Comments 600

Re: Rejoice, Mario Kart Wii U Is Coming This Year

GiftedGimp

@MeowGravy Good point.. we know that 2 gamepads can be supported on WiiU.

I thought that a NintendoLand 2 bundle would be way Nintendo encouraged people to buy a second gamepad, but actually MK would be more likely to encourage the purchase of a second gamepad, especially if they come as a bundle.

Maybe Nintendo will do WiiU + 2 Gamepads + Mario Kart Bundle, but at the price or around the price that Premium WiiU currently is.
Not a Price cut, but a extra value package, highly popular franchise, and helping to bring the 2nd gamepad per home more the norm, encouraging developers to create more games using 2 game pads, and more most probably increasing system sales.

Of course that is if MKU does support 2 gamepads.. although even if not theres little doubt that in my mind a MK WiiU bundle will be availble.

Re: Rejoice, Mario Kart Wii U Is Coming This Year

GiftedGimp

Really hope Nintendo fill the 25gb disk with new and previously seen circuits, across the various MK games.
I also hope that old circuits not on the disc make it to the eStore as DLC. (along with some new ones and updated classic circuits)

Imagine a MK game that has all new circuits, aswell as all the circuits from past MK games and updated versions of classic courses.

Re: Wii U and 3DS Online Connection Rates Exceed 80%

GiftedGimp

@Nintenjoe64 Virgin Media UK the worst for the initial set up. Ethernet adapter is fine but Wifi you have to manualy set-up the connection to the router and then put google DNS in place of Virgin Media's.

Having said that after the initial console WiiU update theres no problems with setting up new wifi connections to Virgin Media without all the messing about involved initially.

Hopefully WiiU's are or Will be soon manufactured with at least the initial system update installed as I know the initial problems do effect other router brands and isp's around the world.

As for speeds, or lack off, it is slower than Ps3, which itself is slower than 360.
But some of the factors ppl forget about is eShop servers, what capacity they can run at, ISP speed throttling/restrictions aswell as Wifi interference from other wireless devices in your vicinity, other devices connected to the internet at the same time as well as interference caused by electronics in close vicinity of the WiiU (the tv) and even a WiiU placed on enclosed tv unit shelf can effect the Wifi speed.

The Internal memory Write speed is Incredably slow aswell, which will give ppl the perseption of slow download speed. I've posted it before but seriously anyone with a HDD copy something fairly small fron the HDD to internal memory then back to the HDD, the difference in time it takes is massive.

Re: Talking Point: The Wii U's Identity Crisis

GiftedGimp

@banacheck I did also say, they've announced some services.

The reason why they came out with BC content interviews is as the Ps4 is not hardware BC compatable they needed to let ppl know BC was provided via Cloud gaming.
Problems with Cloud Gaming: Very Network stability sensitive, Very Bandwidth Hungry & Decreased Response Times to name but 3. For Cloud gaming to work for a user in a suitable way they will need, A extremely, stable and Consistant connection, Extremely high Bandwidth Allowance, No speed throttling and mega low ping times. All of which was proven needed with the OnLive service.

As for this time the Ps4, is a true gamers console this time... they said that about Ps3.. the difference is this time they have Cross game invite, and Party Chat.... although tbh i'm not sure if thats actually been confirmed yet.

And they havn't said officially said any ball-park figure basically only saying it will be relevent to what THEY believe people will feel reasonable for the hardware... what Sony (and any other companies through recent history come to that) think the public feels is reasonable, vs what the Public actually feel is reasonable is more often than not totally different.

Fact is Ps4 has a lot of unknowns, Some of what Sony is saying will be for publicity boosting, (anyone remember the ps2's 'Emotion Chip' and the ultra realistic AI it would add?) The Actual announcements so far are to appeal to fanboys and spec-heads and damage limitation in terms of making sure its clear the Ps4 will have backward compatablity support.

Admitedly... its more than anyone knows about the Kinectbox... untill may 21st anyway.

