Dringo

Dringo

Business journalist, Doctor Who fan

Comments 573

Re: Rumours About Pikmin 3 Coming To Nintendo Switch Intensify

Dringo

@BlueOcean I think it’s unfair to suggest they stopped caring about Pikmin. The fact they still make it despite its limited sales suggests the opposite (for the record, I loved both of those GameCube games but I think 2 is the superior one).

Racing games they’ve lost favour with, by the looks of it. They’ve not been able to compete with the rival platforms, sales were low, lack of appetite within the company to do new ones, so they’ve faded away.

But there are a tonne of racing devs out there. Especially in the UK. It would be great if Nintendo decided to invest in its driving games again and expand into that market.

Nintendo has done some incredible work since the GameCube. I mean, the quality run on Switch is sky high

Re: Nintendo Cracks Down On The Super Mario 64 PC Port

Dringo

@StevenG I am not the one suggesting a piece of work created by a game development team that’s not only still alive but still active should be in the public domain. Even in books, which is generous with these rulings, do they become in the public domain until 70 years after the death of the author.

You’re advocating support of theft of someone else’s work

Re: Rumours About Pikmin 3 Coming To Nintendo Switch Intensify

Dringo

@BlueOcean VGChartz is a bit like Wikipedia. I’m loathe to criticise it, but it’s really not reliable with anything that isn’t in the public domain.

Even if it did break a million, it’s pretty low for a first-party Nintendo game. Nintendo do invest in small franchises if they bring in different audiences, hence their commitment to games like Xenoblade and Metroid. They’re not unsuccessful, but their true value is that they bring in RPG and Metroidvani fans who then go and spend money on other games. I’m not sure Pikmin fits that.

But I also think Pikmin has such potential. It’s not its fault it’s been released on two of Nintendo’s lowest performing consoles. I think a port is fine, but I would love for the series to get a full blown new entry with full marketing support on a platform with a bigger audience. We’ve seen with Luigi’s Mansion what can happen if you do that well. That was a modest seller on GameCube and is now in Nintendo’s Top Ten franchises

Re: Nintendo Cracks Down On The Super Mario 64 PC Port

Dringo

@StevenG Oh I didn’t realise this only used the ideas of a Mario game. I thought it was the same game.

I’m now going to go around and take all the things you’ve ever done. Paste it in a nicer font and explain how that now makes it mine, because I was only using your ideas.

Re: Feature: Perfect Dark Turns 20 - The Definitive Story Behind The N64 Hit That Outclassed James Bond

Dringo

@Impaler-D Sea of Thieves just had its biggest ever month. I did a big interview with them in February and have done a lot of coverage on that game’s comeback. They did a number of major updates that has transformed the title and it’s perception amongst Xbox and PC gamers. Take a look at the recent coverage (anything in the last year), it staged a really big comeback and it’s fast becoming Rare’s biggest game. I just finished the story mode today and it’s proper great. It has a lot of that silly Rare humour. I’m an old school fan of the studio and this new game feels like a Rare game... although you need a friend or 3 to really enjoy it to the maximum.

Robin Beanland (Rare legend) did the soundtrack and Gregg Mayles is the architect of the game (he who led Donkey Kong Country and Banjo-Kazooie). Their new game Everwild is also being led by Louise O’Connor (Conker’s Bad Fur Day). So although a lot of the legends have moved on, those that remain are still running things.

Rare’s post-Nintendo games weren’t sub-par, not overall. Ghoulies needed a co-op mode, but is actually great and made by the exact same team as Banjo (it’s a real hidden gem). Viva Piñata and its sequel (and the DS one) are among their best games. Nuts and Bolts isn’t what fans wanted, but is actually a thoroughly great game in its own right. Kinect Sports is fantastic, although again... not want fans wanted.

Kameo is ok. Perfect Dark Zero is bad. And Kinect Sports Rivals was below par. But they made disappointing games for Nintendo, too. Starfox Adventures, Mickey’s Speedway USA and Killer Instinct Gold, for instance.

