Apart from the CG this looked to be a budget movie, and they were expecting budget results. Sounds like it's going to do at least a few hundred million worldwide ... So hopefully they will spend more and make a better movie next time.
There is easily enough scope with Pokemon to create an entire universe out of it - the live action / CG is what made it.
I would give the movie a 7/10 ... It doesn't really hold you after it's done, but it's a great candy movie and an alternative to just watching a random animated movie.
Saw it with the kids on Friday here in Australia. Although the story is typical Pokemon / kids movie level, the movie was pretty good .. it was quite funny and some scenes were amazing. Even my wife enjoyed it, and the kids loved it.
If anything days gone sales are disappointing. Big 1st party title, 100k at launch, no impact on hardware.
Switch has outsold PS4, but more importantly look at the charts. Not just the number of switch releases, but titles that typically live on PlayStation alone.
I can't see the PS5 ever outselling the PS4, from what I've seen ... I'm not sure what Sony have planned apart from rinse and repeat.
Nintendo need to work out how to iterate the switch every 2 years, increasing the specs but keeping software as backwards compatible as possible...
@MisterMan thanks... So it's more of a standard RPG then. As long as some skill is still required, I'll be fine... As I tend to over level my characters...
So, how does it compare to dark souls in general? I'm getting close to finishing that. And this has me tempted. I really enjoy the combat, the difficulty and the world in dark souls ... Blighttown has got to be one of the best designed levels I have seen in any game.
Does this have the same form of reward after getting through a difficult area?
@GameOtaku sure, I found it eventually. But if it was digital, the issue wouldn't exist. As for your other concerns - I find it's the exact opposite. I'm sick of physical "junk" cluttering my house. I don't buy CDs, DVDs, or books. Hell, I can't even give away my bookcase full of CDs.. I'll have to throw them.
Games are no different. I would own close to 100 (approx) switch games. I already have a bookcase full of Wii games which are taking up space, and never get used. Luckily only a fraction of my Wii U collection is physical... That's taking less space. And there is DS, Gameboy, 3DS ... Heck I still have a handful of VHS tapes which haven't been thrown. And last year I sold my entire Gamecube collection.
I'm not telling you or anyone else what to do ... But for me the choice is clear. Digital only baby. I have a Netflix and Google music subscription ... And once the quality is good enough I'll be moving to a game rental system.
As for "kill switch" theories... That ain't keeping me up at night. By the time I won't be able to download and play my switch games, the system will be way obsolete and I'll be onto something else ... Or in the dirt
There really should be a way to transfer a digital title from one account to another... The same way you can gift someone a game, except that you lose it after gifting it.
There ain't any excuse why this feature doesn't exist...
@GameOtaku last night I deleted (archived) 10 titles. I also purchased 5 more titles - including Xenoblade which is quite large. I have 2 kids play the same switch as me, and the little one alone plays 5+ games in a session ... None of which I play. I am playing dark souls at the moment, but couldn't a couple of days ago as the cartridge was lost when one of the kids swapped in Mario Odyssey. I have a handful of retail titles, and I wish that number was 0.
@GameOtaku you don't get it obviously. I don't resell my games. But i do hate losing cartridges, wasting space in my house and having to swap cartridges everytime I want to play a different game. You better get used to the digital world, for gaming, movies and music... As there is no going back.
Unless it's super cheap (cheaper than eshop), I don't buy retail. So no issue for me either way.
Hopefully they will mark down the price based on this
Actually, now I think about this... This makes no sense. Nintendo will get their 30% cut of all digital sales. And the retailer will put their mark-up on this.
Unless this is pushing up the price of the eshop to match.
Digital "patch" I understand, as it's still a retail title. But surely this doesn't count as a retail title... Unless Nintendo have a special pricing tier for these. Publisher still needs to buy the box and inserts.
@Nintendo_Thumb ok, I didn't know that about the switch screen. It's a strange use case - maybe they saw this coming. Supporting head tracking would make a big difference to this.
Re: 3ds / pixels... That's not how things work. The resolution has minimal impact on fps .. its geometry and GPU. Rendering 2 Zelda scenes at half the resolution each will still take close to twice as long.
This is all for a bit of fun though, and it looks like it's working... As it got people here excited. If Nintendo can double labo sales by adding a quick patch to Zelda and Mario, then that's a win.