Re: Nintendo Confirms Yearly Net Profits, But Higher Than Expected Operating Losses

GiftedGimp

So two positives, Nintendo in Profit, unlike Sony, and MS xbox division and in 6 months WiiU has sold over tripple what Vita sold in the first 6months, and is over a million more than the Vita has sold to date.
Worldwide console sales of the WiiU have been on the up month on month the past couple of months, and the agressive marketing hasn't started yet which will happen once there's the games to back the system up... i.e Next couple of months.

Nintendo is doomed? this report clearly shows they are not, although could of been better, in terms of console sales meeting targets but that then again we don't know and if ps4 and/or Kinectbox will be meeting targets set by Sony/Microsoft.
To be honest I think one of them wont, if not both of them.

Re: Wii U Virtual Console Launch Lineup Is Revealed

GiftedGimp

Hope they put plenty of N64 & NGC titles up on WiiU VC, aswell as the NES/SNES titles.
Also Want a lot more NES/SNES titles that arn't on Wii VC.

If Not, it seems Nintendo listen to Miiverse,so plenty of Miiverse post telling Nintendo what we want should do the trick with any luck...
even if it does take a while.

Re: Talking Point: The Wii U's Identity Crisis

GiftedGimp

@grumblebuzzz Well ok I'm not quite 40, but I never wanted a Wii or got one.
My Last few consoles Dreamcast - Xbox - Xbox360 - Ps3 - WiiU... I could go further back to Atari2600,
While the Wii did appeal to ppl not traditionally gamers, I and Many, Many others I know never bothered with Wii for the same reasons as younger, "CORE" gamers didn't.

Want to know Why I and other "OLDER" gamers I know actually think Nintendo are doing things right, and MS/Sony are going wrong?

Because they know that gameplay is the most important factor in gaming.
NOT Console Specs, NOT How much money can be made from DLC, Hell even though nintendo get some flak for re-using old franchises, usally there is a few years in-between each sequel, Usually the sequel adds something new, sometimes even changing how the game plays (2D mario games seem to be an exception admitedly)... unlike MS, Sony and Some 3rd party devs across all systems chucking out yearly sequels with little more than a small visual upgrade and a new setting for the story added,working out how the game can maximize profits via day1 dlc, dlc repeated yearly (EA sports, CoD maps for example) and Microtransactions.

I can see a lot of us older gamers deserting the Sony/MS consoles and reverting to PC and/or WiiU and not because of being able to play WiiFit U.

As an older gamer, being relegated to the Wii as we are only interested in Wii sports and Wii Fit is actually quite offensive....
Now off to bed young man.

Re: Talking Point: The Wii U's Identity Crisis

GiftedGimp

I think the the real push from Nintendo will be after E3, CVG cryptically said from things they've been hearing latley they believe the WiiU fortunes are could possiby do a U-turn on the scale of 3DS.... although they couldn't go into specific details.. yet.
They even added a comment where they admitedly are usually quite negative towards the WiiU.
http://mynintendonews.com/2013/04/22/cvg-hints-wii-u-will-make-a-3ds-style-comeback/
The Problem for Nintendo is they don't know excactly what they are competing against, Some Ps4 specs and features are known, but nothing else and Nothing is Known about the Kinectbox.
Rumours still vary on what the Ps4 will actually be providing to its userbase, and Kinectbox even got this name down to rumour.

Yes they don't have the big hitting games... yet, which even if they had it makes it difficult to advertise the console in any sort of direction other than adverising we got zelda or whatever on WiiU, if the competition is more or less unknown.
'To beat thy enemy, you first must know thy enemy'

Also, Exclude the fans of the 3 console brands, who will buy X console regardless. But everyone else looking where to go, based on services provided, Graphic fidelity, value for money, Gameplay quality dont have a clue yet, as yes, as I said Sony revealed basic spec info, and some services, along with a few games, that were running on pc hardware, But absolutly Nothing concrete is known about the Kinectbox.
With so much unknown, Even if Nintendo had a strong WiiU advertisment campaign, and Big Title releases, and even every 3rd party developer on board, sales still wouln't of rocketed much more than they are now. Lets face it Most of the Core Nintendo fans made sure they had the WiiU at launch (or shortly after), eveyone else is waiting to see whats coming up... ('cept the ms/sony fans)

Re: Nintendo Of America Rep Insists That Lost Digital Content "Not Covered For Replacement"

GiftedGimp

@rafaelluik Yeh I know that clause ith Nintendo, having said that its a pretty standard clause that also is applied by Microsoft, Sony, Steam, Google Play and Amazon.
In the case of MS, it was applied when Microsoft stopped supporting xbox live on the original Xbox. It will eventually be applied to whe Ps3, 360 and Wii once each of the 3 companies decide its the right time to cease supporting the online stores and services for these consoles. i.e when the userbase is, in the companies opinion, too small to justify the costs involved in running the required servers.