It’s a myth that Rare got bad after they were sold. It’s just in the old days they could make 2 (sometimes 3) games a year. Some new IP and some sequels. Some games were classics and some were ‘ok’. Now AAA games take so much longer to make and require so many more people, you only get a couple of games a generation.

Re: Nintendo Cracks Down On The Super Mario 64 PC Port

Dringo

You can't take someone else's work, update it, and release it as your own without permission. That's true of Nintendo, as it's true of you. Imagine if you wrote a book, and I took that book without asking, updated it and gave it away for free on the internet. Who am I to do this? What right did I have?

It's even more of an issue with a franchise. Mario is Nintendo's biggest franchise. Forget commercially, it is an IP associated with Nintendo. Now imagine if this developer added something dodgy into the game. Or made blood squirt from the enemies, or redesigned bowser to look like a giant penis... Nintendo cannot have that go out, because it's their IP and it's associated with them. It makes complete sense that they would want to have control of their IP.

Of course, this stuff sneaks out there in the corners of the internet. But supressing this in the main is understandable. Especially as Nintendo is planning a Mario 64 port for Christmas.

Re: Random: Rare Uses Banjo-Kazooie To Remind People To Stay At Home

Dringo

I’d rather they just kept working on Sea of Thieves. Which is both better and more popular than Banjo ever was.

Don’t get me wrong. I’d love a Banjo remake. But I would rather that was done by a smaller team elsewhere. Rare build massive expensive AAA projects. Which this wouldn’t be

Re: GAME Furloughs Staff On Full Pay Until End Of April, But Can't Say If They'll Have Jobs To Come Back To

Dringo

@Cotillion Both we’re transitioning themselves to a new business model. GAME much further along in that regard. You can’t download a controller. There is a role for physical stores. The slow rise of digital was a real threat, and esports and Belong was their answer to counter it.

But transitions take time and careful management and can be impossible to get right. With Sports Direct money, they were saved twice and given the chance to develop this.

But now... now their chance might be gone

Re: Rumour: Wonderful 101 On Switch Teased (Again) By PlatinumGames

Dringo

@Ventilator Ubisoft hasn’t released a great deal in the last 12 months full stop. Over Christmas it was Just Dance and Ghost Recon, and one of those came to Switch.

It takes time to make these games. And I know of 2 Ubisoft games for Switch that are either unique or partially unique to the platform that people can look forward to. One is a sequel.

Surely Ubisoft commissioning unique Switch games targeted at the platform is more interesting than just ports? I love Bethesda’s support for Switch, but they haven’t gone out to create something new like Ubisoft have

Re: Rumour: The Major Switch Title This Holiday Season Could Have "Tires" In It

Dringo

If it’s the ‘big’ Christmas game, it 100% isn’t Excitebikes/truck/bots or F-Zero because they’re big franchises. As much as I’d bloody love them.

Would be nice if it’s an original racer. A Diddy Kong sequel or something completely left field. Star Fox maybe.

Nintendo’s line-up for the year is looking pretty dull. Surely that Direct better be on its way

Re: Poll: Is E3 Still Relevant To Nintendo In 2020?

Dringo

For the record, Nintendo Direct doesn't have a much bigger reach. There is nothing that comes close to E3 in terms of online viewership. The Top Ten most popular games on YouTube during E3 last year generated 420m views... Gamescom, the nearest competitor, managed 55m.... that week remains the biggest, noisest week in the calendar.

And I'd argue doing lots of smaller events is worse for the environment.

Re: Pokémon Direct To Air Thursday, 9th January

Dringo

Getting disappointed about a Pokemon Direct because you wanted a Nintendo Direct is a bit like being upset the cricket is on when you like football. The existence of one does not impact the existence of another.

Re: No, Playtonic Games Isn't Making A New Banjo-Kazooie Or Joining Microsoft

Dringo

Sea of Thieves is fantastic. Nobody has ruined Rare. They probably made one too many Kinect games, but outside of that, they still do excellent stuff. Kinect Sports is actually excellent and Viva Piñata and Nuts & Bolts were proper good (even if the latter isn’t what fans wanted).

So I don’t go along with this ‘ruined Rare’ nonsense. AAA games just take more people and longer to make these days.