Comments 508

Re: Pokémon Detective Pikachu Shocks The Competition In Its Opening Weekend

Cathousemaster

Apart from the CG this looked to be a budget movie, and they were expecting budget results. Sounds like it's going to do at least a few hundred million worldwide ... So hopefully they will spend more and make a better movie next time.

There is easily enough scope with Pokemon to create an entire universe out of it - the live action / CG is what made it.

I would give the movie a 7/10 ... It doesn't really hold you after it's done, but it's a great candy movie and an alternative to just watching a random animated movie.

Re: Japanese Charts: Nintendo Switch Is Already On The Verge Of Surpassing PS4's Lifetime Sales

Cathousemaster

If anything days gone sales are disappointing. Big 1st party title, 100k at launch, no impact on hardware.

Switch has outsold PS4, but more importantly look at the charts. Not just the number of switch releases, but titles that typically live on PlayStation alone.

I can't see the PS5 ever outselling the PS4, from what I've seen ... I'm not sure what Sony have planned apart from rinse and repeat.

Nintendo need to work out how to iterate the switch every 2 years, increasing the specs but keeping software as backwards compatible as possible...

Re: Bethesda Confirms Wolfenstein: Youngblood Will Include A Download Code Instead Of A Game Card

Cathousemaster

@GameOtaku sure, I found it eventually. But if it was digital, the issue wouldn't exist. As for your other concerns - I find it's the exact opposite. I'm sick of physical "junk" cluttering my house. I don't buy CDs, DVDs, or books. Hell, I can't even give away my bookcase full of CDs.. I'll have to throw them.

Games are no different. I would own close to 100 (approx) switch games. I already have a bookcase full of Wii games which are taking up space, and never get used. Luckily only a fraction of my Wii U collection is physical... That's taking less space. And there is DS, Gameboy, 3DS ... Heck I still have a handful of VHS tapes which haven't been thrown. And last year I sold my entire Gamecube collection.

I'm not telling you or anyone else what to do ... But for me the choice is clear. Digital only baby. I have a Netflix and Google music subscription ... And once the quality is good enough I'll be moving to a game rental system.

As for "kill switch" theories... That ain't keeping me up at night. By the time I won't be able to download and play my switch games, the system will be way obsolete and I'll be onto something else ... Or in the dirt

Re: Bethesda Confirms Wolfenstein: Youngblood Will Include A Download Code Instead Of A Game Card

Cathousemaster

@GameOtaku last night I deleted (archived) 10 titles. I also purchased 5 more titles - including Xenoblade which is quite large. I have 2 kids play the same switch as me, and the little one alone plays 5+ games in a session ... None of which I play. I am playing dark souls at the moment, but couldn't a couple of days ago as the cartridge was lost when one of the kids swapped in Mario Odyssey. I have a handful of retail titles, and I wish that number was 0.

Re: Bethesda Confirms Wolfenstein: Youngblood Will Include A Download Code Instead Of A Game Card

Cathousemaster

Unless it's super cheap (cheaper than eshop), I don't buy retail. So no issue for me either way.

Hopefully they will mark down the price based on this

Actually, now I think about this... This makes no sense. Nintendo will get their 30% cut of all digital sales. And the retailer will put their mark-up on this.

Unless this is pushing up the price of the eshop to match.

Digital "patch" I understand, as it's still a retail title. But surely this doesn't count as a retail title... Unless Nintendo have a special pricing tier for these. Publisher still needs to buy the box and inserts.

Weird.

Re: Super Mario Odyssey And Zelda: Breath Of The Wild Getting Labo VR Support

Cathousemaster

@Nintendo_Thumb ok, I didn't know that about the switch screen. It's a strange use case - maybe they saw this coming. Supporting head tracking would make a big difference to this.

Re: 3ds / pixels... That's not how things work. The resolution has minimal impact on fps .. its geometry and GPU. Rendering 2 Zelda scenes at half the resolution each will still take close to twice as long.

This is all for a bit of fun though, and it looks like it's working... As it got people here excited. If Nintendo can double labo sales by adding a quick patch to Zelda and Mario, then that's a win.

There is a reason this hasn't been announced for Mario kart... As it doesn't work well enough to release. Yet anyway.