Re: Nintendo Of America Rep Insists That Lost Digital Content "Not Covered For Replacement"

GiftedGimp

From an argumentative p.o.v you could justify Nintendo not replacing Lost or Stolen digital purchases for the veiw point if you lose or have stolen Physical games you don't walk into the retialer you brought the game from explain it was lost/stolen and they give you a free replacement.

Nintendo Drm licences do need to be linked to a set user id, as its standard practice in the digital marketplace, but arguably given Nintendo way of DRM managment they do have a reasoning behind non replacement of lost and stolen digital content.
Of course in the case of a hardware failure the should replace all digital content purchased by that user. There's no reasoning why they shouldn't as your physical games still function if used on a working console.

To clarify, I am not Saying Nintendo Shouldn't replace lost & stolen digital content.
Nintendo do need to get digital purchases linked to the Nintendo id account as soon as possible to bring thier eStore in-line with how other digital stores operate.

Re: Nintendo Of America Rep Insists That Lost Digital Content "Not Covered For Replacement"

GiftedGimp

eStore is still in its infancy, Its not perfect but its definatley something Nintendo will be working on as time goes by.

The first step to being able to run a download linked to user account system is setting up a system that runs directly via somesort of Network ID.
The WiiU does, however the 3DS doesn't. But with Miiverse going to 3DS will this change?
Its going to be hard to implement the Network ID system on 3DS but via a major Firmware update it is a possibility although it might be easier to release a 3DS2 which impliments fully the Nintendo Network ID system than update the 3DS.

Re: Nintendo Of America Rep Insists That Lost Digital Content "Not Covered For Replacement"

GiftedGimp

As when I got my WiiU i had not had any Nintendo console since the Gamecube and had heard/read about DRM rights issues if your console breaks or gets stolen one of the first things I did was email Nintendo Customer Support (uk) to see what the actual score was.

In the reply It says in the case of a faulty console I would need to send the console to be repaired and and if a replacement console was required under warranty they would transfer the Drm content.
If the console was out of Warranty then I would need to send both the faulty and new WiiU consoles to Nintendo for them to Transfer the DRM content,
In the instance of my console being stolen, I could send the replacement WiiU along with the crime number and copy fof the police report/statements and again they would transfer the drm content.

What ever the Official stance is I have an email which if I had to would definatley draw upon with Trading Standards if needed.
Looks like it was a good job I saved that email.

Are things different in the US than the UK in terms consumer rights laws I wonder and/or is it different for the 3ds and WiiU in terms of how Nintendo are covering DRM rights I wonder?

Re: Talking Point: The Arrival of eShop Download Codes in Stores is a Smart Move

GiftedGimp

@Funny_Moblin If the disc is good condition then yeh it will be either a dirty lens on the drive or the optical drive is worn quite a bit. Thats a great lifespan though.
But if thats the only disc your having trouble with then that would be a bit wierd, as usually it effects all discs, but it has been known some discs are more sensitive to dirty lenses or a wearing disc drive than others, for some strange reason.

Re: Review: Kirby's Adventure (Wii U eShop / NES)

GiftedGimp

I Think sometimes people forget VC titles are emulations of games on old systems, and not an older game being converted for the wii/wiiu.
An emulation means you play the game as was, with the same limitations of the hardware it was originally made for, and the same bugs/ glitches as was in the original version.

I get the 50/60hz thing, as even if you originally had it in 50hz in your region the game else where was made originally for 60hz (personally It doesn't bother me but would like an option to choose)
But if the game originally had slowdown, or a bug/glitch then it should be in the VC version. although off course if a bug or glitch is purly caused by the emulation software then it should be fixed.