There is a reason this hasn't been announced for Mario kart... As it doesn't work well enough to release. Yet anyway.
@Pod so, two different 3d renders per frame - one for each half of the screen. And this running in handheld mode which has less GPU power. BoTW runs at 30fps? So I'll be surprised if this runs at more than 20fps consistently.
This isn't VR. This is switch 3D. Unless they say a second set of controllers are needed for the head tracking.
And the resolution, at best will be 640x720 ... But probably lower effectively, given the images can't really touch each other given how the lens work. Might be closer to 500x500 viewable... Will see
No batteries or charging in the controllers No connect or disconnect hardware Have to lose some of the motion and Rumble hardware Simplifies the main unit slightly, also no connect or disconnect Might allow for a redesign and distribution of components No kickstand or dock
Or in other words... "Let's take a 2ds shell and put the switch processor in it"
It's going to come down to the price. Given it can't be used for 2 player games, labo, docked, Mario party, ... There needs to be enough value in making hardware like this
Said it before - a cheaper mobile switch doesn't stack up. I don't think there is enough cost saving in making the device with built in controllers... You also effectively lose docked mode.
The opposite makes sense though - "console-only" switch. No screen, dock and unit in one. Ship with a pro controller.
"Console only", "Switch" & "SwitchDX" sound like a plausible lineup to me.
Looks pretty decent, for my kids at least. But most importantly .... Does it support USB or Bluetooth keyboards? I know it has a touchscreen, but development would be 100x better with an actual keyboard...
Played CotN ... But never really loved it. But this looks like it actually has a world, not just random levels ... Which makes it a new Zelda 2D adventure game....whoa??
Still time to be disappointed, but this looks amazing so far.
Every man and their dog will be doing cloud gaming. It won't be like Netflix where there is one clear winner... Which probably means their won't be any winners
No issue with this... For the 5% (1%?) Of the world that can support this.
I like the WiFi controller idea... Platform agnostic.
Very, very over rated. The world is interesting, the slashing mechanism fun ... And that's about it. The game itself is average, and I found it to be extremely annoying and frustrating after a while. The respawn points seem random, and I'm totally over looking for "secrets" by rubbing against walls. I had a real issue with the timing on the controls, which to many deaths.
I did push ahead and finish it, but once I was done ... I was done. No interest in playing further and finding pointless collectables and guns... 6/10 from me.
Switch "Lite" - there are only two possibilities for a much cheaper console:
1/ Sell the console/screen with no controllers or dock. They could probably halve the cost like this. This would appeal to existing owners who have a spare set of controllers already...
2/ Drop the screen. A console-only configuration could be super cheap (even more so without controllers) - possibly down to $50. Console-only with a wireless controller ... maybe $100 (USD).
I thought it looked great. Really don't know what people are whining about given they intentionally didn't show too much new ... In terms of features. It clearly has some open areas.
Unlike Zelda, Pokemon games are narrative driven. If they went true open world, it would clearly not be a kids game - people would get very, very lost.
I'm finding the same with Zelda ... As much as I'm enjoying it, I find it hard to get motivated to pick up and play again. Too much rinse and repeat. Not enough narrative or direction.
I'm actually expecting Goldeneye.. that would make the switch explode. Related to all the news about getting Xbox Live on the switch... Whatever that means.
@Scottwood101 they are integrated into the main game. I had encountered large portions of the DLC by the time I got near the end.
The crazy thing about Hollow Knight... I played it so much, but still couldn't completely finish it. Never completed the radiance nor the God Slayer (?). Lacked patience. Played steel soul mode and got reasonable far... I'm not hardcore (or good) enough to finish that... Not even close. Clocked over 120+ hrs.
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Re: Anniversary: Minecraft Turns 10 Years Old Today, New Pokémon GO-Like Mobile Game Revealed
No interest in this at all. Seen others play it, looks really boring and pointless. My kids haven't gotten into this either.
Re: Pokémon Detective Pikachu Shocks The Competition In Its Opening Weekend
Apart from the CG this looked to be a budget movie, and they were expecting budget results. Sounds like it's going to do at least a few hundred million worldwide ... So hopefully they will spend more and make a better movie next time.