Re: Super Mario Odyssey And Zelda: Breath Of The Wild Getting Labo VR Support

Cathousemaster

@Pod so, two different 3d renders per frame - one for each half of the screen. And this running in handheld mode which has less GPU power. BoTW runs at 30fps? So I'll be surprised if this runs at more than 20fps consistently.

This isn't VR. This is switch 3D. Unless they say a second set of controllers are needed for the head tracking.

And the resolution, at best will be 640x720 ... But probably lower effectively, given the images can't really touch each other given how the lens work. Might be closer to 500x500 viewable... Will see

Re: Rumour: This Year's 'Budget' Switch Could Take The 2DS Route And Ditch A Killer Feature

Cathousemaster

From an engineering perspective...

No batteries or charging in the controllers
No connect or disconnect hardware
Have to lose some of the motion and Rumble hardware
Simplifies the main unit slightly, also no connect or disconnect
Might allow for a redesign and distribution of components
No kickstand or dock

Or in other words... "Let's take a 2ds shell and put the switch processor in it"

It's going to come down to the price. Given it can't be used for 2 player games, labo, docked, Mario party, ... There needs to be enough value in making hardware like this

Re: Rumour: Nintendo Is Releasing Two New Versions Of Switch This Year

Cathousemaster

Said it before - a cheaper mobile switch doesn't stack up. I don't think there is enough cost saving in making the device with built in controllers... You also effectively lose docked mode.

The opposite makes sense though - "console-only" switch. No screen, dock and unit in one. Ship with a pro controller.

"Console only", "Switch" & "SwitchDX" sound like a plausible lineup to me.

Re: Review: Hyper Light Drifter: Special Edition (Switch eShop)

Cathousemaster

Very, very over rated. The world is interesting, the slashing mechanism fun ... And that's about it. The game itself is average, and I found it to be extremely annoying and frustrating after a while. The respawn points seem random, and I'm totally over looking for "secrets" by rubbing against walls. I had a real issue with the timing on the controls, which to many deaths.

I did push ahead and finish it, but once I was done ... I was done. No interest in playing further and finding pointless collectables and guns... 6/10 from me.

Re: Talking Point: Could Nintendo Ditch Physical Media With A 'Switch Lite?'

Cathousemaster

Switch "Lite" - there are only two possibilities for a much cheaper console:

1/ Sell the console/screen with no controllers or dock. They could probably halve the cost like this. This would appeal to existing owners who have a spare set of controllers already...

2/ Drop the screen. A console-only configuration could be super cheap (even more so without controllers) - possibly down to $50. Console-only with a wireless controller ... maybe $100 (USD).

That would be a game changer.

Re: Talking Point: Could Nintendo Ditch Physical Media With A 'Switch Lite?'

Cathousemaster

Look at this from a hardware perspective.

Removing the card slot from the machine would save virtually no money (maybe a couple of $$), and would free up very little space.

The counter is you'll need MORE internal space (at least double?) - which would cost (probably) more than the cost of the components saved.

So from a manufacturing perspective ... its a zero-sum game. This definitely would not lead to a price reduction of $50 or $100.

The counter is Nintendo makes more off digital sales (flat 30% from 3rd-parties, 100% from 1st-parties) - so this would be factored in.

For the other consoles its a different story - remove the BluRay drive and you save a lot of money, space and size.

Re: Pokémon Sword And Shield Revealed For Nintendo Switch, New Starters Shown

Cathousemaster

I thought it looked great. Really don't know what people are whining about given they intentionally didn't show too much new ... In terms of features. It clearly has some open areas.

Unlike Zelda, Pokemon games are narrative driven. If they went true open world, it would clearly not be a kids game - people would get very, very lost.

I'm finding the same with Zelda ... As much as I'm enjoying it, I find it hard to get motivated to pick up and play again. Too much rinse and repeat. Not enough narrative or direction.

Re: Hollow Knight: Silksong Is Coming To Nintendo Switch As A Console Exclusive

Cathousemaster

@Scottwood101 they are integrated into the main game. I had encountered large portions of the DLC by the time I got near the end.

The crazy thing about Hollow Knight... I played it so much, but still couldn't completely finish it. Never completed the radiance nor the God Slayer (?). Lacked patience. Played steel soul mode and got reasonable far... I'm not hardcore (or good) enough to finish that... Not even close. Clocked over 120+ hrs.