Re: Talking Point: The Arrival of eShop Download Codes in Stores is a Smart Move

GiftedGimp

@TheAdza Downloads limitation and speeds are a major factor at the moment for some, even in the UK and US depending on isp theres limitations of some sort often in place.
eg me for example, its unlimited 120meg but if exceed 3gb of usage during certain periods of the dy then my speed is restricted for a few hours.

I tend to dl big things after midnight though, so it doesn't usually cause much of an issue for me personally, others it could/does.
especially for those who have set monthly download limits before they incur further charges from thier isp.

The world isn't ready for purly digital distribution of any media yet, given a few years as isps give lower limitations and higher speeds then will be the right time for a purly/mostly digital media distribution world.

off topic- how do you think the ps4/kinectbox would impact users isp limitations. Digital downloads, online play, cloud streaming (ps4), uploading & viewing shared game footage, screenshots etc via social netorks/youtube... on top of other internet connected devices, netflix and the like services people use...
People are going to be really finding out how good/bad the service they get from thier isp is.
WiiU, maybe less than the nextbox/ps4 in some ways but that saying 'Less is More' seems very apt looking ahead.

Re: Review: Kirby's Adventure (Wii U eShop / NES)

GiftedGimp

Those with the Wii VC should be able to upgrade next week, having said that 30p offer is cheaper than the upgrade fee, giving the of tv play, miiverse etc..

As for the game in all my yerts gaming Kirby is one franchise I had never played any titles.
For the sake of 30p I downloaded Kirby and really suprised how enjoyable it is compared to some modern releases, its almost as if, if they changed absolutly nothing exept upgrade the graphics to NSMBU standard you would never know how old this game is.. without prior knowledge.

Re: Talking Point: The Arrival of eShop Download Codes in Stores is a Smart Move

GiftedGimp

@AddDavey Not really buying direct with eShop credit, yeh you put £50 on and buy £45 game, £5 is left on your eShop account for whenever you want to use it.

Also I've been able to pay 30p for a single WiiU VC title via visa card without having to top up my account by a minimum amount.
Ps Store makes you credit your account by at least £5 when purchasing anything under £5.

Re: Talking Point: The Arrival of eShop Download Codes in Stores is a Smart Move

GiftedGimp

@Funny_Moblin What i mean is due to game discs spinning, the moving parts involved wear out eventually.. its the most common cause of console failures....
I still have a fully working Atari 2600 in the attic thats only ever had its controllers replaced in they years it was played with which I got it in 1982/3...you'll never get a working disc based system 30yrs old without its drive being repaired/replaced or it being hardly used.

edit- I assume the 2600 still works, it was last october the last time i fired up Centipede, Crytal Castle, and Moon Patrol... classics.
My 2600 is probably older than most of the NL community members... as am I

Re: Talking Point: The Arrival of eShop Download Codes in Stores is a Smart Move

GiftedGimp

I've said this already but fact is No matter where you stand in your opinion of digital vs physical now, times are changing.
Ps5, Xbox v.3, possibly Vita2 and depending on WiiU and 3DS lifespans possibly WiiU2/3DS2 will all be digital only.
Or..
thinking about it now, possibly cloud streamed games.

Across all platforms these type of eCards are becoming the norm, in the shops along side physical copies, which as time goes by will be produced in limited numbers so as to encourage going digital but to keep retailers in business untill eventually in the not-to-distant future retailers are only stocking these sort of eCards.

Re: Talking Point: The Arrival of eShop Download Codes in Stores is a Smart Move

GiftedGimp

@dimmerthanthat For the WiiU, to download you really need a HDD.
The most common console failure is the optical disc drive, but by using your HDD this is negated.

Yes nintendo id and downloads need to linked, it is something that will happen but the problem at the moment is the 3DS still uses freind code system and doesn't use the id system.
Either by a firmware update to the 3DS to enable Nintendo id or when a new Handheld console is released that uses it is when downloads will link to your id.