There is easily enough scope with Pokemon to create an entire universe out of it - the live action / CG is what made it.
I would give the movie a 7/10 ... It doesn't really hold you after it's done, but it's a great candy movie and an alternative to just watching a random animated movie.
Re: Pokémon Detective Pikachu Shocks The Competition In Its Opening Weekend
Saw it with the kids on Friday here in Australia. Although the story is typical Pokemon / kids movie level, the movie was pretty good .. it was quite funny and some scenes were amazing. Even my wife enjoyed it, and the kids loved it.
Re: Japanese Charts: Nintendo Switch Is Already On The Verge Of Surpassing PS4's Lifetime Sales
If anything days gone sales are disappointing. Big 1st party title, 100k at launch, no impact on hardware.
Switch has outsold PS4, but more importantly look at the charts. Not just the number of switch releases, but titles that typically live on PlayStation alone.
I can't see the PS5 ever outselling the PS4, from what I've seen ... I'm not sure what Sony have planned apart from rinse and repeat.
Nintendo need to work out how to iterate the switch every 2 years, increasing the specs but keeping software as backwards compatible as possible...
Re: Review: Final Fantasy XII: The Zodiac Age - This Is How You Handle A Remaster
So, how does this compare to XIII? Which I hated, especially the linear gameplay, the wanky characters and most of all, the combat?
I'm playing XC2 at the moment which is great ... So if it's similar I'm sold.
Re: Critical Patch For The Swords of Ditto: Mormo’s Curse Delayed Until Next Week
@Timsworld2 yes, but this is a defect .. as listed by their document. If it's a design decision, it doesn't count.
Re: Critical Patch For The Swords of Ditto: Mormo’s Curse Delayed Until Next Week
"Touchscreen does not work in handheld mode"
How the bleep did this get through quality or lotcheck?
Shakes head...
Re: Review: The Swords of Ditto: Mormo's Curse - A Roguelike Take On Zelda
I think it looks nice, at least from the screenshots ... Better this than another random pixel art game!
If the price is right, I'll try this out ... Looks promising enough.
Re: 9.8 Million Switch Owners Have Signed Up To The Online Service And 2.8 Million Have Played Tetris 99
I play switch daily ... And never signed up. Not even for the free account.
If they add a bunch of SNES or other games however...
Re: Nintendo's Digital Sales Are Nearly Double The Amount Of The Previous Fiscal Year
Only 10% of their revenue came from digital, about 5% from mobile.
Digital is growing, but it's still a long way behind.
Re: Smash Bros. Ultimate Reaches 13.81 Million Sales, Outsells Wii U's Lifetime Console Sales
One interesting financial stat:
Digital sales doubled last year and now make about 10% of total sales (around $1bn).
Mobile sales are around half of the total digital sales.
I don't know if that's saying digital sales are still "weak" or mobile sales are booming...
Re: Smash Bros. Ultimate Reaches 13.81 Million Sales, Outsells Wii U's Lifetime Console Sales
I'm super impressed that lets go has sold 11m ... That's astounding for a B grade Pokemon title.
Re: Review: Dragon's Dogma: Dark Arisen - Monster Hunter Meets Darks Souls
@MisterMan thanks... So it's more of a standard RPG then. As long as some skill is still required, I'll be fine... As I tend to over level my characters...
Re: Review: Dragon's Dogma: Dark Arisen - Monster Hunter Meets Darks Souls
So, how does it compare to dark souls in general? I'm getting close to finishing that. And this has me tempted. I really enjoy the combat, the difficulty and the world in dark souls ... Blighttown has got to be one of the best designed levels I have seen in any game.
Does this have the same form of reward after getting through a difficult area?
Re: Review: Final Fantasy X | X-2 HD Remaster - Two Games In One Remarkable Switch Collection
I played and finished FF-X many years ago and frankly I can remember somewhat enjoying it, but also being glad once it was over. Never played X2.
I need to play 9 and 12 .. unfortunately I made the mistake of playing 13. I do remember thinking that at least X wasn't anywhere near as bad as 13...
Re: Katana Zero Is Devolver Digital's Most Pre-Ordered Switch Game So Far
Looks... Seriously hardcore. I'd consider it, but it's banned here in Australia ... I'll have to get it from a different region.
Luckily it's digital...
