Shunned Again As Warner Refuses To Reveal Injustice DLC Release Date

GiftedGimp

Ok I'm pretty sure the dlc will arrive, the devs themselves said, admitedly a long time ago dlc will be available on WiiU.
However, since many games now come with a dlc season pass system and as of yet thetes not been any season passes on estore is the issue with eStore?
eStore can't directly be accessed via a game, and season passes come into play as the game detects your season pass and then alters the price in-game to free.. if you try to buy via the online store the store will still say the normal price, regardless of if you have brough the season pass or not.
Or at least this is my experience of season passes when I had my 360 & Ps3, so it is possible it has recently changed.
Having No direct link to estore from the game means the season pass can't be validated, amd maybe publishers are reluctant to release dlc without a season pass due to the flak they would get for not offering the discount to WiiU owners.
I know they get flak for not releasing at all on WiiU, and yes they could jusy make each seperate dlc package a bit cheaper on WiiU to cover the season pass, but then the publisher would get flak from ps3/360 owners for the price discrepency.
In short due to the way eStore is structured, its basically tieing the publisher into a situation where what ever they do in regards of dlc on WiiU they are going to get flak, and the easiest, least damaging option is not to bother at all.
eStore is still a work in progress, especially on WiiU, hopefully soon Nintendo will get these issues sorted allowing things like in-game purchasing & id linked drm. But untill at least the former is rectified Season Passes won't work on WiiU, and unless a publisher wants to cope grief for offering no discounted season pass option or upsetting ps3/360 ownets DLC from 3rd party publishers is going to be hit n miss.
Personally forvme I'm not bothered, If there's dlc for games I like I'll buy it, if not it saves me some cash to spend elsewhere.

Re: Ubisoft Shanghai is Developing The Wii U Version of Splinter Cell: Blacklist

GiftedGimp

Potentially then WiiU will not be a ported version of the 360/Ps3 game and be built ground up for WiiU, using the WiiU's capabilities and architecture properly.
If all 3 versions were being produced at the same house then chances are you would be getting the Port treatment, same as the Ps3 often just gets 360 ports despite having a touch more power under its casing.

Re: DICE Tested Its Frostbite Engine On Wii U, Wasn't Enamoured With The Results

GiftedGimp

On this story and other places wIthin the NL website i'm glad that finally I know its not just me seeing NL resort to use WiiU negativity as a Traffic Attraction.
Even Positive or Neutral Articles are getting the negative spin in the headlines at least.
Balanced reporting is A must, Good n Bad but even some of the Negative can be countered in some way.. such as low WiiU sales.... and the fact WiiU's overall world wide figures in the first 5 months after launch were a little under the 360's and little higher than the Ps3's for the same time period after thier launches.
This fact, with actual figures, was posted along with the negative story about the WiiU sales as a on balance comparison, on a different Nintendo site, which was relevent at the time.
I Hate the sites that are biased in reporting, either way, towards the good or the bad, but a balanced site will keep my interest, there are a couple. However Nintendo Life, is going to need a re-name if it carrys on like it is, something to Nintendo's Death, probably more apt.

Re: DICE Tested Its Frostbite Engine On Wii U, Wasn't Enamoured With The Results

GiftedGimp

Judging by many posts I get the impression many ppl don't actually see the fact that 95% of WiiU negativity comes from either EA or a developer usually published by EA.
From Publishers point of view, is it better to have to publish games on 3 systems, each with a relative low but a simular sized userbase, meaning more staff involved and increased costs or is it better to try to reduce the viability of ownership of at least 1 system by holding back games and spreading negative reports. Hopefully making consumers veer away from buying at least 1 of the 3 available systems thus potentially increasing sales on the system/s they havn't spent time discrediting and due to the higher userbases on the other systems and the less staff and costs involved in publishing for 2 systems rather than 3 making profit is easier to make.
If they thought they would get away with it, as much as WiiU is getting ripped by EA, they would do the same to either Kinectbox or Ps4, Lets face if 1 system had a userbase that was larger than both the other systems put together then EA could use less staff, games would have less development time and due to reduced costs would make a higher profit by concentrating on the 1 system.

Re: DICE Tested Its Frostbite Engine On Wii U, Wasn't Enamoured With The Results

GiftedGimp

Can't wait till Ps4 & Kinectbox arrives... ppl will start seeing and believing that actually the extra ram in the Ps4, Kinectbox will benifit those consoles in a lot of ways, but at the end of the day, in reality, WiiU's super efficient architecture means that in terms of games, if it works on Ps4, and Kinectbox, it will work, with little meaningfull difference on WiiU.
As many non-anti WiiU devs have already indicated, though often adding, once they's figured out how to better understand the WiiU's Architecture.

Re: DICE Tested Its Frostbite Engine On Wii U, Wasn't Enamoured With The Results

GiftedGimp

I call BS! Frosbite 2 works on Ps3 and 360, there is no technical reason within the WiiU hardware why it wouldn't out perform the Ps3, 360 on the WiiU.. FACT.
Frostbite 3, if they have a higher revision that makes more use of the extra ram in the Ps4 and Kinectbox has then yeh, maybe there would be a bit of scaling required, but not detriment to Frosbite3 not being WiiU compatable at all.
Dice are very much in EA's pocket, and it's obvious this is simply to bolster EA's opinion on WiiU, and further drive home thier effort to help unsure the WiiU doesn't get the support it deserves.

Re: The Force Is Strong In EA's New Star Wars Publishing Agreement

GiftedGimp

EA getting this is bad, EA buisiness model of Release half a game, fill in the rest with DLC and ensure there's plenty of Micro-Transaction opportunities is why.
From a WiiU owners perspective, while we will be saved from EA's poor, from a consumers point of view, buisness model it does also mean EA will use this Major Franchise as weapon to further drive home thier opinion that that you shouldn't buy a WiiU by simply making sure all except the WiiU get any Starwars games they publish.