Re: Talking Point: The Arrival of eShop Download Codes in Stores is a Smart Move

GiftedGimp

This is a smart move, purly for the benifit of the retail sector.
Eventually games will only be available digitally, (ps5 gen) and nintendo doing what Sony and MS have been doing for some time now, producing eCards means retailers will be able to carry on trading, operating in simular way they currently do with little negative effect.
It will mean no 2nd hand market on games, apart from past generations of systems and games but there will be healthy high street competition, aswell as meaning us gamers are not tied to using which ever store is tied to the console.
Also it will mean as being a code, no p&p charges and instant email delivery via online purchases.

Re: GAME Bags European Exclusive On eShop Download Codes

GiftedGimp

@Henmii @ToxieDogg I'm not saying going Download is a good or bad thing.
I'm saying it how thing are going to progress.
Only a few years ago PC gamers were opposed to digital only now it virtualy the norm and on the whole accepted as thats the way it is.

From the Industries point of view Digital only is all positive
From a retailers point of view its mostly negative to go digital only
From a Gamers point of view there's both a positve & and negative sides to both physical and digital games.

Re: GAME Bags European Exclusive On eShop Download Codes

GiftedGimp

@Henmii Yes & No..
Yes Nintendo need a universal id that your downloads are linked to rather than the device, but at the same time on the home console front the most common failure of a system is the media drive.
With WiiU you will need a external HDD to download titles regularly and the knock on effect is by downloading titles your not using the media drive, reducing the chance of a console failure.
Also on the other hand in the rare occurance if a HDD failure, you'll simply need to buy a new HDD and redownload the software which will still work due to the WiiU still being the original console it was downloaded too.

In some ways, from a wear n tear angle, you could argue that if you any intention of downloading VC titles or game dlc, you would be better off downloading full games so as to reduce WiiU wear, which if it fails you would lose your VC/DLC content.
Unless you sent your system to Nintendo for repair.

3DS is a different story, of course, hence why I agree Nintendo need to link downloads to the Nintendo id.
It will happen but not untill the next Nintendo handheld or a firmware update to the 3DS, that replaces the Freinds code system with the Network id system on WiiU.

Re: Reggie: Pace Of Wii U Software Launches Is "Slower Than Hoped"

GiftedGimp

@banacheck At launch you'll have plenty of games.. but then there will be a drought.
There has not been any console that past its initial launch hasn't had a slow period for games for a few months.
Initial Launch games are mostly there just to get titles on the shelves, then developers tend to take thier time to produce games that more reflect what they have learned about the consoles capabilities.
Hence the quiet spell every console goes through post launch. IF ps4 doesn't go through the same thing it would be first console in history to not to.

Re: GAME Bags European Exclusive On eShop Download Codes

GiftedGimp

@Toxiedogg look at it this way,
Ps3/360/Wii.. The testing ground.. set things up and start getting people used to downloading thier games.
Ps4/Kinectbox/WiiU.. Increase Digital sales, Reduce Disc media production, build on a framework which includes retail outlets but brings downloading more into the norm.
Ps5 etc... (remember this is prob 7/8 years away) download only.

By reducing Physical media production, increasing the Digital marketing with eCodes it will become the norm and more people will connect online, plus you'll find that the next Handheld Nintendo console (possibly 3DS with a future firmware update) will automatically try to connect to your Nintendo Network id everytime you sign in making not connecting online more abnormal.

You've only got to look at the past 7/8 years, Xbox/Ps3/Wii got you used to downloading small file sized games, often less than 50meg, overtime these small games increased in size, getting to be as big as 1gb or 2gb in size, then a few retail games started becoming available for download, and now nearly all retail games are also available for download.

Publishers want purly digital distribution, the console manufacturers need these publishers.
If any one of them refused no publisher would keep backing that system, especially if the other two don't refuse and None of the console manufactures would refuse digital only in fear of being the only one.
Also by effectively making it so if you want a new game you have to connect online it also gives the console manufacturers a chance to run thier security tests to ensure users are not using hacked/moded consoles. Which leads to why everyone inside the industry really wants Digital only games, Anti-Piracy, and Maximum Profits, which would in the mind of industry insiders at least negate the losses from those who don't connect thier gaming devices online.