Re: Japanese Charts: Nintendo Labo VR Constructs A Second Place Debut
Yoshi has tanked in Japan, but was #1 in UK ... I wouldn't be happy with 100k sales, although it's early. Bring on fire emblem!!
Re: Bethesda Confirms Wolfenstein: Youngblood Will Include A Download Code Instead Of A Game Card
@GameOtaku sure, I found it eventually. But if it was digital, the issue wouldn't exist. As for your other concerns - I find it's the exact opposite. I'm sick of physical "junk" cluttering my house. I don't buy CDs, DVDs, or books. Hell, I can't even give away my bookcase full of CDs.. I'll have to throw them.
Games are no different. I would own close to 100 (approx) switch games. I already have a bookcase full of Wii games which are taking up space, and never get used. Luckily only a fraction of my Wii U collection is physical... That's taking less space. And there is DS, Gameboy, 3DS ... Heck I still have a handful of VHS tapes which haven't been thrown. And last year I sold my entire Gamecube collection.
I'm not telling you or anyone else what to do ... But for me the choice is clear. Digital only baby. I have a Netflix and Google music subscription ... And once the quality is good enough I'll be moving to a game rental system.
As for "kill switch" theories... That ain't keeping me up at night. By the time I won't be able to download and play my switch games, the system will be way obsolete and I'll be onto something else ... Or in the dirt
Re: Bethesda Confirms Wolfenstein: Youngblood Will Include A Download Code Instead Of A Game Card
There really should be a way to transfer a digital title from one account to another... The same way you can gift someone a game, except that you lose it after gifting it.
There ain't any excuse why this feature doesn't exist...
Re: Bethesda Confirms Wolfenstein: Youngblood Will Include A Download Code Instead Of A Game Card
@GameOtaku last night I deleted (archived) 10 titles. I also purchased 5 more titles - including Xenoblade which is quite large. I have 2 kids play the same switch as me, and the little one alone plays 5+ games in a session ... None of which I play. I am playing dark souls at the moment, but couldn't a couple of days ago as the cartridge was lost when one of the kids swapped in Mario Odyssey. I have a handful of retail titles, and I wish that number was 0.
Re: Bethesda Confirms Wolfenstein: Youngblood Will Include A Download Code Instead Of A Game Card
@JR150 digital download codes have been on sale for years now? Just sell these. Agree that the box is a waste, and it's also false marketing.
This is what Microsoft tried to do with the original XBone, and everyone shot it down.
Re: Bethesda Confirms Wolfenstein: Youngblood Will Include A Download Code Instead Of A Game Card
@GameOtaku you don't get it obviously. I don't resell my games. But i do hate losing cartridges, wasting space in my house and having to swap cartridges everytime I want to play a different game. You better get used to the digital world, for gaming, movies and music... As there is no going back.
Re: Bethesda Confirms Wolfenstein: Youngblood Will Include A Download Code Instead Of A Game Card
Unless it's super cheap (cheaper than eshop), I don't buy retail. So no issue for me either way.
Hopefully they will mark down the price based on this
Actually, now I think about this... This makes no sense. Nintendo will get their 30% cut of all digital sales. And the retailer will put their mark-up on this.
Unless this is pushing up the price of the eshop to match.
Digital "patch" I understand, as it's still a retail title. But surely this doesn't count as a retail title... Unless Nintendo have a special pricing tier for these. Publisher still needs to buy the box and inserts.
Weird.
Re: Review: Hellblade: Senua's Sacrifice - A Dazzling Port That Sacrifices Very Little
Depth and playtime over graphics for me. Under 10hrs is a big no no, unless it gets a good sale price.
Would have spent at least 100hrs on dark souls and loving it...
Re: Review: Nuclear Throne - Fans Of Enter The Gungeon Should Check This One Out
@Jawessome you have been playing it hard core for 6 years, and still not finished it? Wow.
I finished at least a couple of endings of gungeon but I find it far too random and too slow. I'll definitely try this out.
Re: Review: Nuclear Throne - Fans Of Enter The Gungeon Should Check This One Out
Sounds perfect for me. Once I finally finish off dark souls...
Re: Super Mario Odyssey And Zelda: Breath Of The Wild Getting Labo VR Support
@Nintendo_Thumb ok, I didn't know that about the switch screen. It's a strange use case - maybe they saw this coming. Supporting head tracking would make a big difference to this.
