Right now in Japan, it's Golden Week. If you're wondering what this is, it's a period between the end of April and beginning of May where multiple national holidays take place. This year it runs for 10-days as the new emperor is crowned.
As with any public holiday, the business world typically shuts down. This has created a problem for the developer onebitbeyond as its "critical patch" for The Swords of Ditto: Mormo's Curse has not yet been approved by Nintendo. Here's the full explanation from the game's publisher Devolver Digital via Twitter:
Technical note on Mormo’s Curse on Switch - we expected a critical patch to be applied to Switch at launch. Due to Golden Week in Japan, the patch is delayed a week so the game has some issues with player death.
The delay is expected to be "around" a week. In the meantime, you'll just have to deal with "some issues" relating to in-game character deaths. To view the pending changes, click here. And if you haven't already, be sure to check out our review.
Did you download this one on release? Have you encountered any issues yourself? Tell us below.
[source twitter.com]
Comments 11
That's fair though, it's a big deal over there. Golden week, that is.
Damn, at first glance I was hoping this would be a patch to fix the dreadful loading times during transitions.
Well I'm playing hero mode.... So no stress for me. I keep dieing every other section I enter .... So I doubt I'll be around these parts to see the crashes by next week.
Fun game. And love the visuals of animation
"Touchscreen does not work in handheld mode"
How the bleep did this get through quality or lotcheck?
Shakes head...
So why release the game when the patch isn't even approve yet?
I know this is going to come off as mean, but Golden Week sounds like an ill advised idea. A week and almost a half is a long time for a company to basically shut down completely when you have games that need attention. You can't always catch every bug, glitch, etc. before launch which is why day 1 patches are important. I think it's poor customer service and sends a frustrating message to developers when they make problems right immediately but the company doesn't allow them to deliver. The problem I have with Nintendo specifically is that they are already slow when they operate normally to allow developers to push minor patches and hotfixes out. I'm just frustrated because this is also affecting a critical patch for Enter the Gungeon that was already submitted two weeks ago. I just think this is a bad message to send people that you're taking ten days off without cleaning some things up first.
Okay, so... Why not releasing a functioning game instead, that doesn’t need to be patched? :/
Nintendo is an international company. I don’t think lotcheck should be only handled by their Japanese HQ
@ImmortanJho it's an entertainment company, not a hospital.
Even the fragile enthusiasts in the game community should be be able to handle a couple of days delay in their cheapass crack delivery.
@Timsworld2 yes, but this is a defect .. as listed by their document. If it's a design decision, it doesn't count.
@retro_player_22 it's a indie developer which means issues will happen as in this case.
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