Re: GAME Bags European Exclusive On eShop Download Codes

GiftedGimp

@Henmii 30yrs i'vevbeen gaming and I've been die hard buy physical up unto about a year ago..
The Sooner you and others do as I did and come to terms with the fact that Physical Games are dying the better.
Kinectbox, Ps4, WiiU, (possibly WiiU2 if nintendo release a new console in the next 5yrs) will be the last generation that will accept physical media. And even during these consoles lifespan Physical discs production will,(possibly have been MH3, NFS, LCU limited stock?) be reduced.
Retailers are adapting to the what will be, us gamers, wether we like it or not will have to aswell... or stop gaming.

Re: GAME Bags European Exclusive On eShop Download Codes

GiftedGimp

@Hunter-D The general concensus by Sony,Microsoft and although they havn't said as much, (Ms/Sony have said so), I assume Nintendo is that they purposly keep Download Prices at the RRP, (barring promotions), so as NOT to undercut retail outlets, thus potentialy having a negative effect on the retail outlets who can and do often sell games below the rrp.

Fact is MS, Sony, Nintendo need retial outlets as a dedicated source for advertising of games/systems and as a dedicated outlet for hardware.
If the dedicated gaming retailers were to go under, as GAME nearly did last year it would seriously damage the gaming industry itself.

eCodes are going to the future format you will buy games as from retailers, saving manufacturing costs thru no or fewer discs being made, and lower distribution costs.
Although for us gamers prices will still be around the same as now, the lower manufacturing, distribution costs will yeild a higher return for retailers, Developers and Publishers.

Also as a side effect of eCodes, it pretty much shuts out the used game market in a more discreet way than a system (rumourd to be kinectbox) simply blocking used games.
Thus not getting as big a negative reaction drawn to the situation, yet still giving publishers what they ideally want.

Re: GAME Bags European Exclusive On eShop Download Codes

GiftedGimp

This has been common on other platforms so its just Nintendo playing catch-up.

The sad thing is this is the future, regardless of which system/s you own this next gen your going to find less physical copies of games available at stores and more eCodes.
Further down the line, Ps5 era and beyond you'll probably find retailers will sell Hardware, Gaming Merchandise and eCodes only.
Bye Bye Physical discs.

On the Plus side these eCodes will be treated much like game discs by the retailers, meaning they may or probably will be cheaper than a direct download from eStore and will be subject to promotions.
Also buy the code online via game.co.uk and the code will be emailed to you direct.

Re: Reggie: Pace Of Wii U Software Launches Is "Slower Than Hoped"

GiftedGimp

To put things into perspective, Although so far WiiU has sold 28% less than the Gamecube & 50% less than the N64 & Wii in thier first 5 months after launching the WiiU has only sold 10% less than the cumulative sales of the 360 & Ps3 5 months into thier lifecycle (US figures).
Bearing in mind that is 2 consoles vs 1 (with very few AAA titles so far), despite what it looks like on surface, taking into account changes from then and now in terms of economic climate, Alternative gaming options etc, the situation at the moment isn't as dire as the media would have you believe.
No doubt once the more and bigger titles do appear WiiU's situation will improve.

source- http://arstechnica.com/gaming/2013/04/report-wii-u-vita-continue-poor-us-sales-performance-in-march/

Re: Reggie: Pace Of Wii U Software Launches Is "Slower Than Hoped"

GiftedGimp

40% of total system sales for 360 and Ps3 have been in the last 2yrs, and still they don't reach the total Wii sold.
Kinectbox/Ps4, will both have headlines saying Sony/MS are struggling to keep up with demand, BUT.. since Sony are already saying they probably won't be able to keep up with demand at launch for the Ps4 this factual headlines will be due to supply number minipulation, which MS did do with the 360.. and to be fair some say Nintendo did with the Wii.
Either the Kinectbox or Ps4 will sell well during the launch period, definatley not both, and then both systems sales will tail off a bit.
Then Both Ps4/Kinectbox will suffer a game drought, as is the case in ALL console launches, but by this time the WiiU will have a steady stream of high profile titles being released regularly.

By time Xmas 2014 arrives if all 3 systems arn't roughly around the same in terms sales numbers then only 1 will definatley have more sales, thus being the clear leader while the other 2 are roughly the same.

No console can be really judged as a failure or not for at least 18-24 months after its launch. Especially when there are too many unknowns about what will be brought to the arena in terms of Games, Graphical parity, reliability (360's rrod), services and quality of those services.