Re: 3ds / pixels... That's not how things work. The resolution has minimal impact on fps .. its geometry and GPU. Rendering 2 Zelda scenes at half the resolution each will still take close to twice as long.
This is all for a bit of fun though, and it looks like it's working... As it got people here excited. If Nintendo can double labo sales by adding a quick patch to Zelda and Mario, then that's a win.
There is a reason this hasn't been announced for Mario kart... As it doesn't work well enough to release. Yet anyway.
Re: What Happens If You Mix Zelda And Bloodborne? Hunt The Night Hopes To Find Out On Switch
Still playing dark souls for the first time, and can't wait to replay it completely once I'm done.
The title got my attention, and that was about it.
I'm now thinking a real, 3d, dark souls vs Zelda cross would be the best thing ever.
Re: Super Mario Odyssey And Zelda: Breath Of The Wild Getting Labo VR Support
If Nintendo are bringing out a powered up switch, it would nicely align with this... Surprised they aren't delaying this for the HW
Re: Super Mario Odyssey And Zelda: Breath Of The Wild Getting Labo VR Support
@Pod so, two different 3d renders per frame - one for each half of the screen. And this running in handheld mode which has less GPU power. BoTW runs at 30fps? So I'll be surprised if this runs at more than 20fps consistently.
This isn't VR. This is switch 3D. Unless they say a second set of controllers are needed for the head tracking.
And the resolution, at best will be 640x720 ... But probably lower effectively, given the images can't really touch each other given how the lens work. Might be closer to 500x500 viewable... Will see
Re: Super Mario Odyssey And Zelda: Breath Of The Wild Getting Labo VR Support
Virtual boy 2, here we come! Can't wait to see how disappointed people will be. Nintendo must really hate VR
For both games you need to hold the controller in your hand... And the screen doesn't have any motion sensors... Which means no head tracking.
This is Nintendo's version of Google's daydream... But not as good.
Will the games appear too be in 3D?
Re: Out There: Ω The Alliance Brings Award-Winning Space Exploration To Switch Next Week
I was getting star control flashes, but I guess not... Can we just get a remake of Star control 2 for the switch??
Re: Rumour: This Year's 'Budget' Switch Could Take The 2DS Route And Ditch A Killer Feature
From an engineering perspective...
No batteries or charging in the controllers
No connect or disconnect hardware
Have to lose some of the motion and Rumble hardware
Simplifies the main unit slightly, also no connect or disconnect
Might allow for a redesign and distribution of components
No kickstand or dock
Or in other words... "Let's take a 2ds shell and put the switch processor in it"
It's going to come down to the price. Given it can't be used for 2 player games, labo, docked, Mario party, ... There needs to be enough value in making hardware like this
Re: Code Your Own Games With FUZE4 Nintendo Switch, Now Launching This May
@KIRO great, thanks!
Re: Rumour: Nintendo Is Releasing Two New Versions Of Switch This Year
Said it before - a cheaper mobile switch doesn't stack up. I don't think there is enough cost saving in making the device with built in controllers... You also effectively lose docked mode.
The opposite makes sense though - "console-only" switch. No screen, dock and unit in one. Ship with a pro controller.
"Console only", "Switch" & "SwitchDX" sound like a plausible lineup to me.
Re: Random: Did Game Freak Sneak The 'Loss' Meme Into Pokémon: Let's Go Pikachu And Eevee?
Sigh. Have we really run out of games news, in any form? Next thing, writing dodgy articles about memes no-one knows will become a meme itself
Re: Code Your Own Games With FUZE4 Nintendo Switch, Now Launching This May
Looks pretty decent, for my kids at least. But most importantly .... Does it support USB or Bluetooth keyboards? I know it has a touchscreen, but development would be 100x better with an actual keyboard...
Re: Feature: Nintendo Indie Collaborations And Crossovers We’d Like To See
Samus in Doom Eternal.
Mario in Kingdom Hearts
Zelda X Dark Souls
Pokemon X Xenoblade. Pokemon x Hollow Knight.
Bowser X Boxing
It's so easy to put a couple of words together
Re: How The Crypt Of The NecroDancer Developer Got To Work With Zelda
For their next trick... What about a Metroid branded Hollow Knight 2D game from Cherry?
:?
Re: Cadence of Hyrule Is What You Get When You Cross Crypt of the NecroDancer With Zelda
<head explodes>
Played CotN ... But never really loved it. But this looks like it actually has a world, not just random levels ... Which makes it a new Zelda 2D adventure game....whoa??
Still time to be disappointed, but this looks amazing so far.
Re: Google Reveals Stadia, Its Vision Of A Cloud Gaming Future
Every man and their dog will be doing cloud gaming. It won't be like Netflix where there is one clear winner... Which probably means their won't be any winners
No issue with this... For the 5% (1%?) Of the world that can support this.
I like the WiFi controller idea... Platform agnostic.
Re: Review: Hyper Light Drifter: Special Edition (Switch eShop)
Very, very over rated. The world is interesting, the slashing mechanism fun ... And that's about it. The game itself is average, and I found it to be extremely annoying and frustrating after a while. The respawn points seem random, and I'm totally over looking for "secrets" by rubbing against walls. I had a real issue with the timing on the controls, which to many deaths.
I did push ahead and finish it, but once I was done ... I was done. No interest in playing further and finding pointless collectables and guns... 6/10 from me.
Re: Talking Point: Could Nintendo Ditch Physical Media With A 'Switch Lite?'
Switch "Lite" - there are only two possibilities for a much cheaper console:
1/ Sell the console/screen with no controllers or dock. They could probably halve the cost like this. This would appeal to existing owners who have a spare set of controllers already...
2/ Drop the screen. A console-only configuration could be super cheap (even more so without controllers) - possibly down to $50. Console-only with a wireless controller ... maybe $100 (USD).
That would be a game changer.
Re: Talking Point: Could Nintendo Ditch Physical Media With A 'Switch Lite?'
Look at this from a hardware perspective.
Removing the card slot from the machine would save virtually no money (maybe a couple of $$), and would free up very little space.
The counter is you'll need MORE internal space (at least double?) - which would cost (probably) more than the cost of the components saved.
So from a manufacturing perspective ... its a zero-sum game. This definitely would not lead to a price reduction of $50 or $100.
The counter is Nintendo makes more off digital sales (flat 30% from 3rd-parties, 100% from 1st-parties) - so this would be factored in.
For the other consoles its a different story - remove the BluRay drive and you save a lot of money, space and size.
Re: 3D Realms To Release Wrath: Aeon Of Ruin On Switch, A Retro FPS Using Quake's Engine
Just give me Blood (original), with multiplayer, on the switch. Best game ever.
Re: Pokémon Sword And Shield Revealed For Nintendo Switch, New Starters Shown
I thought it looked great. Really don't know what people are whining about given they intentionally didn't show too much new ... In terms of features. It clearly has some open areas.
Unlike Zelda, Pokemon games are narrative driven. If they went true open world, it would clearly not be a kids game - people would get very, very lost.
I'm finding the same with Zelda ... As much as I'm enjoying it, I find it hard to get motivated to pick up and play again. Too much rinse and repeat. Not enough narrative or direction.
Re: Video: Don't Get Your Hopes Up About Project H.A.M.M.E.R. Or Scalebound Making A Comeback
@MongolRaider lol, wouldn't that be something. A sequel to ET
Re: Video: Don't Get Your Hopes Up About Project H.A.M.M.E.R. Or Scalebound Making A Comeback
I'm actually expecting Goldeneye.. that would make the switch explode. Related to all the news about getting Xbox Live on the switch... Whatever that means.
Re: Rumour: PlatinumGames' Scalebound Is Being Revived As a Nintendo Switch Exclusive
Not my sort of game, has Xbox written all over it ... But I'm happy for those keen for it if it happens.
Much rather a viewtiful Joe 2..?
Re: Hollow Knight: Silksong Is Coming To Nintendo Switch As A Console Exclusive
@Scottwood101 they are integrated into the main game. I had encountered large portions of the DLC by the time I got near the end.
The crazy thing about Hollow Knight... I played it so much, but still couldn't completely finish it. Never completed the radiance nor the God Slayer (?). Lacked patience. Played steel soul mode and got reasonable far... I'm not hardcore (or good) enough to finish that... Not even close. Clocked over 120+ hrs.