Re: Reggie: Pace Of Wii U Software Launches Is "Slower Than Hoped"

GiftedGimp

You've just got to look on how well the 3ds didn't do at first to know Nintendo have got a strategy ready to go to turn the WiiU's fortunes around.
E3 will be when the turn-around strategy will begin. They are saving big announcments for WiiU till then so they don't get buried by the buzz of kinectbox/ps4 annoucments.

Re: Wii U Virtual Console Will Arrive Shortly After Next Week's System Update

GiftedGimp

@Peach64 As I understand it. Any wii vc title can be played in wii mode, however any titles that go to WiiU VC aswell, with added features such as off-tv play will give you the option to pay an 'upgrade' fee of £1/$1 if you have aleady brought the title as a Wii VC title.
I've not seen anything to suggest the £1/$1 scheme is a promotion, pretty sure its the standard perminant pricing.

Re: FIFA 14 Details Announced, Wii U Version Not Included In The Initial Line-Up

GiftedGimp

@SethNintendo Totally agree, EA had to learn the hard way when they decided to stop publishing on tne Original Xbox, expecting everyone would just buy the ps2 version of their games.
Ubisoft, re Rayman, Delay is a blow, but at least Ubi are giving WiiU a lot of support.
Thats why Instead of boycotting Ubisoft, or Rayman i think those protest efforts would be more effective and worth while if redirected towards EA.
It took about 18months before EA reconsidered thier stance on supporting the original Xbox, which during its 4 years life before the 360 was released had a very small userbase by comparison to the Ps2.

Re: Wii U System Update Coming Next Week

GiftedGimp

Auto updates, are a ps+ member only and gold xbl member feature. Ps3 won't download while 'off'.. (really low power-state).

Not sure if I listened/saw wrong so going to rewatch but think ability to install from disc... As say not sure, a Lot of components to next weeks update crammed in such a short space of time.

edit - No disc install, i misunderstood, showing Mario U while talking about installing....
Something to be added in the Summer system update hopefully.

Re: Nintendo Direct: Watch The European 3DS Presentation Live

GiftedGimp

Really looking forward to the WiiU system update. No more Leaving the WiiU powered up while it downloads/installs, Auto game update, etc Much more than simply speeding up WiiU.
Even ps3 foesn't download in low power off and you have a be a ps+ member for Auto updates.

But the best thing about WiiU has to be the fact Nintendo Listen to its user community. Yes its takes a bit of time but Wether its to do with the system itself, or games if the community as a whole want something Nintendo seem to br happy to provide if at all possible.

A major difference from how Sony & Microsoft operate.

Re: FIFA 14 Details Announced, Wii U Version Not Included In The Initial Line-Up

GiftedGimp

Suppose Multi-platform Owners could boycott FIFA 14 on other systems..
Lower sales figures across Xbox/ps3 would have more more of an effect than if they stayed at the usual expected level.
Even more so if it was across the whole EA sports range.
It worked before when people simply didn't buy the Ps2 version of games when EA stopped supporting the Original Xbox.

People are saying they will boycott Rayman/Ubisoft on all platforms, and Ubi actually support WiiU.

Re: FIFA 14 Details Announced, Wii U Version Not Included In The Initial Line-Up

GiftedGimp

Lets be honest EA will say X Y Z areall new to Fifa14, then when released there will be little difference between 14 and 13, (or 12,11,10 for that matter) apart from player rosters and stats.
Does it really matter if WiiU get 13.5?
No.
All EA sports games are yearly cons which should be released as full games 2-3 years apart and during the inbetween years roster/stat changes done as a dlc package.

Re: Injustice: Gods Among Us For Wii U May Not Support Cross-Unlock Content With iOS Version

GiftedGimp

@MadAdam81 It's pretty obvious to me the reviewer at IGN didn't see a dlc option in game, Had a look in eStore for day1 dlc and saw non and assumed that it means DLC isn't supported and sent out a tweet.

To be fair NL included the words 'May Not' and 'iOs Cross-Platform' in this stories headline. It seems a Number of readers have changed those words to 'Wiil Not support DLC' in thier minds.